Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 02:14:35 Player: mischief_2000 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (5194) 5194 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1336) 1336 TOTAL SCORE: 12290 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 196 Entered DSFs 500 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Active Sensor Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Graphene Brace Advanced Hardlight Generator > --- WEAPON ----------- Wave Gun Gauss Rifle Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Advanced Heat Sink Matter Compressor Active Sensor Suite Encrypted Comm Array Advanced Recoil Stabilizer Advanced Recoil Stabilizer Precision Matter Filter Improved Transmission Jammer Hardened Heavy Armor Plating Improved Remote Shield Hacking Suite Hacking Suite Wave Gun Plasma Cutter Force Lance [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 7 | . . . 1 1 2 . 2 . . 1 Weapon 3 | . . 2 . . . . . . . 1 Parts Attached 110 | 9 6 13 2 11 3 13 17 3 . 33 Power 11 | 1 . 3 1 2 . 1 1 . . 2 Engine 9 | 1 . 3 1 2 . 1 1 . . . Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 1 . 2 . 7 2 . . 9 Treads 17 | . 2 1 . 2 . 7 2 . . 3 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight . | . . . . . . . . . . . Utility 41 | 3 1 1 1 5 3 4 8 . . 15 Device 18 | 1 . . . 3 1 2 4 . . 7 Storage 5 | 2 1 1 . . . 1 . . . . Processor 7 | . . . 1 1 1 . 1 . . 3 Hackware 5 | . . . . . . . 3 . . 2 Protection 6 | . . . . 1 1 1 . . . 3 Artifact . | . . . . . . . . . . . Weapon 33 | 3 3 8 . 2 . 1 6 3 . 7 Energy Gun 3 | 1 . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 2 2 3 . 2 . 1 5 2 . 3 Ballistic Cannon 2 | . . 2 . . . . . . . . Launcher 3 | . . 2 . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 . . . Parts Lost 27 | . . 1 . 1 . 3 1 . . 21 Power 2 | . . 1 . . . . . . . 1 Propulsion 8 | . . . . . . . . . . 8 Utility 9 | . . . . 1 . 2 . . . 6 Weapon 8 | . . . . . . 1 1 . . 6 Highest Loss Streak 15 | . . 1 . 1 . 2 1 . . 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 5 11 15 18 19 18 19 19 19 20 15 Power . | . . . 1 1 1 1 1 1 1 . Propulsion 2 | 3 2 1 1 2 3 2 2 2 2 1 Utility 7 | . 1 6 8 9 8 10 9 9 9 7 Weapon 5 | 1 6 6 7 5 5 4 5 6 6 3 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 3 8 3 3 . 1 . 1 . 14 Power 2 | . . . . 1 . . . . . 1 Propulsion 6 | . 3 . 1 . . . . . . 2 Utility 17 | . . 5 . 2 . 1 . 1 . 8 Weapon 7 | . . 3 2 . . . . . . 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 99 99 98 93 93 94 94 84 Engine 6 | . 14 10 9 7 6 6 5 5 5 2 Treads 22 | . 12 21 26 29 26 26 22 23 23 17 Leg 1 | . 15 . . . . . . . . . Device 10 | . 14 11 9 9 11 5 8 11 11 12 Storage 6 | . 14 11 9 7 6 6 5 5 5 4 Processor 11 | . . . 9 11 13 14 13 17 17 15 Hackware 1 | . . . . . . . 5 . . 1 Protection 2 | . . . . . 6 6 4 5 5 3 Energy Gun 1 | . 8 . . . . . . . . 3 Ballistic Gun 25 | . 19 42 36 30 26 25 22 22 23 18 Peak Build Rating 99 | 7 13 21 26 38 45 59 65 65 64 99 Average Rating 48 | 6 9 19 25 34 42 54 62 63 64 74 On Entrance 36 | . 