Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 21:39:13 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2148) 2148 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 7610 Bonus ------- High Alert Combat Kills 72 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Fission Core Advanced Sensor Array Advanced ECM Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Point Defense System System Shield Advanced System Shield Authchip [Power] Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Sensor Array Advanced ECM Suite Authchip [R/Combat] [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Surge Thruster Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 1 . 1 Utility 5 | . . 2 . 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 123 | 6 12 26 25 15 1 10 4 12 12 Power 18 | 1 2 4 . 4 . 1 1 2 3 Engine 10 | 1 1 4 . 1 . 1 . 1 1 Core 8 | . 1 . . 3 . . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 41 | 2 2 9 9 5 . 8 1 4 1 Treads . | . . . . . . . . . . Leg 22 | . 2 9 5 . . . 1 4 1 Wheel 6 | 2 . . 4 . . . . . . Hover 3 | . . . . 1 . 2 . . . Flight 10 | . . . . 4 . 6 . . . Utility 29 | 1 2 5 4 4 1 . 2 4 6 Device 8 | . . 2 1 1 . . . 1 3 Storage 4 | 1 1 . . 1 . . 1 . . Processor 8 | . 1 1 2 1 1 . 1 . 1 Hackware 5 | . . . . . . . . 3 2 Protection 4 | . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 35 | 2 6 8 12 2 . 1 . 2 2 Energy Gun 23 | 1 3 5 9 2 . . . 2 1 Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 5 | 1 2 1 1 . . . . . . Ballistic Cannon 5 | . 1 1 2 . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 8 | . . 3 1 1 . 2 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 3 | . . . 3 . . . . . . Parts Lost 51 | . 2 10 14 . . 4 . 6 15 Power 6 | . . 2 1 . . . . 1 2 Propulsion 16 | . 1 3 3 . . 1 . 2 6 Utility 14 | . . 2 3 . . 1 . 1 7 Weapon 15 | . 1 3 7 . . 2 . 2 . Highest Loss Streak 8 | . 1 2 6 . . 2 . 5 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 97 96 82 67 81 81 71 75 29 Engine 5 | . 3 9 7 . . 7 . . . Core 3 | . 10 1 . 5 7 . 6 6 . Leg 16 | . 21 21 21 . . . 4 7 4 Wheel 2 | . 6 . 7 1 . . . . . Flight 5 | . . . . 25 30 29 26 22 1 Device 5 | . . 10 4 4 7 7 6 5 2 Storage 8 | . 14 11 7 . . . 3 4 . Processor 15 | . 11 15 12 23 27 29 23 19 7 Hackware 1 | . . . . . . . . 6 9 Protection 2 | . . 4 6 . . . . . . Energy Gun 10 | . 13 14 11 5 7 4 . 1 . Ballistic Gun 3 | . 8 4 . . . . . . . Ballistic Cannon 2 | . 5 2 3 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 19 30 31 16 12 12 13 19 11 Greatest Support 56 | 26 26 26 56 12 13 17 16 17 10 Greatest Overweight (x) 2 | 2 1 1 1 2 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 10 30 5 5 5 5 5 Average Capacity 8 | 7 9 10 9 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 5 5 Average Carried 7 | 2 8 9 8 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 5 5 5 4 5 5 5 Class Distribution -------------------- 49% | Mutant 33% | Scavenger-Mutant 12% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 1617 | 260 288 379 269 . . 50 129 223 19 Remotely . | . . . . . . . . . . Salvage Created 3507 | . 683 1792 892 . . 57 . 53 30 Parts 178 | . 37 83 48 . . 5 . 4 1 Haulers Intercepted 5 | . 1 2 1 . . 1 . . . Recyclers Shooed 8 | . 4 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 55 | . 9 23 20 . . . . 2 1 Guns 33 | . 5 15 12 . . . . 1 . Cannons 14 | . 4 6 3 . . . . . 1 AOE 7 | . . 1 5 . . . . 1 . Classes Destroyed 12 | . 6 4 1 . . . . 1 . Worker 3 | . 1 1 1 . . . . . . Builder 3 | . . 1 2 . . . . . . Hauler 5 | . 1 2 1 . . 1 . . . Recycler 11 | . 3 8 . . . . . . . Operator 3 | . 1 1 1 . . . . . . Watcher 6 | . 3 2 1 . . . . . . Swarmer 13 | . . 4 8 . . . . . 1 Cutter 2 | . . . . . . . . 2 . Grunt 29 | . 9 11 9 . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . 7 1 . . . . . . Hunter 2 | . . . 2 . . . . . . Best Kill Streak 6 | . 2 6 6 . . 1 . 1 1 Combat Bots Only 5 | . 2 5 4 . . . . 1 1 Max Kills in Single Turn 4 | . 1 2 4 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 2 . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 607 | . 52 147 187 53 . 3 . 49 116 Missed 187 | . 14 41 40 37 . . . 22 33 Damage Taken 6787 | . 498 1356 2318 146 . 264 . 798 1407 Core 2157 | . 114 230 502 20 . 43 . 235 1013 Absorbed by Shields 82 | . . . . . . . . 82 . Regen/Repaired (Parts) 47 | . . . 47 . . . . . . Core Remaining (%) 61 | 100 54 42 8 . . 91 . 72 . Volleys Fired 234 | . 70 96 50 . . 10 . 6 2 Largest 2 | . 2 2 2 . . 1 . 1 1 Hottest 100 | . 75 96 100 . . 55 . 55 57 Shots Fired 439 | . 137 190 94 . . 10 . 6 2 Gun 340 | . 110 143 71 . . 10 . 6 . Cannon 99 | . 27 47 23 . . . . . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 137 | . 74 38 23 . . . . . 2 Thermal 186 | . 60 121 5 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 116 | . 3 31 66 . . 10 . 6 . Robot Hit Streak 16 | . 13 16 12 . . 6 . 3 1 Robot Miss Streak 6 | . 4 6 5 . . 2 . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 317 | . 89 145 72 . . 7 . 3 1 Core Hits 152 | . 36 54 55 . . 2 . 2 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 4 7 . . . . . . . Burn 5 | . . 5 . . . . . . . Blast 6 | . 4 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5878 | . 1110 2305 2178 . . 114 . 52 119 Guns 3563 | . 745 1533 1119 . . 114 . 52 . Cannons 1291 | . 360 687 216 . . . . . 28 Explosions 909 | . . 85 824 . . . . . . Melee . | . . . . . . . . . . Ramming 115 | . 5 . 19 . . . . . 91 Kinetic 1391 | . 671 476 216 . . . . . 28 Thermal 2658 | . 421 1340 897 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 1714 | . 13 489 1046 . . 114 . 52 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 4 . . . . . 7 Average Corruption 3 | . . . 2 . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . 4 . . . . . 3 Message Errors 2 | . . . 1 . . . . . 1 Matter Fused 1 | . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . 6 2 5 . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 12 | . 6 2 4 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 221 | . . . 178 . . . . . 43 Shots 4 | . . . 4 . . . . . . Rammed 21 | . . . 3 . . . . . 18 Targets Rammed 23 | . 2 . 3 . . . . . 18 Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | . 153 270 258 . . . . . 445 Average Temperature 53 | . 33 59 60 . . . . . 183 Received Heat Transfer 2212 | . 321 585 972 12 . . . 42 280 Effects 2 | . . 2 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . 1 7 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 10 | . 1 9 . . . . . . . Heat Transferred 5155 | . 950 3260 945 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 1 7 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 707 | . 154 407 539 707 262 215 117 171 351 Initial 252 | . . 32 143 252 247 183 102 81 79 Average 230 | . 67 281 329 438 258 196 106 111 173 Maximum Alert Level 3 | . . 2 2 3 1 1 . . 1 Low Security (%) 44 | 100 100 20 23 . . 37 100 100 55 Level 1 42 | . . 75 35 38 100 62 . . 44 Level 2 12 | . . 3 40 56 . . . . . Level 3 . | . . . . 4 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 2 5 2 . 1 . 2 2 Investigation 2 | . . . 2 . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 13 | . 2 2 3 1 . 1 . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 11 | . 2 4 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 186 | . 22 43 35 20 5 5 1 23 32 Peak Tracking Total 16 | . 3 6 8 9 5 2 1 16 10 Tactical Retreats 27 | . 2 1 5 4 . 1 . 3 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 7 | . . 1 . 1 . 