Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 20:48:11 Player: star Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (5076) 5076 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 9276 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 144 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 125/265 System Corruption 14% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Cooled Aerolev Unit > --- UTILITY (6) ------ Transport Network Coupler Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Cooled Proton Cannon Cooled Plasma Cannon > --- INVENTORY (5) ---- Advanced Visual Processing Unit Advanced Targeting Computer Kinecellerator Compact Tesla Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Weapon Cycler Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Advanced Visual Processing Unit Transport Network Coupler Advanced Targeting Computer Kinecellerator Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Plasma Cutter [Rating: 36] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 . 2 Weapon . | . . . . . . . Parts Attached 84 | 6 3 21 5 18 15 16 Power 7 | 1 . 2 . 2 2 . Engine 6 | 1 . 1 . 2 2 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 28 | 2 . 6 3 6 6 5 Treads 15 | . . . 3 6 6 . Leg 4 | . . 3 . . . 1 Wheel 8 | 2 . 3 . . . 3 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 22 | 1 1 6 1 7 2 4 Device 5 | . 1 2 . 1 . 1 Storage 3 | 1 . 2 . . . . Processor 4 | . . . . 3 . 1 Hackware . | . . . . . . . Protection 10 | . . 2 1 3 2 2 Artifact . | . . . . . . . Weapon 27 | 2 2 7 1 3 5 7 Energy Gun 4 | . . 4 . . . . Energy Cannon 5 | . 2 . . . . 3 Ballistic Gun 13 | 2 . 2 1 3 3 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . . 1 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 2 5 Corrupted Parts 2 | . . . . . . 2 System Corruption 5 | . . . . . . 5 Parts Lost 35 | . . 5 7 10 2 11 Power 3 | . . . . 2 . 1 Propulsion 17 | . . 4 3 4 1 5 Utility 10 | . . 1 2 3 1 3 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 6 | . . 3 4 3 1 6 To Critical Strikes . | . . . . . . . Average Backups 9 | . 5 8 9 9 9 9 Power . | . . . . . 1 . Propulsion . | . 1 . . . . . Utility 4 | . 2 4 5 4 4 3 Weapon 2 | . 1 2 3 2 3 3 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 2 2 6 1 3 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 9 | . . 1 1 4 . 3 Weapon 6 | . 2 1 1 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 85 90 87 90 97 94 Engine 7 | . 14 8 . 7 9 6 Core 1 | . . 2 11 . . . Treads 22 | . . . 16 29 33 25 Leg 2 | . . 11 13 . . . Wheel 3 | . 28 14 . . . 1 Device 9 | . . 11 7 8 9 14 Storage 9 | . 14 11 11 9 9 6 Processor 6 | . . . . 9 9 11 Protection 7 | . . 8 6 6 9 10 Energy Gun 2 | . . 14 8 . . . Energy Cannon 1 | . 5 4 . . . . Ballistic Gun 14 | . 22 2 13 17 16 13 Peak Build Rating 36 | 6 9 20 20 33 33 36 Average Rating 25 | 4 6 15 16 28 31 34 On Entrance 15 | . 6 9 20 18 29 29 Avg Prop Armor Cover (%) 3 | . . 4 . . . 3 Naked Turns . | . . . . . . . Heaviest Build 46 | 12 17 39 29 40 42 46 Greatest Support 80 | 32 32 42 60 80 80 80 Greatest Overweight (x) 14 | . . 5 6 . . 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 1 8 9 10 10 10 10 Average Carried 9 | . 5 8 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 1 8 9 10 10 10 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 3959 | 223 283 394 153 1281 806 819 Remotely . | . . . . . . . Salvage Created 6033 | . 283 1017 156 1936 1233 1408 Parts 352 | . 13 69 8 101 61 100 Haulers Intercepted 21 | . 2 4 . 5 6 4 Recyclers Shooed 5 | . . 1 . 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 118 | . 4 24 9 41 18 22 Guns 82 | . 2 18 8 30 18 6 Cannons 5 | . 2 1 . . . 2 AOE 31 | . . 5 1 11 . 14 Classes Destroyed 18 | . 3 4 1 7 2 1 Worker 17 | . . 1 . 3 1 12 Builder 14 | . 1 . . 4 . 9 Tunneler 1 | . . . . 1 . . Hauler 21 | . 2 4 . 5 6 4 Recycler 4 | . . 