Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 20:20:15 Player: BadFPS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2198) 2198 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4568 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- ECM Suite Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg ECM Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Katana Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 63 | 7 13 5 31 7 Power 6 | 1 1 1 3 . Engine 5 | 1 1 . 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 22 | 2 3 3 12 2 Treads 5 | 2 1 . 2 . Leg 16 | . 2 3 9 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 2 2 . 6 4 Device 2 | 1 . . 1 . Storage 3 | 1 1 . 1 . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 21 | 2 7 1 10 1 Energy Gun 7 | 1 4 . 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 4 | . . . 3 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 3 | . . . 3 . System Corruption 19 | . . . 19 . Parts Lost 18 | . . 1 7 10 Power 2 | . . . 1 1 Propulsion 10 | . . 1 5 4 Utility 3 | . . . 1 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . 1 4 9 To Critical Strikes . | . . . . . Average Backups 8 | 2 8 9 8 8 Power . | . . . . . Propulsion 1 | 1 2 1 . 1 Utility 3 | . 4 5 2 1 Weapon 3 | . 1 1 4 5 Tool/Special . | . . . . . Unused Backups 10 | . . . 7 3 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 3 1 Weapon 6 | . . . 4 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 100 97 87 Engine 10 | . 14 4 9 8 Core 1 | . . 9 . . Treads 5 | . 12 . 1 . Leg 23 | . 15 28 30 25 Device 4 | . 7 . 4 . Storage 12 | . 14 14 11 9 Processor 9 | . 6 14 11 12 Protection 3 | . . . 6 12 Energy Gun 10 | . 20 14 1 . Ballistic Gun 3 | . 4 8 1 . Ballistic Cannon 2 | . 2 5 . . Impact Weapon 1 | . . . 5 . Slashing Weapon 5 | . . . 12 17 Peak Build Rating 25 | 7 8 11 19 25 Average Rating 11 | 5 7 9 14 21 On Entrance 9 | . 7 8 11 19 Naked Turns . | . . . . . Heaviest Build 41 | 15 20 20 30 41 Greatest Support 40 | 40 40 20 40 30 Greatest Overweight (x) 5 | . 1 . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 2 8 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 8 10 5 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1418 | 282 366 137 499 134 Remotely . | . . . . . Salvage Created 2887 | 110 580 355 1277 565 Parts 161 | 11 44 13 62 31 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 13 7 23 11 Melee 28 | . . . 17 11 Guns 16 | . 8 7 1 . Cannons 4 | . 4 . . . Classes Destroyed 11 | 2 5 1 1 2 Worker 5 | . . 1 4 . Tunneler 2 | 2 . . . . Hauler 7 | . 2 . 5 . Recycler 2 | 1 . . . 1 Operator 2 | . 2 . . . Watcher 6 | . 3 . 3 . Swarmer 6 | . 3 . 2 1 Grunt 36 | . 10 7 13 6 Duelist 1 | . . . . 1 Sentry 10 | . . . 8 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 3 4 7 4 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 440 | . 64 47 190 139 Missed 116 | . 17 11 53 35 Hits 324 | . 47 36 137 104 Melee 8 | . . 7 . 1 Projectile 316 | . 47 29 137 103 AOE 2 | . . . . 2 Critical Strikes 13 | . . 1 5 7 Damage Taken 4731 | . 531 572 1854 1774 Core 1158 | . 117 92 391 558 Absorbed by Shields . | . . . . . Core Remaining (%) 39 | 100 . 16 2 . Volleys Fired 119 | 4 73 29 13 . Largest 2 | 2 2 2 2 . Hottest 100 | 70 100 83 100 . Shots Fired 231 | 8 141 58 24 . Gun 200 | 8 112 57 23 . Cannon 26 | . 25 1 . . Launcher . | . . . . . Special 5 | . 4 . 1 . Kinetic 102 | 4 57 29 12 . Thermal 129 | 4 84 29 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 15 16 8 . Robot Miss Streak 6 | 1 6 2 5 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 250 | 6 80 36 95 33 Core Hits 97 | 4 31 15 33 14 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . . 1 4 . Critical Strikes 28 | 1 8 2 11 6 Burn 9 | 1 7 1 . . Destroy 1 | . . 1 . . Blast 1 | . 1 . . . Smash 5 | . . . 5 . Sever 12 | . . . 