7 13 20 26 38 45 56 63 64 64 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 96 | 19 32 60 60 67 75 92 94 90 90 96 Greatest Support 112 | 20 40 40 60 80 80 112 96 91 91 98 Greatest Overweight (x) 2 | 2 1 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 16 20 20 20 20 20 20 20 17 Most Carried 20 | 8 15 17 20 20 19 20 20 20 20 20 Average Carried 17 | 5 11 15 18 19 18 19 19 19 20 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 17 20 20 18 20 20 20 20 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 22% | Gunner 13% | Scavenger-Gunner 12% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 5155 | 349 24 850 76 423 . 270 1068 497 51 1547 Remotely . | . . . . . . . . . . . Salvage Created 6605 | 230 95 820 194 663 . 628 2011 42 . 1922 Parts 339 | 24 4 52 4 32 . 29 94 6 . 94 Haulers Intercepted 4 | . . 1 2 1 . . . . . . Recyclers Shooed 14 | . . 3 . . . . 9 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . Prevented 7 | . . . . . . . . 5 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 86 | . 2 12 . 8 . 11 20 2 . 31 Guns 73 | . 2 10 . 8 . 9 15 2 . 27 AOE 13 | . . 2 . . . 2 5 . . 4 Classes Destroyed 17 | 2 2 4 . 3 . 2 3 . . 1 Worker 7 | . . 3 . . . . 2 . . 2 Builder 2 | . . 1 . . . . 1 . . . Tunneler 8 | 7 . . . 1 . . . . . . Hauler 4 | . . 1 2 1 . . . . . . Recycler 17 | 1 . 4 1 2 . . 8 . . 1 Operator 3 | . . . . . . . 2 . . 1 Watcher 5 | . 1 2 . . . . 2 . . . Swarmer 14 | . . . . . . . 9 2 . 3 Grunt 35 | . 2 10 . 4 . 6 3 . . 10 Brawler 2 | . . . . 1 . 1 . . . . Duelist 1 | . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 6 | . . 2 . 1 . . 2 . . 1 Specialist 4 | . . . . . . 3 . . . 1 Hunter 6 | . . . . . . . 2 . . 4 Programmer 14 | . . . . 1 . . 4 . . 9 Heavy 3 | . . . . . . 1 . . . 2 Best Kill Streak 19 | 3 1 4 1 3 . 6 6 1 . 19 Combat Bots Only 17 | . 1 3 . 3 . 6 5 1 . 17 Max Kills in Single Turn 3 | 1 1 2 1 1 . 2 3 1 . 3 Gunslinging 1 | . . 1 . . . 1 . . . 1 Exploded 3 | . . 1 . . . 2 3 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 624 | . 6 36 . 44 . 72 78 6 . 382 Missed 208 | . 2 14 . 17 . 21 19 1 . 134 Hits 416 | . 4 22 . 27 . 51 59 5 . 248 Melee 3 | . . . . 1 . 1 . . . 1 Projectile 413 | . 4 22 . 26 . 50 59 5 . 247 Critical Strikes 21 | . . 1 . . . 2 1 1 . 16 Actively Blocked 7 | . . . . . . . . . . 7 Damage Taken 9029 | . 62 571 . 315 . 1088 1232 78 . 5683 Core 1487 | . 15 125 . 20 . 92 38 . . 1197 Absorbed by Shields 144 | . . . . . . . . . . 144 Regen/Repaired (Parts) 790 | . . 98 . . . . 691 . . 1 Core Remaining (%) 92 | 100 94 68 100 97 . 89 . . 96 . Volleys Fired 251 | 18 10 31 3 23 . 18 66 17 . 65 Largest 5 | 2 2 4 4 4 . 4 4 4 . 5 Hottest 248 | 70 100 106 92 97 . 99 102 107 . 248 Shots Fired 915 | 36 19 112 12 90 . 71 252 27 1 295 Gun 891 | 36 18 100 12 90 . 65 251 27 1 291 Cannon 3 | . . 3 . . . . . . . . Launcher 19 | . . 9 . . . 6 1 . . 3 Special 2 | . 1 . . . . . . . . 1 Kinetic 811 | 23 10 103 12 90 . 65 251 17 1 239 Thermal 84 | 13 9 . . . . . . 10 . 52 Explosive 19 | . . 9 . . . 6 1 . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 6 13 12 8 17 . 15 16 2 . 15 Robot Miss Streak 9 | 3 1 2 . 2 . 2 5 9 . 6 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 18 | . . 3 . 2 . 2 1 . . 10 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . 1 Shots Hit Robots 568 | 23 14 68 5 66 . 51 152 4 . 185 Core Hits 326 | 9 6 34 4 25 . 37 84 4 . 123 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . . 1 . . 2 Critical Strikes 9 | . 1 1 . 1 . . 1 . . 5 Burn 3 | . 1 . . . . . . . . 2 Destroy 6 | . . 1 . 1 . . 1 . . 3 Melee Attacks 13 | . . 1 . . . . 8 3 . 1 Impact 12 | . . 1 . . . . 8 3 . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13419 | 258 176 1350 81 1106 . 1423 3430 55 . 5540 Guns 10515 | 258 176 947 81 1106 . 904 2815 55 . 4173 Cannons . | . . . . . . . . . . . Explosions 2651 | . . 403 . . . 519 400 . . 1329 Melee 215 | . . . . . . . 215 . . . Ramming 38 | . . . . . . . . . . 38 Kinetic 9661 | 160 103 947 81 1106 . 904 2815 55 . 3490 Thermal 1420 | 98 73 . . . . . . . . 1249 Explosive 2085 | . . 403 . . . 519 400 . . 763 Electromagnetic . | . . . . . . . . . . . Impact 215 | . . . . . . . 215 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . 1 . 8 . . 5 5 5 26 Average Corruption 5 | . . 1 . 6 . . 5 5 5 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 120 | . . 5 . 18 . . 25 14 28 30 Message Errors 19 | . . 2 . 2 . . 4 . 7 4 Matter Fused 32 | . . . . 4 . . 7 7 8 6 Heat Flow Errors 8 | . . . . 2 . . 2 . 2 2 Energy Discharges 12 | . . . . . . . 4 1 5 2 Parts Rejected 2 | . . 1 . 1 . . . . . . Parts Fused 2 | . . . . 1 . . . 1 . . Data Loss (minor) 15 | . . . . 3 . . 3 2 4 3 Data Loss (major) 7 | . . 1 . 2 . . 2 1 1 . Misfires 5 | . . 1 . . . . 1 1 1 1 Alerts 3 | . . . . 1 . . . 1 . 1 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 11 | . . . . 2 . . 2 . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . . . . . . . 191 . . 75 Projectiles . | . . . . . . . . . . . Explosions 141 | . . . . . . . 66 . . 75 Melee 125 | . . . . . . . 125 . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . . 56 153 . . 18 Shots 4 | . . . . . . 2 2 . . . Rammed 8 | . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | 54 63 167 15 235 . 54 243 300 263 348 Average Temperature 52 | 19 21 41 8 40 . 19 59 90 122 53 Received Heat Transfer 1278 | . 36 159 . 123 . 405 90 . . 465 Effects 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions 5 | . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . 1 Heat Transferred 1985 | 296 296 . . . . . . . . 1393 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level 3 | . . . . . . 1 2 . . 3 Low Security (%) 71 | 100 100 100 100 100 100 68 4 . . 70 Level 1 5 | . . . . . . 31 11 . . 7 Level 2 19 | . . . . . . . 83 . . 9 Level 3 2 | . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 811 | 10 60 135 53 70 5 239 586 . . 811 Initial 125 | . . . 53 . . 3 125 . . . Average 162 | 1 12 40 7 15 . 112 480 . . 213 Influence Increases 3488 | 40 128 455 22 224 5 266 883 80 . 1385 Destroy 0b10 Robot/C 1780 | . 40 240 . 160 . 220 400 40 . 680 Destroy 0b10 Robot/NC 235 | 40 5 55 15 20 . . 75 . . 25 Destroy Leader 418 | . 12 66 4 42 . 30 84 10 . 170 Allied During Kill 32 | . . . . . . . . . . 32 Successful Hack 112 | . 40 44 2 . 5 . 5 . . 16 Disable Machine 285 | . . 30 . . . . 195 . . 60 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 236 | . 1 20 1 2 . 16 124 . . 72 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 30 . . . . . . 30 . 165 Influence Decreases 2695 | 40 128 328 149 224 . 32 598 513 91 592 Entered New Map 404 | . . . 74 . . 2 114 195 19 . Time Decay 1971 | 40 128 308 75 214 . . 474 318 72 342 Lost Part 270 | . . 10 . 10 . 30 10 . . 210 Lost Ally 50 | . . 10 . . . . . . . 40 Squads Dispatched 24 | . . 3 . 1 . 2 7 . . 11 Investigation 4 | . . 2 . . . . 1 . . 1 Extermination 6 | . . . . 1 . . 2 . . 3 Reinforcement 10 | . . 1 . . . 2 4 . . 3 Assault 2 | . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 4 | . . 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 8 14 . 7 . 11 24 4 . 66 Peak Tracking Total 15 | . 3 3 . 3 . 6 4 2 . 15 Tactical Retreats 7 | . 1 . . . . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 5 | . . . . 3 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 20 | . . 2 . . . . 13 . . 5 Max in Single Turn 4 | . . 1 . . . . 4 . . 3 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 23 | . 4 4 4 4 1 . 3 . . 3 Terminals 13 | . 4 1 2 2 1 . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . 1 . 1 . . 1 . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 73 | . 13 12 17 7 1 . 12 . . 11 Successful 36 | . 5 8 11 . 1 . 6 . . 5 Failed 36 | . 7 4 6 7 . . 6 . . 6 Catastrophic 6 | . 2 1 . 1 . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 30 | . 11 2 3 2 . . 4 . . 8 Terminals 40 | . 13 4 4 4 1 . 8 . . 6 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 9 | . . 4 . 1 . . 4 . . . Recycling Units 4 | . . 4 . . . . . . . . Scanalyzers 15 | . . . 13 . . . . . . 2 Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 8 | . 1 2 1 . 1 . 2 . . 1 Part Schematic 3 | . 1 1 . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . . . 4 . . . Scan Component 3 | . . 1 . . . . 2 . . . Repair 3 | . . 1 . . . . 2 . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer 11 | . . . 10 . . . . . . 1 Insert Component 5 | . . . 5 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Retrieve Study 3 | . . . 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . . . 2 Terminals 5 | . 4 . . . . . . . . 1 Assimilate 3 | . 3 . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 3 3 4 . . 3 . . 3 Full Trace Events 4 | . . 2 . . . . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 1 1 3 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . 1 Parts Repaired 3 | . . 1 . . . . 2 . . . Time 95 | . . 13 . . . . 82 . . . Parts Recycled 1 | . . 1 . . . . . . . . Recycled Matter 344 | . . 344 . . . . . . . . Retrieved Matter 344 | . . 344 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total Allies 3 | . 1 . . . . . . . . 2 Largest Group 2 | . 1 1 . . . . . . . 2 Highest-Rated Group 112 | . 10 10 . . . . . . . 112 Highest-Rated Ally 56 | . 10 10 . . . . . . . 56 Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 29 Total Damage 1076 | . . . . . . . . . . 1076 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) 7134 | 124 528 771 452 939 52 289 1204 712 1070 993 Optics 5705 | . . . 452 939 52 289 1204 712 1070 987 Sensors 2769 | . . . . . . . 374 712 1070 613 Traps 176 | . . . . 176 . . . . . . Seismic 2253 | 124 528 771 452 329 49 . . . . . Jamming 47 | . . . . 43 . . . . . 4 ECM 2 | . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 7381 | 223 528 771 452 939 52 289 1204 712 1070 1141 Spaces Moved 3692 | 92 295 349 256 500 31 114 473 370 647 565 Core 100 | 20 . . . . . . . . . 80 Treads 3211 | . 122 349 256 500 31 114 473 370 647 349 Legs 245 | 72 173 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 136 | . . . . . . . . . . 136 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 165 165 165 50 Average Speed 158 | 118 142 174 160 160 160 162 168 165 165 138 Slowest Speed 245 | 150 190 240 240 160 160 165 245 165 165 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 28 | 5 35 20 28 17 2 87 13 49 41 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug 18 | . 