1 . 3 . . Mechanic 2 | . . . . 1 . 1 Operator 1 | . . . . 1 . . Watcher 2 | . . . . 1 . 1 Swarmer 13 | . . 10 . 3 . . Grunt 60 | . 4 10 . 31 7 8 Brawler 6 | . . . . . 5 1 Protector 2 | . . . . . 1 1 Sentry 14 | . . 4 2 3 5 . Specialist 5 | . . . . 2 . 3 Hunter 3 | . . . . 1 . 2 Programmer 7 | . . . . . . 7 Heavy 1 | . . . . 1 . . Assembled 7 | . . . 7 . . . Best Kill Streak 13 | . 2 11 5 13 5 12 Combat Bots Only 10 | . 2 10 5 9 5 5 Max Kills in Single Turn 10 | . 1 2 1 6 2 10 Gunslinging . | . . . . . . . Exploded 5 | . . 2 1 3 . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 592 | . 18 76 45 200 58 195 Missed 180 | . 6 25 10 54 15 70 Hits 412 | . 12 51 35 146 43 125 Melee 6 | . . . 3 . 1 2 Projectile 406 | . 12 51 32 146 42 123 Critical Strikes 19 | . . . 2 5 5 7 Damage Taken 7257 | . 143 591 589 2667 728 2539 Core 1173 | . 62 67 93 139 99 713 Absorbed by Shields 73 | . . . 11 62 . . Ignored by Resistances 75 | . . . . . . 75 Regen/Repaired (Parts) 103 | . . . . 103 . . Core Remaining (%) 72 | 100 75 . 60 . 56 . Volleys Fired 408 | . 23 56 25 148 65 91 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 120 105 90 50 50 130 Shots Fired 754 | . 46 107 48 281 126 146 Gun 684 | . 36 90 48 269 122 119 Cannon 33 | . 10 12 . . . 11 Launcher 37 | . . 5 . 12 4 16 Special . | . . . . . . . Kinetic 579 | . 36 12 21 269 122 119 Thermal 32 | . 10 12 . . . 10 Explosive 30 | . . 5 . 12 . 13 Electromagnetic 113 | . . 78 27 . 4 4 Robot Hit Streak 42 | . 19 13 9 42 13 18 Robot Miss Streak 6 | . 1 4 3 6 2 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 2 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 559 | . 37 57 31 241 90 103 Core Hits 340 | . 13 38 15 126 55 93 Critical Kills 5 | . 1 . . 3 1 . Critical Parts Destroyed 5 | . 1 . 1 1 1 1 Critical Strikes 12 | . 2 1 1 5 2 1 Destroy 11 | . 2 . 1 5 2 1 Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14658 | . 358 1514 496 5586 1910 4794 Guns 8589 | . 252 742 450 4068 1548 1529 Cannons 537 | . 106 143 . . . 288 Explosions 5530 | . . 629 46 1516 362 2977 Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic 7742 | . 252 106 239 4068 1548 1529 Thermal 636 | . 106 236 46 . . 248 Explosive 4381 | . . 536 . 1516 . 2329 Electromagnetic 1897 | . . 636 211 . 362 688 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 3 2 2 14 Average Corruption 2 | . . . 3 1 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . . 7 31 7 15 Message Errors 16 | . . . 1 8 4 3 Matter Fused 12 | . . . 1 8 1 2 Heat Flow Errors 7 | . . . 1 3 1 2 Energy Discharges 4 | . . . . 4 . . Parts Rejected 3 | . . . 1 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . . . . 4 . 4 Data Loss (major) 2 | . . . 1 1 . . Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 182 | . . 31 2 83 3 63 Projectiles . | . . . . . . . Explosions 182 | . . 31 2 83 3 63 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 495 | . . 69 73 33 42 278 Shots 16 | . . 2 2 2 2 8 Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 835 | . 336 18 297 227 277 835 Average Temperature 78 | . 139 6 87 42 78 132 Received Heat Transfer 2199 | . 78 126 117 882 333 663 Effects 19 | . 1 . . . . 18 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 5 | . 1 . . . . 4 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 3 . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 927 | . 222 396 50 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 3 | . . 2 . 3 2 2 Low Security (%) 62 | 100 100 71 100 59 . 69 Level 1 17 | . . 23 . 7 49 23 Level 2 15 | . . 5 . 17 50 6 Level 3 5 | . . . . 15 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 741 | . 53 408 148 741 587 504 Initial 309 | . . 13 148 . 309 250 Average 205 | . 8 150 50 254 416 156 Influence Increases 3624 | . 125 713 83 1272 613 818 Destroy 0b10 Robot/C 2260 | . 