Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 16:06:26 Player: Skrub Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (2992) 2992 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6416 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 33 Cogmind --------- Core Integrity 332/700 Matter 300/300 Energy 298/298 System Corruption 4% Temperature Cool (0) Movement Hovering (196) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear-Deuterium Core > --- PROPULSION (3) --- Cooled Aerolev Unit > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Drone Bay (0/2) Drone Bay (0/2) > --- WEAPON (3) ------- Hpw. Electro Pulse Construct/G EM Construct/C > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine High-capacity Matter Pod (200) Hacking Suite Drone Bay (0/2) Drone Bay (0/2) Drone Bay (0/2) Mini Grenade Launcher Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Cooled Aerolev Unit > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Hpw. Electro Pulse Construct/G EM Construct/C Charged Arc Construct/G > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine High-capacity Matter Pod Hacking Suite Drone Bay Drone Bay Drone Bay Mini Grenade Launcher Datajack Remote Datajack Plasma Cutter [Rating: 55] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Constructs Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Parts Attached 81 | 6 7 22 37 5 4 Power 7 | 1 1 3 2 . . Engine 5 | 1 . 3 1 . . Core 1 | . 1 . . . . Reactor 1 | . . . 1 . . Propulsion 18 | 2 2 5 8 . 1 Treads 11 | . . 5 6 . . Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover 2 | . . . 1 . 1 Flight 1 | . . . 1 . . Utility 10 | 1 2 2 2 1 2 Device 4 | . 1 . . 1 2 Storage 2 | 1 1 . . . . Processor 4 | . . 2 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 46 | 2 2 12 25 4 1 Energy Gun 13 | 1 1 8 3 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 1 . . 5 2 . Ballistic Cannon 5 | . . . 5 . . Launcher 5 | . 1 2 1 . 1 Special Weapon 11 | . . 1 10 . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 9 | . . 1 8 . . Parts Lost 19 | . 3 2 1 1 12 Power 3 | . 1 . . . 2 Propulsion 8 | . 2 . 1 . 5 Utility 1 | . . 1 . . . Weapon 7 | . . 1 . 1 5 Highest Loss Streak 4 | . 1 1 1 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 95 82 99 89 54 Engine 6 | . 5 9 10 . 3 Core 1 | . 7 . . . 2 Reactor 3 | . . . . 11 4 Treads 17 | . . 18 32 33 2 Leg 4 | . 25 2 . . . Wheel 1 | . . . . . 4 Device 7 | . 13 10 . 9 7 Storage 10 | . 14 11 11 11 7 Processor 7 | . . 8 22 2 . Energy Gun 7 | . 16 16 1 . 9 Energy Cannon 1 | . . . . 2 2 Ballistic Gun 4 | . 9 . 5 7 . Ballistic Cannon 6 | . . . 10 11 6 Launcher 1 | . 2 4 . . . Special Weapon 1 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 54 | 13 32 35 37 40 54 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 4 | 4 3 2 . . 4 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 9 15 15 15 15 Average Carried 11 | . 4 12 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 8 14 15 12 11 Scrap Engine Consumption 124 | . . . . 44 80 Constructs Created 10 | . . . . 1 9 Constructs Modified 26 | . . . . 2 24 Class Distribution -------------------- 68% | Mutant 20% | Construct 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2582 | 160 188 521 1040 337 336 Remotely . | . . . . . . Salvage Created 3939 | . 467 641 888 935 1008 Parts 204 | . 27 44 54 39 40 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 5 | . 2 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 62 | . 12 9 21 3 17 Guns 22 | . 9 3 7 . 3 Cannons 21 | . . . 11 3 7 AOE 18 | . 3 6 3 . 6 Classes Destroyed 11 | . 3 7 . . 1 Worker 3 | . . 1 . . 2 Builder 10 | . . 3 . 3 4 Tunneler 3 | . . 2 . . 1 Hauler 2 | . . 1 1 . . Recycler 21 | . . 3 3 11 4 Watcher 9 | . 3 3 2 . 1 Swarmer 11 | . 3 . 6 . 2 Grunt 33 | . 9 4 11 . 9 Duelist 1 | . . 1 . . . Sentry 13 | . . 4 4 3 2 Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 3 5 7 7 7 Combat Bots Only 5 | . 