Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.25 @ 11:58:19 Player: Demise Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2238) 2238 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 5689 Bonus ------- High Alert Combat Kills 212 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 260/280 System Corruption 0% Temperature Cool (60) Movement Treading (240) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Humpback > --- WEAPON (2) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (44) --- High-capacity Matter Pod (200) High-capacity Matter Pod (78) Salvage Targeting Computer Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun Great Axe Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Humpback > --- WEAPON ----------- Heavy Assault Rifle Datajack > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Flying Fortress v7 Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Trap Reconfigurator Recalibrator Army-in-a-Box Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Great Axe Stasis Trap Stasis Trap Stasis Trap [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 105 | 7 12 13 53 8 12 Power 9 | 1 2 1 4 . 1 Engine 8 | 1 2 . 4 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 23 | 2 . 2 15 2 2 Treads 23 | 2 . 2 15 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 5 . 19 1 4 Device 4 | . . . 4 . . Storage 16 | 2 4 . 5 1 4 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 9 | . . . 9 . . Artifact . | . . . . . . Weapon 42 | 2 5 10 15 5 5 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 25 | 2 4 5 10 4 . Ballistic Cannon . | . . . . . . Launcher 8 | . . 3 2 1 2 Special Weapon 5 | . 1 2 2 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . . 4 . 4 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon 3 | . . . 2 . 1 Highest Loss Streak 3 | . . . 2 . 3 Average Slot Usage (%) 95 | . 99 100 97 99 79 Engine 10 | . 14 5 9 11 11 Core 1 | . . 8 1 . . Treads 23 | . 28 28 21 22 22 Storage 30 | . 28 28 30 42 26 Protection 4 | . . . 10 1 . Ballistic Gun 20 | . 26 25 21 21 9 Naked Turns . | . . . . . . Heaviest Build 173 | 13 43 43 67 78 173 Greatest Support 43 | 40 40 40 43 40 40 Greatest Overweight (x) 4 | 1 1 1 2 1 4 Average Overweight (x) 1 | . . 1 1 1 3 Largest Inventory Capacity 44 | 8 16 16 22 28 44 Average Capacity 22 | 6 11 16 19 27 39 Most Carried 43 | 5 16 16 22 28 43 Average Carried 18 | 3 9 15 18 26 25 Final Capacity 44 | 8 16 16 22 28 44 Final Carried 28 | 4 16 16 22 28 15 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2868 | 324 458 273 1407 252 154 Remotely . | . . . . . . Salvage Created 3262 | 203 609 217 2004 211 18 Parts 244 | 17 46 22 152 7 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 82 | . 11 12 45 9 5 Guns 63 | . 11 6 38 8 . Cannons 1 | . . . . . 1 AOE 18 | . . 6 7 1 4 Classes Destroyed 13 | 3 5 1 4 . . Worker 4 | 2 1 . 1 . . Builder 3 | . . . 3 . . Tunneler 7 | 5 . 2 . . . Hauler 7 | . 2 . 5 . . Recycler 2 | 1 . . . 1 . Mechanic 3 | . 1 . 2 . . Operator 4 | . . . 4 . . Watcher 7 | . 3 . 4 . . Swarmer 25 | . 3 6 14 2 . Grunt 35 | . 8 5 21 1 . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Assembled 12 | . . 1 . 6 5 Best Kill Streak 8 | 3 3 4 8 4 4 Combat Bots Only 5 | . 3 3 5 3 4 Max Kills in Single Turn 6 | 1 1 3 6 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3847 | . 328 236 1760 132 1391 Core 514 | . 41 54 202 12 205 Absorbed by Shields 71 | . . . . . 71 Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 318 | 27 67 35 143 22 24 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 100 100 53 86 Shots Fired 584 | 54 128 52 279 44 27 Gun 518 | 54 122 31 268 42 1 Cannon 8 | . . . . . 8 Launcher 30 | . . 6 4 2 18 Special 28 | . 6 15 7 . . Kinetic 518 | 54 122 31 268 42 1 Thermal 28 | . 6 15 7 . . Explosive 30 | . . 6 4 2 18 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 19 | 19 11 6 17 11 3 Robot Miss Streak 5 | 5 3 2 5 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 376 | 36 74 25 189 26 26 Core Hits 186 | 16 33 21 83 16 17 Critical Hits 9 | 1 3 . 3 . 2 Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed 5 | 1 2 . 1 . 1 Melee Attacks 28 | . . . . . 28 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7298 | 313 618 826 3635 667 1239 Guns 4726 | 313 618 317 3012 466 . Cannons 42 | . . . . . 