80 480 40 820 400 440 Destroy 0b10 Robot/NC 320 | . 15 30 . 95 40 140 Destroy Leader 524 | . 14 108 . 202 102 98 Allied During Kill 11 | . . . . . 7 4 Successful Hack 3 | . . . . 3 . . Disable Machine 150 | . . 15 30 30 30 45 Destroy Structure 176 | . 1 35 13 62 4 61 Lose Combat Pursuer 180 | . 15 45 . 60 30 30 Influence Decreases 3138 | . 92 366 463 539 794 884 Entered New Map 978 | . . 20 232 . 424 302 Time Decay 1782 | . 92 296 161 471 310 452 Lost Part 318 | . . 50 70 68 20 110 Lost Ally 60 | . . . . . 40 20 Squads Dispatched 18 | . . 1 . 12 2 3 Investigation 3 | . . . . 3 . . Extermination 2 | . . . . . . 2 Reinforcement 10 | . . 1 . 8 . 1 Assault 3 | . . . . 1 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 8 | . 1 2 . 4 1 . Communications Jammed 61 | . . . . . . 61 Distress Signals 59 | . . . . . . 59 Times Spotted 189 | . 9 32 8 74 31 35 Peak Tracking Total 9 | . 3 5 4 8 9 7 Tactical Retreats 11 | . 1 4 1 2 2 1 ECM-based Alert Blocks 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 9 | . . 2 . 5 2 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 10 | . . 1 2 2 2 3 Max in Single Turn 2 | . . 1 2 2 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 3 | . . . . 1 1 1 Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 7 | . . . . 5 1 1 Successful 4 | . . . . 2 1 1 Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 3 | . . . . . 2 1 Largest Group 2 | . . . . . 2 1 Highest-Rated Group 62 | . . . . . 62 16 Highest-Rated Ally 31 | . . . . . 31 16 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 11 12 Total Damage 305 | . . . . . 162 143 Kills 4 | . . . . . 3 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 1133 | . . 57 . . . 1076 T.N.C. 520 | . . . . . . 520 Jamming 1016 | . . . . . . 1016 ECM 57 | . . 57 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 5546 | 42 320 776 492 2090 689 1137 Spaces Moved 2721 | 33 218 484 209 909 300 568 Core 8 | 1 . 2 1 . . 4 Treads 1865 | . . . 138 909 300 518 Legs 215 | . . 145 70 . . . Wheels 633 | 32 218 337 . . . 46 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 120 160 162 80 Average Speed 145 | 98 100 103 147 167 163 157 Slowest Speed 750 | 100 100 300 350 170 170 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 37 45 28 71 49 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 190 | . . 30 13 56 . 91 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 187 | . . 30 13 56 . 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 3728 | 39 280 647 342 1259 429 732 Wait 360 | . 25 52 93 137 28 25 Move 2715 | 32 217 483 208 908 299 568 Hop . | . . . . . . . Pick Up 51 | 1 9 10 6 16 5 4 Fast Attach 41 | 6 1 10 5 8 4 7 Attach 17 | . . 2 3 5 1 6 Detach 1 | . . . . . 1 . Swap 68 | . 2 21 . 19 12 14 Drop 47 | . 2 13 2 17 10 3 Fire 408 | . 23 56 25 148 65 91 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 14 | . . . . . . 14 Trap . | . . . . . . . Miscellaneous 4 | . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Discovered new exit (range 3) 837 | -9/Materials | Lost 3 parts (2n1u) 984 | -9/Materials | Destroyed 10 combat bots 1009 | -9/Materials | Discovered new exit (range 12) 1139 | -9/Materials | Entered Mines 1140 | -9/Mines | Assembled infested the area 1297 | -9/Mines | Discovered new exit (range 15) 1317 | -9/Mines | Lost 4 parts (1n2u1w) 1407 | -9/Mines | Lost 3 parts (2n1w) 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -8/Materials | Build established: Scavenger-Mutant 1843 | -8/Materials | Discovered new exit (range 9) 2413 | -8/Materials | Identified exit to Factory 2983 | -8/Materials | Repaired Hpw. Shotgun 3063 | -8/Materials | Destroyed 9 combat bots 3131 | -8/Materials | Discovered exit to Factory (range 9) 3379 | -8/Materials | Lost 3 parts (2n1w) 3442 | -8/Materials | Build established: Mutant 3608 | -8/Materials | Discovered new exit (range 12) 