3 3 5 1 3 Max Kills in Single Turn 4 | . 2 3 2 1 4 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 511 | . 80 25 98 22 286 Missed 168 | . 23 8 34 6 97 Damage Taken 4864 | . 733 424 725 257 2725 Core 882 | . 202 152 131 29 368 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 456 | . . . . 6 450 Core Remaining (%) 47 | 100 19 . . 22 . Volleys Fired 267 | . 57 42 59 41 68 Largest 3 | . 2 2 2 2 3 Hottest 202 | . 115 121 95 87 202 Shots Fired 530 | . 110 68 118 81 153 Gun 310 | . 101 48 55 35 71 Cannon 176 | . . . 55 46 75 Launcher 39 | . 9 20 3 . 7 Special 5 | . . . 5 . . Kinetic 236 | . 42 . 88 67 39 Thermal 157 | . 59 48 27 5 18 Explosive 39 | . 9 20 3 . 7 Electromagnetic 98 | . . . . 9 89 Robot Hit Streak 21 | . 13 15 19 21 16 Robot Miss Streak 7 | . 4 5 3 3 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 342 | . 68 44 79 61 90 Core Hits 176 | . 30 46 33 21 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 5 1 7 2 2 Burn 9 | . 5 1 3 . . Blast 7 | . . . 3 2 2 Sever 1 | . . . 1 . . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7826 | . 1049 1323 1654 1069 2731 Guns 2966 | . 696 460 588 435 787 Cannons 2233 | . . . 728 593 912 Explosions 2537 | . 346 863 260 41 1027 Melee . | . . . . . . Ramming 37 | . 7 . 25 . 5 Kinetic 2759 | . 252 . 1061 853 593 Thermal 2006 | . 444 460 308 80 714 Explosive 1913 | . 284 863 260 . 506 Electromagnetic 1111 | . 62 . . 136 913 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 2 2 4 Average Corruption 1 | . 1 1 1 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 1 4 23 15 3 Message Errors 14 | . 1 1 5 6 1 Matter Fused 12 | . . 2 6 3 1 Heat Flow Errors 8 | . . . 6 1 1 Energy Discharges 4 | . . . 2 2 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 4 | . . 1 2 1 . Data Loss (major) 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 312 | . 2 18 8 15 269 Projectiles 16 | . . . 1 15 . Explosions 296 | . 2 18 7 . 269 Melee . | . . . . . . Knockbacks 19 | . . . 9 5 5 Impact . | . . . . . . Kinetic 18 | . . . 9 5 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 783 | . 57 172 . 19 535 Shots 20 | . 4 6 . 1 9 Rammed 5 | . . . 4 . 1 Targets Rammed 7 | . 1 . 5 . 1 Kicked 1 | . 1 . . . . Crushed 1 | . . . 1 . . Highest Temperature 498 | . 247 135 271 193 498 Average Temperature 83 | . 92 38 60 47 113 Received Heat Transfer 1149 | . 372 75 243 81 378 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 4 1 4 . . Heat Transferred 4050 | . 1665 1036 999 50 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 576 | . 264 442 442 136 576 Initial 110 | . . 110 91 79 100 Average 188 | . 76 252 313 50 183 Maximum Alert Level 2 | . 1 2 2 . 2 Low Security (%) 55 | 100 90 32 4 100 72 Level 1 38 | . 9 64 79 . 23 Level 2 5 | . . 2 15 . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 2 . 7 Investigation 4 | . 1 . 1 . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 20 16 28 3 30 Peak Tracking Total 5 | . 3 4 3 2 5 Tactical Retreats 7 | . 1 . 3 . 3 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 9 | . 1 2 4 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 32 | . 4 3 2 1 22 Max in Single Turn 10 | . 1 1 1 1 10 Machines Repaired . | . . . . . . Machines Dismantled 13 | . . 1 12 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 26 | . 4 4 4 8 6 Terminals 20 | . 4 3 4 4 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 64 | . 11 12 9 20 12 Successful 24 | . 4 4 1 8 7 Failed 40 | . 7 8 8 12 5 Catastrophic 3 | . . 1 1 . 1 Database Lockouts . | . . . . . . Manual 50 | . 10 12 8 9 11 Terminals 53 | . 11 10 9 13 10 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 7 | . . . . 7 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . . 3 Open DSF 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . 4 . Retrieve Components 4 | . . . . 4 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 4 4 1 4 4 Terminals 16 | . 4 4 1 4 3 Assimilate 2 | . . 