Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 08:02:56 Player: robotdolboeb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2403) 2403 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-126) -126 TOTAL SCORE: 4707 Bonus ------- Follower Combat Kills 25 Friendly Fire -151 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 64/100 System Corruption 3% Temperature Warning (391) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Shield Generator > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY (5) ---- Medium Treads Improved Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Reaction Control System > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Ion Engine Scrap Suit Improved Cooling System Heavy Armor Plating Shield Generator Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 65 | 6 8 3 12 9 27 Power 13 | 1 2 . 3 2 5 Engine 12 | 1 2 . 3 2 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 3 1 3 2 7 Treads 11 | . 2 . 3 . 6 Leg 7 | 2 1 1 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 1 2 9 Device 7 | . 1 . . 1 5 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 20 | 2 2 2 5 3 6 Energy Gun 9 | . . . 4 1 4 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 20 | . 2 1 2 1 14 Power 6 | . 1 1 1 . 3 Propulsion 4 | . 1 . . . 3 Utility 4 | . . . . . 4 Weapon 6 | . . . 1 1 4 Highest Loss Streak 8 | . 2 1 1 1 8 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 6 7 7 Power 1 | . 1 1 1 2 . Propulsion 1 | . 2 2 1 1 . Utility 1 | . . . 1 1 2 Weapon 2 | . 3 3 2 3 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 3 . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 5 | . . 3 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 84 95 96 98 94 Engine 13 | . 12 13 10 11 16 Treads 18 | . 8 . 28 26 16 Leg 9 | . 18 28 4 5 7 Device 10 | . 3 14 10 11 11 Storage 10 | . 14 14 11 11 8 Protection 6 | . . . 10 10 5 Energy Gun 14 | . . . 10 6 22 Energy Cannon 1 | . . . 5 . . Ballistic Gun 4 | . 28 17 2 . . Special Weapon 1 | . . 5 3 5 . Slashing Weapon 2 | . . . . 9 2 Peak Build Rating 42 | 6 10 11 23 29 42 Average Rating 25 | 4 6 9 20 24 33 On Entrance 11 | . 6 10 9 22 23 Avg Prop Armor Cover (%) 8 | . . . 13 11 5 Naked Turns . | . . . . . . Heaviest Build 42 | 10 11 11 21 24 42 Greatest Support 66 | 20 40 20 66 44 56 Greatest Overweight (x) 9 | . . . 5 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 10 | 4 8 8 8 8 10 Average Carried 7 | 2 6 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 3 Class Distribution -------------------- 41% | Mutant 27% | Tank 24% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1219 | 219 144 38 273 170 375 Remotely . | . . . . . . Salvage Created 2849 | . 192 40 467 352 1798 Parts 169 | . 18 3 32 21 95 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 8 1 12 8 34 Melee 9 | . . . . 4 5 Guns 38 | . 7 . 6 4 21 Cannons 8 | . . . 3 . 5 AOE 7 | . 1 1 3 . 2 Classes Destroyed 11 | . 2 . 2 1 6 Tunneler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Watcher 4 | . . . . . 4 Swarmer 13 | . 6 . 4 . 3 Cutter 3 | . . . . . 3 Grunt 33 | . 2 1 6 6 18 Brawler 2 | . . . . . 2 Duelist 3 | . . . . 2 1 Sentry 7 | . . . 2 . 5 Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 5 | . 5 1 4 2 4 Combat Bots Only 5 | . 5 1 4 2 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . 1 1 2 . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 369 | . 55 1 64 48 201 Missed 95 | . 13 . 24 10 48 Hits 274 | . 42 1 40 38 153 Melee 19 | . . . . 7 12 Projectile 255 | . 42 1 40 31 141 AOE 3 | . . . . . 3 Critical Strikes 21 | . 2 . 1 1 17 Actively Blocked 1 | . . . . . 1 Damage Taken 4757 | . 456 98 470 572 3161 Core 833 | . 124 . 39 116 554 Absorbed by Shields 56 | . . . . . 56 Redirected to Shielding 93 | . . . . . 