Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 17:52:27 Player: f3-rnm Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (4349) 4349 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 10430 Bonus ------- Follower Combat Kills 289 Met Imprinter 300 Was Imprinted 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying XBT-FC Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Machine Analyzer Experimental Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay Storm Laser Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- Flying XBT-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Sensor Array Experimental Signal Interpreter Core Analyzer > --- WEAPON ----------- KE Gauss Construct/G > --- INVENTORY -------- Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Energy Well Compact Matter Pod Advanced Particle Charger Layered Medium Armor Plating Light Regenerative Plating Authchip [Weapon] Hacking Drone Bay Storm Laser [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Constructs Utility Core Analyzer Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Slots Evolved 8 | . . . 4 . . 4 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 5 | . . . 2 . . 3 . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 120 | 6 15 19 25 27 5 10 2 4 . 7 . Power 11 | 1 1 2 3 3 . . . 1 . . . Engine 8 | 1 . 2 2 3 . . . . . . . Core 3 | . 1 . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 5 6 4 10 2 . . . . . . Treads 26 | 2 5 4 4 10 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . . 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 3 2 9 5 1 7 2 3 . 7 . Device 16 | . 1 . 4 2 1 4 2 1 . 1 . Storage 5 | 1 1 . 1 1 . . . 1 . . . Processor 9 | . 1 . 1 . . 1 . 1 . 5 . Hackware 3 | . . . . . . 2 . . . 1 . Protection 7 | . . 2 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 6 9 9 9 2 3 . . . . . Energy Gun 12 | 1 1 2 4 3 1 . . . . . . Energy Cannon 2 | . . 1 . 1 . . . . . . . Ballistic Gun 17 | 1 4 3 3 5 . 1 . . . . . Ballistic Cannon 4 | . . 3 . . . 1 . . . . . Launcher 2 | . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 4 1 2 . . . 3 . Parts Lost 22 | . . 4 2 3 . . 1 7 . . 5 Power 4 | . . 2 . 1 . . . 1 . . . Propulsion 7 | . . . 1 1 . . . 3 . . 2 Utility 7 | . . 1 1 . . . 1 2 . . 2 Weapon 4 | . . 1 . 1 . . . 1 . . 1 Highest Loss Streak 4 | . . 1 1 2 . . 1 2 . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 2 12 7 22 24 19 14 12 6 5 4 4 Power . | . 1 . 1 . 1 1 . . . . . Propulsion 3 | . 5 2 4 4 3 . . . . . . Utility 5 | . 1 1 7 8 9 8 6 5 5 4 3 Weapon 4 | . 3 2 8 8 3 2 3 . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 57 | . 4 . 14 4 21 2 3 1 . . 8 Power 4 | . . . 2 . . 1 1 . . . . Propulsion 21 | . 3 . 5 . 12 . . . . . 1 Utility 17 | . . . 3 2 3 1 1 1 . . 6 Weapon 14 | . 1 . 4 2 6 . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 98 79 98 99 84 60 58 49 20 48 46 Engine 6 | . . 7 7 8 9 5 6 . . . . Core 1 | . 13 2 1 . . . . 2 . . . Treads 19 | . 28 23 26 26 18 2 6 1 . . . Wheel 1 | . . 4 . . . . . . . . . Device 7 | . 4 . 16 9 8 20 16 13 6 12 10 Storage 7 | . 14 5 9 9 9 6 5 3 . 2 3 Processor 6 | . 8 . . 9 9 6 6 6 13 20 20 Protection 5 | . . 8 8 9 5 . . 1 . . . Energy Gun 6 | . 2 3 7 9 11 . . . . . . Ballistic Gun 11 | . 24 12 19 14 6 . . . . 5 3 Ballistic Cannon 2 | . . 9 . . . 1 6 5 . . . Peak Build Rating 69 | 6 15 17 36 45 53 68 63 66 28 67 69 Average Rating 33 | 5 12 13 29 41 42 58 61 54 28 54 54 On Entrance 33 | . 6 15 12 36 43 50 60 59 28 28 60 Naked Turns 51 | . . 