Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.21 @ 15:57:42 Player: btmk16 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (7319) 7319 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 14661 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 212 Friendly Fire -14 Cogmind --------- Core Integrity 0/1300 Matter 32/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Centrium Leg Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Spectral Analyzer Spectral Analyzer High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- Heavy Dispersion Rifle Helical Railgun Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Armored Heavy Treads Centrium Leg Centrium Leg Long-range Proton Cannon Tiamat Missile Launcher Tiamat Missile Launcher Heavy Pick Lance [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . 1 1 Utility 8 | . . . 1 1 1 1 2 1 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 235 | 8 2 2 20 21 23 18 36 50 55 Power 23 | 1 . . 2 . 3 2 6 2 7 Engine 11 | 1 . . 2 . 2 2 4 . . Core 4 | . . . . . 1 . 2 1 . Reactor 8 | . . . . . . . . 1 7 Propulsion 56 | 2 . . 5 6 3 2 3 15 20 Treads 26 | 2 . . 5 6 3 2 2 2 4 Leg 3 | . . . . . . . . . 3 Wheel 15 | . . . . . . . 1 8 6 Hover 6 | . . . . . . . . 1 5 Flight 6 | . . . . . . . . 4 2 Utility 63 | 2 1 . 6 7 7 7 8 12 13 Device 30 | 1 . . 2 2 3 5 1 8 8 Storage 9 | 1 1 . . . . 1 2 1 3 Processor 3 | . . . . . 1 . . . 2 Hackware 1 | . . . . . . . 1 . . Protection 20 | . . . 4 5 3 1 4 3 . Artifact . | . . . . . . . . . . Weapon 93 | 3 1 2 7 8 10 7 19 21 15 Energy Gun 28 | 2 . 1 6 3 3 2 2 5 4 Energy Cannon 31 | . . . 1 5 4 3 10 5 3 Ballistic Gun 13 | 1 . . . . . . 5 6 1 Ballistic Cannon 11 | . . 1 . . 1 2 2 2 3 Launcher 7 | . 1 . . . 2 . . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 1 . 1 . 2 5 Corrupted Parts 4 | . . . . 1 2 . . 1 . System Corruption 29 | . . . . 11 6 . . 12 . Parts Lost 51 | . . . 2 2 1 4 7 17 18 Power 7 | . . . . . 1 . 3 1 2 Propulsion 19 | . . . . . . . 2 10 7 Utility 14 | . . . . 1 . 1 1 5 6 Weapon 11 | . . . 2 1 . 3 1 1 3 Highest Loss Streak 8 | . . . 1 1 1 2 2 4 8 To Critical Strikes 2 | . . . . . 1 . . . 1 Average Slot Usage (%) 89 | . 100 99 97 94 88 95 98 86 54 Engine 7 | . 14 14 11 9 11 11 6 . . Core 1 | . . . . . 1 . 4 7 . Reactor 1 | . . . . . . . . 2 7 Treads 21 | . 28 28 32 27 23 25 20 7 6 Wheel 2 | . . . . . . . 1 11 4 Device 15 | . 14 14 14 9 9 22 21 19 9 Storage 9 | . 14 14 11 9 7 6 11 10 6 Hackware 1 | . . . . . . . 3 4 . Protection 5 | . . . 5 12 6 6 6 4 . Energy Gun 8 | . 14 5 19 12 13 4 . 5 1 Energy Cannon 5 | . . . . 14 7 10 5 5 . Ballistic Gun 3 | . 14 14 1 . . . 6 1 2 Ballistic Cannon 2 | . . 7 1 . . 4 4 . 2 Naked Turns 35 | . . . . . . . . 1 34 Heaviest Build 111 | 14 30 36 38 62 72 80 73 111 103 Greatest Support 180 | 40 40 40 60 63 74 97 97 66 180 Greatest Overweight (x) 5 | . . . . . 1 . . 5 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 6 12 15 15 15 15 15 15 14 8 Most Carried 15 | 6 8 11 15 15 15 15 15 15 10 Average Carried 13 | 4 7 9 14 14 14 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 11 15 15 14 15 15 5 3 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Mutant 21% | Tank 11% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 4297 | 206 113 65 239 294 364 303 447 827 1439 Remotely 1215 | . . . . . . . . . 