Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 18:33:06 Player: kasaphescent Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (6774) 6774 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 13135 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Matter Compressor Enhanced Optical Array Long-range Terrain Scanner Advanced ECM Suite Layered Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Coil Gun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Myomer Leg Armored Huge Wheel Phase Gun Magnetic Acceleration Cannon Heavy Gauss Cannon [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Mace Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . 1 . . . . Utility 7 | . . . . 1 2 1 1 . . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 177 | 7 7 22 15 16 11 39 18 1 4 37 Power 24 | 1 2 1 1 3 . 6 4 . . 6 Engine 15 | 1 2 1 1 2 . 5 2 . . 1 Core 6 | . . . . 1 . 1 2 . . 2 Reactor 3 | . . . . . . . . . . 3 Propulsion 62 | 2 2 12 7 5 4 13 4 . 1 12 Treads . | . . . . . . . . . . . Leg 58 | 2 2 12 7 5 4 13 4 . 1 8 Wheel 4 | . . . . . . . . . . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 2 2 4 2 3 3 11 4 1 . 7 Device 17 | 1 2 . . 1 2 4 2 1 . 4 Storage 5 | 1 . 1 . 1 . . 2 . . . Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 15 | . . 3 2 1 1 6 . . . 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 1 5 5 5 4 9 6 . 3 12 Energy Gun 16 | 1 . 3 1 . 3 3 . . 1 4 Energy Cannon 8 | . . . . 2 . 2 1 . 1 2 Ballistic Gun 5 | 1 . 1 . . . . . . . 3 Ballistic Cannon 15 | . 1 1 3 2 1 3 3 . . 1 Launcher 4 | . . . . . . 1 2 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . . . . Parts Lost 86 | . 1 3 . 8 3 18 11 . 6 36 Power 13 | . 1 . . 1 . 1 3 . 1 6 Propulsion 32 | . . 2 . 5 2 6 4 . 1 12 Utility 22 | . . 1 . 1 1 5 3 . 2 9 Weapon 19 | . . . . 1 . 6 1 . 2 9 Highest Loss Streak 17 | . 1 2 . 2 2 6 3 . 6 17 Average Slot Usage (%) 96 | . 100 99 99 98 97 95 97 98 83 89 Engine 5 | . 14 11 11 8 . 2 4 . . 1 Core 3 | . . . . . 7 3 5 11 6 3 Leg 32 | . 28 43 44 35 30 32 28 29 28 23 Device 13 | . 14 4 . . 23 19 15 15 11 19 Storage 9 | . 14 11 11 9 7 6 11 17 12 9 Processor 1 | . . . . . . 1 5 5 5 4 Protection 7 | . . 6 10 16 7 8 4 . . 5 Energy Gun 4 | . 9 3 10 . 2 6 3 . 4 3 Energy Cannon 2 | . . . . 3 7 3 3 5 4 3 Ballistic Gun 2 | . 14 9 . . . . . . . 3 Ballistic Cannon 7 | . 4 8 8 14 2 7 7 11 6 2 Impact Weapon 2 | . . . 3 8 7 . . . . . Naked Turns 41 | . . . . . . . . . . 41 Heaviest Build 85 | 12 15 28 25 43 46 55 68 63 51 85 Greatest Support 110 | 20 20 40 40 40 40 95 95 80 80 110 Greatest Overweight (x) 2 | 1 . . . 1 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 8 9 10 10 10 10 10 9 Most Carried 10 | 6 6 8 8 9 10 10 10 10 10 10 Average Carried 7 | 3 5 6 7 6 8 8 9 8 7 6 Final Capacity 10 | 6 6 8 8 10 10 10 10 10 10 4 Final Carried 10 | 6 6 8 8 9 9 10 7 10 7 2 Class Distribution -------------------- 52% | Scavenger-Mutant 35% | Scavenger-Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Matter Collected 4815 | 253 236 602 342 291 90 985 770 194 . 1052 Remotely 474 | . . . . . . 474 . . . . Salvage Created 6848 | 10 265 984 782 689 334 1219 795 . 81 1689 Parts 397 | 6 13 71 49 42 24 80 25 . 2 85 Haulers Intercepted 4 | . . 