Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 09:32:01 Player: Lazz Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (1839) 1839 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 10009 Bonus ------- Follower Combat Kills 780 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 97/100 System Corruption 2% Temperature Cool (19) Movement Core (550) Ox10 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit Zionite Weapon Casing > --- WEAPON (4) ------- Mace Great Maul Spear Spear > --- INVENTORY (15) --- Zionite Light DM Reactor Seismic Detector Armor Integrity Analyzer Drone Bay (2/2) Hacking Drone Bay Plasma Cutter Great Maul Makeshift Axe Spear Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Zionite Weapon Casing Makeshift Light Armor Plating Thermal Defense Suite > --- WEAPON ----------- Mace Great Maul Spear Spear > --- INVENTORY -------- Zionite Light DM Reactor Seismic Detector Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Drone Bay Splice Drone Bay Hacking Drone Bay Heavy Missile Launcher Plasma Cutter Great Maul Makeshift Axe Spear Spear CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 . . . . Utility 2 | . . . . . 1 1 . . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 76 | 6 3 3 7 11 2 10 3 9 4 2 16 Power 9 | 1 . 1 1 3 . . . . 1 . 2 Engine 6 | 1 . . 1 3 . . . . 1 . . Core 1 | . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 25 | 2 . . 3 6 . 3 2 2 . 1 6 Treads 4 | 2 . . 1 . . . . . . . 1 Leg 18 | . . . . 5 . 3 2 2 . 1 5 Wheel 3 | . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 2 . 1 2 3 1 5 3 1 6 Device 10 | . . 2 . . 2 . 1 1 2 1 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 2 | . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . 1 . 2 . 3 1 . 4 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 2 . 3 1 . 4 . 2 . . 2 Energy Gun 2 | . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 5 | . . . 3 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . 3 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 . . 1 . . . 7 Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . Parts Lost 30 | . . 2 1 6 1 . . 3 2 . 15 Power 2 | . . 1 . . . . . . . . 1 Propulsion 15 | . . . 1 5 1 . . . 1 . 7 Utility 9 | . . . . 1 . . . 1 1 . 6 Weapon 4 | . . 1 . . . . . 2 . . 1 Highest Loss Streak 13 | . . 1 1 5 1 . . 3 2 . 13 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 13 | . 4 4 12 13 14 14 14 14 14 14 14 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . 2 2 6 7 8 8 7 8 9 7 7 Weapon 4 | . 2 2 4 4 4 4 5 4 4 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . . . 3 1 5 . . 1 5 6 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 11 | . . . . 1 . 2 . . 1 5 2 Weapon 9 | . . . . 2 1 3 . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 85 97 86 89 96 96 99 99 97 100 97 Engine 6 | . 14 8 . 10 9 7 6 6 6 6 1 Treads 3 | . 28 28 20 2 . . . . . . . Leg 30 | . . . . 16 34 36 39 40 39 40 37 Device 7 | . . 13 11 2 11 2 . . 9 10 7 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 Processor 1 | . . . . . . 5 6 5 . . . Protection 8 | . . . . 8 4 12 13 12 7 8 11 Energy Gun 1 | . 11 26 . . . . . . . . . Impact Weapon 16 | . . . 31 33 27 14 6 11 13 13 13 Piercing Weapon 8 | . . . . . . 8 20 14 13 13 12 Peak Build Rating 74 | 6 7 13 20 23 30 41 49 52 55 56 74 Average Rating 41 | 5 6 8 18 21 25 37 45 48 53 54 64 On Entrance 28 | . 6 6 10 19 23 29 41 47 52 53 54 Avg Prop Armor Cover (%) 7 | . . . 14 14 . . . . . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 11 27 35 40 50 55 53 51 54 52 50 54 Greatest Support 126 | 40 40 40 40 40 46 68 83 93 93 103 126 Greatest Overweight (x) 16 | . . . 2 16 1 1 . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 5 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 4 12 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 5 5 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Mutant 18% | Derelict-Mutant 5% | Commander-Mutant 5% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Matter Collected 1239 | 288 . 