1215 Salvage Created 9023 | 21 84 53 1266 1701 860 465 909 1153 2511 Parts 442 | 2 3 2 83 71 40 27 54 65 95 Haulers Intercepted 14 | . . . 5 5 . . . . 4 Recyclers Shooed 6 | . . . . . . 3 . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 123 | . 2 3 21 21 14 8 13 19 22 Melee 5 | . . . . . . . . 3 2 Guns 41 | . 1 1 15 6 4 . 3 4 7 Cannons 38 | . . 2 2 9 7 5 6 1 6 AOE 23 | . . . 4 4 2 . 2 4 7 Classes Destroyed 15 | 1 1 1 5 5 1 . . . 1 Worker 15 | . . . 2 2 2 1 2 4 2 Builder 10 | . . . 1 1 . . 2 1 5 Tunneler 1 | 1 . . . . . . . . . Hauler 14 | . . . 5 5 . . . . 4 Recycler 11 | . . . . 1 1 . 1 . 8 Operator 5 | . . . 2 . 1 1 . 1 . Watcher 5 | . . . . 2 1 1 1 . . Swarmer 12 | . . 2 3 . . . . 7 . Grunt 51 | . 2 1 11 13 7 3 3 3 8 Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 Sentry 17 | . . . 7 4 2 . . 2 2 Hunter 18 | . . . . 2 1 2 5 2 6 Programmer 21 | . . . . . 3 3 5 5 5 Best Kill Streak 16 | 1 1 2 5 5 6 2 7 4 16 Combat Bots Only 10 | . 1 2 5 3 6 2 6 4 10 Max Kills in Single Turn 3 | 1 1 1 2 3 3 1 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 1 . 2 2 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Damage Taken 14376 | . 337 56 733 650 1194 687 1203 2864 6652 Core 2164 | . 45 . 78 . 75 47 73 526 1320 Absorbed by Shields 289 | . . . . . . . . 21 268 Reduced by Siege Mode 593 | . . . . . . . . . 593 Regen/Repaired (Parts) 833 | . . . . . 129 640 . 64 . Core Remaining (%) 86 | 100 . 82 80 100 89 94 92 54 . Volleys Fired 377 | 2 27 5 54 49 41 39 39 53 68 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 243 | 70 70 77 101 189 156 179 194 243 198 Shots Fired 806 | 4 43 10 108 142 88 60 99 115 137 Gun 449 | 4 43 5 99 70 51 . 39 68 70 Cannon 339 | . . 5 9 72 33 60 60 44 56 Launcher 18 | . . . . . 4 . . 3 11 Special . | . . . . . . . . . . Kinetic 315 | 2 27 10 18 . 13 21 63 53 108 Thermal 34 | 2 16 . 1 . . . . . 15 Explosive 18 | . . . . . 4 . . 3 11 Electromagnetic 439 | . . . 89 142 71 39 36 59 3 Robot Hit Streak 17 | 3 6 5 15 10 12 7 17 12 15 Robot Miss Streak 5 | . 2 3 3 4 3 2 3 5 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 580 | 3 29 6 86 94 55 44 55 83 125 Core Hits 326 | 1 5 4 59 59 40 15 31 37 75 Critical Kills 6 | . . . 1 . . . 1 2 2 Critical Parts Destroyed 6 | . . . 2 . . . 1 1 2 Critical Strikes 24 | . 1 . 3 2 1 3 2 3 9 Burn 1 | . 1 . . . . . . . . Destroy 12 | . . . 3 . . . 2 3 4 Blast 4 | . . . . . . 1 . . 3 Corrupt 5 | . . . . 2 1 2 . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 49 | . . . . . . . . 15 34 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 49 | . . . . . . . . 15 34 Sneak Attacks 15 | . . . . . . . . 5 10 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18840 | 34 268 108 1957 2442 1540 1361 2014 2649 6467 Guns 6331 | 34 268 34 1245 917 576 . 736 983 1538 Cannons 6304 | . . 61 107 993 605 1243 1070 741 1484 Explosions 4194 | . . . 592 532 343 91 139 281 2216 Melee 1865 | . . . . . . . . 644 1221 Ramming 146 | . . 13 13 . 16 27 69 . 8 Kinetic 5994 | 10 155 95 139 . 332 568 1163 847 2685 Thermal 1697 | 24 113 . 364 532 134 91 139 . 300 Explosive 2777 | . . . 209 . 209 . . 281 2078 Electromagnetic 6361 | . . . 1232 1910 849 675 643 877 175 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1865 | . . . . . . . . 644 1221 Highest Corruption 24 | . . . . 