Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 16:37:49 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (327) 1635 Value Destroyed (16050) 16050 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (10887) 10887 TOTAL SCORE: 41072 Bonus ------- High Alert Combat Kills 2639 Follower Combat Kills 2867 Entered Garrisons 400 Used RIF Installer 1500 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Win 3000 Friendly Fire -3819 Cogmind --------- Core Integrity 1242/1600 Matter 269/300 Energy 166/180 System Corruption 0% Temperature Cool (9) Movement Hovering (98) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Antimatter-Quantum Reactor > --- PROPULSION (5) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer SHELL Armor Relay Coupler [NC] (11) Relay Coupler [Swarmer] (21) Advanced Dynamic Insulation System > --- WEAPON (4) ------- Gamma Rifle Heavy Machine Gun Hpw. Thermal Quantum Construct/G Hpw. EM Construct/G > --- INVENTORY (20) --- Centrium Leg Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Energy Well (500) Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Improved Transmission Jammer Advanced Phase Shifter Medium Regenerative Plating Advanced System Shield Transdimensional Reconstructor Omega Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer SHELL Armor Relay Coupler [Swarmer] Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Heavy Neutron Cannon Hpw. EM Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Improved Transmission Jammer Medium Regenerative Plating Advanced System Shield Transdimensional Reconstructor Terrabomb Omega Cannon Advanced Remote Datajack [Rating: 206] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Compact Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . 4 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . 1 . . 2 . . 1 . . . . . . 2 . . . . 1 . . . . 2 . 1 . 2 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 367 | 7 7 15 10 4 2 13 11 1 19 18 13 4 1 9 11 21 8 6 4 18 10 8 12 16 10 9 25 33 42 Power 22 | 1 1 2 . . . 2 . . 3 1 . 1 . 1 . 1 . . . . 1 . 2 1 2 . . . 3 Engine 10 | 1 1 2 . . . 1 . . 2 1 . 1 . . . . . . . . . . 1 . . . . . . Core 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . . . 3 Propulsion 22 | 2 2 4 4 2 . 1 2 1 . . . . . . . . . . . 1 . . 1 . 1 1 . . . Treads 14 | 2 2 2 3 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Leg 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 184 | 2 2 3 1 2 2 4 7 . 7 7 9 3 . 7 9 12 2 5 . 11 6 3 8 8 6 7 14 15 22 Device 131 | 1 1 2 . 1 1 4 4 . 4 6 7 3 . 7 8 10 1 2 . 6 5 3 4 8 3 4 10 10 16 Storage 11 | 1 1 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 2 . Processor 13 | . . . . . . . 1 . 1 1 1 . . . . 1 . . . 1 . . . . 1 1 3 1 1 Hackware 13 | . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . 2 . . . . 1 1 . . 4 Protection 15 | . . . 1 . 1 . . . . . . . . . . 1 1 2 . 2 . . 2 . 1 . 1 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 139 | 2 2 6 5 . . 6 2 . 9 10 4 . 1 1 2 8 6 1 4 6 3 5 1 7 1 1 11 18 17 Energy Gun 36 | 1 . 3 1 . . . 1 . 4 4 . . . . . . 1 . . 2 . . . . . . 7 8 4 Energy Cannon 37 | . . . 1 . . 2 1 . . 3 2 . . 1 1 4 2 . . . 1 3 . 3 . . 2 9 2 Ballistic Gun 17 | 1 2 1 . . . . . . 1 . . . . . 1 1 1 1 2 2 . 1 . . . . . . 3 Ballistic Cannon 14 | . . 2 3 . . 2 . . 2 . . . . . . . 1 . . . . . . . . . . 1 3 Launcher 20 | . . . . . . 2 . . 2 3 1 . 1 . . . . . 2 2 2 . . 2 1 . 1 . 1 Special Weapon 10 | . . . . . . . . . . . 1 . . . . 3 1 . . . . . 1 . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 2 1 . . 1 . 1 2 . . . . . . 3 . . 1 . 1 5 1 1 2 3 4 1 Corrupted Parts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 22 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 15 . Parts Lost 59 | . 1 5 . . . 2 . . 13 . . . . . . 3 1 . . 5 1 1 . 4 . 3 6 . 14 Power 11 | . . 1 . . . 1 . . 2 . . . . . . . . . . . 1 1 . . . . 1 . 4 Propulsion 9 | . . 2 . . . 1 . . 3 . . . . . . 1 1 . . . . . . . . . 1 . . Utility 19 | . 1 . . . . . . . 3 . . . . . . 2 . . . 4 . . . 2 . 1 2 . 4 Weapon 20 | . . 2 . . . . . . 5 . . . . . . . . . . 1 . . . 2 . 2 2 . 6 Highest Loss Streak 11 | . 1 3 . . . 1 . . 11 . . . . . . 2 1 . . 2 1 1 . 1 . 1 6 . 6 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . Average Slot Usage (%) 68 | . 99 89 100 88 50 74 80 72 67 63 54 59 60 65 68 61 63 63 64 65 64 63 64 65 61 64 69 68 65 Engine 4 | . 14 8 11 10 7 7 6 6 7 8 6 5 6 5 5 3 5 5 5 1 . . 1 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 6 5 5 7 4 4 4 4 4 Treads 4 | . 27 20 22 20 7 14 6 6 3 . . . . . 1 2 3 . . 3 . . 1 4 1 . . . 3 Leg 2 | . . 1 . 1 7 2 5 1 1 6 6 6 6 6 3 . . . . 5 5 . . . 1 . 2 3 . Wheel 1 | . . 4 11 7 . . . 6 1 . . . . . . . . . . . . . . . . 3 1 . . Hover 1 | . . . . . . 4 6 4 . . . . . . . 2 1 4 5 . . 4 3 . . . . . . Device 18 | . 13 20 17 6 10 18 15 13 13 12 20 20 20 20 25 22 17 22 23 17 25 25 23 20 22 21 16 14 14 Storage 6 | . 14 11 11 11 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 7 | . . . . . . . 7 6 8 6 5 6 6 6 5 5 11 5 5 8 10 10 10 10 13 14 13 17 14 Hackware 2 | . . . . 4 . . . . 2 6 . . . . 2 4 . . . 4 . . . . 3 5 8 8 7 Protection 1 | . . . 4 7 1 3 . . . . . . . . . . 5 4 5 4 . . 1 3 . . 3 2 4 Energy Gun 2 | . 1 11 . . . . . . 13 8 . . . . . . . . . . . 1 5 5 . . 7 8 4 Energy Cannon 3 | . . . . . . 4 8 12 . 1 7 13 13 7 5 3 9 5 5 5 . . . 4 . 4 3 3 2 Ballistic Gun 2 | . 26 6 . . . 1 2 . . 1 . . . 3 3 . . 4 5 3 1 3 . . . 2 . . 2 Ballistic Cannon 2 | . . 3 21 18 7 6 1 . . 1 . . . . . 2 1 . . . 5 5 5 . 3 . . . 1 Peak Build Rating 206 | 8 8 17 18 38 43 51 59 61 87 83 85 86 76 86 91 96 107 111 110 127 116 110 108 113 125 141 170 193 206 Average Rating 90 | 6 7 12 17 25 39 45 53 59 73 77 78 78 75 81 87 86 97 109 109 116 107 102 101 101 110 129 145 168 185 On Entrance 79 | . 