Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.14 @ 00:09:10 Player: misiasty3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2975) 2975 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6545 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 612/700 Matter 9/300 Energy 325/325 System Corruption 7% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Heavy Mass Driver > --- INVENTORY (15) --- Deuterium Engine Armored Huge Wheel Cryofiber Web Advanced Heat Sink Light Armor Plating Improved Light Armor Plating Beam Rifle Advanced Plasma Cannon Enhanced Autogun Gauss Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Mass Driver Heavy Mace > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Cryofiber Web Advanced Heat Sink Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Beam Rifle Advanced Plasma Cannon Enhanced Autogun Gauss Rifle Advanced Assault Cannon Heavy Shock Bomb Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . . . 3 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 45 | 7 4 2 1 22 4 . 5 Power 4 | 1 . . . 2 1 . . Engine 3 | 1 . . . 2 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . 4 1 . . Treads 4 | 2 . . . 2 . . . Leg 2 | . . . . 2 . . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 2 1 1 7 1 . 3 Device 4 | 1 1 1 . 1 . . . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . 1 . . . Protection 8 | . . . 1 4 1 . 2 Artifact . | . . . . . . . . Weapon 17 | 2 2 1 . 9 1 . 2 Energy Gun 6 | 1 2 . . 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 1 . 5 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 9 | . . 1 . 4 . 1 3 Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 5 | . . . . 2 . . 3 Weapon 3 | . . 1 . 1 . 1 . Highest Loss Streak 2 | . . 1 . 2 . 1 1 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | 2 8 14 14 13 12 13 12 Power . | . . . 1 . 1 1 1 Propulsion 1 | . 1 2 . 3 2 1 1 Utility 5 | . 5 6 6 4 4 5 5 Weapon 5 | 1 2 4 6 6 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 19 | . . . 2 8 2 2 5 Power 2 | . . . . 1 . . 1 Propulsion 6 | . . . 2 1 1 1 1 Utility 5 | . . . . 3 1 . 1 Weapon 6 | . . . . 3 . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 97 82 80 73 Engine 10 | . 14 14 14 8 7 7 7 Core 1 | . . . . . 6 7 7 Treads 15 | . 28 28 28 12 . . . Leg 1 | . . . . 5 . . . Wheel 1 | . . . . . 6 7 7 Device 9 | . 14 14 13 9 7 7 3 Storage 10 | . 14 14 14 9 7 7 7 Processor 4 | . . . . 8 7 7 7 Hackware 3 | . . . . 4 7 7 6 Protection 5 | . . . . 11 6 7 8 Energy Gun 12 | . 24 21 14 7 7 1 . Ballistic Gun 9 | . 3 5 14 17 11 7 . Ballistic Cannon 1 | . . . . . . . 9 Impact Weapon 1 | . . . . 1 1 5 4 Peak Build Rating 57 | 7 9 16 17 40 49 49 57 Average Rating 28 | 4 8 9 16 35 46 47 52 On Entrance 23 | . 7 9 16 17 40 49 48 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 76 | 12 29 29 29 50 61 61 76 Greatest Support 44 | 40 40 40 40 44 44 28 28 Greatest Overweight (x) 2 | . . . . 2 2 2 2 Average Overweight (x) . | . . . . . 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 15 15 Average Carried 13 | 2 9 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 14 15 12 Class Distribution -------------------- 46% | Mutant 26% | Hacker-Gunner 12% | Hacker-Mutant 6% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 1847 | 106 243 30 23 1013 237 . 195 Remotely . | . . . . . . . . Salvage Created 3280 | 54 619 158 99 1885 339 . 126 Parts 180 | 7 32 18 4 98 14 . 7 Haulers Intercepted 6 | . 1 . . 5 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 16 8 2 30 7 . 8 Guns 58 | . 14 7 2 29 6 . . Cannons 8 | . . . . . . . 8 AOE 1 | . . . . . 1 . . Classes Destroyed 14 | 1 5 . 1 6 1 . . Worker 2 | . . . . 1 1 . . Builder 1 | . 