Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 22:06:07 Player: harambe Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (2700) 2700 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 9288 Bonus ------- Pacifist 200 High Alert Combat Kills 21 Follower Combat Kills 177 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Medium Storage Unit Enhanced Gauss Cannon Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Terrain Scanner Improved Target Analyzer Phase Shifter Improved Propulsion Shielding > --- WEAPON ----------- Long-range Proton Cannon Improved Light Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Heat Sink Medium Storage Unit Large Storage Unit Makeshift Propulsion Shielding Arc Projector Heavy Laser Battle Cannon Gauss Cannon Mass Driver Enhanced Gauss Cannon Mini Grenade Launcher Heavy Hammer [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 2 . . . . 1 Utility 5 | . . 1 . . . 3 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 97 | 2 2 20 . 4 3 8 3 12 3 4 36 Power 11 | . . 3 . . . 1 1 1 1 . 4 Engine 11 | . . 3 . . . 1 1 1 1 . 4 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 8 . . . 3 1 3 . . 8 Treads 3 | . . 1 . . . . 1 . . . 1 Leg 17 | . . 7 . . . 1 . 2 . . 7 Wheel 2 | 2 . . . . . . . . . . . Hover 3 | . . . . . . 2 . 1 . . . Flight . | . . . . . . . . . . . . Utility 32 | . 2 2 . 3 1 3 1 3 2 . 15 Device 17 | . 1 2 . 2 1 2 . 1 . . 8 Storage 3 | . 1 . . 1 . . . . . . 1 Processor 3 | . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . . 1 1 2 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 29 | . . 7 . 1 2 1 . 5 . 4 9 Energy Gun 2 | . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 4 | . . 4 . . . . . . . . . Ballistic Cannon 16 | . . 3 . . 2 1 . 2 . 4 4 Launcher 5 | . . . . . . . . 3 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 Parts Lost 49 | . . 4 . . . . 3 13 . . 29 Power 10 | . . 1 . . . . 1 2 . . 6 Propulsion 15 | . . 2 . . . . 1 5 . . 7 Utility 16 | . . 1 . . . . 1 5 . . 9 Weapon 8 | . . . . . . . . 1 . . 7 Highest Loss Streak 22 | . . 1 . . . . 3 11 . . 22 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 100 100 100 99 99 80 55 75 86 Engine 11 | . 14 11 11 11 11 12 13 11 6 13 10 Leg 26 | . . 25 33 33 33 23 21 16 20 20 25 Device 20 | . 8 21 22 22 22 26 26 19 13 13 16 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 4 Processor 1 | . . . . . . . . . . . 6 Protection 3 | . . . . . . 6 6 5 6 20 7 Ballistic Gun 2 | . 28 19 . . . . . . . . . Ballistic Cannon 10 | . . 2 22 12 20 13 13 12 2 2 8 Impact Weapon 2 | . . . . 9 1 . . . . . . Peak Build Rating 76 | 6 7 15 14 24 20 48 49 50 47 54 76 Average Rating 32 | 6 6 12 14 15 18 43 48 43 38 49 62 On Entrance 26 | 6 6 7 14 14 17 20 47 49 43 47 52 Naked Turns 42 | . . . . . . . . . . . 42 Heaviest Build 64 | 12 18 25 25 35 38 52 64 64 50 58 64 Greatest Support 107 | 26 26 36 36 36 36 52 52 51 51 51 107 Greatest Overweight (x) 3 | . . 1 . . 1 1 1 3 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 10 14 15 15 15 15 15 15 14 Most Carried 15 | 6 8 10 10 15 15 15 15 14 14 13 15 Average Carried 12 | 6 7 9 10 12 14 12 14 11 13 12 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 10 10 15 15 15 14 12 11 11 5 Class Distribution -------------------- 89% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2018 | 203 . 428 141 30 50 . 141 411 . 98 516 Remotely . | . . . . . . . . . . . . Salvage Created 2248 | . . 764 76 . . . 191 539 . 45 633 Parts 102 | . . 45 1 . . . 6 14 . 3 33 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 11 . 3 . Prevented 9 | . . . . . 8 . . 1 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 58 | . . 22 2 . . . 4 17 . 1 12 Guns 21 | . . 21 . . . . . . . . . Cannons 26 | . . 1 2 . . . 4 7 . 1 11 AOE 10 | . . . . . . . . 10 . . . Classes Destroyed 11 | . . 3 1 . . . 2 1 . 1 3 Worker 1 | . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . 2 Recycler 1 | . . . . . . . . . . . 1 Swarmer 7 | . . 7 . . . . . . . . . Grunt 24 | . . 11 1 . . . . 10 . . 2 Brawler 2 | . . . 1 . . . . 1 . . . Duelist 3 | . . . . . . . . 