1 1 . . . . 5 10 . 1 Terrain Destroyed 160 | . 1 30 . 1 . 20 59 11 . 38 Melee 10 | . . 1 . . . . 5 3 . 1 Projectile 18 | . 1 . . 1 . 1 1 8 . 6 AOE 132 | . . 29 . . . 19 53 . . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Total 4653 | 167 384 441 292 584 33 176 716 448 650 762 Wait 329 | 40 51 10 13 32 . 7 101 46 4 25 Move 3682 | 91 294 348 255 499 30 113 472 369 646 565 Hop . | . . . . . . . . . . . Pick Up 103 | 8 13 18 11 8 . 10 17 3 . 15 Fast Attach 52 | 8 1 3 . 4 . 6 8 . . 22 Attach 41 | . 1 3 2 3 2 5 13 . . 12 Detach . | . . . . . . . . . . . Swap 68 | 1 6 11 1 5 1 4 11 7 . 21 Drop 105 | 1 8 16 7 10 . 13 20 3 . 27 Fire 251 | 18 10 31 3 23 . 18 66 17 . 65 Melee 13 | . . 1 . . . . 8 3 . 1 Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Central database locked down 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Accompanied by 1 ally 752 | -9/Materials | Evolved 2 slots: Weapon x2 854 | -9/Materials | Identified exit to Mines 1058 | -9/Materials | Build established: Gunner 1280 | -9/Materials | Discovered new exit (range 10) 1389 | -9/Materials | Crushed by falling debris 1489 | -9/Materials | Repaired Lgt. Treads 1523 | -9/Materials | Entered another Materials area 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -8/Materials | Discovered new exit (range 19) 1804 | -8/Materials | Build established: Skirmisher 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -7/Factory | Build established: Gunner 2602 | -7/Factory | Discovered new exit (range 4) 2914 | -7/Factory | Entered another Factory area 2914 | -6/Factory | Evolved 2 slots: Utility x2 2964 | -6/Factory | Identified exit to DSF 2966 | -6/Factory | Entered DSF 3018 | -6/DSF | Additional patrols routed to DSF 3173 | -6/DSF | Sterilization system engaged 3193 | -6/DSF | Ambient heat levels rising (+10) 3201 | -6/DSF | Discovered new exit (range 16) 3208 | -6/DSF | Ambient heat levels rising (+10) 3223 | -6/DSF | Ambient heat levels rising (+10) 3238 | -6/DSF | Ambient heat levels rising (+10) 3253 | -6/DSF | Ambient heat levels rising (+10) 3255 | -6/DSF | Entered Factory 3255 | -5/Factory | Evolved 2 slots: Utility x2 3437 | -5/Factory | Build established: Scavenger-Gunner 3611 | -5/Factory | Repaired Hrd. Heavy Armor Plating 3803 | -5/Factory | Repaired Arm. Treads 3965 | -5/Factory | Identified exit to Upper Caves 3965 | -5/Factory | Identified exit to Extension 4459 | -5/Factory | Entered Upper Caves 4485 | -5/Upper Caves | Met a Warlord Commander 4486 | -5/Upper Caves | Learned location of Warlord (-4) 4487 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4493 | -5/Upper Caves | Found Encrypted Comm Array 4622 | -5/Upper Caves | Spotted B-75 Beast 4651 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5125 | -5/Upper Caves | Discovered new exit (range 17) 5170 | -5/Upper Caves | Identified exit to Upper Caves 5171 | -5/Upper Caves | Entered another Upper Caves area 5246 | -5/Upper Caves | Discovered new exit (range 7) 5256 | -5/Upper Caves | Identified exit to Factory 5435 | -5/Upper Caves | Learned Factory security intel 5823 | -5/Upper Caves | Learned 12 Factory zone layouts 6241 | -5/Upper Caves | Entered Factory 6241 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6622 | -4/Factory | Found Prototype Device 