2 1 1 . . . . . . Recyclers Shooed 6 | . . . 1 . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 143 | . 6 17 17 17 5 28 21 . 4 28 Melee 5 | . . . . 3 . . . . . 2 Guns 41 | . 6 9 10 . 2 5 1 . . 8 Cannons 84 | . . 8 5 8 3 23 17 . 2 18 AOE 6 | . . . 1 . . . 3 . 2 . Classes Destroyed 15 | 1 2 6 1 1 1 1 2 . . . Worker 7 | . . 1 1 1 1 1 . . . 2 Builder 4 | . . . . 1 1 1 . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . Hauler 4 | . . 2 1 1 . . . . . . Recycler 7 | . . 2 1 1 . . 1 . . 2 Operator 3 | . . . 2 . . 1 . . . . Watcher 9 | . 1 2 2 2 1 1 . . . . Swarmer 36 | . . 4 6 9 . 6 . . 3 8 Saboteur 1 | . . . . . . . 1 . . . Grunt 66 | . 6 6 8 6 3 13 12 . 1 11 Brawler 2 | . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 17 | . . 6 3 2 1 3 2 . . . Hunter 5 | . . . . . . 2 . . . 3 Programmer 15 | . . . . . 1 4 4 . . 6 Best Kill Streak 8 | 1 2 8 4 6 5 6 8 . 4 7 Combat Bots Only 7 | . 2 5 3 4 2 5 7 . 4 6 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 2 . 2 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 1 . . . 2 . 2 . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Damage Taken 13546 | . 437 799 953 1305 207 2621 1655 . 511 5058 Core 2132 | . 111 81 169 245 12 158 199 . . 1157 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 55 . 37 55 98 81 . . 80 . Volleys Fired 460 | 2 41 59 66 23 24 81 54 1 6 103 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 Hottest 254 | 70 70 101 101 104 130 210 199 183 218 254 Shots Fired 938 | 4 82 118 101 46 32 197 144 3 17 194 Gun 348 | 4 74 63 53 . 8 44 16 . 2 84 Cannon 577 | . 8 55 48 46 24 150 121 3 12 110 Launcher 13 | . . . . . . 3 7 . 3 . Special . | . . . . . . . . . . . Kinetic 546 | 2 49 110 48 40 . 103 80 2 9 103 Thermal 312 | 2 33 4 18 3 32 91 57 1 5 66 Explosive 13 | . . . . . . 3 7 . 3 . Electromagnetic 67 | . . 4 35 3 . . . . . 25 Robot Hit Streak 21 | 1 9 19 8 6 7 21 14 2 3 16 Robot Miss Streak 10 | 1 3 4 5 4 3 7 5 2 10 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 643 | 1 50 64 78 76 23 122 96 2 6 125 Core Hits 330 | 1 15 34 29 24 12 61 69 3 12 70 Critical Hits 13 | . . 1 . 1 . 2 2 . . 7 Critical Kills 7 | . . 1 . 1 . . 2 . . 3 Critical Parts Destroyed 6 | . . . . . . 2 . . . 4 Melee Attacks 126 | . . . 25 66 5 . . . . 30 Impact 96 | . . . 25 66 5 . . . . . Slashing 30 | . . . . . . . . . . 30 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16763 | 12 588 964 1348 1869 620 3182 3595 137 589 3859 Guns 3807 | 12 522 549 563 . 110 623 226 . 17 1185 Cannons 9244 | . 66 415 258 627 510 2513 2573 137 134 2011 Explosions 1420 | . . . 140 . . 46 796 . 438 . Melee 2292 | . . . 387 1242 . . . . . 663 Ramming . | . . . . . . . . . . . Kinetic 7138 | . 362 931 258 552 . 1655 1458 94 134 1694 Thermal 5427 | 12 226 18 330 54 620 1481 1459 43 17 1167 Explosive 1162 | . . . . . . 46 678 . 438 . Electromagnetic 744 | . . 15 373 21 . . . . . 335 Impact 1629 | . . . 387 1242 . . . . . . Slashing 663 | . . . . . . . . . . 663 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 3 6 6 6 14 Average Corruption 5 | . . . . . 1 2 5 6 6 10 Corruption Purged . | . . . . . . . . . . . Effects 81 | . . . . . 4 28 4 13 1 31 Message Errors 18 | . . . . . . 5 . 6 1 6 Matter Fused 13 | . . . . . . 6 2 1 . 