71 70 162 30 105 50 132 50 73 208 Remotely . | . . . . . . . . . . . . Salvage Created 2934 | 122 . 116 441 629 150 217 203 639 99 . 318 Parts 77 | 8 . 7 9 14 7 10 8 13 . . 1 Haulers Intercepted 9 | . . . 1 4 2 1 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . . 5 2 14 2 3 2 10 . . 44 Melee 24 | . . . 1 3 2 3 1 8 . . 6 Guns 5 | . . 5 . . . . . . . . . AOE 37 | . . . . . . . . . . . 37 Classes Destroyed 12 | 2 . 2 3 1 . . . 1 1 . 2 Worker 1 | . . . 1 . . . . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . Hauler 9 | . . . 1 4 2 1 1 . . . . Recycler 4 | 1 . . 3 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Swarmer 12 | . . 3 . 3 1 . . 5 . . . Grunt 13 | . . 2 . 6 . 2 1 2 . . . Brawler 2 | . . . . . . . . 2 . . . Sentry 11 | . . . 2 5 1 1 1 1 . . . Decomposer 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Assembled 43 | . . . . . . . . . . . 43 Golem 1 | . . . . . . . . . . . 1 Best Kill Streak 40 | 2 . 3 8 3 1 2 1 6 . . 40 Combat Bots Only 40 | . . 3 2 3 1 2 1 6 . . 40 Max Kills in Single Turn 11 | 1 . 1 1 1 1 1 1 1 1 . 11 Gunslinging . | . . . . . . . . . . . . Exploded 11 | . . . . . . . . . . . 11 Melee 1 | . . . 1 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 527 | . . 50 13 98 30 44 19 42 17 . 214 Missed 159 | . . 12 4 31 10 11 8 13 5 . 65 Hits 368 | . . 38 9 67 20 33 11 29 12 . 149 Melee 13 | . . . . . . . . 5 2 . 6 Projectile 355 | . . 38 9 67 20 33 11 24 10 . 143 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 12 | . . 2 . 2 1 1 . 2 . . 4 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 7 | . . . . . . . . . . . 7 Damage Taken 5965 | . . 419 131 867 317 277 88 498 245 . 3123 Core 1189 | . . 60 31 91 82 50 . 43 30 . 802 Absorbed by Shields 68 | . . . . . 68 . . . . . . Redirected to Shielding 322 | . . . . . . . . . . . 322 Ignored by Resistances 404 | . . . . 41 20 23 8 62 48 . 202 Core Remaining (%) 84 | 100 . 76 . 69 85 92 . . . . . Volleys Fired 38 | 7 2 20 . . . . . . . . 9 Largest 2 | 2 2 2 . . . . . . . . 1 Hottest 100 | 40 100 100 . . . . . . . . 39 Shots Fired 67 | 14 4 40 . . . . . . . . 9 Gun 58 | 14 4 40 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . 9 Special . | . . . . . . . . . . . . Kinetic 16 | 14 . 2 . . . . . . . . . Thermal 42 | . 4 38 . . . . . . . . . Explosive 9 | . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 4 3 15 . . . . . . . . 4 Robot Miss Streak 6 | 2 2 6 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 192 | 8 2 26 14 56 7 11 7 27 11 . 23 Core Hits 154 | 4 . 7 3 2 2 4 3 8 . . 121 Critical Kills 5 | . . . 2 . 2 . . 1 . . . Critical Parts Destroyed 33 | . . . 1 18 1 1 1 3 2 . 6 Critical Strikes 41 | . . . 3 18 3 2 1 4 2 . 8 Smash 39 | . . . 3 18 3 1 1 4 2 . 7 Impale 2 | . . . . . . 1 . . . . 1 Melee Attacks 216 | . . . 21 68 21 21 7 33 13 . 32 Impact 179 | . . . 21 68 21 9 4 22 11 . 23 Slashing . | . . . . . . . . . . . . Piercing 37 | . . . . . . 12 3 11 2 . 9 Sneak Attacks 27 | . . . 8 9 3 3 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 47 | . . . 4 16 3 3 3 8 4 . 6 Damage Inflicted 11557 | 94 26 346 909 2581 491 487 347 1204 563 . 4509 Guns 466 | 94 26 346 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 3565 | . . . . . . . . . . . 3565 Melee 7526 | . . . 909 2581 491 487 347 1204 563 . 944 Ramming . | . . . . . . . . . . . . Kinetic 94 | 94 . . . . . . . . . . . Thermal 372 | . 26 346 . . . . . . . . . Explosive 3565 | . . . . . . . . . . . 3565 Electromagnetic . | . . . . . . . . . . . . Impact 6780 | . . . 909 2581 491 227 214 1006 542 . 810 Slashing . | . . . . . . . . . . . . Piercing 746 | . . . . . . 260 133 198 21 . 134 Highest Corruption 15 | . . . . 3 . . . 8 15 15 2 Average Corruption 8 | . . . . 3 . . . 7 14 15 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . 5 . . . 11 25 2 1 Message Errors 12 | . . . . . . . . 1 10 1 . Matter Fused 15 | . . . . 3 . . . 4 6 1 1 Heat Flow Errors 5 | . . . . 1 . . . 2 2 . . Energy Discharges 8 | . . . . 