51 . . . . . . . . . Heaviest Build 114 | 10 32 36 114 110 107 42 40 40 1 27 36 Greatest Support 80 | 40 46 46 63 63 67 80 80 80 3 63 63 Greatest Overweight (x) 32 | . . 1 2 2 32 . . . . . . Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 15 5 15 15 Average Capacity 17 | 7 13 8 23 25 23 15 13 10 5 9 11 Most Carried 25 | 4 15 15 25 25 25 15 15 9 5 8 13 Average Carried 15 | 2 12 8 22 24 19 14 12 6 5 6 7 Final Capacity 25 | 8 15 15 25 25 15 15 5 5 5 15 5 Final Carried 25 | 4 15 13 25 24 15 15 5 5 5 8 5 Scrap Engine Consumption 61 | . . . . . 34 6 1 5 . 7 8 Constructs Created 6 | . . . . . 2 1 . . . 2 1 Constructs Modified 17 | . . . . . 11 2 . 2 . 2 . Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Gunner 8% | Construct 6% | Scout 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Mutant | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Matter Collected 5261 | 266 303 1100 784 1674 583 67 150 101 30 86 117 Remotely . | . . . . . . . . . . . . Salvage Created 6114 | 218 486 633 1585 2336 622 168 . 66 . . . Parts 336 | 22 28 41 93 119 29 3 . 1 . . . Haulers Intercepted 12 | . 2 . 3 5 1 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Combat Hostiles Destroyed 91 | . 9 18 23 27 12 1 . 1 . . . Guns 77 | . 9 7 23 27 11 . . . . . . Cannons 7 | . . 4 . . 1 1 . 1 . . . AOE 6 | . . 6 . . . . . . . . . Classes Destroyed 19 | 3 5 3 4 1 3 . . . . . . Worker 17 | 1 2 . 4 10 . . . . . . . Builder 3 | . 1 . . 2 . . . . . . . Tunneler 8 | 6 . . 1 . . . . 1 . . . Hauler 12 | . 2 . 3 5 1 1 . . . . . Recycler 7 | 1 . . 2 4 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . Watcher 5 | . . . 3 2 . . . . . . . Swarmer 7 | . 3 . 4 . . . . . . . . Grunt 33 | . 6 . 3 21 2 1 . . . . . Duelist 2 | . . . . 1 1 . . . . . . Protector 2 | . . . . . 2 . . . . . . Sentry 15 | . . . 6 6 2 . . 1 . . . Specialist 10 | . . . 10 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . 2 . . . . . . Artisan 1 | . . 1 . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . Subdweller 20 | . . 18 . . 2 . . . . . . Best Kill Streak 5 | 3 3 3 4 5 4 1 . 1 . . . Combat Bots Only 4 | . 3 3 4 4 4 1 . 1 . . . Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Hostile Shots Fired 727 | . 41 92 136 96 10 9 2 256 . . 85 Missed 238 | . 11 27 44 12 1 3 . 106 . . 34 Hits 489 | . 30 65 92 84 9 6 2 150 . . 51 Melee 14 | . . . . 5 . . 2 7 . . . Projectile 475 | . 30 65 92 79 9 6 . 143 . . 51 AOE 1 | . . 1 . . . . . . . . . Critical Strikes 23 | . . 2 3 8 . . 2 5 . . 3 Damage Taken 8638 | . 334 1749 1219 1498 164 112 97 2405 . . 1060 Core 1389 | . 77 132 139 132 38 37 46 482 . . 306 Absorbed by Shields 196 | . . . 196 . . . . . . . . Regen/Repaired (Parts) 310 | . . . . . 15 38 . 157 . . 100 Core Remaining (%) 53 | 100 . 16 . . 43 . . . . . . Volleys Fired 494 | 20 49 100 78 132 33 24 26 15 . 2 15 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 Hottest 151 | 60 70 103 119 124 151 95 95 95 . 27 27 Shots Fired 1011 | 40 97 179 220 326 69 24 25 14 . 2 15 Gun 860 | 40 96 108 220 326 53 . . . . 2 15 Cannon 127 | . . 60 . . 4 24 25 14 . . . Launcher 12 | . 1 11 . . . . . . . . . Special 12 | . . . . . 12 . . . . . . Kinetic 679 | 20 79 137 166 193 19 9 25 14 . 2 15 Thermal 257 | 20 17 3 54 98 50 15 . . . . . Explosive 12 | . 1 11 . . . . . . . . . Electromagnetic 63 | . . 28 . 35 . . . . . . . Robot Hit Streak 20 | 8 11 12 11 19 20 2 6 8 . . 5 Robot Miss Streak 4 | 2 3 3 4 4 3 1 1 3 . . 4 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 11 | . 