8 8 17 18 38 43 51 54 58 78 79 85 76 74 83 91 91 104 110 110 94 115 102 102 98 121 121 170 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 18 43 45 45 36 47 46 34 53 63 65 66 45 47 52 67 69 70 70 76 89 75 69 87 77 72 87 112 142 Greatest Support 210 | 40 40 40 16 40 38 40 27 41 72 72 58 58 46 58 127 127 50 96 96 99 108 108 71 71 73 73 81 186 210 Greatest Overweight (x) 23 | 1 . 2 2 2 . 1 2 1 1 1 1 1 . . 1 1 1 23 . 1 . 1 4 1 1 . 1 1 . Average Overweight (x) . | . . . 2 1 . . . . . . . . . . . . 1 8 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 9 10 15 15 15 15 8 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 Most Carried 20 | 8 10 15 15 15 15 15 14 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 13 | 4 8 9 14 14 14 13 8 9 11 14 12 14 15 13 14 14 14 14 15 14 14 14 14 14 14 14 13 17 16 Final Capacity 20 | 8 10 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | 8 10 15 15 15 15 14 9 9 15 15 14 15 15 13 15 14 15 15 15 14 13 15 15 15 15 15 15 18 18 Scrap Engine Consumption 346 | . . . . 18 . 12 18 2 17 19 6 6 . 6 9 49 14 8 2 21 8 8 6 14 22 9 20 15 37 Constructs Created 19 | . . . . 3 . . 1 1 2 . . 1 . 1 . . . 1 . . 1 . 1 . . 2 1 . 4 Constructs Modified 129 | . . . . 2 . 6 3 1 8 9 3 . . 3 3 18 3 2 . 15 5 3 2 4 10 3 6 8 12 Class Distribution -------------------- 31% | Construct 20% | Mutant 12% | Commander-Construct 10% | Scavenger-Construct 6% | Scavenger-Mutant 5% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Garrison Scavenger-Construct | -7/Factory Scavenger-Construct | -6/Factory Scavenger-Construct | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Construct | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 9470 | 312 188 255 320 186 . 382 196 20 368 254 216 50 . 83 214 447 300 471 198 415 216 232 224 468 759 586 360 280 1470 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16807 | 97 505 481 254 142 . 546 173 20 1742 920 206 149 . 378 544 1463 106 265 334 1436 167 153 229 656 700 580 1520 620 2421 Parts 707 | 15 42 32 12 3 . 20 10 1 48 28 1 5 . 12 30 53 3 21 18 51 9 6 4 29 21 35 71 20 107 Haulers Intercepted 11 | . 1 1 3 . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . 1 1 . . Recyclers Shooed 7 | . 1 . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 2 7 . 9 . . . . . . 5 7 1 18 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 253 | . 13 11 6 2 . 17 1 . 22 15 . 2 . 4 6 16 1 1 2 27 10 3 . 13 8 3 20 7 43 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Guns 86 | . 13 8 . . . 1 . . 15 6 . . . . . 3 . . . 3 1 2 . 4 . 2 9 2 17 Cannons 105 | . . 3 6 2 . 11 1 . 5 1 . 2 . 4 3 13 1 1 . 15 2 1 . 2 4 1 1 2 24 AOE 45 | . . . . . . 3 . . 2 6 . . . . . . . . 2 9 7 . . 6 4 . 4 1 1 Classes Destroyed 20 | 2 4 3 1 . . 1 . . 2 . . . . . 2 1 . . . 1 . . . . . . 1 1 1 Worker 14 | 1 . . 1 . . . . 1 . 2 . . . . . 1 . . 3 2 . . . . . 1 1 . 1 Builder 5 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 1 1 3 . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . 1 1 . . Recycler 11 | . . 1 . 1 . . 1 . . 1 . . . . . 2 . . . 1 . . . . 2 1 1 . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 10 | . . . . . . . . . . . . . . . 1 . . 5 2 . . . . . . . . . 2 Watcher 10 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 1 2 Swarmer 53 | . 4 3 . . . 4 . . 6 2 . . . 1 . . . . . 2 9 . . 7 1 . 5 . 9 Grunt 100 | . 9 4 2 . . 4 . . 11 10 . 1 . 1 2 6 . . 2 13 . 1 . 5 6 . 4 3 16 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 40 | . . 4 3 2 . 4 1 . 2 2 . 1 . 1 2 7 . 1 . 1 1 . . 1 . . 3 . 4 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . 1 1 Programmer 40 | . . . . . . 4 . . . . . . . 1 . 2 . . . 6 . 2 . . . 3 7 3 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 3 3 1 . 6 1 1 7 4 . 2 . 3 1 5 1 2 4 9 5 1 . 4 7 3 7 4 15 Combat Bots Only 14 | . 3 3 2 1 . 6 1 . 7 3 . 2 . 3 1 3 1 1 2 6 5 1 . 4 7 3 6 3 14 Max Kills in Single Turn 4 | 1 1 1 1 1 . 3 1 1 2 4 . 1 . 1 1 2 1 1 3 4 4 1 . 3 2 1 3 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . 3 . . 2 2 . . . . . . . . 2 3 4 . . 3 2 . 2 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2211 | . 78 73 7 19 . 155 33 . 242 132 . 16 . 25 26 121 22 5 27 230 21 28 . 74 64 84 177 35 517 Missed 699 | . 19 21 2 5 . 51 13 . 67 62 . 5 . 6 10 38 10 2 7 81 6 11 . 22 20 28 52 10 151 Damage Taken 30815 | . 637 835 92 202 . 1367 199 . 2918 1151 52 158 . 340 314 1898 342 71 536 3129 273 340 . 1107 988 1192 2974 670 9030 Core 2441 | . 176 260 . 29 . 118 12 . 319 118 . 28 . 13 59 198 . . 53 224 33 17 . 157 45 43 134 47 358 Absorbed by Shields 312 | . . . . . . . . . . . . . . . . 217 35 . . . 60 . . . . . . . . Regen/Repaired (Parts) 15073 | . 237 . . . . 241 329 81 394 738 299 181 . 192 433 743 142 49 . 943 472 246 138 279 753 540 941 966 5736 Core Remaining (%) 66 | 100 29 . . 27 . . 81 . . . . . . 43 . . . . 69 . . . . 62 . 93 . 87 77 Volleys Fired 1063 | 14 58 52 20 9 . 76 11 15 146 39 11 11 . 20 36 84 30 18 13 69 10 16 5 32 43 31 46 30 118 Largest 4 | 2 2 2 2 2 . 2 2 2 3 3 1 2 . 2 1 2 2 2 2 2 2 3 1 3 1 3 4 4 4 Hottest 373 | 60 60 110 88 88 . 136 107 74 177 267 242 332 . 332 242 242 175 106 93 223 127 192 65 192 130 181 338 373 319 Shots Fired 1828 | 26 116 99 39 17 . 117 22 16 280 78 11 12 . 25 36 104 59 34 24 100 17 41 5 56 43 42 124 48 237 Gun 926 | 26 116 87 . . . 12 1 . 242 52 . . . 1 4 5 . 10 11 32 3 20 1 25 . 12 104 18 144 Cannon 851 | . . 12 39 17 . 102 21 16 35 21 10 12 . 24 32 90 58 24 11 59 11 21 4 27 40 30 18 30 87 Launcher 34 | . . . . . . 3 . . 3 5 . . . . . . . . 2 9 3 . . 4 3 . 2 . . Special 17 | . . . . . . . . . . . 1 . . . . 9 1 . . . . . . . . . . . 6 Kinetic 670 | 14 105 53 39 17 . 47 1 . 17 13 . . . 1 4 57 30 34 22 25 10 31 4 12 38 . . . 96 Thermal 912 | 12 11 38 . . . 67 11 15 257 41 10 12 . 24 5 34 28 . . 66 4 9 1 40 2 41 77 23 84 Explosive 34 | . . . . . . 3 . . 3 5 . . . . . . . . 2 9 3 . . 4 3 . 2 . . Electromagnetic 195 | . . 8 . . . . 10 1 3 19 . . . . 27 4 . . . . . 