1 . . . 1 6 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3332 | . . . 451 1070 237 63 123 480 314 . 594 Projectiles . | . . . . . . . . . . . . Explosions 112 | . . . . . . . . . . . 112 Melee 3220 | . . . 451 1070 237 63 123 480 314 . 482 Knockbacks 14 | . . . 3 5 . . . . 3 . 3 Impact 13 | . . . 3 4 . . . . 3 . 3 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . . . 49 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 78 270 . 253 . 3 . 190 270 . 134 Average Temperature 103 | . 39 154 . 125 . 3 . 81 122 . 33 Received Heat Transfer 1834 | . . 141 36 318 50 138 33 72 108 . 938 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 27 | . . . 4 13 1 1 1 3 1 . 3 Combat Hostiles 17 | . . . 1 11 . . 1 3 . . 1 Parts Fried 28 | . . . 11 11 1 . 2 3 . . . Impact Corruptions 115 | . . . 13 33 6 4 2 16 26 . 15 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . Heat Transferred 1073 | . 74 999 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . 2 . . . . . . . Low Security (%) 93 | 100 100 100 100 77 100 100 100 . . . . Level 1 1 | . . . . 7 . . . . . . . Level 2 4 | . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 509 | 10 7 50 50 509 121 192 99 . . . . Initial 89 | . . . 15 16 27 . 89 . . . . Average 58 | . . 9 12 151 21 38 85 . . . . Influence Increases 2115 | 15 7 120 119 979 223 249 57 230 116 . . Destroy 0b10 Robot/C 1160 | . . 100 40 560 100 60 40 200 60 . . Destroy 0b10 Robot/NC 115 | 15 . . 35 35 10 5 5 5 5 . . Destroy Leader 290 | . . 20 22 170 24 22 12 10 10 . . Allied During Kill 183 | . . . . 152 20 . . . 11 . . Successful Hack 36 | . 7 . 6 . 16 7 . . . . . Disable Machine 45 | . . . 15 30 . . . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 16 | . . . 1 2 8 5 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . . . 15 45 . . 15 30 . . Influence Decreases 2115 | 15 7 80 119 952 290 65 165 306 116 . . Entered New Map 213 | . . . 25 24 40 . 95 29 . . . Time Decay 1162 | 15 7 70 84 338 150 65 70 247 116 . . Lost Part 110 | . . 10 10 60 . . . 30 . . . Lost Ally 180 | . . . . 80 100 . . . . . . Purge Threat 450 | . . . . 450 . . . . . . . Squads Dispatched 9 | . . . . 3 3 3 . . . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . 1 2 1 . . . . . Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Distress Signals 3 | . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 2 5 4 29 14 6 2 11 3 . 77 Peak Tracking Total 34 | . 3 3 2 7 5 3 2 7 3 . 34 Tactical Retreats 5 | . . . . 1 2 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 2 . 1 . . . . 1 Max in Single Turn 1 | . . . 1 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Machines Accessed 17 | . 2 1 2 4 4 1 1 . 2 . . Terminals 11 | . 2 . 1 3 4 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 3 1 6 12 15 2 2 . 7 . . Successful 30 | . 2 1 3 6 9 2 . . 7 . . Failed 18 | . 1 . 3 6 6 . 2 . . . . Catastrophic 3 | . . . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 2 . 3 . 3 1 2 . . 7 . Terminals 34 | . 3 . 4 10 15 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 25 | . 2 1 2 5 7 1 . . 7 . . Record 6 | . . . . . . . . . 6 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . Security Status 2 | . . . . . 1 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . . Terminals 3 | . . . . . 2 1 . . . . . Botnet 3 | . . . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 4 4 1 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Total Allies 21 | . . . . 10 . . . 2 . 9 . Largest Group 11 | . . . . 10 5 . . 2 2 11 11 Highest-Rated Group 490 | . . . . 88 48 . . 58 58 490 490 Highest-Rated Ally 96 | . . . . 16 16 . . 29 29 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 314 | . . . . 105 46 . . . 26 . 137 Total Damage 3546 | . . . . 951 369 . . . 415 . 1811 Kills 38 | . . . . 17 3 . . . 3 . 15 Allies Corrupted 4 | . . . . . 2 . . . . . 2 Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 2619 | . . 293 346 135 . . . 442 82 1040 281 Optics 524 | . . . . . . . . 