Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 22:51:17 Player: tengan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1887) 1887 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3797 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Warm (125) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Utility Shielding Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Visual Processing Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Weight Redist. System Visual Processing Unit Small Laser Small Laser Beam Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 6 8 11 24 Power 11 | 1 1 2 7 Engine 11 | 1 1 2 7 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 3 6 Treads . | . . . . Leg 12 | 2 1 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 2 5 Device 4 | . 2 . 2 Storage 2 | 1 . 1 . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun 8 | . . 2 6 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 32 | . . 6 26 Power 8 | . . 2 6 Propulsion 11 | . . 2 9 Utility 4 | . . . 4 Weapon 9 | . . 2 7 Highest Loss Streak 14 | . . 3 14 To Critical Strikes . | . . . . Average Backups 5 | 3 4 5 5 Power . | . 1 . . Propulsion . | 1 1 1 . Utility 2 | . 1 3 2 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 9 | . 3 4 2 Power 1 | . . 1 . Propulsion 3 | . 2 1 . Utility 4 | . . 2 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 90 96 90 Engine 13 | . 14 10 14 Leg 27 | . 28 31 24 Device 8 | . . 11 11 Storage 6 | . . 7 8 Processor 13 | . 17 11 14 Energy Gun 10 | . . 8 15 Ballistic Gun 6 | . 15 7 . Launcher 4 | . 12 4 . Peak Build Rating 20 | 6 9 15 20 Average Rating 12 | 4 7 11 16 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 35 | 14 14 25 35 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 9 | . . 2 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 5 8 9 Most Carried 10 | 5 8 10 10 Average Carried 5 | 4 4 5 5 Final Capacity 10 | 8 5 10 5 Final Carried 10 | 5 5 10 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1104 | 178 262 295 369 Remotely . | . . . . Salvage Created 2087 | . 290 908 889 Parts 117 | . 21 49 47 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 18 23 Guns 47 | . 7 17 23 AOE 3 | . 2 1 . Classes Destroyed 10 | . 4 3 3 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Operator 2 | . 1 . 1 Watcher 3 | . 1 . 2 Swarmer 9 | . 3 . 6 Grunt 29 | . 6 11 12 Brawler 3 | . . 2 1 Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 319 | . 43 95 181 Missed 89 | . 17 29 43 Hits 230 | . 26 66 138 Melee 5 | . . . 5 Projectile 225 | . 26 66 133 Critical Strikes 8 | . 1 2 5 Damage Taken 3404 | . 267 843 2294 Core 738 | . 44 144 550 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . . 27 Regen/Repaired (Parts) 69 | . . 69 . Core Remaining (%) 82 | 100 82 64 . Volleys Fired 191 | . 34 66 91 Largest 2 | . 2 2 2 Hottest 130 | . 50 79 130 Shots Fired 278 | . 36 96 146 Gun 274 | . 33 95 146 Cannon . | . . . . Launcher 4 | . 3 1 . Special . | . . . . Kinetic 82 | . 33 49 . Thermal 192 | . . 46 146 Explosive 4 | . 3 1 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 9 9 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 201 | . 21 71 109 Core Hits 147 | . 16 31 100 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 4 3 Burn 7 | . . 4 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3198 | . 513 1090 1595 Guns 2879 | . 277 1033 1569 Cannons . | . . . . Explosions 251 | . 228 23 . Melee . | . . . . Ramming 68 | . 8 34 26 Kinetic 819 | . 277 542 . Thermal 2060 | . . 491 1569 Explosive 251 | . 228 23 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 10 | . 2 4 4 Kicked 10 | . 2 4 4 Crushed . | . . . . Highest Temperature 676 | . 2 354 676 Average Temperature 126 | . 2 96 143 Received Heat Transfer 1509 | . 111 372 1026 Effects 18 | . . 2 16 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . 1 2 Matter Decay 4 | . . . 4 Short Circuit 3 | . . 1 2 Damage (minor) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 4730 | . . 1554 3176 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 238 | . 80 175 238 Initial 68 | . . 9 68 Average 65 | . 44 35 100 Influence Increases 1444 | . 296 496 652 Destroy 0b10 Robot/C 1000 | . 180 360 460 Destroy 0b10 Robot/NC 40 | . 10 5 25 Destroy Leader 238 | . 42 100 96 Successful Hack 47 | . . 6 41 Disable Machine 30 | . 15 15 . Destroy Structure 29 | . 19 10 . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 1438 | . 272 357 809 Entered New Map 110 | . . 15 95 Time Decay 1053 | . 272 302 479 Lost Part 275 | . . 