1 . . . 1 45 25 51 Robot Hit Streak 54 | 3 13 9 12 6 . 9 11 6 54 42 12 2 . 9 9 15 5 6 3 7 12 9 4 11 10 16 22 10 16 Robot Miss Streak 8 | 2 4 5 7 6 . 8 2 2 7 2 . 2 . 2 1 4 2 3 3 5 1 3 1 3 3 4 2 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Secondary Targets 8 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1226 | 12 74 69 34 15 . 59 18 10 200 58 11 5 . 16 17 76 43 20 9 61 11 20 4 41 25 25 113 28 152 Core Hits 695 | 6 32 36 38 12 . 45 7 1 105 40 2 3 . 7 7 30 14 10 27 61 13 6 4 24 19 12 47 12 75 Critical Kills 8 | . . . . . . 1 . . . . 1 . . . . 1 . 1 1 2 . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 1 3 . 2 . . . . . . . Critical Strikes 51 | . . . . . . 3 . . 8 1 2 . . . 2 1 2 2 2 5 . 3 . 1 . 1 12 2 4 Burn 19 | . . . . . . 2 . . 8 1 1 . . . 1 . . . . . . . . . . . 5 1 . Meltdown 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . . . 1 . 2 2 5 . 2 . . . . . . 1 Blast 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 Corrupt 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Melee Attacks 48 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 32 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 32 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49538 | 184 633 982 744 307 . 1813 386 232 4053 3467 404 196 . 618 995 3520 1505 749 1791 5862 1014 637 151 1956 1910 1476 4413 1418 8122 Guns 13376 | 184 626 704 . . . 111 . . 3356 1047 . . . . . 144 . 103 109 540 75 336 27 318 . 183 2402 387 2724 Cannons 24730 | . . 252 737 307 . 1477 386 232 535 316 404 196 . 618 995 3369 1505 646 355 2557 241 301 124 488 1238 1293 381 794 4983 Explosions 9750 | . . 26 . . . 225 . . 162 2098 . . . . . . . . 1295 2756 698 . . 660 658 . 672 237 263 Melee 1448 | . . . . . . . . . . . . . . . . . . . . . . . . 490 . . 958 . . Ramming 234 | . 7 . 7 . . . . . . 6 . . . . . 7 . . 32 9 . . . . 14 . . . 152 Kinetic 15312 | 119 560 491 737 307 . 856 34 . 306 217 . . . . . 2189 805 749 464 438 251 548 124 191 1105 . . . 4821 Thermal 19334 | 65 66 405 . . . 732 183 208 3519 1051 404 196 . 618 108 1185 700 . . 2659 65 89 27 615 133 1469 1991 764 2082 Explosive 8070 | . . . . . . 225 . . 162 1734 . . . . . . . . 505 2756 698 . . 660 658 . 672 . . Electromagnetic 5140 | . . 86 . . . . 169 24 66 459 . . . . 887 139 . . 790 . . . . . . 7 792 654 1067 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1448 | . . . . . . . . . . . . . . . . . . . . . . . . 490 . . 958 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . 2 2 . 3 10 . . 4 3 . . . . 2 2 2 2 6 6 3 3 3 1 6 17 33 . Average Corruption 3 | . . . 1 2 . 1 3 . . 3 1 . . . . 2 2 1 2 3 2 2 3 3 1 1 11 17 . Corruption Purged 17 | . . . . . . . . . . 1 3 . . . . . . 2 . . 6 . . . . . 5 . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Effects 200 | . . . 8 19 . 6 14 . . 2 . . . . . 3 5 1 . 20 1 18 7 27 2 11 24 32 . Message Errors 34 | . . . 3 3 . . 2 . . 1 . . . . . 1 1 . . 2 . 2 . 6 . 3 2 8 . Matter Fused 52 | . . . 1 4 . 1 8 . . 1 . . . . . . 2 . . 7 . 5 2 6 2 . 7 6 . Heat Flow Errors 24 | . . . 1 4 . 1 2 . . . . . . . . . . . . 1 . 1 1 5 . 1 . 7 . Energy Discharges 27 | . . . 1 3 . . . . . . . . . . . . 1 1 . 4 . 1 1 3 . 3 5 4 . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . . . 3 . 2 . . . . . . . . . 1 . . . 3 . 3 2 5 . 3 2 2 . Data Loss (major) 13 | . . . . . . 1 2 . . . . . . . . . . . . 1 1 2 1 1 . . 3 1 . Misfires 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 . Alerts 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Weapon Failures 10 | . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . 4 1 . Overload Shots 10 | . . . . . . . . . 9 . . . . . . . . . . 1 . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1676 | . . 11 . . . 33 . 16 . 50 17 39 . 102 60 90 . 27 87 170 39 . 11 71 38 91 63 55 606 Projectiles 1345 | . . . . . . 10 . 16 . . 17 39 . 102 60 90 . 27 41 151 . . 11 . 37 91 . 55 598 Explosions 272 | . . 11 . . . 23 . . . 50 . . . . . . . . 46 19 39 . . 48 1 . 30 . 5 Melee 59 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . 33 . 3 Knockbacks 85 | . . 2 9 9 . 7 . . 17 . . . . . . 5 7 1 1 . . 3 . 3 8 . . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . 2 9 9 . 7 . . 15 . . . . . . 5 7 1 1 . . 3 . 3 8 . . . 13 Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 860 | . . 16 3 . . 41 . . . 211 . . . . . . . . 212 135 45 . . . 24 . . 91 82 Shots 15 | . . 1 . . . 2 . . . 5 . . . . . . . . 2 2 1 . . . 1 . . 1 . Rammed 8 | . 1 . 1 . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . 1 Targets Rammed 14 | . 1 . 1 . . . . . . 1 . . . . . 1 . . 2 1 . . . . 3 . . . 4 Kicked 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 481 | . 24 108 299 270 . 210 197 30 277 408 460 351 . 365 452 257 16 . . 239 5 178 204 207 329 173 378 256 481 Average Temperature 94 | . 9 19 74 73 . 56 86 17 67 131 131 164 . 142 130 123 6 . . 65 3 90 109 68 56 126 99 86 125 Received Heat Transfer 4859 | . 261 225 33 27 . 213 36 . 903 375 12 69 . 27 63 448 27 . 48 286 21 30 . 171 569 151 99 9 756 Effects 23 | . . . 2 1 . . . . . 9 2 . . 2 4 . . . . . . . . . . . . . 3 Shutdowns 4 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . Energy Bleed 6 | . . . 2 . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . Interference 10 | . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 2 . . . . 3 . . . 1 . . . . . . . 2 2 1 Combat Hostiles 10 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 2 2 1 Parts Fried 28 | . . . . . . . 1 . . 2 . . . . 3 2 . . . . . . . . . . 9 9 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Melted 41 | . . 1 . 1 . 3 . . 9 1 1 . . 4 1 3 . . . 1 . . . . . . 13 . 3 Heat Transferred 23109 | 150 150 938 . . . 1025 333 370 7396 1447 444 222 . 592 185 1319 777 . . 1591 100 50 . 450 100 1250 2701 161 1358 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1573 | 25 290 183 338 439 175 518 321 88 623 694 . . . . 