Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.08 @ 23:11:35 Player: Getix Kain Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2960) 2960 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 8142 Bonus ------- Follower Combat Kills 97 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Enhanced Nuclear Core Light Fission Core Flexi-carbon Leg System Guard Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Phase Shifter System Guard > --- WEAPON ----------- Beam Rifle Advanced Plasma Cannon Gauss Rifle Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Flexi-carbon Leg System Guard Long-range Missile Launcher [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 11 | . 1 . 2 . . . 6 2 Power 2 | . . . . . . . 2 . Propulsion 1 | . 1 . . . . . . . Utility 5 | . . . 1 . . . 3 1 Weapon 3 | . . . 1 . . . 1 1 Parts Attached 77 | 8 2 3 9 2 5 12 14 22 Power 18 | 2 . . 3 . 1 2 3 7 Engine 9 | 2 . . 3 . 1 2 . 1 Core 7 | . . . . . . . 3 4 Reactor 2 | . . . . . . . . 2 Propulsion 18 | 2 1 3 3 . 1 3 3 2 Treads . | . . . . . . . . . Leg 18 | 2 1 3 3 . 1 3 3 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 1 . 1 1 1 1 5 5 Device 9 | . . . 1 1 1 1 2 3 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 3 | 1 . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 24 | 2 . . 2 1 2 6 3 8 Energy Gun 4 | . . . . . . 1 . 3 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 12 | 2 . . 2 . 1 3 2 2 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Parts Lost 36 | . . 2 . . . 4 5 25 Power 7 | . . 1 . . . 2 1 3 Propulsion 6 | . . 1 . . . 1 . 4 Utility 10 | . . . . . . 1 2 7 Weapon 13 | . . . . . . . 2 11 Highest Loss Streak 16 | . . 2 . . . 2 1 16 Average Slot Usage (%) 95 | . 96 94 94 94 100 98 89 86 Engine 7 | . 12 6 6 10 10 9 . 1 Core 3 | . . . . . . . 15 10 Leg 27 | . 33 36 30 30 30 29 17 14 Device 12 | . . . 7 4 16 19 14 13 Storage 9 | . 12 12 10 10 10 10 6 4 Processor 2 | . . . . . . . 4 11 Protection 5 | . 12 12 10 10 3 . 4 3 Ballistic Gun 19 | . 25 25 29 25 19 18 16 8 Ballistic Cannon 5 | . . . . 4 10 8 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 15 23 23 33 39 42 42 62 97 Greatest Support 65 | 20 30 30 45 45 55 55 65 65 Greatest Overweight (x) 19 | 1 1 . 1 . . . 1 19 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 8 Most Carried 10 | 4 8 10 10 10 10 10 10 10 Average Carried 8 | 2 5 9 8 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 8 Final Carried 10 | 4 8 9 10 10 10 10 9 4 Class Distribution -------------------- 49% | Hacker-Skirmisher 20% | Hacker-Mutant 15% | Hacker-Tank 6% | Hacker-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Matter Collected 2642 | 180 216 130 448 29 68 473 598 500 Remotely . | . . . . . . . . . Salvage Created 3237 | . 262 227 924 . . 394 461 969 Parts 201 | . 20 11 71 . . 16 30 53 Haulers Intercepted 3 | . . . 2 . . . . 1 Recyclers Shooed 4 | . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 74 | . 7 7 21 . . 12 14 13 Guns 58 | . 7 6 21 . . 6 10 8 Cannons 11 | . . . . . . 4 3 4 AOE 3 | . . . . . . 2 1 . Classes Destroyed 13 | . 3 . 3 . . 1 2 4 Worker 3 | . . . . . . . . 3 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . . . . . . . 1 Hauler 3 | . . . 2 . . . . 1 Recycler 1 | . . . . . . . . 1 Operator 3 | . . . 1 . . . 1 1 Watcher 5 | . 1 . 4 . . . . . Swarmer 36 | . 2 2 9 . . 7 9 7 Grunt 21 | . 5 5 6 . . 3 . 2 Sentry 9 | . . . 6 . . 1 1 1 Hunter 4 | . . . . . . . 2 2 Programmer 3 | . . . . . . . 2 1 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 2 5 . . 5 3 6 Combat Bots Only 5 | . 2 2 5 . . 5 3 4 Max Kills in Single Turn 2 | . 1 2 2 . . 1 2 2 Gunslinging 1 | . . 1 1 . