Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 00:14:42 Player: Findu Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (145) 725 Value Destroyed (4665) 4665 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (8030) 8030 TOTAL SCORE: 23360 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 961 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 132 Scanned by Researcher 500 Met MAIN.C 5000 Friendly Fire -260 Cogmind --------- Core Integrity 0/1600 Matter 262/300 Energy 70/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Experimental ECM Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Improved Phase Shifter Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Helical Railgun Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Micro Antimatter Reactor Experimental ECM Suite [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Triangulator Storage Large Matter Pod Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Utility 13 | . . 2 . 1 . . . . . . 2 2 . . . . 1 . . 2 . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 195 | 5 3 18 3 13 13 5 1 5 . 12 21 8 . 1 14 2 12 4 6 2 29 1 6 11 Power 29 | 1 . 4 . 2 1 . . 1 . 1 2 1 . 1 5 2 1 1 . . 3 1 1 1 Engine 10 | 1 . 4 . . . . . . . 1 1 1 . . 1 . 1 . . . . . . . Core 10 | . . . . 2 1 . . 1 . . 1 . . 1 2 2 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 2 . . 1 . . 3 1 1 1 Propulsion 41 | 2 . 4 . 5 2 1 . . . 1 3 4 . . 3 . 1 1 3 . 7 . 2 2 Treads 11 | . . 2 . 5 2 . . . . 1 . . . . . . . 1 . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . 1 . . . . 3 4 . . 3 . . . 2 . 7 . 2 2 Utility 73 | . 2 5 2 4 3 1 1 1 . 5 11 3 . . 6 . 7 2 3 2 13 . 1 1 Device 32 | . 1 2 2 2 . . . 1 . 2 4 3 . . 5 . 3 1 . 1 4 . . 1 Storage 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . 1 . . 1 . . . . . 3 . . . 1 . . . . . 6 . 1 . Hackware 6 | . . . . . . . . . . . 2 . . . . . . . . 1 3 . . . Protection 20 | . . 1 . 2 2 1 1 . . 3 2 . . . . . 4 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 5 1 2 7 3 . 3 . 5 5 . . . . . 3 . . . 6 . 2 7 Energy Gun 10 | 2 1 3 . . 2 . . . . 1 . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . 1 . 1 2 . . . . . 2 . . . . . 1 1 Ballistic Gun 9 | . . . 1 . . 1 . 1 . 2 . . . . . . . . . . 4 . . . Ballistic Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 2 . 1 2 1 . 1 . 1 . . . . . . 1 . . . 1 . . 4 Special Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 1 . 1 . 3 1 . . . 5 . 1 . . . 7 . . . Parts Lost 80 | . . 7 . 2 2 . . 4 . 2 7 . . . 1 11 7 1 9 2 3 . 4 18 Power 13 | . . 2 . . . . . 2 . . 1 . . . . 3 1 . 1 . 1 . . 2 Propulsion 21 | . . 2 . 1 . . . 2 . . 2 . . . 1 2 1 . 1 1 . . 1 7 Utility 30 | . . 1 . 1 2 . . . . . 3 . . . . 5 4 . 6 1 . . 1 6 Weapon 16 | . . 2 . . . . . . . 2 1 . . . . 1 1 1 1 . 2 . 2 3 Highest Loss Streak 14 | . . 3 . 1 1 . . 4 . 1 5 . . . 1 6 3 1 5 2 2 . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 74 | . 81 93 93 98 93 87 92 68 53 57 57 87 94 94 99 83 29 46 54 10 63 91 85 70 Engine 2 | . 14 11 11 . . . . . . 1 1 4 5 5 4 1 1 . . . . . . . Core 2 | . . . . 8 9 7 7 6 . . 1 5 5 5 4 3 . . . . . . . . Treads 9 | . . 3 22 26 27 23 23 13 7 8 2 . . . . . . 3 4 . . . . . Leg 2 | . 28 16 . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 2 7 7 7 7 8 21 23 23 23 18 9 1 1 1 16 21 20 16 Device 8 | . 7 15 15 14 6 . . 5 7 1 6 19 23 23 23 18 2 . 4 2 8 13 10 6 Storage 2 | . 