442 82 . . Seismic 2095 | . . 293 346 135 . . . . . 1040 281 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . Drone Launches 10 | . . . . . 6 . . . . . 4 Drone Recoveries 6 | . . . . . 4 . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Turns Passed 6749 | 149 182 330 346 800 442 432 141 597 607 1802 921 Spaces Moved 3784 | 75 106 154 145 278 184 254 83 352 387 1210 556 Core 6 | 3 . . . 3 . . . . . . . Treads 474 | 72 106 154 136 6 . . . . . . . Legs 3219 | . . . . 193 184 254 83 352 387 1210 556 Wheels 85 | . . . 9 76 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 115 120 122 121 121 121 121 113 Average Speed 136 | 155 160 160 160 203 180 126 121 121 121 124 123 Slowest Speed 850 | 160 160 160 200 850 190 190 121 121 122 125 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 20 34 16 51 26 10 2 61 64 88 67 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . 3 3 3 . Spaces Dug 15 | . . . 1 1 8 5 . . . . . Terrain Destroyed 15 | . . . 1 1 8 5 . . . . . Melee 15 | . . . 1 1 8 5 . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Dee Total 4961 | 92 114 196 224 404 259 320 114 477 507 1513 741 Wait 719 | 1 2 18 47 53 48 10 20 23 102 289 106 Move 3773 | 74 105 153 144 277 183 253 82 351 386 1209 556 Hop . | . . . . . . . . . . . . Pick Up 49 | 4 1 1 9 4 4 11 1 3 2 6 3 Fast Attach 45 | 6 1 2 6 9 1 3 2 1 2 . 12 Attach 17 | . . 1 . 2 2 1 2 2 1 . 6 Detach 2 | . . . . . . . . . . . 2 Swap 36 | . 2 1 1 4 1 6 1 9 2 2 7 Drop 60 | . 1 . 3 7 3 12 2 6 2 7 17 Fire 38 | 7 2 20 . . . . . . . . 9 Melee 148 | . . . 14 48 17 16 4 21 8 . 20 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 66 | . . . . . . . . 61 2 . 3 Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 338 | -10/Mines | Found the Drone Emporium 345 | -10/Mines | Found Prototype Device 345 | -10/Mines | Identified Splice Drone Bay 608 | -10/Mines | Discovered new exit (range 14) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 663 | -9/Materials | Identified exit to Storage 1008 | -9/Materials | Entered Storage 1215 | -9/Storage | Lost 5 parts (4n1u) 1503 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1702 | -9/Storage | Garrison activated, responded to threat 1731 | -9/Storage | Discovered new exit (range 5) 1808 | -9/Storage | Entered Materials 1808 | -8/Materials | Accompanied by 5 allies 1808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Build established: Commander-Mutant 1940 | -8/Materials | Lost 5 allies 2175 | -8/Materials | Build established: Scavenger-Mutant 2235 | -8/Materials | Discovered new exit (range 11) 2250 | -8/Materials | Entered Factory 2250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2605 | -7/Factory | Discovered new exit (range 16) 2625 | -7/Factory | Build established: Gladiator 2682 | -7/Factory | Entered another Factory area 2682 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2804 | -6/Factory | Discovered new exit (range 3) 2823 | -6/Factory | Entered Lower Caves 2914 | -6/Lower Caves | Learned location of Zion (-6) 2915 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2985 | -6/Lower Caves | Lost 3 parts (1u2w) 3256 | -6/Lower Caves | Build established: Scavenger-Mutant 3371 | -6/Lower Caves | Discovered new exit (range 6) 3420 | -6/Lower Caves | Entered another Lower Caves area 3420 | -6/Lower Caves | Accompanied by 2 allies 3503 | -6/Lower Caves | System corruption reached 10% 3743 | -6/Lower Caves | Encountered a Warlord checkpoint 3949 | -6/Lower Caves | Entered an active Warlord outpost 3967 | -6/Lower Caves | Learned Extension emergency access door positions 3967 | -6/Lower Caves | Learned Research stockpile data 3967 | -6/Lower Caves | Learned Extension garrison access intel 3995 | -6/Lower Caves | Discovered new exit (range 10) 4027 | -6/Lower Caves | Entered Zion 4027 | -6/Zion | Accompanied by 2 allies 4059 | -6/Zion | Given A8's code to call for help 4065 | -6/Zion | System corruption cleaned by Quarantine Array 4192 | -6/Zion | Found CR-A16's