1 1 7 2 . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 . . . . . . . Shots Hit Robots 568 | 20 55 102 130 188 39 10 5 10 . . 9 Core Hits 249 | 10 24 42 58 89 17 4 1 3 . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . . 2 Critical Strikes 16 | . 2 1 5 6 . . . . . . 2 Burn 11 | . 2 . 4 5 . . . . . . . Destroy 4 | . . . 1 1 . . . . . . 2 Blast 1 | . . 1 . . . . . . . . . Melee Attacks 11 | . . . . 5 1 5 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 11 | . . . . 5 1 5 . . . . . Sneak Attacks 2 | . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11519 | 209 684 2507 2355 3670 640 404 390 503 . 4 153 Guns 8314 | 209 684 935 2355 3488 490 . . . . . 153 Cannons 1791 | . . 641 . . 69 226 390 465 . . . Explosions 1044 | . . 931 . 113 . . . . . . . Melee 244 | . . . . 66 . 178 . . . . . Ramming 45 | . . . . 3 . . . 38 . 4 . Kinetic 6814 | 67 535 1234 1871 1992 107 . 390 465 . . 153 Thermal 3108 | 142 149 177 484 1397 533 226 . . . . . Explosive 809 | . . 809 . . . . . . . . . Electromagnetic 499 | . . 287 . 212 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 244 | . . . . 66 . 178 . . . . . Highest Corruption 31 | . . . 2 9 9 . 21 31 31 31 7 Average Corruption 8 | . . . 2 7 9 . 10 23 31 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 356 | . . . 6 141 157 . 8 33 2 5 4 Message Errors 72 | . . . 2 27 35 . . 7 . 1 . Matter Fused 92 | . . . 1 43 37 . 1 6 1 1 2 Heat Flow Errors 43 | . . . 1 10 24 . 2 3 1 2 . Energy Discharges 43 | . . . . 19 20 . 2 2 . . . Parts Rejected 2 | . . . . 1 . . . 1 . . . Parts Fused 6 | . . . . 2 3 . . 1 . . . Data Loss (minor) 43 | . . . . 15 19 . 1 5 . 1 2 Data Loss (major) 18 | . . . 1 7 8 . . 2 . . . Misfires 15 | . . . . 9 6 . . . . . . Alerts 6 | . . . 1 2 3 . . . . . . Misdirections 6 | . . . . . . . 1 5 . . . Weapon Failures 10 | . . . . 6 2 . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . . 3 . . . 7 . . . Projectiles 7 | . . . . . . . . 7 . . . Explosions 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . 4 . . . . . 2 . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . 4 . . . . . 2 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 52 | . . 46 . . . . . 6 . . . Shots 2 | . . 2 . . . . . . . . . Rammed 11 | . . . . 1 . . . 10 . . . Targets Rammed 19 | . . . . 1 . . . 11 . 7 . Kicked 8 | . . . . . . . . 1 . 7 . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | 40 88 250 265 235 269 75 146 168 128 236 . Average Temperature 51 | 19 31 105 45 46 77 33 35 57 72 114 . Received Heat Transfer 2292 | . 93 657 147 738 24 54 . 471 . . 108 Effects 2 | . . 1 . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 1 . 2 4 4 . . . . . . Heat Transferred 7324 | 325 557 224 1443 3332 1221 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . 3 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . 1 . . . Low Security (%) 79 | 100 100 . 100 37 100 100 100 96 . . . Level 1 20 | . . . . 62 . . . 3 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 298 | 10 65 . 158 298 101 57 2 209 . . . Initial 101 | . . . . 61 101 57 . . . . . Average 75 | 1 16 . 59 191 6 10 . 22 . . . Influence Increases 3045 | 40 323 . 694 1019 329 105 6 418 . . 111 Destroy 0b10 Robot/C 1500 | . 180 . 460 560 240 20 . 20 . . 20 Destroy 0b10 Robot/NC 295 | 40 30 . 70 120 20 5 . 5 . . 5 Destroy Leader 342 | . 44 . 132 144 . 2 . 10 . . 10 Allied During Kill 88 | . . . . 19 53 . . . . . 16 Successful Hack 92 | . 46 . . 14 12 12 . 8 . . . Disable Machine 105 | . 