11 12 4 4 24 11 Average Corruption 8 | . . . . 11 3 2 3 16 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . . . . 50 7 14 10 58 15 Message Errors 37 | . . . . 10 1 1 4 16 5 Matter Fused 32 | . . . . 11 3 3 2 10 3 Heat Flow Errors 9 | . . . . 4 1 . . 3 1 Energy Discharges 20 | . . . . 5 . 5 2 7 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 19 | . . . . 10 . 1 . 7 1 Data Loss (major) 7 | . . . . 2 1 . . 4 . Misfires 11 | . . . . 4 . 2 1 2 2 Alerts 2 | . . . . . . 1 1 . . Misdirections 5 | . . . . 2 . . . 3 . Weapon Failures 11 | . . . . 2 1 1 . 5 2 Overload Shots . | . . . . . . . . . . Overflow Damage 398 | . . . . 1 21 77 41 21 237 Projectiles 179 | . . . . 1 15 74 38 . 51 Explosions 96 | . . . . . 6 3 . . 87 Melee 123 | . . . . . . . 3 21 99 Knockbacks 25 | . . . . . 6 7 4 1 7 Impact . | . . . . . . . . . . Kinetic 25 | . . . . . 6 7 4 1 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 301 | . . . 20 40 64 64 . 50 63 Shots 7 | . . . 1 1 1 1 . 1 2 Rammed 19 | . . 4 5 . 1 3 5 . 1 Targets Rammed 21 | . . 4 5 . 1 4 6 . 1 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . Highest Temperature 528 | 40 280 68 68 297 372 33 . 224 528 Average Temperature 132 | 20 172 31 21 75 96 7 . 45 252 Received Heat Transfer 2421 | . 189 36 297 297 297 63 27 402 813 Effects 25 | . . . . . 1 . . . 24 Shutdowns 11 | . . . . . 1 . . . 10 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . 2 Total Turns 120 | . . . . . . . . . 120 Longest Duration 92 | . . . . . . . . . 92 Robots Corrupted 15 | . . . . 2 1 3 2 7 . Combat Hostiles 15 | . . . . 2 1 3 2 7 . Parts Fried 51 | . . . 5 15 3 8 7 11 2 Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 2200 | 74 407 . 487 600 100 50 150 . 332 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 18 | . . . 7 8 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 696 | 5 83 148 696 689 566 277 285 577 655 Initial 308 | . 3 31 . 293 308 277 63 79 297 Average 257 | 1 24 42 379 491 338 202 141 95 366 Maximum Alert Level 3 | . . . 3 2 2 1 1 2 2 Low Security (%) 46 | 100 100 100 12 . 11 41 88 89 23 Level 1 29 | . . . 43 23 64 58 11 5 44 Level 2 24 | . . . 44 76 23 . . 4 32 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . . . 4 3 6 3 2 7 9 Investigation 6 | . . . 2 1 . 1 . 1 1 Extermination 9 | . . . . . 1 2 1 4 1 Reinforcement 12 | . . . 2 2 3 . 1 . 4 Assault 1 | . . . . . . . . 1 . Garrison 6 | . . . . . 2 . . 1 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . . . . 2 2 . 3 3 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 234 | . 4 5 39 35 28 11 21 46 45 Peak Tracking Total 18 | . 2 3 5 5 7 3 4 13 18 Tactical Retreats 8 | . 1 . . 1 . 1 . 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . . 2 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 25 | . . . 4 4 4 5 4 3 1 Max in Single Turn 2 | . . . 2 1 2 2 1 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 1 . 2 2 4 4 2 3 3 Terminals 13 | . 1 . 2 2 3 2 . 1 2 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 4 | . . . . . 1 1 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 43 | . 1 . 3 5 8 12 4 7 3 Successful 20 | . 1 . 2 . 4 7 1 3 2 Failed 23 | . . . 1 5 4 5 3 4 1 Catastrophic 4 | . . . 1 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 1 . 2 2 . 1 . Terminals 24 | . 1 . 3 5 4 6 . 