Pointy Stick 4259 | -6/Zion | Learned location of Quarantine (-3) 4275 | -6/Zion | Gained Derelict followers 4532 | -6/Zion | Given the Hacking Drone Bay 4620 | -6/Zion | Build established: Mutant 4756 | -6/Zion | Found Prototype Device 4988 | -6/Zion | Met Imprinter 5011 | -6/Zion | Imprinted 5013 | -6/Zion | Declared Zion's savior 5095 | -6/Zion | Build established: Derelict-Mutant 5381 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5697 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5698 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5704 | -6/Zion | Opened final containment barrier to the Deep Caves 5733 | -6/Zion | Discovered new exit (range 5) 5735 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5829 | -6/Zion | Entered Deep Caves 5829 | -6/Deep Caves | Accompanied by 11 allies 6004 | -6/Deep Caves | Attacked by Z-Imprinter 6024 | -6/Deep Caves | Allies destroyed Z-Imprinter 6036 | -6/Deep Caves | Found Prototype Protection 6036 | -6/Deep Caves | Identified Zio. Weapon Casing 6125 | -6/Deep Caves | Z-Facility disabled 6279 | -6/Deep Caves | Found Zio. Weapon Casing 6317 | -6/Deep Caves | Found Zio. Weapon Casing 6337 | -6/Deep Caves | Build established: Scavenger-Mutant 6643 | -6/Deep Caves | Spotted Golem 6667 | -6/Deep Caves | Triggered Deep Caves wall 6668 | -6/Deep Caves | Destroyed Golem 6671 | -6/Deep Caves | Exposed GOLEM chamber 6701 | -6/Deep Caves | Lost 4 allies 6704 | -6/Deep Caves | Spotted Assembler 6712 | -6/Deep Caves | Core integrity fell below 50% 6712 | -6/Deep Caves | Spotted Golem 6731 | -6/Deep Caves | Destroyed 40 combat bots 6744 | -6/Deep Caves | Core integrity fell below 20% 6747 | -6/Deep Caves | Spotted Assembler 6750 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 06732_ Splice Drone system corrupted by crushing effect. 06733_ Splice Drone system terminally corrupted. 06737_ GOLEM Unit springs to life. 06738_ Golem GOLEM Unit beginning Prototype Leg integration. 06738_ as-43519 destroyed. 06739_ as-08979 released from Mobile Assembly Unit. 06742_ Zio. Composite Leg I destroyed. 06743_ as-84276 destroyed. 06744_ Penetrated by Slug. 06746_ Zio. Light DM Reactor destroyed. 06747_ as-97051 destroyed. 06747_ Enh. Flexi-carbon Leg destroyed. 06747_ Penetrated by Slug. 06749_ as-31485 released from Mobile Assembly Unit. 06750_ Zio. Weapon Casing destroyed. 06750_ Zio. Composite Leg I destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??####?? | | ??????????????????????????????# #??????? | | ??????????????????????????????## ##??????? | | ???????????????????????????????#####???????? | | ?????????? ????????????????????????????????# | | ???????? ? ???????????????????????????## | | ??????? ????????????????????###### | | ??????? ??????????????????# | | ??????? !?? ??????????# | | ??????? =*[[ #?????????# ### | | ??????? = ! = ##????????# #?## | | ??????? = #????????# #??? | | ???????? [ #????????# #??? | | ???????? a #????????# #??? | | ??????###a b ** [ #????????# #??? | | ??????# G a [ [= #????????# #??? | | ??????#GG a b #????????# #??? | | ??????#"G G * #?????#### #??? | | ??????#GGG * ##???## ##?? | | ??????#"G * #???# #?? | | ???????## aa * ! ##?## ##?? | | ????????" * ! ! ;### ##??? | | ????????" aa !! %/ ;## ####?? | | ????????" * =% | | ????????""" * =% ## | | ????????" a @% [ ########### | | ????????"" #####?????????? | | ????????" #?????????????? | | ????????"" ##?????????????? | | ????????" # # #??????????????? | | ????????" ;#;# ## ## ##??????????????? | | ????????""" #;#### ## ####???????????????? | | ?????????" ???#### #??????????????????? | | ?????????#######???????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Imp. Dynamic Insulation System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed DiametricVariableTerminator Manual? 0 Play Time 00:59:15 Cumulative 265.2 hours Start 2026.08.16 @ 23:23:54 End 2026.08.17 @ 09:32:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c591f3e2-6175-468d-afd1-4384a5c4bca7