15 . 15 60 . . . 15 . . . Destroy Structure 78 | . 8 . 17 27 4 16 6 . . . . Advance Influence 50 | . . . . . . 50 . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 480 | . . . . 75 . . . 345 . . 60 Influence Decreases 3011 | 40 304 19 548 905 571 123 6 209 98 111 77 Entered New Map 454 | . . 10 . 85 159 11 . . 78 111 . Time Decay 2283 | 40 304 9 528 770 292 112 4 149 20 . 55 Lost Part 112 | . . . 20 30 . . 2 60 . . . Lost Ally 162 | . . . . 20 120 . . . . . 22 Squads Dispatched 18 | . 1 . 5 7 . 3 . 2 . . . Investigation 6 | . . . . 4 . 2 . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 11 | . 1 . 5 3 . 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Distress Signals 8 | . . . 4 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 16 19 35 39 16 2 7 25 . . 11 Peak Tracking Total 15 | . 3 3 5 5 4 2 6 15 . . 8 Tactical Retreats 15 | . . 1 . 3 . . 2 8 . . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Traps Triggered 12 | . 1 2 1 5 . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Machines Disabled 10 | . 1 3 1 4 . . . 1 . . . Max in Single Turn 2 | . 1 2 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Machines Accessed 24 | . 5 1 3 6 5 3 . 1 . . . Terminals 16 | . 5 . 2 5 1 2 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 1 1 3 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 7 3 3 21 20 7 . 2 . . . Successful 28 | . 5 3 3 4 11 1 . 1 . . . Failed 35 | . 2 . . 17 9 6 . 1 . . . Catastrophic 6 | . . . . 3 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 7 . 1 6 11 2 . 2 . 1 . Terminals 39 | . 7 . 2 19 4 5 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . . . 1 2 8 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . . 3 2 4 9 1 . 1 . . . Record 9 | . . 3 . . 6 . . . . . . Open Door 2 | . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . 1 . 2 . . . . . . Terminals 5 | . 5 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 2 . . . . . . Mask 3 | . . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . 1 6 2 2 . 1 . . . Full Trace Events 8 | . . . . 5 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Total Allies 16 | . . . . 10 . . . . . 6 . Largest Group 10 | . . . . 10 8 . . . . 6 6 Highest-Rated Group 344 | . . . . 173 138 . . . . 344 344 Highest-Rated Ally 96 | . . . . 29 29 . . . . 96 96 Total Orders 11 | . . . . 7 4 . . . . . . STAY 5 | . . . . 3 2 . . . . . . ROAM 2 | . . . . 1 1 . . . . . . FOLLOW 4 | . . . . 3 1 . . . . . . Ally Attacks 112 | . . . . 11 71 . . . . . 30 Total Damage 1819 | . . . . 112 950 . . . . . 757 Kills 10 | . . . . 1 7 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Active Infowar (turns) 3125 | . . . . . . 382 77 413 49 1773 431 Sensors 1254 | . . . . . . . . . . 966 288 Terrain 260 | . . . . . . 260 . . . . . Seismic 751 | . . . . . . 337 77 337 . . . Decoding 2 | . . . . . . . . . . 2 . Machine Analysis 2329 | . . . . . . . . 76 49 1773 431 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Turns Passed 21811 | 231 1511 5540 1874 4522 4627 401 237 615 49 1773 431 Spaces Moved 10579 | 105 741 3110 642 1230 1816 273 170 559 97 1401 435 Core 1064 | 4 . 102 . . 2 . . 148 97 423 288 Treads 7137 | 101 741 2759 642 1230 1256 124 170 91 . 23 . Legs 1012 | . . . . . 291 149 . 320 . 252 . Wheels 396 | . . 249 . . 147 . . . . . . Hover 106 | . . . . . 106 . . . . . . Flight 864 | . . . . . 14 . . . . 