2 10 11 9 9 7 7 1 . . . . . . . . . . . . . . . . Processor 12 | . . 8 11 9 11 15 15 15 15 15 18 17 17 17 17 14 5 5 5 1 13 26 25 26 Hackware 3 | . . . . . . . . . . . 4 11 11 11 11 11 3 . . 4 11 13 12 8 Protection 5 | . . 5 . 12 12 15 15 2 . 7 4 . . . . . 1 19 19 . . . . . Energy Gun 4 | . 28 12 6 . 5 7 7 5 . . . . . . 4 4 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 7 7 1 . . . . . . 1 . . . . 1 1 Ballistic Gun 1 | . . . 4 9 2 . . . . 5 . . . . . . . . . . 5 8 5 . Launcher 3 | . . 9 11 8 7 6 7 6 7 1 1 . . . . . . 5 4 . . . . . Impact Weapon 1 | . . . . . . . . . . . 4 5 5 5 5 5 4 . . . . . 1 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 87 | 7 17 17 17 26 26 22 21 26 19 42 42 23 23 23 44 25 23 76 87 2 36 39 43 41 Greatest Support 84 | 20 20 43 43 84 76 68 68 68 20 48 48 25 25 25 28 28 16 16 32 15 43 49 43 56 Greatest Overweight (x) 4 | . . 1 . . . . . . . 1 1 2 . . 1 . 3 4 4 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 3 1 . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 4 5 4 5 4 3 3 3 3 4 4 3 4 4 4 3 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 4 4 5 5 5 5 5 5 3 3 5 5 4 4 5 5 4 5 5 3 2 Class Distribution -------------------- 57% | Mutant 12% | Hacker-Ninja 11% | Commander-Mutant 11% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Matter Collected 4486 | 250 30 209 370 254 530 90 146 409 . 196 168 . 166 85 140 . 50 474 29 1 782 50 57 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5007 | 32 317 500 56 552 584 . . 319 . 371 260 . 66 . 57 . 22 1561 79 . 231 . . . Parts 253 | 3 24 50 19 35 44 . . 5 . 22 16 . 1 . 1 . 1 17 4 . 11 . . . Haulers Intercepted 7 | . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 3 5 . 35 . . . 5 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Combat Hostiles Destroyed 114 | 1 9 15 8 18 16 . . 11 . 8 11 . 1 . 1 . 2 6 3 . 3 . 1 . Guns 36 | 1 7 5 1 5 6 . . 5 . 3 . . . . . . . . . . 2 . 1 . Cannons 8 | . . . . . 1 . . . . 2 3 . . . . . . 2 . . . . . . AOE 66 | . 2 10 7 13 9 . . 6 . 3 6 . . . . . 2 4 3 . 1 . . . Classes Destroyed 18 | 1 4 4 . 1 1 . . . . 2 1 . 1 . . . . 1 . . 1 . 1 . Worker 5 | . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Builder 8 | . . 5 . 1 1 . . . . . . . . . . . 1 . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Swarmer 41 | . 6 4 8 5 8 . . 1 . 5 4 . . . . . . . . . . . . . Grunt 41 | 1 3 5 . 11 6 . . 9 . 1 5 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 5 . 2 2 . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Programmer 8 | . . . . . . . . . . . 2 . . . . . 2 . 2 . 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 6 6 7 6 6 . . 6 . 4 4 . 1 . 1 . 2 5 3 . 2 . 1 . Combat Bots Only 7 | 1 5 4 7 5 4 . . 6 . 4 4 . 1 . 1 . 1 5 3 . 1 . 1 . Max Kills in Single Turn 4 | 1 3 4 4 2 4 . . 2 . 3 3 . 1 . 1 . 1 1 1 . 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 4 2 3 . . 2 . 3 3 . . . . . 1 1 1 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Hostile Shots Fired 988 | 2 27 62 17 80 52 2 2 46 . 40 92 4 5 . 3 81 38 2 110 7 115 18 37 146 Missed 377 | . 7 18 5 26 17 1 2 15 . 13 22 1 4 . . 41 13 . 44 3 54 12 20 59 Damage Taken 13612 | 20 178 730 166 996 591 16 17 697 . 556 1016 59 15 . 64 621 734 378 2369 98 1181 117 387 2606 Core 3708 | . 23 191 99 30 90 . . 118 . 71 121 . . . 18 174 195 . 576 41 307 47 50 1557 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 467 | . . . . . . . . . . 