3 2 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 12 | . . . . . 4 4 2 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 8 | . 1 . 2 . . 3 . 1 1 Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . 3 4 1 2 . Scan Component 6 | . . . . . 2 2 1 1 . Repair 4 | . . . . . 1 2 . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 . 2 2 4 4 2 3 3 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . 1 . Time 170 | . . . . . 38 76 . 56 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . 3 . . 1 4 Machine Destruction 1 | . . . . . . . . 1 . Programmers 7 | . . . . . 3 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . 13 55 . . . . . . Total Damage 753 | . . 149 604 . . . . . . Kills 17 | . . 2 15 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 9651 | 86 258 943 1335 1435 973 1095 1066 1400 1060 Spaces Moved 5125 | 42 119 574 650 754 441 539 511 802 693 Core 95 | 3 . . . . . . . 14 78 Treads 4022 | 39 119 574 650 754 441 539 511 275 120 Legs 30 | . . . . . . . . . 30 Wheels 599 | . . . . . . . . 399 200 Hover 45 | . . . . . . . . 3 42 Flight 334 | . . . . . . . . 111 223 Fastest Speed 29 | 50 160 160 160 160 160 160 160 29 30 Average Speed 145 | 152 160 160 160 160 165 160 161 128 86 Slowest Speed 410 | 160 160 160 160 160 240 160 163 410 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 24 99 75 57 11 13 18 23 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 9 | . . . . . . . 4 1 4 Terrain Destroyed 332 | . . 4 36 28 68 29 20 38 109 Melee 5 | . . . . . . . . 1 4 Projectile 59 | . . 4 1 . 2 1 15 8 28 AOE 268 | . . . 35 28 66 28 5 29 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total 6501 | 57 148 587 844 886 607 713 665 1032 962 Wait 488 | . . . 74 25 87 95 51 86 70 Move 5114 | 41 118 573 649 753 440 538 510 799 693 Hop 1 | . . . . . . . . 1 . Pick Up 72 | 5 1 2 15 11 3 7 7 8 13 Fast Attach 112 | 8 . 1 9 4 9 8 12 25 36 Attach 29 | . . . 2 4 2 5 6 2 8 Detach 20 | 1 . 1 2 . 2 2 5 . 7 Swap 95 | . 2 1 9 13 12 5 18 23 12 Drop 123 | . . . 25 27 10 10 11 20 20 Fire 377 | 2 27 5 54 49 41 39 39 53 68 Melee 49 | . . . . . . . . 15 34 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 21 | . . 4 5 . 1 4 6 . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Entered Mines 520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 520 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -10/Mines | Learned location of Storage (-8) 659 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 914 | -10/Mines | Learned 2 Materials zone layouts 1070 | -10/Mines | Discovered new exit (range 4) 1078 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1288 | -10/Mines | Entered Materials 1288 | -9/Materials | Accompanied by 3 allies 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -9/Materials | Identified exit to Materials 1770 | -9/Materials | Build established: Scavenger-Mutant 1964 | -9/Materials | Discovered exit to Materials (range 4) 2579 | -9/Materials | Discovered exit to Materials (range 16) 2623 | -9/Materials | Entered another Materials area 2623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2624 | -8/Materials | Identified exit to Storage 2700 | -8/Materials | System corruption reached 10% 3024 | -8/Materials | Build established: Tank 3476 | -8/Materials | Discovered new exit (range 3) 3849 | -8/Materials | Discovered new exit (range 16) 4007 | -8/Materials | Discovered new exit (range 15) 4058 | -8/Materials | Entered Factory 4058 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4324 | -7/Factory | Repaired Hvy. Armor Plating 4497 | -7/Factory | Build established: Gunner 4798 | -7/Factory | Discovered new exit (range 16) 4920 | -7/Factory | Garrison activated, responded to threat 4990 | -7/Factory | System corruption reached 10% 5031 | -7/Factory | Entered another Factory area 5031 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5311 | -6/Factory | Build established: Tank 5623 | -6/Factory | Build established: Mutant 5745 | -6/Factory | Repaired Imp. Treads 5791 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6029 | -6/Factory | Discovered new exit (range 5) 6126 | -6/Factory | Entered another Factory area 6126 | -5/Factory | Evolved 2 slots: Utility x2 6705 | -5/Factory | Spotted B-75 Beast 7146 | -5/Factory | Discovered new exit (range 15) 7192 | -5/Factory | Entered another Factory area 7192 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7438 | -4/Factory | Build established: Scavenger-Tank 7517 | -4/Factory | System corruption reached 10% 7843 | -4/Factory | Lost 3 parts (2n1u) 7989 | -4/Factory | Lost 3 parts (2n1u) 8285 | -4/Factory | Repaired Imp. Arc Projector 8288 | -4/Factory | Build established: Scavenger-Mutant 8510 | -4/Factory | Released all parts (13) 8540 | -4/Factory | Lost 4 parts (1p1n1u1w) 8570 | -4/Factory | Garrison activated, responded to threat 8580 | -4/Factory | Lost 3 parts (2n1u) 8589 | -4/Factory | Discovered new exit (range 9) 8592 | -4/Factory | Entered Research 8592 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8602 | -3/Research | Identified exit to Research 8795 | -3/Research | Lost 8 parts (1p5n2w) 9255 | -3/Research | Garrison activated, responded to threat 9339 | -3/Research | Lost 3 parts (1p2u) 9351 | -3/Research | Destroyed 10 combat bots 9425 | -3/Research | Found Prototype Processor 9425 | -3/Research | Identified Spectral Analyzer 9429 | -3/Research | Found Spectral Analyzer 9439 | -3/Research | Found Faulty Spectral Analyzer 9522 | -3/Research | Destroyed 7 combat bots 9529 | -3/Research | Lost 3 parts (3u) 9598 | -3/Research | Cargo convoy interrupted 9602 | -3/Research | System corruption reached 10% 9607 | -3/Research | Released all parts (12) 9609 | -3/Research | Spotted B-86 Titan 9611 | -3/Research | Core integrity fell below 50% 9634 | -3/Research | Lost 3 parts (2n1w) 9645 | -3/Research | Core integrity fell below 20% 9652 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 09611_ Penetrated by Slug. 09611_ Slug penetrates Wall. 09612_ System corrupted: Matter fused (-8). 09612_ Slug penetrates Wall. 09612_ Penetrated by Slug. 09613_ Recycling Unit disabled. 09613_ Corrupted Hpw. Tractor Beam tumbles out of recycling unit. 09617_ Penetrated by Slug. 09626_ Acquired Impulse Thruster. 09627_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09629_ Slug penetrates Wall. 09631_ Impulse Thruster severed. 09634_ FPAMK5QDNVOAEV/X=JHB<6NP:ZWRSM/7>PSP0 09635_ Knocked back. 09636_ K-01 Serf cleans the Garrison Access. 09644_ Knocked back. 09648_ Penetrated by Slug. 09648_ Knocked back. 09649_ Penetrated by Slug. 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