703 147 Fastest Speed 50 | 50 160 50 160 235 107 107 107 50 50 50 50 Average Speed 168 | 155 160 164 225 237 209 107 107 98 50 122 88 Slowest Speed 1650 | 160 160 240 320 320 1650 107 107 119 50 165 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 13 | . . . . 1 . . 12 . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 57 | 4 83 86 33 94 98 9 88 18 19 90 62 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . 1 2 . . . . . . . 1 . Known Exits Taken 4 | . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . 1 . . Scrap Searched 19 | . . 14 . . . . . . 1 2 2 Spaces Dug 32 | . . . . 2 1 14 15 . . . . Terrain Destroyed 134 | . 6 55 17 20 2 17 17 . . . . Melee 3 | . . . . 2 1 . . . . . . Projectile 55 | . . 2 17 1 1 17 17 . . . . AOE 76 | . 6 53 . 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Zio Pro Total 13765 | 134 977 3337 920 2603 2608 358 202 606 96 1458 466 Wait 2159 | . 143 25 98 1143 673 31 1 7 . 31 7 Move 10569 | 104 740 3109 641 1229 1815 273 169 558 96 1400 435 Hop . | . . . . . . . . . . . . Pick Up 132 | 4 15 20 37 12 27 2 1 6 . 2 6 Fast Attach 67 | 6 3 14 11 16 3 5 1 2 . 6 . Attach 29 | . . 7 7 7 1 3 1 1 . 2 . Detach 10 | . . 1 3 . 3 3 . . . . . Swap 80 | . 14 20 10 23 5 4 1 2 . 1 . Drop 173 | . 13 23 35 35 46 7 2 4 . 5 3 Fire 494 | 20 49 100 78 132 33 24 26 15 . 2 15 Melee 11 | . . . . 5 1 5 . . . . . Ram 1 | . . . . . . . . 1 . . . Kick 8 | . . . . . . . . 1 . 7 . Crush 10 | . . . . 1 . . . 9 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 1 . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous 19 | . . 18 . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Discovered new exit (range 8) 1223 | -10/Materials | Discovered new exit (range 15) 1470 | -10/Materials | Discovered new exit (range 5) 1495 | -10/Materials | Learned 4 Recycling zone layouts 1560 | -10/Materials | Identified exit to Subcaves 1576 | -10/Materials | Learned location of 3 exits from Materials 1629 | -10/Materials | Loaded intel: 16 trap records 1743 | -10/Materials | Entered Subcaves 1762 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1930 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2038 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2817 | -10/Subcaves | Discovered new exit (range 14) 3275 | -10/Subcaves | Visited 4L-MR0's lab 3328 | -10/Subcaves | Found Prototype Power Core 3539 | -10/Subcaves | Discovered new exit (range 5) 3651 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3772 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3970 | -10/Subcaves | Build established: Derelict-Mutant 4104 | -10/Subcaves | Visited Clippyterm 4109 | -10/Subcaves | Learned location of Extension (-5) 4135 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4328 | -10/Subcaves | Crushed by falling debris 4543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4574 | -10/Subcaves | Build established: Mutant 4597 | -10/Subcaves | Released all parts (4) 4598 | -10/Subcaves | Core integrity fell below 50% 4943 | -10/Subcaves | Build established: Subdweller-Mutant 5252 | -10/Subcaves | Build established: Mutant 6879 | -10/Subcaves | Ambushed by Subdweller buried in earth 6887 | -10/Subcaves | Core integrity fell below 20% 6944 | -10/Subcaves | Learned location of Zion (-6) 7283 | -10/Subcaves | Entered Materials 7283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7284 | -8/Materials | Identified exit to Factory 7284 | -8/Materials | Identified exit to Storage 7656 | -8/Materials | Build established: Tank 8437 | -8/Materials | Build established: Scavenger-Tank 9157 | -8/Materials | Entered