1 . . . . . . Tunneler 3 | 3 . . . . . . . Hauler 6 | . 1 . . 5 . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . . . 1 . . 1 Watcher 6 | . 3 . . 3 . . . Swarmer 16 | . 6 6 . . . . 4 Grunt 34 | . 10 2 1 18 3 . . Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . Sentry 11 | . . . 1 8 1 . 1 Hunter 2 | . . . . 2 . . . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 5 | 3 4 3 2 5 3 . 4 Combat Bots Only 4 | . 3 3 2 4 2 . 4 Max Kills in Single Turn 2 | 1 2 2 1 2 1 . 1 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 322 | . 74 27 7 107 43 2 62 Missed 76 | . 16 9 1 22 13 . 15 Hits 246 | . 58 18 6 85 30 2 47 Melee 10 | . . . . 3 . 2 5 Projectile 236 | . 58 18 6 82 30 . 42 Critical Strikes 7 | . . . . 5 1 . 1 Damage Taken 2705 | . 474 126 69 1018 336 75 607 Core 355 | . 169 15 11 72 51 . 37 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 799 | . 151 42 20 291 101 19 175 Core Remaining (%) 69 | 100 . . 22 86 . . . Volleys Fired 232 | 11 56 17 3 95 28 . 22 Largest 3 | 2 2 2 2 3 3 . 2 Hottest 121 | 70 115 115 70 109 114 . 121 Shots Fired 524 | 16 110 28 6 256 71 . 37 Gun 487 | 16 110 28 6 256 67 . 4 Cannon 33 | . . . . . . . 33 Launcher 4 | . . . . . 4 . . Special . | . . . . . . . . Kinetic 304 | 11 28 . 3 190 39 . 33 Thermal 216 | 5 82 28 3 66 28 . 4 Explosive 4 | . . . . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 64 | 7 25 22 6 62 64 . 15 Robot Miss Streak 2 | 1 2 1 . 2 2 . 2 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 5 | . 2 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 425 | 13 87 24 5 219 49 . 28 Core Hits 161 | 6 32 10 3 83 18 . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . 1 . . 3 1 . . Critical Strikes 26 | . 10 2 1 8 2 . 3 Burn 18 | . 9 2 1 5 1 . . Destroy 3 | . 1 . . 1 1 . . Blast 3 | . . . . . . . 3 Smash 2 | . . . . 2 . . . Melee Attacks 18 | . . . . 4 6 2 6 Impact 18 | . . . . 4 6 2 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7790 | 130 1047 322 48 3580 1087 . 1576 Guns 6004 | 130 1047 322 48 3494 906 . 57 Cannons 1519 | . . . . . . . 1519 Explosions 181 | . . . . . 181 . . Melee 86 | . . . . 86 . . . Ramming . | . . . . . . . . Kinetic 4925 | 81 165 . 12 2605 543 . 1519 Thermal 2598 | 49 882 322 36 889 363 . 57 Explosive 181 | . . . . . 181 . . Electromagnetic . | . . . . . . . . Impact 86 | . . . . 86 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 3 3 7 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 8 6 22 Message Errors 8 | . . . . . 2 2 4 Matter Fused 7 | . . . . . 1 1 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . 3 1 3 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 312 | . . . . 47 . . 265 Projectiles 265 | . . . . . . . 265 Explosions . | . . . . . . . . Melee 47 | . . . . 47 . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 494 | 60 494 262 7 444 387 . 282 Average Temperature 117 | 25 142 100 7 112 137 . 95 Received Heat Transfer 1047 | . 300 51 24 576 66 . 30 Effects 16 | . 9 . . 3 1 . 3 Shutdowns 5 | . 3 . . 1 1 . . Energy Bleed 2 | . 1 . . 1 . . . Interference 8 | . 5 . . . . . 3 Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 4 | . . . . 2 . . 2 Robots Melted 3 | . 2 1 . . . . . Combat Hostiles 3 | . 2 1 . . . . . Parts Melted 20 | . 11 4 . 4 1 . . Heat Transferred 8251 | 148 3108 1036 185 2738 888 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 147 | 15 135 100 . 147 98 1 126 Initial 22 | . 2 . . . 22 . . Average 32 | 1 47 15 . 49 22 . 18 Influence Increases 2164 | 15 437 190 40 978 232 1 271 Destroy 0b10 Robot/C 1420 | . 320 160 40 600 140 . 160 Destroy 0b10 Robot/NC 105 | 15 25 . . 55 5 . 5 Destroy Leader 374 | . 68 30 . 186 50 . 40 Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 43 | . 9 . . 