2 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled 4 | . . 3 . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . 1 . Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 23 | . 3 6 5 3 . 4 2 . . Terminals 14 | . 2 6 3 1 . 1 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 50 | . 8 11 22 3 . 4 2 . . Successful 29 | . 6 2 16 2 . 1 2 . . Failed 21 | . 2 9 6 1 . 3 . . . Catastrophic 5 | . . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 1 4 5 1 . . . . . Terminals 28 | . 7 11 7 1 . 1 1 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 5 | . . . 4 . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 12 | . . . 11 . . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 13 | . 5 2 3 1 . 1 1 . . Record 3 | . . 1 2 . . . . . . Open DSF 3 | . . . . 1 . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 11 | . . . 11 . . . . . . Insert Component 5 | . . . 5 . . . . . . Analyze 6 | . . . 6 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Seal Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 6 5 1 . 2 . . . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 6 | . . . . . . . . 6 . ROAM 1 | . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . 2 . RETURN 3 | . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 4846 | 57 954 1652 796 358 29 243 107 165 485 Spaces Moved 4919 | 48 576 838 594 871 111 622 225 249 785 Core 1014 | 6 . . 231 97 . . . . 680 Treads . | . . . . . . . . . . Legs 1583 | . 450 838 295 . . . . . . Wheels 236 | 42 126 . 68 . . . . . . Hover . | . . . . . . . . . . Flight 2086 | . . . . 774 111 622 225 249 105 Fastest Speed 23 | 50 90 120 50 26 23 23 26 33 50 Average Speed 72 | 90 113 152 90 29 25 26 32 39 55 Slowest Speed 190 | 150 190 190 120 125 26 69 36 91 185 Overloaded Moves 59 | . . . . . 37 17 . 5 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . 9 . 2 . 4 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 65 63 59 24 82 17 3 91 22 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . 2 27 . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 29 | . . 2 27 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total 5750 | 58 749 1024 762 969 111 689 255 302 831 Wait 321 | . 58 34 58 72 . 40 26 26 7 Move 4882 | 47 575 837 593 853 110 618 224 240 785 Hop 14 | . . . . 9 . 1 . 4 . Pick Up 49 | 5 16 9 11 5 . 1 . 1 1 Fast Attach 80 | 5 4 12 12 12 1 8 4 11 11 Attach 23 | 1 2 6 10 1 . 1 . 1 1 Detach 14 | . . 3 4 1 . . 1 3 2 Swap 21 | . 6 9 3 2 . 1 . . . Drop 82 | . 16 18 17 14 . 9 . 4 4 Fire 234 | . 70 96 50 . . 10 . 6 2 Melee . | . . . . . . . . . . Ram 21 | . . . 3 . . . . . 18 Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 13) 798 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1427 | -9/Materials | Discovered new exit (range 8) 1542 | -9/Materials | Build established: Scavenger-Mutant 1750 | -9/Materials | Core integrity fell below 50% 2624 | -9/Materials | Discovered new exit (range 16) 2652 | -9/Materials | Discovered new exit (range 13) 2664 | -9/Materials | Entered another Materials area 2664 | -8/Materials | Evolved 2 slots: Propulsion x2 2706 | -8/Materials | Repaired Imp. Ion Engine 2869 | -8/Materials | Build established: Mutant 3159 | -8/Materials | Lost 3 parts (3n) 3318 | -8/Materials | Core integrity fell below 50% 3334 | -8/Materials | Lost 6 parts (1p1u4w) 3336 | -8/Materials | Core integrity fell below 20% 3371 | -8/Materials | Lost 3 parts (1u2w) 3408 | -8/Materials | Discovered new exit (range 16) 3460 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Utility x2 3805 | -7/Factory | Discovered new exit (range 6) 3807 | -7/Factory | Identified exit to Factory 3818 | -7/Factory | Sucked down chute 3818 | -7/Factory | Entered Waste 3821 | -7/Waste | Spotted C-40 Crusher 3827 | -7/Waste | Spotted C-40 Crusher 3833 | -7/Waste | EMP discharged 3833 | -7/Waste | Spotted C-40 Crusher 3834 | -7/Waste | Spotted C-40 Crusher 3838 | -7/Waste | Spotted C-40 Crusher 3839 | -7/Waste | Spotted C-40 Crusher 3843 | -7/Waste | Build established: Sprinter 3844 | -7/Waste | Discovered new exit (range 12) 3847 | -7/Waste | Identified exit to Factory 3847 | -7/Waste | Entered Factory 4064 | -7/Factory | Discovered exit to Factory (range 12) 4090 | -7/Factory | Entered another Factory area 4090 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4196 | -6/Factory | Identified exit to DSF 4197 | -6/Factory | Entered DSF 4207 | -6/DSF | Assembled infested the area 4222 | -6/DSF | Additional patrols routed to DSF 4317 | -6/DSF | Discovered new exit (range 15) 4331 | -6/DSF | Identified exit to Factory 4358 | -6/DSF | Lost 5 parts (1p2n1u1w) 4362 | -6/DSF | Entered Factory 4362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4489 | -5/Factory | Lost 8 parts (2p5n1u) 4739 | -5/Factory | Core integrity fell below 50% 4745 | -5/Factory | Build established: Mutant 4824 | -5/Factory | Core integrity fell below 20% 4847 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04755_ Slug penetrates S-27 Virus. 04755_ S-27 Virus destroyed. 04757_ Dropped Enh. Gauss Cannon. 04759_ Acquired 19 matter. 04760_ Acquired Lgt. Nuclear Core. 04765_ Dropped Lgt. Nuclear Core. 04776_ Acquired Thermic Laser. 04787_ System corrupted: Heat flow error (+239). 04790_ Dropped Thermic Laser. 04792_ Slug penetrates Garrison Access. 04793_ Acquired Hacking Suite. 04795_ Acquired Imp. Transmission Jammer. 04795_ Penetrated by Slug. 04797_ Acquired Imp. Transmission Jammer. 04798_ Penetrated by Slug. 04822_ Slammed into G-50 Soldier. 04824_ DD82BNQO3,G5Q|GAL&2ZM 04825_ Penetrated by Slug. 04825_ Imp. Transmission Jammer destroyed. 04828_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ""# | | ??????????????????????????????????????# # | | ????????????????????################### | | ????????????????? | | ????????????????? | | ????????????????????" """"""""" """"""""" ! | | ???????????????? | | ??????????????????""" """"""""" """"""""" | | ???????????????? | | ???????????????? | | ???????????????????###### ##### ########+##### | | ????????????????????????#?????# #????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# #?????????????# | | ??????????????????????????????# ######????????# | | ???????????#############+###### +????????# | | ?????????? s ###### "??????# | | ?????????? #????? "" # | | ?????????? #????# + | | ?????????? @ #????? """"" # | | ?????????? #?????? """"" # | | ?????????? ###########+##### #????????"" ?# | | ??????????????????????????????# #???????? ? ?# | | ??????????????????????????????# #???????#?##??# | | ??????????????????????????????# #############?# | | ??????????????????????????????? ## ?# | | ??????????????????????????????? #? # | | ??????????????????????????????? #??? """ # | | ??????????????????????????????? #???"""" + | | ??????????????????????????????? #???"""" # | | ??????????????????????????????? ?????########## | | ??????????????????????????????? ?????????????#] | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ T | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????### # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Containment 20 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 11 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Lgt. Cannon | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSmallCloak Manual? 0 Play Time 01:11:25 Cumulative 72.2 hours Start 2024.03.03 @ 15:30:35 End 2024.03.03 @ 21:39:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f133ba4d-cedf-4eda-b173-9ca1bf6b9e6d