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Damage Taken 5195 | . 140 296 360 12 . 674 756 2957 Core 1307 | . 29 57 58 . . 55 101 1007 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . 65 . . . 71 88 . Volleys Fired 205 | . 24 25 50 . 2 32 34 38 Largest 5 | . 2 2 3 . 2 3 4 5 Hottest 306 | . 40 40 63 . 71 107 194 306 Shots Fired 597 | . 48 50 150 . 4 90 115 140 Gun 479 | . 48 50 150 . 2 61 76 92 Cannon 110 | . . . . . 2 21 39 48 Launcher 8 | . . . . . . 8 . . Special . | . . . . . . . . . Kinetic 507 | . 48 50 150 . 4 74 110 71 Thermal 62 | . . . . . . . 5 57 Explosive 8 | . . . . . . 8 . . Electromagnetic 20 | . . . . . . 8 . 12 Robot Hit Streak 37 | . 24 25 37 . . 19 17 16 Robot Miss Streak 3 | . 1 2 3 . . 2 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 7 | . . 1 6 . . . . . Max Gunslinging Chain 2 | . . 1 2 . . . . . Shots Hit Robots 429 | . 39 41 110 . . 72 82 85 Core Hits 165 | . 15 14 44 . . 28 32 32 Critical Hits 4 | . . . . . . . . 4 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6863 | . 329 381 1197 . . 1447 1124 2385 Guns 4420 | . 329 381 1197 . . 838 639 1036 Cannons 1381 | . . . . . . 228 386 767 Explosions 1009 | . . . . . . 381 99 529 Melee . | . . . . . . . . . Ramming 53 | . . . . . . . . 53 Kinetic 4349 | . 329 381 1197 . . 974 878 590 Thermal 1811 | . . . . . . . 246 1565 Explosive 381 | . . . . . . 381 . . Electromagnetic 269 | . . . . . . 92 . 177 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 1 . . . . 1 10 Average Corruption 2 | . . 1 . . . . 1 6 Corruption Purged . | . . . . . . . . . Effects 6 | . . 2 . . . . 1 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 3 | . . 1 . . . . 1 1 Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . . . . 5 11 97 Projectiles 31 | . . . . . . 1 11 19 Explosions 82 | . . . . . . 4 . 78 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . 5 4 Impact 1 | . . . . . . . . 1 Kinetic 8 | . . . . . . . 5 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . 63 42 107 Shots 6 | . . . . . . 3 1 2 Rammed 6 | . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . 8 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 1172 | . 12 18 22 . 12 257 387 1172 Average Temperature 203 | . 7 10 8 . 7 84 133 337 Received Heat Transfer 708 | . 111 174 183 . . 144 6 90 Effects 126 | . . . . . . 3 8 115 Shutdowns 47 | . . . . . . . 2 45 Energy Bleed 9 | . . . . . . . . 9 Interference 22 | . . . . . . 3 5 14 Matter Decay 10 | . . . . . . . 1 9 Short Circuit 5 | . . . . . . . . 5 Damage (minor) 8 | . . . . . . . . 8 Damage (major) 22 | . . . . . . . . 22 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 6 | . . . . . . 1 1 4 Heat Transferred 2273 | . . . . . . . 250 2023 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Peak Influence 373 | . 207 192 343 45 . . 180 373 Initial 64 | . . 2 . 13 . . 14 64 Average 100 | . 94 83 106 36 . . 83 148 Maximum Alert Level 1 | . 1 . 1 . . . . 1 Low Security (%) 91 | 100 94 100 84 100 . . 100 78 Level 1 8 | . 5 . 15 . . . . 21 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . 3 2 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 3 | . . . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 8 8 37 1 . 13 17 24 Peak Tracking Total 6 | . 2 2 6 1 . 4 3 6 Tactical Retreats 8 | . . 1 4 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 18 | . . . 1 . . . 4 13 Max in Single Turn 5 | . . . 1 . . . 4 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 27 | . 7 1 11 1 . . 6 1 Terminals 16 | . 7 1 7 . . . 1 . Fabricators 2 | . . . . . . . 1 1 Repair Stations 3 | . . . 1 . . . 2 . Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 24 1 24 1 . . 