3 . . . Sentry 6 | . . 4 . . . . . 1 . . 1 Hunter 5 | . . . . . . . . 2 . . 3 Programmer 7 | . . . . . . . . . . 1 6 Savage 2 | . . . . . . . 2 . . . . Butcher 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . . 6 2 . . . 4 14 . 1 4 Combat Bots Only 14 | . . 6 2 . . . 4 14 . 1 2 Max Kills in Single Turn 3 | . . 2 1 . . . 1 3 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 591 | . 2 105 . . 3 . 38 113 . 4 326 Missed 182 | . 1 28 . . 1 . 11 28 . 3 110 Damage Taken 7601 | . 10 846 . . 79 . 559 1739 . 18 4350 Core 1435 | . . 74 . . 32 . 71 242 . . 1016 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 282 | . . . . . . . . . . . 282 Core Remaining (%) 84 | 100 100 . . . 73 . . . . 63 . Volleys Fired 180 | . 2 63 6 . . . 9 27 . 2 71 Largest 2 | . 2 2 2 . . . 2 2 . 2 2 Hottest 126 | . 40 62 78 . . . 92 92 . 78 126 Shots Fired 346 | . 4 126 12 . . . 18 43 . 4 139 Gun 128 | . 4 116 . . . . . . . . 8 Cannon 204 | . . 10 12 . . . 18 32 . 4 128 Launcher 14 | . . . . . . . . 11 . . 3 Special . | . . . . . . . . . . . . Kinetic 298 | . 4 126 12 . . . 18 32 . 4 102 Thermal 8 | . . . . . . . . . . . 8 Explosive 11 | . . . . . . . . 11 . . . Electromagnetic 29 | . . . . . . . . . . . 29 Robot Hit Streak 9 | . 1 9 2 . . . 5 6 . 5 7 Robot Miss Streak 5 | . 3 3 5 . . . 1 2 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 209 | . 1 82 4 . . . 12 30 . 2 78 Core Hits 122 | . . 38 2 . . . 8 43 . 2 29 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 16 | . . 2 1 . . . 2 4 . . 7 Destroy 1 | . . 1 . . . . . . . . . Blast 12 | . . 1 1 . . . 2 4 . . 4 Corrupt 3 | . . . . . . . . . . . 3 Melee Attacks 1 | . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5835 | . 8 1081 60 . . . 369 2003 . 50 2264 Guns 1004 | . 8 953 . . . . . . . . 43 Cannons 3095 | . . 120 60 . . . 369 494 . 50 2002 Explosions 1692 | . . . . . . . . 1509 . . 183 Melee . | . . . . . . . . . . . . Ramming 44 | . . 8 . . . . . . . . 36 Kinetic 3791 | . 8 1073 60 . . . 369 494 . 50 1737 Thermal 43 | . . . . . . . . . . . 43 Explosive 1509 | . . . . . . . . 1509 . . . Electromagnetic 448 | . . . . . . . . . . . 448 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 6 6 6 6 17 Average Corruption 6 | . . . . . . . 5 6 6 6 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . . . . 6 17 4 11 10 Message Errors 21 | . . . . . . . 3 8 3 4 3 Matter Fused 6 | . . . . . . . 1 2 . 2 1 Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 7 | . . . . . . . 1 2 . 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 4 . . 1 Data Loss (major) 4 | . . . . . . . 1 . 1 2 . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . . 6 . . . . . 18 . . 16 Projectiles 18 | . . 6 . . . . . . . . 12 Explosions 22 | . . . . . . . . 18 . . 4 Melee . | . . . . . . . . . . . . Knockbacks 23 | . . 1 . . . . 1 3 . . 18 Impact . | . . . . . . . . . . . . Kinetic 22 | . . 1 . . . . 1 3 . . 17 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 2 | . . . . . . . . 2 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . 2 . . . . . . . . 4 Kicked 6 | . . 2 . . . . . . . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . . 9 . . . . 83 248 . . 127 Average Temperature 38 | . . 3 . . . . 36 62 . . 60 Received Heat Transfer 1191 | . 6 315 . . 12 . 12 504 . . 342 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Peak Influence 455 | . 45 455 227 . . . . . . . 224 Initial 177 | . . 18 177 . . . . . . . 18 Average 122 | . 15 210 212 . . . . . . . 73 Maximum Alert Level 2 | . . 2 1 . . . . . . . 1 Low Security (%) 75 | 100 100 45 31 . . 100 . . . . 97 Level 1 20 | . . 44 68 . . . . . . . 2 Level 2 3 | . . 9 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 3 . . . . . 1 . . 7 Investigation 2 | . . 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 5 | . 1 2 . . . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 3 | . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 3 31 2 . 1 1 5 18 . 1 27 Peak Tracking Total 10 | . 2 6 2 . 1 1 5 10 . 1 10 Tactical Retreats 5 | . 1 2 . . . . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 5 | . . . . . . . . . 4 . 1 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . . . . . . . . 28 . 1 Successful 28 | . . . . . . . . . 28 . . Failed 1 | . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . . 2 . . . . 7 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . . . . 28 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 16 . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 10 | . . . . 4 . . . 2 . . 4 Largest Group 4 | . . . . 4 4 3 3 2 . . 3 Highest-Rated Group 210 | . . . . 152 152 115 115 49 . . 210 Highest-Rated Ally 70 | . . . . 40 40 40 40 29 . . 70 Zionite Dispatches 2 | . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 Total Orders 6 | . . . . . . 1 1 1 . . 3 EXPLORE 6 | . . . . . . 1 1 1 . . 3 Ally Attacks 75 | . . . . . 15 . 8 24 . . 28 Total Damage 1746 | . . . . . 361 . 408 410 . . 567 Kills 5 | . . . . . 1 . 1 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 1 . 2 . . . . Drone Launches 6 | . . . . . . 1 1 1 . . 3 Drone Recoveries 5 | . . . . . . 1 1 1 . . 2 Zionite Intel Received 1 | . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 5132 | 9 57 616 135 1133 744 102 340 615 127 290 964 Spaces Moved 3183 | 7 53 317 97 923 416 64 181 274 103 220 528 Core 89 | . . . . . . . . . . . 89 Treads . | . . . . . . . . . . . . Legs 2944 | . . 227 97 923 416 64 181 274 103 220 439 Wheels 150 | 7 53 90 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 90 90 90 120 120 120 120 120 120 120 120 50 Average Speed 135 | 90 90 111 120 120 177 136 171 184 120 126 123 Slowest Speed 330 | 90 90 190 120 120 190 190 190 330 120 190 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 2 12 33 33 89 73 3 56 66 70 58 19 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . 1 3 4 . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 61 | . . 1 . . . . 3 43 . . 14 Melee . | . . . . . . . . . . . . Projectile 22 | . . 1 . . . . 3 4 . . 14 AOE 39 | . . . . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 3655 | 8 58 469 104 944 424 80 193 337 107 229 702 Wait 75 | . . 32 . 12 . . . . . . 31 Move 3172 | 6 52 316 96 922 415 63 180 273 102 219 528 Hop . | . . . . . . . . . . . . Pick Up 55 | . 1 16 1 5 3 6 1 2 . 2 18 Fast Attach 24 | . 2 5 . . . 1 1 4 . . 11 Attach 41 | . . 5 . . . 6 2 4 3 4 17 Detach 6 | . 1 . . . . 1 . . 2 2 . Swap 32 | 2 . 10 . 4 3 1 . 4 . . 8 Drop 39 | . . 20 1 . 3 2 . . . . 13 Fire 180 | . 2 63 6 . . . 9 27 . 2 71 Melee 1 | . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . 2 . . . . . . . . 4 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 24 | . . . . . . . . 23 . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 12) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Build established: Mutant 673 | -9/Materials | Discovered new exit (range 6) 683 | -9/Materials | Entered Mines 808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 818 | -9/Mines | Entered Zion 927 | -7/Zion | Found CR-A16's Pointy Stick 1153 | -7/Zion | Learned Factory terminal intel 1169 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1298 | -7/Zion | Met Imprinter 1319 | -7/Zion | Imprinted 1321 | -7/Zion | Declared Zion's savior 1541 | -7/Zion | Learned location of Storage (-7) 1628 | -7/Zion | Learned 4 Factory zone layouts 1629 | -7/Zion | Given the Hacking Drone Bay 1629 | -7/Zion | Found Prototype Device 1630 | -7/Zion | Identified Hacking Drone Bay 1906 | -7/Zion | Discovered new exit (range 8) 1951 | -7/Zion | Entered Proximity Caves 1951 | -6/Proximity Caves | Accompanied by 4 allies 1995 | -6/Proximity Caves | Spotted B-75 Beast 2057 | -6/Proximity Caves | Allies destroyed B-75 Beast 2517 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 2685 | -6/Proximity Caves | Discovered new exit (range 6) 2695 | -6/Proximity Caves | Entered Factory 2695 | -6/Factory | Accompanied by 3 allies 2695 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2697 | -6/Factory | Loaded intel: 25 terminal locations 2709 | -6/Factory | Discovered new exit (range 10) 2797 | -6/Factory | Entered