93 Regen/Repaired (Parts) 95 | . . . 32 . 63 Core Remaining (%) 70 | 100 . 50 . 61 . Volleys Fired 167 | . 27 5 37 25 73 Largest 3 | . 2 2 2 2 3 Hottest 192 | . 50 100 156 131 192 Shots Fired 345 | . 54 6 65 33 187 Gun 271 | . 53 1 37 16 164 Cannon 38 | . . . 15 . 23 Launcher 4 | . 1 1 2 . . Special 32 | . . 4 11 17 . Kinetic 67 | . 53 1 5 . 8 Thermal 230 | . . 4 43 33 150 Explosive 4 | . 1 1 2 . . Electromagnetic 44 | . . . 15 . 29 Robot Hit Streak 15 | . 4 3 4 6 15 Robot Miss Streak 8 | . 6 . 4 2 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 199 | . 24 2 29 22 122 Core Hits 118 | . 13 3 23 12 67 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 1 1 7 Burn 7 | . . . 1 1 5 Sever 2 | . . . . . 2 Melee Attacks 32 | . . . . 15 17 Impact . | . . . . . . Slashing 32 | . . . . 15 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4459 | . 315 105 807 476 2756 Guns 2551 | . 211 8 252 196 1884 Cannons 576 | . . . 262 . 314 Explosions 621 | . 104 97 293 . 127 Melee 711 | . . . . 280 431 Ramming . | . . . . . . Kinetic 263 | . 211 8 . . 44 Thermal 2332 | . . . 307 196 1829 Explosive 399 | . 104 97 198 . . Electromagnetic 754 | . . . 302 . 452 Impact . | . . . . . . Slashing 711 | . . . . 280 431 Piercing . | . . . . . . Highest Corruption 3 | . 2 2 . . 3 Average Corruption 2 | . 2 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 3 . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . 1 . . . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 . . 2 Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 13 11 22 Projectiles . | . . . . . . Explosions 35 | . . . 13 . 22 Melee 11 | . . . . 11 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 407 | . 24 17 52 . 314 Shots 8 | . 1 1 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 661 | . 24 . 108 12 661 Average Temperature 126 | . 10 . 25 6 157 Received Heat Transfer 1524 | . 114 6 156 189 1059 Effects 23 | . . . . . 23 Shutdowns 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . 1 3 2 6 Heat Transferred 4925 | . . . 742 481 3702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 74 Level 1 12 | . . . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 369 | . 154 64 161 108 369 Initial 36 | . . 36 . 34 13 Average 99 | . 82 13 95 44 139 Influence Increases 1917 | . 224 67 376 247 1003 Destroy 0b10 Robot/C 1280 | . 160 40 240 160 680 Destroy 0b10 Robot/NC 30 | . . . 5 . 25 Destroy Leader 278 | . 30 10 60 20 158 Allied During Kill 3 | . . 3 . . . Successful Hack 4 | . . . . . 4 Disable Machine 90 | . . . 30 . 60 Destroy Structure 112 | . 4 14 26 7 61 Lose Combat Pursuer 120 | . 30 . 15 60 15 Influence Decreases 1569 | . 130 161 286 301 691 Entered New Map 137 | . . 58 . 56 23 Time Decay 1222 | . 110 83 266 235 528 Lost Part 190 | . 20 . 20 10 140 Lost Ally 20 | . . 20 . . . Squads Dispatched 9 | . 1 . 2 1 5 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 2 . . 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 14 7 21 11 46 Peak Tracking Total 6 | . 5 4 4 4 6 Tactical Retreats 8 | . 1 1 1 4 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 6 | . 1 1 1 . 3 Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . 2 . 4 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . . 1 1 . 4 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 1 2 . 6 Successful 7 | . . 1 2 . 4 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations 5 | . . . 2 . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . . 2 Open Door 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 88 | . . . 38 . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 124 | . . 124 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3882 | 115 298 331 651 572 1915 Spaces Moved 2002 | 87 149 251 286 269 960 Core 12 | 7 . . 