7018 | -4/Factory | Garrison activated, responded to threat 7034 | -4/Factory | Joined by Warlord Muscle squad 7119 | -4/Factory | Garrison activated, responded to threat 7181 | -4/Factory | Lost 4 allies 7216 | -4/Factory | Cargo convoy interrupted 7216 | -4/Factory | Lost 3 parts (1n2u) 7226 | -4/Factory | System corruption reached 10% 7228 | -4/Factory | Released all parts (7) 7242 | -4/Factory | Destroyed 17 combat bots 7250 | -4/Factory | Core integrity fell below 50% 7293 | -4/Factory | Lost 15 parts (1p6n2u6w) 7311 | -4/Factory | Core integrity fell below 20% 7382 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07349_ G-73 Enforcer destroyed. 07349_ U-05 Engineer lays Concrete. 07350_ Hover Unit blown off. 07350_ Lyr. Medium Armor Plating blown off. 07350_ Cmb. Gravmag System blown off. 07350_ Imp. Antigrav System blown off. 07350_ E-15 Imp destroyed. 07351_ Dropped Imp. Remote Datajack. 07351_ U-05 Engineer lays Concrete. 07351_ K-01 Serf collects debris. 07352_ U-05 Engineer lays Concrete. 07363_ System corrupted: Matter fused (-9). 07378_ Assembly Bed disabled. 07378_ Imp. Transmission Jammer destroyed. 07379_ Slammed into P-70 Sage. 07380_ Imp. Targeting Computer broken. 07380_ Destabilizing: Short circuit. 07381_ Slammed into P-70 Sage. 07381_ Destabilizing: Core damaged (-46). 07382_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | * ##"##"+"""# # #???????? | | # =####" %"""#%* #???????? | | ############### ! [%!=%% " # | | #?????????????# = = %"##[ # ? | | #????????????#####% *%%= "# #?? #???????? | | #????????????# ! % ![ ####????##???????? | | ?????????????# ###### #????????????????? | | ??????????????????### #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# [|#????????????????? | | ??????????####+####?# % =/#????????????????? | | ??????????# ! ?# [! =#????????????????? | | ??????????# = [ "#!![ %##???????????????? | | ??????????? "%#/!*=!#####+#####??????? | | ? ????????????""" """"/![%=*[!!! ==[ #????? | | ??????????????????" """[*%*=[==![! = [ #????? | | ??????????????????" """ #!!!%!%!! =[ #????? | | ?????????????????? ##%/!![!! #??? | | ???????????????? ! ##==*% ! #??? | | ????????????????##########=]= #?? | | ??????????????############p| ! u #?? | | ??????????????# g " "! = =%! ##?? | | ??????????????# """""" #g " !% ??? | | ??????????????# """"""g# "" % ??? | | ??????????????# """""" H % ??? | | ??????????????# ! """" "p@ ! *% #??? | | ??????????????# %%#% #### ## ## #???? | | ??????????????#############+#####+#? ## ???? | | ????????????????????# #??#? ?????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????###############????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ^??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Point Defense System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -9/Materials Hrd. Heavy Armor Plating | 9% | -5/Factory Arm. Treads | 50% | -5/Factory Studied --------- Ion Engine | -8/Materials | Hacked Minigun | -8/Materials | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingFactoryDoomcannon Manual? 0 Play Time 01:32:43 Cumulative 442.7 hours Start 2026.09.01 @ 00:21:11 End 2026.09.02 @ 02:14:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 14 Types 7/1/1/1/1/0/1/1/0/1 Lore% 71 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 24637498-f372-4f5e-a358-38a8531182c6