4 Heat Flow Errors 10 | . . . . . . 5 . 2 . 3 Energy Discharges 8 | . . . . . 3 1 . 1 . 3 Data Loss (minor) 9 | . . . . . . 4 1 2 . 2 Data Loss (major) 3 | . . . . . . . 1 1 . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 16 | . . . . . 1 7 . . . 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 476 | . . . 24 141 13 33 130 . 12 123 Projectiles 193 | . . . . . 13 33 102 . . 45 Explosions 40 | . . . . . . . 28 . 12 . Melee 243 | . . . 24 141 . . . . . 78 Knockbacks 96 | . 2 1 2 10 . 23 19 3 2 34 Impact 4 | . . . . 4 . . . . . . Kinetic 84 | . 2 1 2 5 . 23 19 3 1 28 Secondary 8 | . . . . 1 . . . . 1 6 Self-Inflicted Damage 140 | . . . 73 . . . 62 . 5 . Shots 4 | . . . 2 . . . 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 385 | 18 153 84 250 150 . 196 196 194 81 385 Average Temperature 71 | 10 55 33 64 54 . 66 95 98 31 104 Received Heat Transfer 2895 | . 237 249 288 504 18 522 378 . 186 513 Effects 3 | . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . Impact Corruptions 16 | . . . 2 14 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 . 2 . 1 3 1 . . . Heat Transferred 7324 | 37 666 37 657 74 925 2363 1294 25 37 1209 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Peak Influence 682 | 5 200 366 511 362 187 365 682 . . 527 Initial 152 | . 3 14 98 152 118 56 82 . . 86 Average 220 | . 78 168 345 279 92 167 300 . . 275 Maximum Alert Level 2 | . 1 1 2 1 . 1 2 . . 2 Low Security (%) 50 | 100 87 57 9 14 100 77 43 . . 29 Level 1 38 | . 12 42 66 85 . 22 22 . . 44 Level 2 11 | . . . 24 . . . 33 . . 26 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 3 . 4 3 3 8 7 . . 8 Investigation 4 | . . . 1 2 . 1 . . . . Extermination 7 | . . . . . 1 2 1 . . 3 Reinforcement 18 | . 3 . 3 1 2 2 3 . . 4 Assault 3 | . . . . . . . 2 . . 1 Garrison 4 | . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Distress Signals 12 | . 1 3 1 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 244 | . 16 24 25 23 7 37 37 1 10 64 Peak Tracking Total 16 | . 3 5 3 5 3 5 7 1 10 16 Tactical Retreats 25 | . 2 1 3 1 2 6 2 . . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Disabled 11 | . 1 . 3 . . . 3 . . 4 Max in Single Turn 2 | . 1 . 1 . . . 2 . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Accessed 26 | . . 6 4 2 3 8 . . . 3 Terminals 23 | . . 6 3 2 3 7 . . . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 54 | . . 14 8 3 6 13 . . . 10 Successful 16 | . . 6 2 1 1 4 . . . 2 Failed 38 | . . 8 6 2 5 9 . . . 8 Catastrophic 12 | . . 1 2 . 2 6 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 29 | . . 11 4 . 4 6 . . . 4 Terminals 47 | . . 14 6 3 6 11 . . . 7 Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . . . . Terminal Hacks 8 | . . 1 1 1 1 4 . . . . Part Schematic 1 | . . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . 5 1 . . . . . . 1 Terminals 7 | . . 5 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 6 | . . 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . . 6 4 2 3 8 . . . 3 Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total Allies 4 | . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . 21 Total Damage 670 | . . . . . . . . . . 