2 . 3 Treads 1251 | . 44 . 274 157 776 Legs 739 | 80 105 251 10 112 181 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 144 | 114 131 120 146 141 156 Slowest Speed 500 | 120 160 120 300 225 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 27 52 25 46 75 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 23 | . . 4 11 8 . Terrain Destroyed 113 | . 3 15 26 8 61 Melee . | . . . . . . Projectile 29 | . . 4 11 8 6 AOE 84 | . 3 11 15 . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2578 | 102 204 269 430 368 1205 Wait 160 | . 8 . 59 40 53 Move 1997 | 86 148 250 285 268 960 Hop . | . . . . . . Pick Up 68 | 10 9 3 13 2 31 Fast Attach 15 | . . 1 2 7 5 Attach 48 | 6 3 2 11 . 26 Detach 6 | . . 2 1 . 3 Swap 34 | . 7 1 12 4 10 Drop 51 | . 2 5 10 7 27 Fire 167 | . 27 5 37 25 73 Melee 32 | . . . . 15 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 414 | -10/Materials | Entered Mines 452 | -10/Mines | Learned Materials garrison access intel 477 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 590 | -10/Mines | Found Scrap Suit 639 | -10/Mines | Assembled infested the area 644 | -10/Mines | Assisted by a Guerilla fighting off Assembled 719 | -10/Mines | Discovered new exit (range 7) 733 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 745 | -10/Mines | Entered Materials 745 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -9/Materials | Build established: Scavenger-Mutant 1142 | -9/Materials | Discovered new exit (range 15) 1201 | -9/Materials | Build established: Mutant 1320 | -9/Materials | Repaired Imp. Heat Sink 1396 | -9/Materials | Entered Mines 1403 | -9/Mines | Met a Derelict shopkeep closing up shop 1471 | -9/Mines | Excavation squad dispatched 1471 | -9/Mines | A large section of the Mines collapsed 1591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1864 | -9/Mines | Discovered new exit (range 15) 1968 | -9/Mines | Entered Materials 1968 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1969 | -8/Materials | Loaded intel: 1 garrison access location 2087 | -8/Materials | Build established: Scavenger-Mutant 2595 | -8/Materials | Repaired Beamcaster 3224 | -8/Materials | Build established: Tank 3764 | -8/Materials | Discovered new exit (range 11) 3783 | -8/Materials | Core integrity fell below 50% 3821 | -8/Materials | Core integrity fell below 20% 3865 | -8/Materials | Lost 8 parts (1p1n3u3w) 3883 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Med. Treads. U-05 Engineer builds a Wall. Acquired 4 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. H-61 Shepherd destroyed. Acquired 61 matter. Critical hit (Burn: +37). Lgt. Deuterium Engine destroyed. Med. Treads destroyed. 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"#?????? | | # < % !/%*=% ##?????? | | [! # ####" !%#=%%% #??????? | | [! #??????# ##= !#* #??????? | | !! #??????#??#% ## #??????? | | #########?????????#* ### #######??????? | | ?????????????????#" =??# #????????????? | | ?????????????????## ???# ##????????????? | | #####????????????? ???##??????????????? | | #????????????+ ????????????????????? | | """ #????????????# ????????????????????? | | """ #????????????#?????????????????????? | | """ #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | * #??????????????????????????????????? | | #??????????????????????????????????? | | #####??????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 20% | -9/Materials Beamcaster | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Challenges ------------ None Game ------ Seed FortressRelayInterpreter Manual? 0 Play Time 01:13:44 Cumulative 5.4 hours Start 2026.09.18 @ 04:31:36 End 2026.09.18 @ 08:02:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a7a5dbb-b092-49ec-808d-ccb1ed913270