6 6 Melee Attacks 151 | . . . 107 44 Impact 33 | . . . 33 . Slashing 118 | . . . 74 44 Piercing . | . . . . . Sneak Attacks 15 | . . . 14 1 Combat Hostiles . | . . . . . Follow-up Attacks 25 | . . . 18 7 Damage Inflicted 5823 | 78 1101 465 3120 1059 Guns 1592 | 78 830 462 222 . Cannons 262 | . 262 . . . Explosions . | . . . . . Melee 3955 | . . . 2898 1057 Ramming 14 | . 9 3 . 2 Kinetic 835 | 52 514 197 72 . Thermal 1019 | 26 578 265 150 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 949 | . . . 949 . Slashing 3006 | . . . 1949 1057 Piercing . | . . . . . Highest Corruption 19 | . . 1 19 . Average Corruption 16 | . . 1 17 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . . 56 . Message Errors 9 | . . . 9 . Matter Fused 14 | . . . 14 . Heat Flow Errors 6 | . . . 6 . Energy Discharges 4 | . . . 4 . Parts Rejected 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 8 | . . . 8 . Data Loss (major) 5 | . . . 5 . Misdirections 7 | . . . 7 . Overload Shots . | . . . . . Overflow Damage 367 | . . . 367 . Projectiles . | . . . . . Explosions . | . . . . . Melee 367 | . . . 367 . Knockbacks 4 | . 3 . 1 . Impact 1 | . . . 1 . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 6 | . 2 2 . 2 Kicked 4 | . 2 2 . . Crushed . | . . . . . Highest Temperature 258 | 18 225 198 258 57 Average Temperature 65 | 9 66 63 82 19 Received Heat Transfer 2172 | . 282 231 735 924 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . 6 . Combat Hostiles 5 | . . . 5 . Parts Fried 10 | . . . 10 . Impact Corruptions 15 | . . . 15 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 3414 | 148 2220 851 195 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 87 100 Level 1 4 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 302 | 5 87 75 302 114 Initial 1 | . . . . 1 Average 42 | . 17 18 83 41 Influence Increases 1734 | 15 423 224 733 339 Destroy 0b10 Robot/C 1080 | . 260 140 460 220 Destroy 0b10 Robot/NC 120 | 15 35 5 60 5 Destroy Leader 306 | . 90 30 136 50 Allied During Kill 4 | . . 4 . . Successful Hack 37 | . 19 . 14 4 Disable Machine 30 | . 15 . 15 . Destroy Structure 7 | . 4 . 3 . Lose Combat Pursuer 150 | . . 45 45 60 Influence Decreases 1659 | 15 423 224 729 268 Entered New Map 3 | . . . . 3 Time Decay 1097 | 15 352 204 361 165 Lost Part 170 | . . . 70 100 Lost Ally 20 | . . 20 . . Purge Threat 369 | . 71 . 298 . Squads Dispatched 10 | . 6 . 1 3 Investigation 5 | . 3 . 1 1 Extermination . | . . . . . Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 23 16 44 22 Peak Tracking Total 20 | . 4 20 8 10 Tactical Retreats 9 | . . 4 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 6 . 7 1 Terminals 10 | . 5 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 53 | . 25 . 25 3 Successful 30 | . 10 . 19 1 Failed 23 | . 15 . 6 2 Catastrophic 11 | . 7 . 3 1 Database Lockouts . | . . . . . Manual 21 | . 15 . 6 . Terminals 38 | . 23 . 12 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 12 | . . . 12 . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 5 1 Part Schematic 1 | . 1 . . . Prototype ID Bank 4 | . 2 . 1 1 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 7 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged 2 | . . . 2 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 38 | . . 38 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 104 | . . 104 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1836 | 23 1131 . 682 . Sensors 682 | . . . 682 . Seismic 1154 | 23 1131 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5313 | 96 2103 821 1852 441 Spaces Moved 3060 | 45 1217 581 998 219 Core 7 | 3 . . 1 3 Treads 416 | 42 349 . 25 . Legs 2637 | . 868 581 972 216 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 152 131 120 121 139 Slowest Speed 300 | 160 190 120 300 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 99 86 61 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . 2 . 3 . Terrain Destroyed 5 | . 2 . 3 . Melee 3 | . . . 3 . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4043 | 61 1567 649 1472 294 Wait 570 | . 244 25 285 16 Move 3056 | 44 1216 580 997 219 Hop . | . . . . . Pick Up 26 | 6 4 1 14 1 Fast Attach 40 | 7 6 1 23 3 Attach 17 | . 1 2 8 6 Detach 9 | . 1 . 7 1 Swap 27 | . 10 3 10 4 Drop 51 | . 10 6 30 5 Fire 119 | 4 73 29 13 . Melee 122 | . . . 85 37 Ram 2 | . . . . 2 Kick 4 | . 2 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 5) 1066 | -10/Materials | Discovered new exit (range 7) 1170 | -10/Materials | Discovered new exit (range 9) 1339 | -10/Materials | Discovered new exit (range 8) 1378 | -10/Materials | Identified exit to Materials 1499 | -10/Materials | Identified exit to Mines 1544 | -10/Materials | Identified exit to Subcaves 2200 | -10/Materials | Entered Mines 2248 | -10/Mines | Found DCF Scrap (15 items) 2310 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Learned location of Zion (-7) 2378 | -10/Mines | Discovered exit to Materials (range 7) 2516 | -10/Mines | Discovered exit to Materials (range 10) 2605 | -10/Mines | Discovered exit to Subcaves (range 7) 2688 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2847 | -10/Mines | Assembled infested the area 2852 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2880 | -10/Mines | Core integrity fell below 20% 3021 | -10/Mines | Entered Materials 3021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3766 | -9/Materials | Core integrity fell below 50% 3779 | -9/Materials | Core integrity fell below 20% 3797 | -9/Materials | System corruption reached 10% 3800 | -9/Materials | Lost 4 parts (3n1u) 3903 | -9/Materials | Discovered new exit (range 8) 3910 | -9/Materials | Identified exit to Materials 4682 | -9/Materials | Discovered new exit (range 12) 4697 | -9/Materials | Identified exit to Mines 4873 | -9/Materials | Entered another Materials area 4873 | -8/Materials | Evolved 2 slots: Utility x2 5291 | -8/Materials | Core integrity fell below 50% 5307 | -8/Materials | Core integrity fell below 20% 5314 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05285_ Aluminum Leg destroyed. 05285_ K-01 Serf collects debris. 05285_ Cld. Ion Engine destroyed. 05287_ G-47 Trooper Particle Gun severed. 05287_ K-01 Serf collects debris. 05287_ Aluminum Leg destroyed. 05287_ Critical hit (Burn: +37). 05287_ K-01 Serf destroyed. 05288_ K-01 Serf collects debris. 05289_ G-47 Trooper Particle Gun severed. 05291_ K-01 Serf collects debris. 05302_ Katana destroyed. 05303_ K-01 Serf collects debris. 05305_ G-47 Trooper destroyed. 05306_ K-01 Serf collects debris. 05308_ G-47 Trooper Aluminum Leg severed. 05310_ Katana destroyed. 05310_ Slammed into G-47 Trooper. 05310_ Destabilizing: Core damaged (-27). 05312_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????# " !# ####* """ # | | ????????????????????????## # "" # # """ # | | ????????????????????????#" =# "Y # #! 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[ #??# # """"" #????????? | | ????????????? #??# # """ #????????? | | ???????????"" #??# # #????????? | | ???????????""" ########??# + #????????? | | ???????????""" ???????????# # #????????? | | ????????????"" ????????????# # #????????? | | ????????????" ?????????????# ##########????????? | | ??????????? ??????????????# #?????????????? | | ?????????? ???????????????# #?????????????? | | ??????????"????????????????# #?????????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleStrikeStabilizer Manual? 0 Play Time 01:01:16 Cumulative 45.3 hours Start 2025.06.08 @ 18:01:32 End 2025.06.10 @ 20:20:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd65ec3b-8961-44cf-9187-d8ea2f0a63e6