11 3 Successful 51 | . 18 1 20 1 . . 9 2 Failed 13 | . 6 . 4 . . . 2 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 39 | . 24 1 11 . . . 3 . Fabricators 4 | . . . . . . . 1 3 Repair Stations 5 | . . . 2 . . . 3 . Recycling Units 7 | . . . 3 . . . 4 . Scanalyzers 8 | . . . 8 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 18 1 8 1 . . 3 . Record 4 | . 4 . . . . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 2 . 2 . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . 2 . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 3 | . 2 . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks 6 | . . . 2 . . . 4 . Report Inventory 3 | . . . 1 . . . 2 . Retrieve Matter 2 | . . . 1 . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 20 | . 6 . 10 . . . 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . Parts Built 2 | . . . . . . . . 2 Matter 278 | . . . . . . . . 278 Time 139 | . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired 2 | . . . 1 . . . 1 . Time 88 | . . . 26 . . . 62 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 85 | . . . 85 . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 2 . . Highest-Rated Group 40 | . . . . 40 24 24 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 14 . 15 . . Total Damage 280 | . . . . 147 . 133 . . Kills 3 | . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Turns Passed 8585 | 91 584 613 1179 246 2197 1444 1186 1045 Spaces Moved 5871 | 66 418 423 735 198 1636 1077 804 514 Core 55 | 35 . . . . . . . 20 Treads . | . . . . . . . . . Legs 5816 | 31 418 423 735 198 1636 1077 804 494 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 122 | 101 120 120 121 120 120 120 120 143 Slowest Speed 1000 | 120 150 120 150 120 120 120 150 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 72 88 74 42 89 98 18 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . Scrap Searched 8 | . . . . . 3 5 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 164 | . . . . . . 71 33 60 Melee . | . . . . . . . . . Projectile 23 | . . . . . . 6 9 8 AOE 141 | . . . . . . 65 24 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total 6841 | 90 454 482 915 208 1868 1158 949 717 Wait 579 | 4 4 30 106 4 213 32 79 107 Move 5863 | 65 417 422 734 197 1635 1076 803 514 Hop . | . . . . . . . . . Pick Up 79 | 12 6 2 10 3 6 5 15 20 Fast Attach . | . . . . . . . . . Attach 45 | 7 1 1 4 1 1 4 12 14 Detach . | . . . . . . . . . Swap 32 | 1 1 2 5 1 4 8 2 8 Drop 29 | 1 1 . 6 2 6 1 4 8 Fire 205 | . 24 25 50 . 2 32 34 38 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 7 | . . . . . . . . 7 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Propulsion x1 160 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Hacker-Mutant 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 8) 610 | -10/Materials | Discovered exit to Materials (range 8) 676 | -10/Materials | Entered Mines 688 | -10/Mines | Discovered exit to Materials (range 9) 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Discovered exit to Materials (range 14) 1066 | -10/Mines | Learned location of Zion (-7) 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1499 | -9/Materials | Identified exit to Materials 1499 | -9/Materials | Discovered exit to Materials (range 10) 1563 | -9/Materials | Identified exit to Mines 1563 | -9/Materials | Discovered exit to Mines (range 3) 1589 | -9/Materials | Build established: Hacker-Tank 1692 | -9/Materials | Repaired Lgt. Ion Engine 1761 | -9/Materials | Discovered exit to Mines (range 16) 2273 | -9/Materials | Discovered exit to Materials (range 15) 2468 | -9/Materials | Entered Mines 2476 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2491 | -9/Mines | Discovered exit to Materials (range 5) 2571 | -9/Mines | Discovered exit to Materials (range 13) 2590 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2700 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2714 | -9/Mines | Entered Zion 2714 | -7/Zion | Accompanied by 2 allies 2741 | -7/Zion | Learned location of 1 exit from Factory 2796 | -7/Zion | Identified exit to Proximity Caves 2796 | -7/Zion | Discovered exit to Proximity Caves (range 22) 2851 | -7/Zion | Learned Factory trap positions 2895 | -7/Zion | Build established: Hacker-Skirmisher 3013 | -7/Zion | Learned Factory fabricator intel 3106 | -7/Zion | Learned location of Armory (-3) 3482 | -7/Zion | Given the Hacking Drone Bay 3483 | -7/Zion | Found Prototype Device 3484 | -7/Zion | Identified Hacking Drone Bay 4172 | -7/Zion | Learned location of Warlord (-5) 4911 | -7/Zion | Entered Proximity Caves 4911 | -6/Proximity Caves | Accompanied by 2 allies 5304 | -6/Proximity Caves | Learned Factory emergency access door positions 5386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5710 | -6/Proximity Caves | Learned Factory stockpile data 6054 | -6/Proximity Caves | Spotted B-75 Beast 6106 | -6/Proximity Caves | Destroyed B-75 Beast 6349 | -6/Proximity Caves | Identified exit to Factory 6349 | -6/Proximity Caves | Discovered exit to Factory (range 4) 6355 | -6/Proximity Caves | Entered Factory 6355 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 6356 | -6/Factory | Identified exit to Factory 6357 | -6/Factory | Loaded intel: 83 trap records 6360 | -6/Factory | Loaded intel: 6 fabricator locations 6909 | -6/Factory | Repaired Myomer Leg 7084 | -6/Factory | Build established: Hacker-Gunner 7541 | -6/Factory | Entered another Factory area 7541 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7868 | -5/Factory | Lost 3 parts (1n1u1w) 7920 | -5/Factory | Lost 4 parts (2u2w) 8078 | -5/Factory | Core integrity fell below 50% 8233 | -5/Factory | Build established: Scavenger-Skirmisher 8321 | -5/Factory | Fabricated Quantum Reactor (x2) 8481 | -5/Factory | Identified exit to Factory 8481 | -5/Factory | Discovered exit to Factory (range 20) 8563 | -5/Factory | Core integrity fell below 20% 8568 | -5/Factory | System corruption reached 10% 8586 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08550_ U-05 Engineer lays Concrete. 08552_ S-27 Virus destroyed. 08553_ Slug penetrates Door. 08553_ Penetrated by Slug. 08553_ U-05 Engineer lays Concrete. 08556_ #YZ=UVF5NW QQP>& 08559_ Penetrated by Slug. 08559_ U-05 Engineer lays Concrete. 08560_ Broken Imp. Heat Sink destroyed. 08560_ Quantum Reactor destroyed. 08560_ U-05 Engineer lays Concrete. 08562_ Fusion Modulator explodes. 08562_ S-27 Virus destroyed. 08562_ Penetrated by Slug. 08562_ Slug penetrates Wall. 08565_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08566_ Penetrated by Slug. 08567_ Acquired 30 matter. 08569_ Penetrated by Slug. 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"""T""" # | | ???????????????? ?##?########### | | ??????????????"???? ???? ? | | ????????????????? ? ? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 59 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Integration Mediator | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Flexi-carbon Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Omniscient Cartographer Challenges ------------ None Game ------ Seed GammaChipGravjet Manual? 0 Play Time 01:38:53 Cumulative 8.8 hours Start 2021.05.07 @ 23:22:45 End 2021.05.08 @ 23:11:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e5885a-9d3f-4567-80de-e643bca774bd