670 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Turns Passed 8613 | 75 528 963 876 1024 794 1476 873 412 58 1534 Spaces Moved 4780 | 46 305 536 484 519 479 836 517 332 28 698 Core 67 | 4 . . . . . . . . . 63 Treads . | . . . . . . . . . . . Legs 4700 | 42 305 536 484 519 479 836 517 332 28 622 Wheels 13 | . . . . . . . . . . 13 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 50 Average Speed 123 | 115 120 120 120 126 135 123 125 122 122 116 Slowest Speed 160 | 150 120 120 120 150 150 126 153 122 122 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 39 43 61 39 12 22 12 61 6 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 21 | . . . . . 2 1 . . . 18 Terrain Destroyed 221 | . . . 5 2 2 34 94 . 34 50 Melee 3 | . . . . . 2 . . . . 1 Projectile 110 | . . . . 2 . 21 32 . 6 49 AOE 108 | . . . 5 . . 13 62 . 28 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total 6463 | 60 389 736 648 737 590 1122 617 336 37 1191 Wait 748 | . 20 100 26 98 52 123 21 . . 308 Move 4770 | 45 304 535 483 518 478 835 516 331 27 698 Hop . | . . . . . . . . . . . Pick Up 88 | 6 6 7 10 11 8 17 6 3 . 14 Fast Attach 66 | 7 3 7 5 4 3 17 6 1 . 13 Attach 56 | . 1 4 . 6 6 9 8 . 3 19 Detach 8 | . . . . . 4 4 . . . . Swap 56 | . 3 11 10 6 2 14 4 . 1 5 Drop 85 | . 11 13 23 5 8 22 2 . . 1 Fire 460 | 2 41 59 66 23 24 81 54 1 6 103 Melee 126 | . . . 25 66 5 . . . . 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x2 797 | -9/Materials | Build established: Scavenger-Mutant 1148 | -9/Materials | Discovered new exit (range 13) 1216 | -9/Materials | Discovered new exit (range 16) 1360 | -9/Materials | Discovered new exit (range 16) 1567 | -9/Materials | Entered Storage 2235 | -9/Storage | Discovered new exit (range 7) 2267 | -9/Storage | Core integrity fell below 50% 2443 | -9/Storage | Entered Materials 2443 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3320 | -8/Materials | Discovered new exit (range 15) 3467 | -8/Materials | Entered Factory 3467 | -7/Factory | Evolved 2 slots: Utility x2 4153 | -7/Factory | Discovered new exit (range 5) 4261 | -7/Factory | Entered another Factory area 4261 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -6/Factory | Garrison activated, responded to threat 4619 | -6/Factory | Lost 6 parts (1p3n1u1w) 4761 | -6/Factory | Build established: Scavenger-Tank 5103 | -6/Factory | Lost 4 parts (2n1u1w) 5156 | -6/Factory | Lost 3 parts (1u2w) 5703 | -6/Factory | Discovered new exit (range 15) 5737 | -6/Factory | Entered another Factory area 5737 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5866 | -5/Factory | Discovered new exit (range 16) 6158 | -5/Factory | Garrison activated, responded to threat 6337 | -5/Factory | First assault squad dispatched 6526 | -5/Factory | Destroyed 7 combat bots 6610 | -5/Factory | Entered Upper Caves 6615 | -5/Upper Caves | Encountered a Warlord checkpoint 6616 | -5/Upper Caves | Lost 3 parts (1p2u) 6997 | -5/Upper Caves | Discovered new exit (range 16) 7022 | -5/Upper Caves | Entered another Upper Caves area 7023 | -5/Upper Caves | Identified exit to Warlord 7027 | -5/Upper Caves | Discovered new exit (range 9) 7069 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 7080 | -5/Upper Caves | Entered Factory 7080 | -4/Factory | Evolved 2 slots: Utility