42 Explosions 1835 | . . 509 613 201 512 Melee 685 | . . . . . 685 Ramming 10 | . . . 10 . . Kinetic 4726 | 313 618 317 3012 466 . Thermal . | . . . . . . Explosive 1835 | . . 509 613 201 512 Electromagnetic 42 | . . . . . 42 Impact . | . . . . . . Slashing 685 | . . . . . 685 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 92 | . . 2 73 17 . Projectiles . | . . . . . . Explosions 92 | . . 2 73 17 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . 27 14 . 63 Shots 4 | . . 1 1 . 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 476 | . 62 86 476 24 60 Average Temperature 28 | . 13 29 40 5 25 Received Heat Transfer 885 | . 150 90 525 120 . Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 874 | 40 250 147 874 403 . Initial 333 | . 26 12 13 333 . Average 272 | 21 79 73 448 213 . Maximum Alert Level 3 | . 1 . 3 2 . Low Security (%) 45 | 100 95 100 8 33 . Level 1 29 | . 4 . 40 62 . Level 2 13 | . . . 27 4 . Level 3 11 | . . . 23 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 . 13 1 . Investigation 14 | . 4 . 9 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 29 13 71 16 28 Peak Tracking Total 9 | . 4 3 5 7 9 Tactical Retreats 8 | . . . 4 1 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 7 | . . . 5 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered 1 | . . . . 1 . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 8 | . . 4 . . 4 Max in Single Turn 2 | . . 2 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 27 | . 10 . 14 1 2 Terminals 16 | . 7 . 9 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 91 | . 41 . 47 1 2 Successful 60 | . 25 . 32 1 2 Failed 30 | . 15 . 15 . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 60 | . 31 . 28 . 1 Terminals 61 | . 32 . 29 . . Fabricators . | . . . . . . Repair Stations 8 | . 3 . 5 . . Recycling Units 12 | . 6 . 6 . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 13 . 6 1 2 Record 2 | . . . 1 . 1 Part Schematic 2 | . 2 . . . . Robot Analysis 5 | . 4 . 1 . . Prototype ID Bank 6 | . 3 . 3 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 7 | . . . 7 . . Insert Component 3 | . . . 3 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 12 . 12 . . Terminals 19 | . 10 . 9 . . Track 2 | . 1 . 1 . . Assimilate 5 | . 4 . 1 . . Botnet 10 | . 4 . 6 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Recyclers 2 | . 1 . 1 . . Tunnel 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 9 . 12 . . Full Trace Events 9 | . 4 . 5 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 19 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . 2 . 1 . . Largest Group 2 | . 2 2 1 . . Highest-Rated Group 20 | . 20 20 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders 3 | . 2 1 . . . STAY 2 | . 1 1 . . . FOLLOW 1 | . 1 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 5 | . 4 . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 9372 | 205 1642 1009 3636 1198 1682 Spaces Moved 4081 | 88 720 475 1532 611 655 Core 24 | 24 . . . . . Treads 4057 | 64 720 475 1532 611 655 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 183 | 133 163 180 180 180 222 Slowest Speed 240 | 160 180 180 200 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 5 73 95 97 98 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 2 2 . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 11 | . 6 2 3 . . Terrain Destroyed 122 | . 6 34 29 21 32 Melee . | . . . . . . Projectile 20 | . 6 7 7 . . AOE 102 | . . 27 22 21 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 5381 | 131 1074 544 2142 673 817 Wait 633 | . 244 15 337 12 25 Move 4076 | 87 719 474 1531 610 655 Hop . | . . . . . . Pick Up 110 | 8 19 3 30 11 39 Fast Attach 22 | 5 2 1 11 1 2 Attach 15 | 2 1 1 5 . 6 Detach 5 | . 1 . 3 . 1 Swap 69 | . 9 11 38 7 4 Drop 100 | 2 12 4 43 10 29 Fire 318 | 27 67 35 143 22 24 Melee 28 | . . . . . 