Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 23:03:10 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (836) 836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 2017 Bonus ------- Follower Combat Kills 25 Friendly Fire -139 Cogmind --------- Core Integrity 25/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun Ripper > --- INVENTORY (25) --- High-capacity Storage Unit High-capacity Matter Pod (200) Faulty Experimental Sensor Array ECM Suite Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Beam Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Huge Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Ripper > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array ECM Suite Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 1 1 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 1 3 Device 2 | . . 1 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 . 6 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 85 85 65 Engine 8 | . 14 14 1 Treads 20 | . 28 28 11 Wheel 1 | . . . 2 Device 3 | . . . 8 Storage 14 | . 14 14 16 Hackware 1 | . . . 4 Ballistic Gun 12 | . 27 14 3 Ballistic Cannon 3 | . . . 7 Launcher 4 | . . 14 . Slashing Weapon 4 | . . . 9 Naked Turns . | . . . . Heaviest Build 94 | 13 15 16 94 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 11 | 6 8 8 16 Most Carried 12 | . 1 6 12 Average Carried 4 | . . 4 8 Final Capacity 25 | 8 8 8 25 Final Carried 12 | . 1 6 12 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 815 | 213 36 118 448 Remotely . | . . . . Salvage Created 1024 | . 81 155 788 Parts 57 | . 10 10 37 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 26 | . 5 9 12 Melee 9 | . . . 9 Guns 5 | . 2 . 3 AOE 12 | . 3 9 . Classes Destroyed 7 | . 2 . 5 Worker 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Swarmer 9 | . 3 6 . Grunt 12 | . 2 3 7 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Thug 1 | . . 1 . Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1356 | . 175 225 956 Core 452 | . 21 56 375 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 44 | . 12 15 17 Largest 2 | . 2 1 2 Hottest 90 | . 40 30 90 Shots Fired 69 | . 22 15 32 Gun 52 | . 20 . 32 Cannon . | . . . . Launcher 17 | . 2 15 . Special . | . . . . Kinetic 48 | . 20 . 28 Thermal . | . . . . Explosive 17 | . 2 15 . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | . 6 6 7 Robot Miss Streak 6 | . 6 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | . 13 6 48 Core Hits 37 | . 8 10 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Sever 3 | . . . 3 Melee Attacks 37 | . . . 37 Impact . | . . . . Slashing 37 | . . . 37 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2357 | . 344 656 1357 Guns 359 | . 107 . 252 Cannons . | . . . . Explosions 893 | . 237 656 . Melee 1105 | . . . 1105 Ramming . | . . . . Kinetic 301 | . 107 . 194 Thermal . | . . . . Explosive 893 | . 237 656 . Electromagnetic 58 | . . . 58 Impact . | . . . . Slashing 1105 | . . . 1105 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 130 | . 11 13 106 Projectiles . | . . . . Explosions 24 | . 11 13 . Melee 106 | . . . 106 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . 19 117 . Shots 8 | . 2 6 . Rammed 2 | 1 . 1 . Targets Rammed 2 | 1 . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 5 6 Average Temperature 4 | . 9 3 3 Received Heat Transfer 585 | . 42 36 507 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 358 | . 200 358 291 Initial 98 | . . 78 98 Average 164 | . 67 233 186 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 63 | 100 95 35 61 Level 1 36 | . 4 64 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 9 26 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 10 . 5 Successful 9 | . 8 . 1 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 9 . 3 Terminals 13 | . 10 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 2 Highest-Rated Group 51 | . 10 51 20 Highest-Rated Ally 31 | . 10 31 10 Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 140 | . . 140 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1717 | 102 365 526 724 Spaces Moved 778 | 60 172 304 242 Core 10 | 3 . . 7 Treads 713 | 57 172 304 180 Legs . | . . . . Wheels 55 | . . . 55 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 172 | 154 160 160 201 Slowest Speed 480 | 160 160 160 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 47 66 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . . 10 . Terrain Destroyed 117 | . 12 105 . Melee . | . . . . Projectile . | . . . . AOE 117 | . 12 105 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1024 | 66 241 328 389 Wait 130 | . 56 3 71 Move 776 | 60 171 303 242 Hop . | . . . . Pick Up 13 | . 1 5 7 Fast Attach 15 | 6 . 1 8 Attach . | . . . . Detach . | . . . . Swap 5 | . 1 . 4 Drop 3 | . . . 3 Fire 44 | . 12 15 17 Melee 37 | . . . 37 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 103 | -11/Junkyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered Mines 468 | -10/Mines | Accompanied by 1 ally 523 | -10/Mines | Identified exit to Materials 564 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 771 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 776 | -10/Mines | Found Prototype Device 848 | -10/Mines | Found a hidden stash of uninstalled traps 962 | -10/Mines | Learned 2 Materials zone layouts 994 | -10/Mines | Entered Materials 994 | -9/Materials | Accompanied by 2 allies 994 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Identified exit to Materials 1211 | -9/Materials | Identified Exp. Sensor Array 1607 | -9/Materials | Core integrity fell below 50% 1644 | -9/Materials | Core integrity fell below 20% 1666 | -9/Materials | Lost 3 parts (1n2u) 1718 | -9/Materials | Self-destructed Last Messages --------------- 01621_ R-06 Scavenger collects Lgt. Treads. 01622_ G-34 Mercenary misfires. 01623_ Heat Sink destroyed. 01626_ R-06 Scavenger collects Heat Sink. 01629_ R-06 Scavenger collects Imp. Light Cannon. 01635_ Hacking Suite destroyed. 01636_ G-34 Mercenary Aluminum Leg severed. 01638_ G-34 Mercenary destroyed. 01643_ R-06 Scavenger collects Aluminum Leg. 01643_ G-47 Trooper destroyed. 01646_ Acquired 15 matter. 01665_ Sneak attack on K-01 Serf. 01665_ K-01 Serf destroyed. 01669_ R-06 Scavenger collects Ion Engine. 01672_ R-06 Scavenger collects Lgt. Ion Engine. 01677_ R-06 Scavenger collects Med. Matter Pod. 01677_ Sneak attack on R-06 Scavenger. 01677_ R-06 Scavenger destroyed. 01689_ Acquired Lgt. Ion Engine. 01695_ Acquired Imp. EM Shotgun. Map ----- +----------------------------------------------------+ | ?????????????#### """"" #???????# "???????????? | | ????????????? # """"" #???????# "???????????? | | ????????????? < # """ #???????# ???????????? | | ????????????? # #???????####???????????? | | ????????????? #####+############### ???????????? | | ????????????? ???????????? | | ????????????? ???????????? | | ????????????? """"" ???????????? | | ????????????? 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T ## # "T" #????????? | | ????????????? ## # """ #????????? | | ????????????? ################# #????????? | | ????????????? #????????# # #?######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredGrenadeShield Manual? 0 Play Time 00:14:08 Cumulative 446.6 hours Start 2023.04.11 @ 22:53:31 End 2023.04.11 @ 23:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 480 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9665e7b6-cecc-483c-b2e3-0428a44639a5