846 619 646 575 1309 1573 . . . . 386 285 522 355 1056 Initial 750 | . 16 28 67 126 161 122 271 83 61 326 . . . . 750 151 346 258 . 631 . . . . 3 216 60 293 194 Average 344 | 10 167 107 234 220 168 320 237 84 369 448 . . . . 587 290 508 236 504 1094 . . . . 152 160 193 259 524 Maximum Alert Level 4 | . 1 . 1 2 . 2 1 . 2 2 . . . . 3 2 2 2 4 4 . . . . 1 1 2 1 3 Low Security (%) 35 | 100 74 100 37 40 100 33 39 100 15 . . . . . . 19 . 44 41 . . . . . 69 59 72 24 5 Level 1 35 | . 25 . 62 45 . 34 60 . 29 56 . . . . 15 60 11 38 4 . . . . . 30 40 3 75 47 Level 2 18 | . . . . 13 . 32 . . 54 43 . . . . 46 20 88 17 4 9 . . . . . . 23 . 14 Level 3 8 | . . . . . . . . . . . . . . . 37 . . . 39 48 . . . . . . . . 33 Level 4 2 | . . . . . . . . . . . . . . . . . . . 10 42 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 4 . . . 2 1 . 3 . . . . 2 3 . . 4 11 . . . . 7 3 5 6 8 Investigation 13 | . 2 . . . . . 1 . . 1 . . . . 1 1 . . . 1 . . . . 3 1 . 1 1 Extermination 11 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 3 1 2 Reinforcement 22 | . 1 . 1 . . . 1 . . 1 . . . . . 2 . . 4 2 . . . . 4 1 1 2 2 Assault 13 | . . . 2 . . . . . . . . . . . 1 . . . . 6 . . . . . . 1 1 2 Garrison 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 Construction Impeded 7 | . . . . . . . . . . . . . . . . 2 . . 1 2 . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 25 | . 1 . 1 1 . 2 . . . . . . . 1 1 1 2 . 2 4 . . . . 6 . 1 . 2 Communications Jammed 83 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 63 3 . . 8 Distress Signals 76 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 59 3 . . 5 Times Spotted 452 | . 20 19 12 10 . 24 3 . 25 17 1 3 . 8 10 36 11 10 18 53 8 3 . 14 29 14 25 10 69 Peak Tracking Total 9 | . 4 7 3 3 . 7 1 1 9 3 1 3 . 4 2 5 5 2 7 9 5 2 . 4 9 5 7 3 8 Tactical Retreats 16 | . 2 . . . . . . . 2 . . . . . 3 2 . . . 2 . . . 1 1 . 1 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 17 | . . . 5 . . 1 1 . 3 1 . . . . . 1 . . . . . . . . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 55 | . . . . . . . . . 3 4 . . . . 1 3 . 3 10 11 . 1 . . 3 3 2 7 4 Max in Single Turn 6 | . . . . . . . . . 1 4 . . . . 1 1 . 1 6 3 . 1 . . 1 1 1 1 1 Garrison Access 9 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 3 Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 105 | . 9 1 8 9 1 1 3 1 . 3 . . 4 . 5 6 . 1 . 12 1 . 5 . 9 5 4 8 9 Terminals 70 | . 6 1 7 5 . 1 3 . . 2 . . . . 4 6 . . . 11 . . . . 6 4 3 6 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 8 | . 2 . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 9 | . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . 3 Total Hacks 360 | . 26 2 15 26 3 2 8 2 . 8 . . 28 . 7 13 . 15 . 61 1 . 18 . 28 12 20 39 26 Successful 196 | . 17 2 7 22 1 . 2 2 . 2 . . 28 . 5 6 . 15 . 30 1 . 18 . 7 3 11 10 7 Failed 164 | . 9 . 8 4 2 2 6 . . 6 . . . . 2 7 . . . 31 . . . . 21 9 9 29 19 Catastrophic 36 | . . . 2 . . . 1 . . 3 . . . . 1 . . . . 7 . . . . 5 6 2 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 19 1 3 13 . . 4 . . 4 . . . . 3 13 1 . . 30 . . . . 13 6 10 8 5 Terminals 239 | . 20 2 14 16 . 2 8 . . 6 . . . . 6 13 . . . 55 . . . . 18 11 19 29 20 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Repair Stations 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Recycling Units 16 | . 2 . . 3 . . . . . 2 . . . . . . . . . . . . . . 8 . 1 . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Garrison Access 14 | . . . 1 . 3 . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . 5 Terminal Hacks 117 | . 2 1 4 12 . . 1 . . 1 . . 28 . 3 . . 15 . 10 1 . 18 . 1 1 8 9 2 Record 37 | . . . . 5 . . . . . . . . 11 . . . . 15 . . . . 6 . . . . . . Part Schematic 21 | . 1 . 1 3 . . . . . . . . 9 . 1 . . . . 2 . . 4 . . . . . . Robot Schematic 7 | . . . 1 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . 1 1 . . . . . . . . 3 . . . . . . . . . 4 . . . 2 1 . Open Door 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Terminal Index 6 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Transport Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access Hacks 12 | . . . 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . 5 Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 3 Coupler Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 57 | . 11 1 2 10 . . 1 . . . . . . . 1 6 . . . 18 . . . . 3 1 3 . . Terminals 48 | . 9 1 2 7 . . 1 . . . . . . . 1 6 . . . 15 . . . . 3 1 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 19 | . 2 1 2 2 . . 1 . . . . . . . . 3 . . . 3 . . . . 3 . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Skim 19 | . 5 . . 5 . . . . . . . . . . . 2 . . . 7 . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 66 | . 3 1 7 5 1 1 3 1 . 3 . . . . 4 4 . . . 8 . . . . 7 4 2 6 6 Full Trace Events 9 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . 2 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Part Schematics Acquired 23 | . 1 . 1 3 . . . . . . . . 9 . 1 . . . . 2 . . 4 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . 4 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 8 | . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . 3 Robot Hacks Applied 9 | . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . 4 parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . 7 . . . . . 1 . . . . 2 . . . . . . . . 4 Machine Destruction 14 | . . . . . . . . . 7 . . . . . 1 . . . . 2 . . . . . . . . 4 Attached 9 | . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . 10 . . . . 3 . . . . . . 14 . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 63 | . 1 . 12 10 . . 3 . 5 . 1 . . . . 18 5 . . 4 . . . . 3 . . . 1 Largest Group 18 | . 1 1 10 18 8 8 3 1 3 2 1 . . . . 6 9 8 7 3 . . . . 3 . . . 1 Highest-Rated Group 724 | . 10 10 126 234 104 104 93 31 84 84 41 . . . . 303 724 565 534 288 . . . . 