3631 | -8/Materials | First assault squad dispatched 3721 | -8/Materials | Entered Storage 4106 | -8/Storage | Build established: Scavenger-Mutant 4250 | -8/Storage | Met a pair of Derelict thieves 4333 | -8/Storage | Discovered exit to Factory (range 15) 4410 | -8/Storage | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Utility x2 4456 | -7/Factory | Discovered new exit (range 12) 5221 | -7/Factory | Cargo convoy interrupted 5376 | -7/Factory | Lost 3 parts (2n1u) 5410 | -7/Factory | Found Prototype Launcher 5410 | -7/Factory | Identified Com. Tesla Bomb Launcher 5472 | -7/Factory | Core integrity fell below 50% 5486 | -7/Factory | Core integrity fell below 20% 5510 | -7/Factory | Lost 6 parts (1p1n2u2w) 5510 | -7/Factory | System corruption reached 10% 5547 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05525_ K-01 Serf collects debris. 05525_ U-05 Engineer lays Concrete. 05527_ Acquired Prototype Energy Cannon. 05527_ Identified Cld. Proton Cannon. 05529_ System corrupted: Component data lost. 05529_ K-01 Serf collects debris. 05531_ U-05 Engineer lays Concrete. 05531_ U-05 Engineer builds a Wall. 05532_ Acquired Rnf. Ion Engine. 05532_ K-01 Serf collects debris. 05534_ U-05 Engineer builds a Wall. 05534_ K-01 Serf collects debris. 05535_ U-05 Engineer lays Concrete. 05535_ G-47 Trooper destroyed. 05536_ U-05 Engineer builds a Wall. 05536_ K-01 Serf cleans the Nuclear Reactor. 05536_ U-05 Engineer builds a Wall. 05537_ Acquired 71 matter. 05539_ K-01 Serf collects debris. 05540_ Acquired 62 matter. Map ----- +----------------------------------------------------+ | # #????????# ########????????????????????? | | # ! #????????# #??????????????????? | | / #????????# ##### #??????????????????? | | #######+##????????# #???????????????????????????? | | #????? ?????????# #???????????????????????????? | | ##???? ????????##+#####???????????????????????? | | #???# #???????# ! #???????????????????????? | | ^#???# #???????# +???????????????????????? | | ^ #???# #???????# """ #???????????????????????? | | #???# #???????# """ #??? ?????????????????? | | ^#???# +???????# """ #??? H"????????????????? | | #???# #???????# #??# ""???????????????? | | ^^#???# #???????# #??# ""???????????????? | | ###??## ######### #### ???????????????? | | #????# # "" ## """ ""???????????? | | ?????# # "" ## """ ""???????????? | | #????# [[ # """ ## """ "????????????? | | #????# [[ # """ ## ?????????????? | | #????# [[ # """ ## ???????????????? | | #????# # ## % #????????????????? | | #????# a k ###+##### #????????????????? | | ##???# % k %% #????????????????? | | ## ??# %%%% k*! ]]] #????????????????? | | ###/## "%%%% % !% ]=]]!=#????????????????? | | %%%% % []]]u=#????????????????? | | % *|@ !]][#????????????????? | | % #####+#######+###????????????????? | | % !=% ## %!!**! ##?????????????????? | | %==* "# "" %[% ==!!##?????????????????? | | ==!! ## "G %= ][#=#????????????????? | | ## " [#=#????????????????? | | ## ###????????????????? | | ####### # #????????????????? | | #######+###"##???# ###????????????????? | | #? ????# """ """ ##?????????????????? | | ?# """""" ???# """ """ ##?????????????????? | | + """""" #??# """ """ #??????????????????? | | ## """""" #??# #??????????????????? | | ?# """""" #??# +??????????????????? | | ?# ?? #??###############?????????????????? | | ?#= ?????? #??????????????????????????????????? | | ?? ??????? !#??????????????????????????????????? | | ?? ! ??????? #??????????????????????????????????? | | ?? ????????? #??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 17% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed ShadeConceptPenetrator Manual? 0 Play Time 00:42:20 Cumulative 190.2 hours Start 2026.04.16 @ 21:08:18 End 2026.04.17 @ 20:48:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c345ea-1d5c-4c01-ae74-3b879100ac71