Storage 9515 | -8/Storage | Build established: Scavenger-Gunner 9971 | -8/Storage | Discovered exit to Factory (range 6) 10732 | -8/Storage | Found Prototype Protection 10732 | -8/Storage | Identified Lgt. Regenerative Plating 12567 | -8/Storage | Build established: Scavenger-Mutant 13255 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13555 | -8/Storage | Build established: Commander-Mutant 13642 | -8/Storage | Discovered new exit (range 10) 13679 | -8/Storage | Entered Recycling 13679 | -8/Recycling | Accompanied by 8 allies 13762 | -8/Recycling | Entered Scraplab 14124 | -8/Recycling | Build established: Commander-Gunner 14143 | -8/Recycling | Core integrity fell below 50% 14184 | -8/Recycling | Lost 3 allies 14445 | -8/Recycling | Discovered new exit (range 16) 14456 | -8/Recycling | Build established: Scavenger-Gunner 16321 | -8/Recycling | Found Prototype Device 16321 | -8/Recycling | Identified Scrap Engine 17066 | -8/Recycling | Build established: Mutant 17489 | -8/Recycling | Build established: Construct 18306 | -8/Recycling | Entered Factory 18306 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 18665 | -6/Factory | Identified exit to Lower Caves 18707 | -6/Factory | Sucked down chute 18707 | -6/Factory | Entered Waste 18722 | -6/Waste | EMP discharged 18765 | -6/Waste | Spotted C-40 Crusher 18798 | -6/Waste | Spotted C-40 Crusher 18804 | -6/Waste | Spotted C-40 Crusher 18804 | -6/Waste | Spotted C-40 Crusher 18822 | -6/Waste | EMP discharged 18822 | -6/Waste | System corruption reached 10% 18870 | -6/Waste | Spotted C-40 Crusher 18887 | -6/Waste | Spotted C-40 Crusher 18901 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18922 | -6/Waste | EMP discharged 18929 | -6/Waste | Discovered new exit (range 13) 18944 | -6/Waste | Entered Factory 19453 | -6/Factory | Core integrity fell below 50% 19453 | -6/Factory | System corruption reached 30% 19522 | -6/Factory | Allied Derelicts emerged from ambush trap array 19559 | -6/Factory | Entered Lower Caves 19602 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19608 | -6/Lower Caves | Entered Zion 19623 | -6/Zion | System corruption cleaned by Quarantine Array 19665 | -6/Zion | Given the Hacking Drone Bay 19666 | -6/Zion | Found Prototype Device 19686 | -6/Zion | Build established: Mutant 20126 | -6/Zion | Found Prototype Processor 20126 | -6/Zion | Identified Exp. Signal Interpreter 20264 | -6/Zion | System corruption cleaned by Quarantine Array 20380 | -6/Zion | Found Prototype Processor 20380 | -6/Zion | Identified Exp. Armor Integrity Analyzer 20468 | -6/Zion | Build established: Scout 20499 | -6/Zion | Met Imprinter 20531 | -6/Zion | Imprinted 20534 | -6/Zion | Declared Zion's savior 20692 | -6/Zion | Found Prototype Energy Gun 20885 | -6/Zion | Discovered new exit (range 13) 20892 | -6/Zion | Given A8's code to call for help 21113 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21126 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21349 | -6/Zion | Identified exit to Proximity Caves 21381 | -6/Zion | Entered Proximity Caves 21381 | -5/Proximity Caves | Accompanied by 6 allies 21389 | -5/Proximity Caves | Spotter reported a threat 21405 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 21442 | -5/Proximity Caves | Spotter reported a threat 21563 | -5/Proximity Caves | Spotted B-75 Beast 21574 | -5/Proximity Caves | Allies destroyed B-75 Beast 21583 | -5/Proximity Caves | Spotter reported a threat 21656 | -5/Proximity Caves | Lost 3 allies 21700 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 21730 | -5/Proximity Caves | Core integrity fell below 20% 21750 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21812 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 21668_ System corrupted: Matter fused (-8). 