138 . . . 69 Highest-Rated Ally 159 | . 10 10 31 31 31 31 31 31 46 46 41 . . . . 159 159 96 96 96 . . . . 46 . . . 69 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 536 | . . . 36 85 . 47 15 . 10 4 6 1 . . . 133 61 25 64 46 . . . . . . . . 3 Total Damage 11734 | . . . 298 1202 . 597 128 . 177 109 255 52 . . . 2803 1750 707 1841 1584 . . . . . . . . 231 Kills 91 | . . . 6 19 . 3 1 . . 1 1 1 . . . 22 9 4 13 10 . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 2 2 . 2 . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 29268 | 256 1266 637 601 1432 52 867 661 277 1457 926 1633 1338 113 796 1045 1831 385 2147 228 1277 1704 1034 549 1631 768 996 922 734 1705 Spaces Moved 15503 | 126 627 307 364 737 31 390 275 140 621 538 1099 948 88 612 669 941 163 303 169 914 978 524 237 684 567 553 407 543 948 Core 122 | 4 . . . . . . . . . . . . . . . . . 107 . . . . 11 . . . . . . Treads 4886 | 122 627 146 . 123 . 356 . . 386 . . . . . 208 317 104 87 . 564 41 . 82 640 169 41 . 98 775 Legs 6741 | . . . . 115 31 1 211 37 178 538 1099 948 88 612 461 . . . . 278 937 99 . . 262 . 233 445 168 Wheels 1870 | . . 161 364 499 . . . 103 57 . . . . . . . . . . . . . . . . 512 174 . . Hover 1793 | . . . . . . 33 64 . . . . . . . . 624 59 109 169 72 . 425 144 . 89 . . . 5 Flight 91 | . . . . . . . . . . . . . . . . . . . . . . . . 44 47 . . . . Fastest Speed 50 | 50 160 115 130 130 160 160 140 110 110 125 125 125 125 102 102 98 152 98 98 98 127 161 189 105 90 154 110 101 98 Average Speed 151 | 157 160 138 130 155 160 171 210 171 149 139 136 135 125 114 126 142 152 502 98 109 157 184 191 212 110 155 150 105 127 Slowest Speed 1200 | 160 160 160 130 320 160 268 268 216 216 201 179 179 125 125 170 170 152 1200 98 214 161 241 250 241 154 176 199 133 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 99 25 74 96 1 45 8 4 37 17 92 88 73 71 18 85 56 85 32 23 95 60 60 66 22 58 11 49 25 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 12 | . 3 . . 4 . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 24 | . 1 1 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . . . . . . . 4 9 . 2 . . . . . . 4 4 . 3 . . . . . Spaces Dug 108 | . . . . . . 1 . . 10 . . . . 4 8 . . . . 1 30 . . 28 8 4 1 7 6 Terrain Destroyed 907 | . . 3 . . . 17 . . 35 64 . 5 . 7 9 32 18 10 344 65 62 17 . 81 69 7 19 13 30 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Projectile 226 | . . . . . . 1 . . 1 6 . 5 . 7 9 32 18 10 11 20 4 17 . 13 30 5 2 9 26 AOE 678 | . . 3 . . . 16 . . 34 58 . . . . . . . . 333 45 58 . . 68 39 . 16 4 4 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 19603 | 155 794 430 457 1011 33 494 342 161 885 659 1228 989 90 681 835 1339 242 893 207 1086 1125 559 328 793 666 646 569 665 1241 Wait 1831 | . 91 29 35 119 . 13 28 5 62 19 92 16 2 36 103 92 30 557 16 68 112 . 55 30 33 35 35 28 90 Move 15471 | 125 626 306 363 736 30 389 274 139 620 537 1098 947 87 611 668 940 162 300 168 913 977 523 236 683 566 552 406 542 947 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 173 | 9 5 15 7 4 1 2 3 . 11 13 5 5 . 1 8 10 5 3 1 7 6 3 5 5 3 4 10 6 16 Fast Attach 113 | 6 3 6 5 2 1 1 3 1 9 8 1 1 . 1 2 2 4 4 2 3 4 3 10 5 3 5 7 6 5 Attach 120 | 1 1 6 . . 1 4 1 . 9 4 6 . . . 3 7 . 2 . 5 6 3 2 8 5 1 9 12 24 Detach 80 | . . 1 1 2 . . 2 . 5 7 3 . . . 2 4 1 . . 2 3 4 . 7 3 2 4 14 13 Swap 139 | . 3 3 5 2 . 8 7 . 1 6 6 3 1 8 6 12 4 . 2 10 . 3 1 3 2 4 10 15 14 Drop 226 | . 6 12 12 13 . 1 13 1 6 24 6 6 . 3 7 15 6 8 3 8 7 4 14 7 5 9 10 12 8 Fire 1063 | 14 58 52 20 9 . 76 11 15 146 39 11 11 . 20 36 84 30 18 13 69 10 16 5 32 43 31 46 30 118 Melee 48 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 3 32 . . Ram 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Kick 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 Crush 7 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 3 Escape Stasis 31 | . . . 8 . . . . . 10 . . . . . . 13 . . . . . . . . . . . . . Rewire 292 | . . . . 124 . . . . 6 1 . . . 1 . 159 . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 14) 963 | -10/Materials | Discovered new exit (range 10) 1018 | -10/Materials | Build established: Scavenger-Mutant 1119 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Core integrity fell below 50% 1246 | -10/Materials | Learned location of Storage (-9) 1304 | -10/Materials | Repaired Lgt. Treads 1310 | -10/Materials | Identified exit to Materials 1310 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Repaired Lgt. Treads 1408 | -10/Materials | Loaded intel: 8 terminal locations 1439 | -10/Materials | Learned 2 Storage zone layouts 1461 | -10/Materials | Learned Storage emergency access door positions 1475 | -10/Materials | Learned 4 Recycling zone layouts 1501 | -10/Materials | Learned location of 2 exits from Mines 1523 | -10/Materials | Entered another Materials area 1523 | -9/Materials | Accompanied by 1 ally 1523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Identified exit to Storage 1806 | -9/Materials | Core integrity fell below 50% 1848 | -9/Materials | Lost 3 parts (1p2n) 2105 | -9/Materials | Discovered exit to Storage (range 15) 2160 | -9/Materials | Entered Storage 2161 | -9/Storage | Identified exit to Recycling 2307 | -9/Storage | Build established: Mutant 2364 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2615 | -9/Storage | Garrison activated, responded to threat 2659 | -9/Storage | Build established: Commander-Mutant 2726 | -9/Storage | Met a pair of Derelict thieves 2746 | -9/Storage | Used back door to open Recycling access 2761 | -9/Storage | Entered Recycling 2761 | -9/Recycling | Accompanied by 9 allies 3219 | -9/Recycling | Discovered new exit (range 15) 3509 | -9/Recycling | Learned 4 Recycling zone layouts 3577 | -9/Recycling | Scanned before Scraplab entrance 3578 | -9/Recycling | Learned Materials trap positions 3625 | -9/Recycling | Entered Scraplab 3651 | -9/Recycling | Discovered new exit (range 4) 3679 | -9/Recycling | Angered Scraplab inhabitants 3682 | -9/Recycling | Found Prototype Device 3682 | -9/Recycling | Identified Scrap Engine 3683 | -9/Recycling | Learned Storage trap positions 3719 | -9/Recycling | Learned Materials stockpile data 3724 | -9/Recycling | Lost 7 allies 3744 | -9/Recycling | Learned Storage emergency access door positions 3777 | -9/Recycling | Learned 4 Recycling zone layouts 3822 | -9/Recycling | Learned Materials emergency access door positions 4183 | -9/Recycling | Build established: Commander-Construct 4193 | -9/Recycling | Entered Factory 4193 | -7/Factory | Accompanied by 8 allies 4193 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4216 | -7/Factory | Identified exit to Garrison 4245 | -7/Factory | Entered Garrison 4245 | -7/Garrison | Accompanied by 8 allies 4265 | -7/Garrison | Triggered checkpoint 4273 | -7/Garrison | Installed Relay Interface Framework 4319 | -7/Garrison | Triggered checkpoint 4525 | -7/Garrison | Triggered checkpoint 4531 | -7/Garrison | Triggered checkpoint 4669 | -7/Garrison | Discovered new exit (range 10) 4832 | -7/Garrison | Build established: Construct 4837 | -7/Garrison | Lost 4 allies 5067 | -7/Garrison | Expanded RIF knowledge: Command Fork 5112 | -7/Garrison | Entered Factory 5476 | -7/Factory | Build established: Scavenger-Construct 5508 | -7/Factory | Allied Derelicts emerged from ambush trap array 5551 | -7/Factory | Discovered new exit (range 16) 5736 | -7/Factory | System corruption reached 10% 5773 | -7/Factory | Entered another Factory area 5773 | -6/Factory | Accompanied by 1 ally 5773 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6049 | -6/Factory | Identified exit to Garrison 6050 | -6/Factory | Entered Garrison 6050 | -6/Garrison | Accompanied by 1 ally 6157 | -6/Garrison | Triggered checkpoint 6169 | -6/Garrison | Triggered checkpoint 6262 | -6/Garrison | Destroyed 7 combat bots 6268 | -6/Garrison | Lost 11 parts (2p3n2u4w) 6624 | -6/Garrison | Discovered new exit (range 12) 6674 | -6/Garrison | Triggered checkpoint 6826 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6984 | -6/Garrison | Garrison Relay disabled 6986 | -6/Garrison | Triggered checkpoint 7134 | -6/Garrison | Triggered checkpoint 7137 | -6/Garrison | Garrison Relay disabled 7437 | -6/Garrison | Rescued a captive Derelict 7441 | -6/Garrison | Lost 3 allies 7446 | -6/Garrison | Rescued a captive Derelict 7507 | -6/Garrison | Entered Factory 7507 | -6/Factory | Accompanied by 2 allies 7550 | -6/Factory | P-60 Hacker assimilated allied JX-TTP(g) 7837 | -6/Factory | Identified exit to Lower Caves 7849 | -6/Factory | Build established: Construct 7888 | -6/Factory | Discovered new exit (range 13) 8283 | -6/Factory | Core integrity fell below 50% 8433 | -6/Factory | Entered Lower Caves 8873 | -6/Lower Caves | Learned 4 Factory zone layouts 9327 | -6/Lower Caves | Encountered a Warlord checkpoint 9517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9700 | -6/Lower Caves | Learned Factory security intel 9817 | -6/Lower Caves | Discovered new exit (range 16) 9961 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9986 | -6/Lower Caves | Spotted B-75 Beast 10065 | -6/Lower Caves | Identified exit to Lower Caves 10066 | -6/Lower Caves | Entered another Lower Caves area 10066 | -6/Lower Caves | Accompanied by 1 ally 10068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10569 | -6/Lower Caves | Learned Factory trap positions 10708 | -6/Lower Caves | Spotted B-75 Beast 11116 | -6/Lower Caves | Discovered new exit (range 15) 11402 | -6/Lower Caves | Identified exit to Data Miner 11404 | -6/Lower Caves | Entered Data Miner 11404 | -6/Data Miner | Discovered new exit (range 6) 11428 | -6/Data Miner | Met Data Miner 11463 | -6/Data Miner | Learned location of Section 7 (-2) 11463 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11486 | -6/Data Miner | Received God Mode back door access code from Data Miner 11515 | -6/Data Miner | Identified exit to Proximity Caves 11517 | -6/Data Miner | Entered Proximity Caves 11635 | -5/Proximity Caves | Learned Factory stockpile data 11702 | -5/Proximity Caves | Spotter reported a threat 11711 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11824 | -5/Proximity Caves | Spotter reported a threat 11901 | -5/Proximity Caves | Learned 4 Factory zone layouts 12035 | -5/Proximity Caves | Spotter reported a threat 12090 | -5/Proximity Caves | Spotter reported a threat 12159 | -5/Proximity Caves | Spotter reported a threat 12235 | -5/Proximity Caves | Discovered new exit (range 5) 12243 | -5/Proximity Caves | Identified exit to Factory 12313 | -5/Proximity Caves | Entered Factory 12313 | -5/Factory | Evolved 2 slots: Utility x2 12314 | -5/Factory | Identified exit to Upper Caves 12315 | -5/Factory | Loaded intel: 95 trap records 12420 | -5/Factory | Identified exit to Extension 12613 | -5/Factory | Search patrols dispatched 12859 | -5/Factory | Discovered new exit (range 14) 12913 | -5/Factory | Search patrols dispatched 13070 | -5/Factory | Cargo convoy interrupted 13213 | -5/Factory | Search patrols dispatched 13358 | -5/Factory | Entered Extension 13433 | -5/Extension | Rescued a captive Derelict 13434 | -5/Extension | Rescued a captive Derelict 13675 | -5/Extension | Lost 4 allies 14208 | -5/Extension | Build established: Commander-Construct 14301 | -5/Extension | Spotted B-75 Beast 14316 | -5/Extension | Allies destroyed B-75 Beast 14333 | -5/Extension | Spotted B-75 Beast 14368 | -5/Extension | Destroyed B-75 Beast 14417 | -5/Extension | Rescued A7 14458 | -5/Extension | Disrupted transfer network 14600 | -5/Extension | Build established: Construct 14780 | -5/Extension | Lost 3 allies 15102 | -5/Extension | Discovered new