10 165 . . . . . 45 . 247 . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . Core Remaining (%) 73 | 100 90 . 27 . 78 . . . . 73 85 . . . . 80 . . 32 . 73 96 . . Volleys Fired 243 | 2 25 31 8 33 27 . 1 20 . 22 17 . . . . . 5 12 10 . 23 3 4 . Largest 2 | 2 2 2 2 2 2 . 2 2 . 2 2 . . . . . 1 2 1 . 2 2 2 . Hottest 154 | 90 100 100 86 76 109 . 91 91 . 154 133 . . . . . 49 139 49 . 68 73 132 . Shots Fired 445 | 4 50 59 11 64 54 . 2 40 . 44 24 . . . . . 5 25 11 . 38 6 8 . Gun 253 | 4 50 37 8 33 27 . 1 24 . 20 . . . . . . . . . . 36 6 7 . Cannon 64 | . . . . 1 14 . . . . 22 15 . . . . . . 11 . . . . 1 . Launcher 126 | . . 22 3 30 13 . 1 16 . 2 7 . . . . . 5 14 11 . 2 . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 133 | . . . 1 34 32 . . 4 . 13 . . . . . . . . . . 36 6 7 . Thermal 162 | 2 29 37 7 . 9 . 1 20 . 29 17 . . . . . . 11 . . . . . . Explosive 126 | . . 22 3 30 13 . 1 16 . 2 7 . . . . . 5 14 11 . 2 . . . Electromagnetic 24 | 2 21 . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 16 | 1 5 13 3 7 10 . 2 5 . 8 8 . . . . . 1 6 3 . 7 13 16 . Robot Miss Streak 6 | 1 3 6 4 3 2 . . 3 . 3 1 . . . . . 3 2 1 . 2 . 2 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | 2 28 40 6 34 37 . 2 23 . 25 21 . 1 . 1 . 10 15 7 . 28 6 4 . Core Hits 258 | 2 14 46 13 44 35 . 4 30 . 15 12 . . . . . 5 11 12 . 12 1 2 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . 1 . . . . . . 1 . 1 . 1 . 3 . . . 2 . . . Critical Strikes 20 | 1 2 1 . 1 3 . . 2 . 1 1 . 1 . 1 . 3 . . . 3 . . . Burn 8 | 1 2 1 . . 1 . . 2 . 1 . . . . . . . . . . . . . . Destroy 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . 1 . 1 . 1 . 3 . . . . . . . Melee Attacks 57 | . . . . . . . . . . . 9 1 5 . 2 2 32 . . . 1 . 2 3 Impact 57 | . . . . . . . . . . . 9 1 5 . 2 2 32 . . . 1 . 2 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15255 | 24 493 1537 510 2155 1576 . 91 1196 . 882 1776 . 69 . 63 . 689 2360 709 . 945 77 103 . Guns 2979 | 24 351 309 66 400 416 . 20 320 . 270 . . . . . . . . . . 623 77 103 . Cannons 1436 | . . . . . 337 . . . . 328 433 . . . . . . 338 . . . . . . Explosions 9990 | . 142 1228 444 1755 823 . 71 876 . 284 1117 . . . . . 258 2022 708 . 262 . . . Melee 849 | . . . . . . . . . . . 226 . 69 . 63 . 431 . . . 60 . . . Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2011 | . . . 21 400 593 . . 40 . 154 . . . . . . . . . . 623 77 103 . Thermal 2463 | 24 354 309 45 . 160 . 20 280 . 444 433 . . . . . . 394 . . . . . . Explosive 9792 | . . 1228 444 1755 823 . 71 876 . 284 1117 . . . . . 258 1966 708 . 262 . . . Electromagnetic 139 | . 139 . . . . . . . . . . . . . . . . . . . . . . . Impact 849 | . . . . . . . . . . . 226 . 69 . 63 . 431 . . . 60 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . 2 . . . . . 10 19 19 1 5 . . 5 Average Corruption 8 | . . . . . . . . . . . 1 . . . . . 7 18 19 1 3 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Effects 72 | . . . . . . . . . . . 9 . . . . . 12 14 23 2 12 . . . Message Errors 18 | . . . . . . . . . . . 5 . . . . . 4 1 7 . 1 . . . Matter Fused 25 | . . . . . . . . . . . 2 . . . . . 4 6 6 . 7 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 1 2 1 1 . . . . Energy Discharges 10 | . . . . . . . . . . . 2 . . . . . 3 1 3 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 832 | . . 33 38 104 41 . . 