6 18 . 10 Disable Machine 9 | . . . . 9 . . . Destroy Structure 38 | . . . . 7 19 1 11 Lose Combat Pursuer 165 | . 15 . . 105 . . 45 Influence Decreases 2098 | 10 442 190 40 921 289 1 205 Entered New Map 38 | . 3 . . . 35 . . Time Decay 1923 | 10 439 180 40 814 254 1 185 Lost Part 70 | . . 10 . 40 . . 20 Purge Threat 67 | . . . . 67 . . . Squads Dispatched 16 | . 2 . . 8 2 . 4 Investigation 7 | . 2 . . 4 . . 1 Extermination 3 | . . . . . 1 . 2 Reinforcement 3 | . . . . 1 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 8 | . 1 . . 7 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 22 8 9 47 9 6 16 Peak Tracking Total 6 | . 4 3 6 5 4 6 4 Tactical Retreats 8 | . 1 . 2 4 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . 4 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 20 | . 6 . . 8 2 . 4 Terminals 11 | . 4 . . 5 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . 1 . 2 Scanalyzers 3 | . . . . 2 . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 51 | . 12 . . 25 3 . 11 Successful 37 | . 8 . . 20 2 . 7 Failed 12 | . 4 . . 4 1 . 3 Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . . 1 . . 1 Manual 15 | . 4 . . 7 1 . 3 Terminals 27 | . 9 . . 16 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 3 . . . 2 . 4 Scanalyzers 14 | . . . . 8 . . 6 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 13 | . 3 . . 10 . . . Record 1 | . . . . 1 . . . Prototype ID Bank 3 | . 1 . . 2 . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 4 | . 1 . . 3 . . . Reprogram Traps 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . 1 . 2 Recycle Component 1 | . . . . . 1 . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 2 | . . . . . . . 2 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 11 | . . . . 7 . . 4 Retrieve Study 11 | . . . . 7 . . 4 Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 6 | . 2 . . 2 1 . 1 Terminals 6 | . 2 . . 2 1 . 1 Botnet 6 | . 2 . . 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 Used . | . . . . . . . . Hacking Detections 11 | . 2 . . 6 1 . 2 Full Trace Events 6 | . 2 . . 3 . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 9 | . . . . 5 . . 4 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . 9 . . . . Total Damage 116 | . . . 116 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 4978 | 3 760 682 406 1944 527 160 496 Sensors 3693 | . . 160 406 1944 527 160 496 Seismic 1285 | 3 760 522 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 6497 | 114 1098 1061 426 1960 769 160 909 Spaces Moved 3499 | 55 514 623 252 862 466 114 613 Core 12 | 12 . . . . . . . Treads 2046 | 43 514 623 252 607 7 . . Legs 255 | . . . . 255 . . . Wheels 1186 | . . . . . 459 114 613 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 115 130 120 Average Speed 146 | 136 160 160 160 155 128 130 121 Slowest Speed 270 | 160 160 160 160 270 185 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 83 83 24 60 11 63 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . . . 6 2 6 Terrain Destroyed 30 | . . . . . 18 2 10 Melee 13 | . . . . . 6 2 5 Projectile 5 | . . . . . . . 5 AOE 12 | . . . . . 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 4447 | 81 683 659 273 1336 576 123 716 Wait 544 | . 99 10 10 308 54 . 63 Move 3493 | 54 513 622 251 861 466 113 613 Hop . | . . . . . . . . Pick Up 64 | 9 11 5 3 24 6 3 3 Fast Attach . | . . . . . . . . Attach 24 | 7 . 1 . 10 3 . 3 Detach . | . . . . . . . . Swap 38 | . 4 2 2 17 7 2 4 Drop 34 | . . 2 4 17 6 3 2 Fire 232 | 11 56 17 3 95 28 . 22 Melee 18 | . . . . 