x2 7164 | -4/Factory | Spotted B-86 Titan 7599 | -4/Factory | Lost 3 parts (1p1n1w) 7928 | -4/Factory | Allied Derelicts emerged from ambush trap array 8003 | -4/Factory | P-70 Sage assimilated allied MI-53G(g) 8217 | -4/Factory | System corruption reached 10% 8253 | -4/Factory | Lost 7 parts (3n2u2w) 8329 | -4/Factory | Lost 3 parts (1p1n1u) 8510 | -4/Factory | Build established: Scavenger-Mutant 8573 | -4/Factory | Released all parts (10) 8578 | -4/Factory | Core integrity fell below 50% 8592 | -4/Factory | Lost 17 parts (2p6n5u4w) 8608 | -4/Factory | Core integrity fell below 20% 8612 | -4/Factory | First assault squad dispatched 8614 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08570_ Penetrated by Slug. 08571_ System corrupted: Energy discharge (-54). 08572_ S-27 Virus destroyed. 08573_ Released Enh. Optical Array. 08573_ Released Lrg. Storage Unit. 08573_ Released Arm. Huge Wheel. 08573_ Released Adv. System Shield. 08573_ Released Power Sword. 08573_ Released Flexi-carbon Leg. 08573_ Released Myomer Leg. 08573_ Released Hpw. Shotgun. 08573_ Released Lgt. Antimatter Reactor. 08573_ Released Com. Wheel. 08575_ Slug penetrates Wall. 08579_ Acquired 5 matter. 08580_ ALERT: Rogue bot located, Programmers report to Factory Zone 9T. 08585_ Triggered Fusion Bomb Trap. 08585_ An explosion rips through the floor. 08593_ R-10 Processor collects Myomer Leg. 08612_ ALERT: Significant disruption in Zone 9U, assault force dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????? ??????????????????????????????# ! | | ???????? ??????????????????????????????# | | ????????# ###################???????????# | | ????????# # #???????????# | | ????????# # #???????????# | | ????????# # #????????????? | | ????????# # #?##############+# | | ????????# # #?# + | | ????????# # ! #?# # | | ????? ??# # #?# # | | ????????# ###;########+######?# # | | ????????# tk gs @ #??????# # | | ????????# s #??????# + | | ????????# s #??????# " | | ????????# s s #??????# + | | ????????# s ##+#??????# # | | ????????### ######+####+#?????????# # | | ????????#?# # ? ? ????????????# # ! | | ?????#????# # ??????????????# #=% | | ?#??#???#?# # """" ""??? ????????############### | | ?#????? ?## # """" """"? # ??????# %+ | | ???? ??### # """" """" *#???????# # | | ??????????# # """" """" #???????# # | | ??????????# # """" """" #??? ???# # | | ????? ????# # """" """" #???????# # | | ?#? ?? ???# # """" """" #?????#?# ! # | | #####+##### # #??? #??############### | | + #??? ##??############## | | # #?#? #???# # | | """ ##### # #### #??## # | | """ ##??# # | | """ ### ##### ##???# # | | ??# #???## #????# """" """" # | | """ ?#?# #???# #?#??# """" """" + | | """ ?## #???## #????# """" """" # | | """ ?## #????### ##???# """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 41 Energy Capacity 330 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 50 Defensive Hacking 14 Item Schematics ----------------- Fusion Compressor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ResetHardlightRedirector Manual? 0 Play Time 01:37:42 Cumulative 37.5 hours Start 2021.04.25 @ 08:28:12 End 2021.04.25 @ 18:33:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84f4e6c0-0c64-42d1-9ef0-62a847ece17b