5 . 8 247 . 69 . 63 . 198 16 10 . . . . . Projectiles 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . Explosions 426 | . . 33 38 104 41 . . 5 . 8 158 . . . . . 13 16 10 . . . . . Melee 374 | . . . . . . . . . . . 57 . 69 . 63 . 185 . . . . . . . Knockbacks 11 | . . . . . . . . . . . 4 . 1 . . . 5 . . . 1 . . . Impact 9 | . . . . . . . . . . . 3 . 1 . . . 4 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Self-Inflicted Damage 1360 | . . 121 . 259 135 . . 184 . 19 75 . . . . . 58 278 231 . . . . . Shots 38 | . . 4 . 9 3 . . 7 . 1 3 . . . . . 1 4 6 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 72 213 20 . 1 51 . 30 176 . 462 391 27 . . . . 80 225 . 66 193 13 40 250 Average Temperature 93 | 40 64 7 . 1 22 . 18 92 . 104 185 16 . . . . 60 102 . 43 29 9 24 111 Received Heat Transfer 1890 | 12 9 210 . 252 144 . 9 279 . 63 516 45 . . . 30 24 . 75 9 33 . 9 171 Effects 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . . 3 . 1 . . . . . . . . . Impact Corruptions 16 | . . . . . . . . . . . 4 . 1 . 1 . 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3848 | 148 877 923 111 . 370 . 37 666 . 666 . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Peak Influence 975 | 20 296 606 392 748 975 546 . . . . 558 288 . . . . 171 273 571 253 588 443 529 461 Initial 443 | . 13 69 232 99 311 443 . . . . 138 242 . . . . 37 59 191 186 141 248 265 117 Average 339 | 3 151 286 269 420 680 492 . . . . 436 202 . . . . 61 203 311 216 401 337 350 291 Maximum Alert Level 3 | . 1 2 1 3 3 2 . . . . 2 1 . . . . . 1 2 1 2 2 2 2 Low Security (%) 26 | 100 64 29 4 21 . . . . . . 7 34 . . . . 100 18 29 43 20 . 5 33 Level 1 36 | . 35 47 95 15 9 . . . . . 12 65 . . . . . 81 44 56 28 65 64 41 Level 2 31 | . . 23 . 56 42 100 . . . . 79 . . . . . . . 25 . 50 34 30 25 Level 3 5 | . . . . 6 47 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 3 . 3 1 1 . . . . 3 . . . . . 2 . 7 3 3 . 3 5 Investigation 10 | . . . . 1 . 1 . . . . 2 . . . . . . . 2 2 . . . 2 Extermination 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Reinforcement 20 | . 2 3 . 2 1 . . . . . 1 . . . . . 1 . 3 . 2 . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . Construction Impeded 4 | . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Distress Signals 12 | . 1 2 . 3 1 . . . . . . 1 . . 1 . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | 1 16 27 10 27 23 4 2 14 . 19 17 8 5 3 10 15 8 4 18 1 34 18 20 38 Peak Tracking Total 19 | 1 3 6 4 5 4 4 2 7 . 5 5 6 4 4 6 9 4 2 8 1 13 13 7 19 Tactical Retreats 26 | . . . . 2 . . . . . . 1 2 . . 1 3 1 . 1 1 4 2 4 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Traps Triggered 11 | . . . 1 1 . 1 . . . . 1 1 . . . . 1 . 2 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . 1 13 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Disabled 30 | . 1 4 1 7 3 . . 4 . . 7 . . . . . . . 3 . . . . . Max in Single Turn 4 | . 1 1 1 2 1 . . 3 . . 4 . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Accessed 70 | . 2 2 1 3 7 . . 2 4 1 14 4 . . 7 . 2 . 3 5 3 . 5 5 Terminals 40 | . 2 2 . 2 5 . . . . 1 8 3 . . . . 2 . 1 2 3 . 4 5 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 1 2 . . . . . 2 . . . . . . . 1 3 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . Total Hacks 164 | . 4 2 1 9 9 . . 2 27 1 30 13 . . 17 . 5 . 8 12 6 . 8 10 Successful 91 | . 3 2 1 1 5 . . 