40 235 Squads Dispatched 8 | . 2 3 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 4 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 20 29 37 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 3 7 8 Successful 11 | . 2 4 5 Failed 7 | . 1 3 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 3 5 8 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 2 5 Record 5 | . 1 1 3 Robot Analysis 2 | . 1 1 . Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3277 | . 652 1121 1504 Optics 3277 | . 652 1121 1504 Terrain 504 | . . . 504 Seismic 1651 | . 30 1121 500 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3372 | 84 663 1121 1504 Spaces Moved 1758 | 64 443 642 609 Core 19 | 11 . . 8 Treads . | . . . . Legs 1739 | 53 443 642 601 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 135 | 107 120 121 163 Slowest Speed 500 | 120 120 260 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 57 52 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 15 8 . Melee . | . . . . Projectile . | . . . . AOE 23 | . 15 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2465 | 78 540 885 962 Wait 397 | . 36 138 223 Move 1755 | 63 442 641 609 Hop . | . . . . Pick Up 32 | 9 8 14 1 Fast Attach 20 | 2 1 6 11 Attach 24 | 4 3 5 12 Detach 1 | . 1 . . Swap 14 | . 4 3 7 Drop 20 | . 9 8 3 Fire 191 | . 34 66 91 Melee . | . . . . Ram . | . . . . Kick 10 | . 2 4 4 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Derelicts attacked the area 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -9/Materials | Discovered new exit (range 4) 1095 | -9/Materials | Discovered new exit (range 16) 1182 | -9/Materials | Repaired Aluminum Leg 1374 | -9/Materials | Discovered new exit (range 17) 1696 | -9/Materials | Lost 3 parts (1p2n) 1799 | -9/Materials | Discovered new exit (range 18) 1869 | -9/Materials | Entered another Materials area 1869 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1989 | -8/Materials | Build established: Scavenger-Mutant 2444 | -8/Materials | Lost 4 parts (2n1u1w) 2516 | -8/Materials | Lost 3 parts (1p2n) 3001 | -8/Materials | Lost 4 parts (2p2w) 3256 | -8/Materials | Core integrity fell below 50% 3323 | -8/Materials | Core integrity fell below 20% 3373 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03279_ Critical hit (Burn: +37). 03294_ G-47 Trooper destroyed. 03298_ K-01 Serf collects debris. 03306_ Lgt. Ion Engine destroyed. 03306_ K-01 Serf collects debris. 03306_ G-47 Trooper destroyed. 03309_ Acquired Particle Gun. 03309_ K-01 Serf collects debris. 03310_ Acquired 25 matter. 03311_ U-05 Engineer builds a Door. 03312_ K-01 Serf collects debris. 03312_ Acquired Aluminum Leg. 03329_ Acquired Ion Engine. 03331_ Aluminum Leg destroyed. 03345_ Acquired Weapon Shielding. 03350_ Acquired Utility Shielding. 03355_ Aluminum Leg destroyed. 03361_ Particle Gun destroyed. 03367_ G-47 Trooper destroyed. 03371_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ??????????##?##### ??????????????????????????????? | | ??????????? ? ??????????????????????????????? | | ??????????? ? ??????????????????????????????? | | ??????????? ? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???#####????? #?????????????????????????????? | | ??# #?????? #?????????????????????????????? | | "" ?# +??????? #?????????????????????????????? | | ""??# #???????? #?????????????????????????????? | | "???# #????????# #?########????????????????????? | | ????# ########## ### #????????????????????? | | ##??# # *** # # /#????????????????????? | | #??? !%#* ** # #g @ #????????????????????? | | ######/# /g gYgg= /// #????????????????????? | | T %/ # # /// #????????????????????? | | #* #! #/ // #????????????????????? | | ^ # ## #########????????????????????? | | ^^ ######### #????????????????????????????? | | ^ #???????# #????????????????????????????? | | ^ """ #???????# #????????????????????????????? | | """ #???????# #????????????????????????????? | | """ #??????? ????????????????????????????? | | #??????# " #???????????????????????????? | | ????? "T !#???????????????????????????? | | #" "###### ???## #???????????????????????????? | | #"G"#??????????# !#???????????????????????????? | | # " #??????????###+###???????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 23% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantWeldingAnalyzer Manual? 0 Play Time 01:08:07 Cumulative 13.1 hours Start 2025.05.16 @ 21:01:28 End 2025.05.16 @ 22:51:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99abf8e2-67e1-4409-a49e-3a18c8ff7b53