1 1 . . Botnet 11 | . 3 3 . 2 3 Detonate 1 | . 1 . . . . Operators 1 | . . . . 1 . Search 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 4 5 4 5 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . . 11 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 1 . Highest-Rated Group 88 | . . . 88 8 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders 5 | . . . 4 . 1 STAY 1 | . . . 1 . . ROAM 2 | . . . 1 . 1 AID 2 | . . . 2 . . Ally Attacks 17 | . . . 14 3 . Total Damage 160 | . . . 128 32 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 13 | . . . . . 13 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 7839 | 59 1153 1440 1937 1318 1932 Spaces Moved 3955 | 38 546 713 853 728 1077 Core 19 | 19 . . . . . Treads 2384 | . . 586 853 728 217 Legs 801 | 19 546 127 . . 109 Wheels 733 | . . . . . 733 Hover 18 | . . . . . 18 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 96 Average Speed 158 | 121 170 178 160 160 137 Slowest Speed 330 | 250 330 260 160 160 246 Overloaded Moves 18 | . . . . . 18 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 69 43 94 99 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 302 | . 46 148 19 3 86 Melee . | . . . . . . Projectile 6 | . . . 1 . 5 AOE 296 | . 46 148 18 3 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 4835 | 50 665 805 1116 799 1400 Wait 316 | . 43 1 42 4 226 Move 3950 | 37 545 712 852 727 1077 Hop . | . . . . . . Pick Up 67 | 7 10 19 19 4 8 Fast Attach 2 | . . 1 1 . . Attach 26 | 6 3 8 4 1 4 Detach 5 | . 1 . . . 4 Swap 53 | . 4 13 32 4 . Drop 39 | . 1 6 15 8 9 Fire 267 | . 57 42 59 41 68 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 6 | . . . 5 . 1 Escape Stasis . | . . . . . . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous 93 | . . 3 87 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 660 | -10/Materials | Derelicts attacked the area 870 | -10/Materials | Core integrity fell below 50% 872 | -10/Materials | Discovered new exit (range 13) 1171 | -10/Materials | Core integrity fell below 20% 1213 | -10/Materials | Entered another Materials area 1213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -9/Materials | Discovered new exit (range 8) 2394 | -9/Materials | Discovered new exit (range 14) 2627 | -9/Materials | Discovered new exit (range 4) 2651 | -9/Materials | Identified exit to Storage 2653 | -9/Materials | Entered Storage 2847 | -9/Storage | Core integrity fell below 50% 3467 | -9/Storage | Discovered new exit (range 4) 3477 | -9/Storage | Used back door to open Recycling access 3794 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3910 | -9/Storage | Discovered new exit (range 16) 4086 | -9/Storage | Build established: Commander-Mutant 4590 | -9/Storage | Entered Recycling 4590 | -9/Recycling | Accompanied by 1 ally 4601 | -9/Recycling | Found Scrap Engine 4883 | -9/Recycling | Build established: Mutant 5010 | -9/Recycling | Discovered new exit (range 10) 5908 | -9/Recycling | Entered Factory 5908 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6241 | -7/Factory | Discovered new exit (range 14) 6253 | -7/Factory | Discovered new exit (range 15) 6402 | -7/Factory | Build established: Construct 6778 | -7/Factory | Discovered new exit (range 16) 6857 | -7/Factory | Lost 4 parts (1n3w) 7832 | -7/Factory | Core integrity fell below 50% 7840 | -7/Factory | Self-destructed Last Messages --------------- 07819_ U-05 Engineer lays Concrete. 07819_ K-01 Serf collects debris. 07819_ Drone retrieved by Drone Bay. 07820_ U-05 Engineer lays Concrete. 07821_ U-05 Engineer builds a Wall. 07821_ Drone retrieved by Drone Bay. 07822_ K-01 Serf collects debris. 07822_ K-01 Serf cleans the Construction Platform. 07822_ K-01 Serf collects debris. 07825_ K-01 Serf cleans the Pressure Siphon. 07825_ K-01 Serf collects debris. 07828_ K-01 Serf cleans the Pressure Siphon. 07828_ K-01 Serf collects debris. 07829_ Drone released from Drone Bay. 07829_