exit (range 10) 15105 | -5/Extension | Discovered new exit (range 6) 15113 | -5/Extension | Identified exit to Cetus 15189 | -5/Extension | Entered Cetus 15189 | -5/Cetus | Accompanied by 5 allies (A7) 15194 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15216 | -5/Cetus | Spotted Cetus Guard 15216 | -5/Cetus | Spotted Cetus Guard 15220 | -5/Cetus | Spotted Cetus Guard 15226 | -5/Cetus | Allies destroyed Cetus Guard 15226 | -5/Cetus | Spotted Cetus Guard 15227 | -5/Cetus | Destroyed Cetus Guard 15241 | -5/Cetus | Allies destroyed Cetus Guard 15257 | -5/Cetus | Allies destroyed Cetus Guard 15336 | -5/Cetus | Started Cetus Manufacturing Module 15356 | -5/Cetus | Discovered new exit (range 15) 15361 | -5/Cetus | Manufactured an Enhanced Grunt 15386 | -5/Cetus | Manufactured an Enhanced Grunt 15403 | -5/Cetus | Spotted Cetus Guard 15403 | -5/Cetus | Spotted Cetus Guard 15406 | -5/Cetus | Spotted Cetus Guard 15406 | -5/Cetus | Spotted Cetus Guard 15411 | -5/Cetus | Manufactured an Enhanced Grunt 15414 | -5/Cetus | Allies destroyed Cetus Guard 15416 | -5/Cetus | Allies destroyed Cetus Guard 15418 | -5/Cetus | Allies destroyed Cetus Guard 15420 | -5/Cetus | Allies destroyed Cetus Guard 15426 | -5/Cetus | Discovered new exit (range 15) 15436 | -5/Cetus | Manufactured an Enhanced Grunt 15439 | -5/Cetus | Met Revision 17 15461 | -5/Cetus | Manufactured an Enhanced Grunt 15511 | -5/Cetus | Identified exit to Archives 15558 | -5/Cetus | Murdered A7 15563 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15574 | -5/Cetus | Entered Archives 15574 | -5/Archives | Accompanied by 8 allies 15640 | -5/Archives | Discovered new exit (range 15) 15657 | -5/Archives | Discovered new exit (range 15) 15679 | -5/Archives | Build established: Commander-Construct 15872 | -5/Archives | Unable to access archive contents 17090 | -5/Archives | Identified exit to Factory 17711 | -5/Archives | Identified exit to Hub_04(d) 17721 | -5/Archives | Entered Hub_04(d) 17721 | -5/Hub_04(d) | Accompanied by 7 allies 17804 | -5/Hub_04(d) | Spotted B-75 Beast 17807 | -5/Hub_04(d) | Allies destroyed B-75 Beast 17824 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 17925 | -5/Hub_04(d) | Network Hub disabled 17941 | -5/Hub_04(d) | Network Hub disabled 17949 | -5/Hub_04(d) | Entered Factory 17949 | -4/Factory | Accompanied by 3 allies 17949 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18227 | -4/Factory | Build established: Scavenger-Construct 18230 | -4/Factory | Discovered new exit (range 12) 18449 | -4/Factory | First assault squad dispatched 18563 | -4/Factory | Identified exit to Upper Caves 18611 | -4/Factory | Identified exit to Research 18618 | -4/Factory | Fabricated L-61 Swordsman (x3) 18699 | -4/Factory | Learned location of 1 exit from Armory 18707 | -4/Factory | Learned location of 3 exits from Factory 18708 | -4/Factory | Learned Testing trap positions 18709 | -4/Factory | Learned Factory stockpile data 18712 | -4/Factory | Learned Research security intel 18723 | -4/Factory | Loaded intel: 82 trap records 18778 | -4/Factory | Learned Armory repair station intel 18968 | -4/Factory | Incoming assault squad redirected 18974 | -4/Factory | Incoming assault squad redirected 19145 | -4/Factory | Build established: Construct 19226 | -4/Factory | Entered Upper Caves 19505 | -4/Upper Caves | Build established: Mutant 19861 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20201 | -4/Upper Caves | Learned location of 1 exit from Research 20204 | -4/Upper Caves | Build established: Construct 20585 | -4/Upper Caves | Build established: Skirmisher 20661 | -4/Upper Caves | Discovered new exit (range 5) 20668 | -4/Upper Caves | Identified exit to Upper Caves 20901 | -4/Upper Caves | Build established: Mutant 20930 | -4/Upper Caves | Entered another Upper Caves area 20997 | -4/Upper Caves | Discovered exit to Research (range 5) 20998 | -4/Upper Caves | Encountered a Warlord checkpoint 21014 | -4/Upper Caves | Learned Research stockpile data 21348 | -4/Upper Caves | Found Alien Artifact 21348 | -4/Upper Caves | Identified Dimensional Node Initializer 21348 | -4/Upper Caves | Initialized slip node 21919 | -4/Upper Caves | Discovered new exit (range 13) 21963 | -4/Upper Caves | Identified exit to Zhirov 21964 | -4/Upper Caves | Entered Zhirov 21964 | -4/Zhirov | Discovered new exit (range 3) 21999 | -4/Zhirov | Met Zhirov 22040 | -4/Zhirov | Learned location of Quarantine (-3) 22040 | -4/Zhirov | Learned location of Testing (-2) 22040 | -4/Zhirov | Learned location of Command (-1) 22055 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22092 | -4/Zhirov | Found Alien Artifact 22092 | -4/Zhirov | Identified Integrated Reactor 22092 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22124 | -4/Zhirov | Found Alien Artifact 22490 | -4/Zhirov | Identified exit to Proximity Caves 22513 | -4/Zhirov | Entered Proximity Caves 23373 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23717 | -3/Proximity Caves | Discovered exit to Research (range 7) 24144 | -3/Proximity Caves | Entered Research 24144 | -3/Research | Evolved 2 slots: Utility x2 24145 | -3/Research | Identified exit to Research 24171 | -3/Research | Identified Transdimensional Reconstructor 24344 | -3/Research | Revision forces began assault on 0b10 24359 | -3/Research | Met up with Revision 17++ 24380 | -3/Research | Spotted B-86 Titan 24615 | -3/Research | Lost 5 allies 24653 | -3/Research | Spotted B-90 Cyclops 24708 | -3/Research | Discovered new exit (range 13) 24718 | -3/Research | Destroyed B-90 Cyclops 24743 | -3/Research | Discovered new exit (range 16) 24748 | -3/Research | Lost 4 allies 24750 | -3/Research | Identified exit to Quarantine 24757 | -3/Research | Destroyed 7 combat bots 24844 | -3/Research | Research terminal network offline 24898 | -3/Research | Build established: Construct 24912 | -3/Research | Entered Quarantine 25247 | -3/Quarantine | Found Alien Artifact 25247 | -3/Quarantine | Identified Phase Redirector 25723 | -3/Quarantine | Found Alien Artifact 25878 | -3/Quarantine | Discovered exit to Research (range 14) 25908 | -3/Quarantine | Entered Research 25908 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25909 | -2/Research | Identified exit to Testing 26199 | -2/Research | Build established: Scavenger-Mutant 26334 | -2/Research | System corruption reached 10% 26434 | -2/Research | Found Prototype Processor 26434 | -2/Research | Identified Exp. Signal Interpreter 26437 | -2/Research | Found Exp. Signal Interpreter 26573 | -2/Research | Lost 6 parts (1p1n2u2w) 26697 | -2/Research | First assault squad dispatched 26719 | -2/Research | Incoming assault squad redirected 26830 | -2/Research | Entered Testing 26831 | -2/Testing | Loaded intel: 23 trap records 26925 | -2/Testing | Protovariant out of control (PY-4CPJQ9B9CP) 26925 | -2/Testing | Unleashed a protovariant (PY-4CPJQ9B9CP) 26933 | -2/Testing | Garrison activated, responded to threat 27025 | -2/Testing | Found Med. Regenerative Plating 27028 | -2/Testing | Found Prototype Protection 27046 | -2/Testing | Build established: Scavenger-Gunner 27151 | -2/Testing | Found Prototype Energy Cannon 27151 | -2/Testing | Identified Disintegrator 27416 | -2/Testing | Found Prototype Ballistic Cannon 27416 | -2/Testing | Identified Omega Cannon 27435 | -2/Testing | Discovered new exit (range 14) 27529 | -2/Testing | Identified exit to Access 27548 | -2/Testing | System corruption reached 30% 27553 | -2/Testing | Identified SHELL Armor 27564 | -2/Testing | Entered Access 27564 | -1/Access | Evolved 2 slots: Utility x2 27969 | -1/Access | Garrison activated, responded to threat 28017 | -1/Access | Build established: Gunner 28028 | -1/Access | Lost 4 parts (2u2w) 28770 | -1/Access | Lost 6 parts (2p2u2w) 28772 | -1/Access | Destroyed 14 combat bots 28814 | -1/Access | First assault squad dispatched 28829 | -1/Access | Incoming assault squad redirected 29083 | -1/Access | Incoming assault squad redirected 29237 | -1/Access | Build established: Scavenger-Gunner 29254 | -1/Access | Identified Terrabomb 29254 | -1/Access | Used Terrabomb 29267 | -1/Access | Discovered new exit (range 3) 29269 | *** | Escaped! Last Messages --------------- Renamed Hpw. Thermal Quantum Construct/G. 29222_ R-10 Processor collects Railgun. 29224_ R-10 Processor collects Adv. Heat Sink. 29243_ W-44 Eye sends out distress signal. 29251_ Scrap Engine modifies Treaded Centrium-Biometal Exoskeleton: Max Integrity +144, Time/Move +30, Support +20 Renamed Biometal Exoskeleton. 29254_ Identified Terrabomb. 29254_ Terrabomb activated. 29264_ Scrap Engine modifies Biometal Exoskeleton: Time/Move -68, Move Heat +2 Renamed Hovering Antigrav-Biometal Exoskeleton. 29267_ Slammed into Main Access Shell. 29267_ Main Access Shell breached. 29267_ Destabilizing: System interference. 29267_ Exp. Signal Interpreter temporarily disabled. 29267_ Hvy. Machine Gun temporarily disabled. 29267_ Lgt. Quantum Reactor broken. 29267_ Destabilizing: Short circuit. 29267_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????## ???? ????? | | ????????????????????????????????????# ###+##### | | ????????????????????????????????????+ !% | | ????????????????????????????????????# ! | | ????????????????????????????????????# ##### ### | | ???????????????????????????????? ??# #????# #?? | | ???????????????????????##"??????"#"""" #????# #?? | | ?????????????????????##" ????? " #????# #?? | | ??????????????????? # " ????? " " ???# #?? | | ?????????????????? " " """"" " " ??# #?? | | ?????????????????= " " """"" " """###+### | | ????????????????#""""""" """"" " " | | ??????????????? + " " ! | | ???????????????+"""""""" " " | | ?????????????? " " " " | | ?????????????? * " " + / | | ????????????? ! " " " " | | ?????????????? " " " " | | ?????????????""""""" """";;;;""""""" """""""### | | ????????????? ;"" " " ??? | | ?????????????""""""""""""";;;;"""""""" " ??? | | ??????????????????""" p " " ??? | | ????????????????????" " " ??? | | ????????????????????" """" " " " ??? | | ??????????????????????" " " " ??? | | ??????????????????????" "@ " " " ??? | | ??????????????????????" "" " " " ??? | | ??????????????????????" " " " """??? | | ??????????????????????"""""" " " " ???? | | ??????????????????????????? """" """ " " ???? | | ??????????????????????????? """"T""" " "????? | | ???????????????????????????""""""""""" " "????? | | ??????????????????????????? """ " " "????? | | ??????????????????????????? " # ?????? | | ??????????????????????????? " #????????? | | ??????????????????????????? ??" #????????? | | ??????????????????????????? ????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 4 Corruption Block 20 Armor Coverage 900 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 46 Item Schematics ----------------- Datajack | -10/Materials | Hacked Adv. Targeting Computer | -9/Storage | Hacked Imp. Carbon-fiber Leg | -9/Recycling | Hacked Hpw. Shotgun | -9/Recycling | Hacked Pulse Rifle | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Centrium Leg | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Lightning Gun | -2/Testing | Archive Vibroblade | -2/Testing | Archive Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked T-07 Excavator | -9/Recycling | Hacked R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedZioniteObliterator Manual? 0 Play Time 06:26:44 Cumulative 437.1 hours Start 2025.03.12 @ 23:43:29 End 2025.03.18 @ 16:37:49 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 254 Adventurer 7 Explorer 18 Win Type 0 Total 33 Types 22/0/5/2/0/1/1/1/0/1 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f628a4e-1a1f-4043-ba5d-cf72e8b6f332