4 6 2 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 7) 635 | -10/Materials | Discovered new exit (range 7) 686 | -10/Materials | Core integrity fell below 50% 871 | -10/Materials | Discovered new exit (range 9) 1065 | -10/Materials | Discovered new exit (range 12) 1213 | -10/Materials | Entered Mines 1637 | -10/Mines | Discovered new exit (range 6) 1728 | -10/Mines | Discovered new exit (range 12) 1854 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1965 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2109 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2113 | -10/Mines | Found Prototype Device 2114 | -10/Mines | Identified Exp. Sensor Array 2274 | -10/Mines | Entered Subcaves 2274 | -10/Subcaves | Accompanied by 3 allies 2275 | -10/Subcaves | Approached by a straggling Scientist 2275 | -10/Subcaves | Identified exit to Recycling 2346 | -10/Subcaves | Ambushed by swarm of Subdwellers 2396 | -10/Subcaves | Learned location of Zion (-6) 2396 | -10/Subcaves | Met a Zionite searching for "candidates" 2400 | -10/Subcaves | Lost 6 allies 2415 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2493 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2609 | -10/Subcaves | Discovered new exit (range 6) 2700 | -10/Subcaves | Entered Materials 2700 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3004 | -8/Materials | Build established: Gunner 3302 | -8/Materials | Discovered new exit (range 15) 3336 | -8/Materials | Discovered new exit (range 16) 3419 | -8/Materials | Garrison activated, responded to threat 3432 | -8/Materials | Build established: Mutant 3739 | -8/Materials | Build established: Tank 3864 | -8/Materials | Central database locked down 4073 | -8/Materials | Build established: Hacker-Gunner 4660 | -8/Materials | Entered Factory 4660 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5429 | -7/Factory | Sucked down chute 5429 | -7/Factory | Entered Waste 5461 | -7/Waste | Spotted C-40 Crusher 5488 | -7/Waste | Spotted C-40 Crusher 5509 | -7/Waste | Spotted C-40 Crusher 5509 | -7/Waste | Spotted C-40 Crusher 5530 | -7/Waste | Spotted C-40 Crusher 5547 | -7/Waste | Spotted C-40 Crusher 5568 | -7/Waste | Discovered new exit (range 16) 5589 | -7/Waste | Entered Factory 5756 | -7/Factory | Build established: Hacker-Mutant 5775 | -7/Factory | Central database locked down 6498 | -7/Factory | Self-destructed Last Messages --------------- 06375_ Acquired 7 matter. 06377_ System corrupted: Energy discharge (-87). 06382_ Critical hit (Smash). 06382_ Hacking Suite destroyed. 06382_ System corrupted by crushing effect (+2). 06394_ System corrupted: Substantial component data lost. 06404_ Destroyed Wheel. 06404_ M-13 Machinist knocked back. 06415_ System corrupted: Energy discharge (-65). 06424_ System corrupted: Hvy. Mass Driver jammed. 06431_ B-48 Gladiator destroyed. 06440_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9O. 06448_ System corrupted: Energy discharge (-84). 06450_ Connecting with Recycling Unit... 06489_ System corrupted: Imp. Medium Armor Plating rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#########??????????????????????? | | ??????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????"" 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"""" """" #?????????????????????? | | #??????????# """" """" #?????????????????????? | | #??????????# #?????????????????????? | | #??????????#! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Everything Is Under Control Part-time Excavator Power Corrupts Challenges ------------ None Game ------ Seed SuperchargedShiftOptics Manual? 0 Play Time 01:53:52 Cumulative 17.7 hours Start 2026.03.08 @ 15:14:25 End 2026.03.14 @ 00:09:10 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 11 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8192963-867f-473d-9836-7b2a0802e564