28 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Identified exit to Mines 1364 | -10/Materials | Discovered new exit (range 16) 1556 | -10/Materials | Identified exit to Materials 1657 | -10/Materials | Central database locked down 1848 | -10/Materials | Entered Mines 1848 | -10/Mines | Accompanied by 2 allies 1910 | -10/Mines | Discovered exit to Materials (range 6) 2084 | -10/Mines | Excavation squad dispatched 2084 | -10/Mines | A large section of the Mines collapsed 2401 | -10/Mines | Discovered exit to Materials (range 11) 2539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2543 | -10/Mines | Found Prototype Device 2785 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2857 | -10/Mines | Entered Materials 2857 | -9/Materials | Evolved 2 slots: Utility x2 2999 | -9/Materials | Discovered new exit (range 12) 3551 | -9/Materials | Repaired Hvy. Assault Rifle 3585 | -9/Materials | Repaired Med. Armor Plating 4005 | -9/Materials | Build established: Hauler-Mutant 4149 | -9/Materials | Identified Exp. Sensor Array 4425 | -9/Materials | Discovered new exit (range 14) 5495 | -9/Materials | Discovered new exit (range 12) 5552 | -9/Materials | Identified exit to Mines 5613 | -9/Materials | Discovered new exit (range 15) 6241 | -9/Materials | Core integrity fell below 50% 6274 | -9/Materials | Discovered new exit (range 16) 6457 | -9/Materials | First assault squad dispatched 6493 | -9/Materials | Entered Mines 6519 | -9/Mines | Met a Derelict bent on vengeance 6632 | -9/Mines | Found a hidden stash of uninstalled traps 6749 | -9/Mines | Assembled infested the area 7122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7122 | -9/Mines | Discovered new exit (range 5) 7180 | -9/Mines | Discovered new exit (range 6) 7219 | -9/Mines | Discovered new exit (range 6) 7232 | -9/Mines | Learned 4 Materials zone layouts 7237 | -9/Mines | Met a Derelict shopkeep closing up shop 7335 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7691 | -9/Mines | Entered Exiles 7736 | -9/Exiles | Met 8R-AWN 7771 | -9/Exiles | Met EX-HEX 7860 | -9/Exiles | Met EX-DEC 8079 | -9/Exiles | Learned location of Zion (-6) 8116 | -9/Exiles | Met EX-BIN 8149 | -9/Exiles | Aligned with FarCom system 8151 | -9/Exiles | Given EX-Vault access code 8202 | -9/Exiles | Opened EX-Vault 8217 | -9/Exiles | Found Flying Fortress v7 8291 | -9/Exiles | Found Army-in-a-Box 8299 | -9/Exiles | Found Trap Reconfigurator 8348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8514 | -9/Exiles | Discovered new exit (range 10) 8880 | -9/Exiles | Discovered new exit (range 14) 9070 | -9/Exiles | Attacked by the Exiles 9228 | -9/Exiles | Lost 3 parts (1p2n) 9264 | -9/Exiles | Found 8R-AWN's Boregun 9366 | -9/Exiles | Core integrity fell below 20% 9373 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 09203_ 8R-AWN suffers critical hit. 09203_ HV Slug penetrates Wall. 09205_ HV Slug penetrates Earth. 09206_ Penetrated by HV Slug. 09225_ Destroyed 8R-AWN's Armor/TH. 09225_ Penetrated by HV Slug. 09230_ 8R-AWN suffers critical hit. 09230_ Destroyed 8R-AWN's Boregun. 09250_ The unstable cave ceiling collapses. 09253_ as-74702 destroyed. 09264_ Acquired 8R-AWN's Boregun. 09275_ Triggered Stasis Trap. 09275_ A bubble of rippling energy engulfs the area. 09275_ Field strength at 70. 09275_ Field strength at 40. 09276_ Field strength at 10. 09277_ Stasis field depleted. 09279_ Extracted 35 matter. 09291_ Acquired Hcp. Matter Pod. 09331_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#""""""?# | | ????????????????????????????????????##"###??# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ???????????#######?????????????????????????#" | | #####??????#!!! "#?????????????????????????#" | | #""##?????# "#?????????????????????????#" | | #?????# "#?????????????????????????#" | | ##???## ""#????????????####?????????#" | | #####" ""#???????????? """????????#" | | ##" ""?????????????" """#???????## | | #"" #??????????????" #????????# | | # ########??????"" #????????#" | | #### ## # #?????"" "#????????#" | | ???### # #?????? ""?????????#" | | #####" # # #???????" 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" | | ???????????????????????#"" """##???#" | | ???????????????????????##""" ##????#" | | ????????????????????????##"""" ##?????#!!""! | | ??????????????????????????## #??????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightRecoilWings Manual? 0 Play Time 01:01:16 Cumulative 326.9 hours Start 2021.06.25 @ 11:00:26 End 2021.06.25 @ 11:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 485ace21-bb73-4d6a-9600-fb0bff1e5580