21669_ Arm. Scrap Engine consumes Lgt. Regenerative Plating. 21669_ Imp. Sensor Array destroyed. 21670_ P-70 Sage heat short circuits Antigrav System. 21699_ Arm. Scrap Engine reinforces its armored shell (+100). 21717_ System corrupted: Component data lost. 21723_ Flying XBT-FC Exoskeleton destroyed. 21723_ Flying XBT-FC Exoskeleton core remains intact and functional. 21723_ Critical hit (Burn: +37). 21740_ System corrupted: Component data lost. 21750_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 21750_ Penetrated by Slug. 21754_ Searching scrap... 21754_ Found Unknown Device. 21754_ Found Hvy. Machine Gun. 21754_ Found 63 Matter. 21755_ Acquired 63 matter. 21757_ Arm. Scrap Engine consumes Hvy. Machine Gun. 21775_ System corrupted: Matter fused (-7). 21809_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??## #?????????????????????????????????????? | | ??# ## #?????????????????????????????????????? | | ??# ### #?????????????????????????????????????? | | ?## #?# #?????????????????????????????????????? | | ?# #### #????????????????????????????????????? | | ?# #?# #???????????????????????????????????? | | ?## #?# #???????????????????????????????????? | | ??## #?# #???????????????????????????????????? | | ?### ##?## ##???????????????????????????????????? | | ## #????###????????????????????????????????????? | | # #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????????????????###########????? | | # ##???????????????????????????## ##???? | | # ##????????????????????????????# #??## | | ##?????????????####????????????###### #??# | | #?????????????## #######???????###?# #??# | | ##?????????????# #??????## #### #### | | ##??????????????# ##### #?????## #?## | | #?###???????????# ##??# #????## ##### | | ### ???????????## ##?#p#???## | | ## ??????????## ### ##### # | | #? ??????????# @ # ###### ## | | #?# ??????????# Y # %### ##? | | #?# #?????????## ###### * ##?? | | ### ##????????## ####??# # ##??? | | ?? ##????????#### #### ### " #???? | | ???? ?????????## ## """"" #???? | | ?????# #??????#### """" "" #???? | | ??????# ######## #???? | | ??????# ## " " ##???? | | ####??# ##### """""" #????? | | #?## #####! ##???# " "" #????? | | ### ##???### ##????# #????? | | ## ## #??????# #???# #????? | | ## ##??????# ### #???## ###????? | | # #???????# #?# #????# #?????? | | #???????# #?# #????# ##?????? | | #??????# #?# #????## ### ###??????? | | ##?????? #?# #?????# #?## ###????????? | | ##??????? ?? $????? ??####??????????? | | ??????? ??###????? ????????????????? | | ??????$ ??????????####????????????????? | | ####????? ?????????????????????????????? | | #???????? ?????????????????????????????? | | ???????# $ #?????????????????????????????? | | ??????? ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 19 Energy Capacity 317 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 800 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialHardlightMallet Manual? 0 Play Time 01:38:28 Cumulative 314.8 hours Start 2025.05.17 @ 10:35:05 End 2025.05.18 @ 17:52:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 265 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5de4d9-4b6a-40ad-8af2-e282259d02c5