Lower Caves 2797 | -6/Lower Caves | Accompanied by 3 allies 2798 | -6/Lower Caves | Encountered a Warlord checkpoint 2798 | -6/Lower Caves | Identified exit to Lower Caves 2800 | -6/Lower Caves | Learned Factory emergency access door positions 2860 | -6/Lower Caves | Attacked by a faux Warlord 2906 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3091 | -6/Lower Caves | Lost 3 allies 3137 | -6/Lower Caves | Entered another Lower Caves area 3401 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3475 | -6/Lower Caves | Destroyed 14 combat bots 3481 | -6/Lower Caves | Lost 11 parts (5n5u1w) 3578 | -6/Lower Caves | Discovered new exit (range 56) 3752 | -6/Lower Caves | Entered Data Miner 3752 | -6/Data Miner | Discovered new exit (range 6) 3776 | -6/Data Miner | Met Data Miner 3804 | -6/Data Miner | Learned location of Section 7 (-2) 3804 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3827 | -6/Data Miner | Received God Mode back door access code from Data Miner 3879 | -6/Data Miner | Entered Proximity Caves 4153 | -5/Proximity Caves | Discovered new exit (range 10) 4169 | -5/Proximity Caves | Entered Factory 4169 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -5/Factory | Retrieved Zion intel report: Trap Installations 4747 | -5/Factory | Zion Demo squad teleported in 4939 | -5/Factory | Zion Light squad teleported in 4939 | -5/Factory | Build established: Scavenger-Mutant 4946 | -5/Factory | Garrison activated, responded to threat 4959 | -5/Factory | Found Prototype Launcher 5012 | -5/Factory | System corruption reached 10% 5020 | -5/Factory | Identified Tesla Bomb Launcher 5078 | -5/Factory | Released all parts (7) 5080 | -5/Factory | Core integrity fell below 50% 5120 | -5/Factory | Lost 22 parts (4p7n6u5w) 5129 | -5/Factory | Core integrity fell below 20% 5133 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05087_ Acquired 43 matter. 05087_ Lgt. Ion Engine destroyed. 05089_ Tesla Bomb Launcher destroyed. 05089_ Acquired 14 matter. 05089_ W-25 Informer sends out distress signal. 05089_ U-05 Engineer builds a Wall. 05090_ K-01 Serf collects debris. 05091_ Penetrated by Slug. 05105_ System corrupted: IFF burst signal emitted. 05113_ Dropped Lrg. Storage Unit. 05113_ Acquired Fission Core. 05120_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05127_ Slug penetrates Wall. 05128_ T-07 Excavator destroyed. 05128_ Knocked back. 05129_ Acquired Lgt. Ion Engine. 05131_ Acquired 10 matter. 05131_ Knocked back. 05133_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ?????#?????????? | | ??????????????????????????????# """ #?????????? | | ??????????????????????????????#"" """ #?????????? | | ??????????????????????????????#"" #????????# | | ??????????????????????????????#G """ |+????????? | | ??????????????????????????????#"" """ #?????????? | | ??????????????????????????????#"" """ ??????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????#########+###########+### | | ?????????????????????????# ^ | | ????????????????????????## | | ????????????????????????#% | | ????????????????????????# c% ### ##########+### | | ????????????????????????# c ### #????# | | ????????????????????????# c| ## #????# | | ????????????????????????#% ## #????# | | ????????????????????????#@ ## #????# | | ??????????????????????? ! ## #????# | | ????????????????????? H ### #????# | | ??????????????????? #?# #????# | | ??????????????????###+### ! !#?# #????# | | ????????????????????????#######?# #????######### | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????^?????????????????????????????????????????? | | ???????^?????????????????????????????????????????? | | ???????^?????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 410 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Target Analysis 6 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTractorFocus Manual? 0 Play Time 01:19:41 Cumulative 102.8 hours Start 2024.08.07 @ 20:41:50 End 2024.08.07 @ 22:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 810163ae-2b53-49c1-b2ac-76150c124c3e