2 27 1 15 5 . . 17 . 4 . . 1 1 . 4 2 Failed 73 | . 1 . . 8 4 . . . . . 15 8 . . . . 1 . 8 11 5 . 4 8 Catastrophic 13 | . . . . . . . . . . . 5 . . . . . . . 1 2 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . 1 Terminals 78 | . 4 2 . 7 6 . . . . 1 15 12 . . . . 5 . 3 2 6 . 5 10 Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . 2 3 . . . . . 5 . . . . . . . 3 10 . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 3 1 . . . . . . 2 . . . 3 . Terminal Hacks 79 | . 3 2 1 1 3 . . 2 27 1 7 4 . . 17 . 4 . . 1 1 . 3 2 Record 33 | . . . . . . . . . 11 1 2 2 . . 15 . 1 . . . . . 1 . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 9 | . . . 1 . 2 . . 2 . . . . . . 2 . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . . 3 3 . . . . . 10 3 . . . . 1 . 3 4 2 . 5 5 Full Trace Events 6 | . . . . . . . . . . . 1 . . . . . . . 1 2 . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 9 . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total Allies 16 | . . . 3 . 10 . . . . 1 . . . . . . . 1 . . 1 . . . Largest Group 10 | . . . 3 1 10 10 8 8 . 1 . . . . . . . 1 . . 1 . . . Highest-Rated Group 173 | . . . 40 8 173 173 128 128 . 96 . . . . . . . 46 . . 148 . . . Highest-Rated Ally 148 | . . . 16 8 29 29 16 16 . 96 . . . . . . . 46 . . 148 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . 8 . 39 24 4 35 . 24 . . . . . . . 14 . . 13 . . . Total Damage 3345 | . . . 65 . 385 307 63 450 . 872 . . . . . . . 354 . . 849 . . . Kills 34 | . . . 2 . 6 4 2 4 . 9 . . . . . . . . . . 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 1 1 . 1 . . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Turns Passed 11114 | 82 499 541 595 566 773 358 508 1082 135 1165 688 303 205 73 648 197 496 317 436 263 505 67 435 177 Spaces Moved 13376 | 66 311 320 352 275 398 208 300 601 80 617 1219 625 462 191 1453 579 791 170 450 452 1198 210 1475 573 Core 763 | 17 . . . . . . . . . . . 1 . . . . 364 . . 261 74 . . 46 Treads 2918 | . . 35 352 275 398 208 300 601 80 617 52 . . . . . . . . . . . . . Legs 645 | 49 311 285 . . . . . . . . . . . . . . . . . . . . . . Wheels 474 | . . . . . . . . . . . . . . . . . 51 170 253 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8576 | . . . . . . . . . . . 1167 624 462 191 1453 579 376 . 197 191 1124 210 1475 527 Fastest Speed 11 | 50 120 120 160 160 163 166 166 166 170 165 32 31 31 31 28 28 32 110 34 40 23 17 23 11 Average Speed 68 | 101 120 128 160 160 165 166 166 168 170 174 40 31 31 31 28 31 45 158 87 45 28 22 23 25 Slowest Speed 250 | 120 120 190 160 165 166 166 166 170 170 250 240 150 31 31 108 32 200 170 170 50 105 23 26 50 Overloaded Moves 87 | . . . . . . . . . . . . . . . . 15 . . . . . 5 . 67 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 67 | . . . . . . . . 2 . . 5 1 1 . 12 . 1 . 1 1 17 5 3 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 4 60 35 81 31 78 8 50 73 71 83 36 11 55 41 93 79 16 92 20 12 88 11 30 33 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . . 2 4 . 2 . . 3 . . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . . . . . 4 1 4 . . . 19 . . . . . 4 3 Terrain Destroyed 1221 | . 3 149 14 236 90 . 6 118 . 41 41 1 4 . . . 102 199 154 . 56 . 4 3 Melee 33 | . . . . . . . . . . . 4 1 4 . . . 19 . . . . . 2 3 Projectile 33 | . . . . 4 5 . . 3 . 9 2 . . . . . . 2 . . 6 . 2 . AOE 1155 | . 3 149 14 232 85 . 6 115 . 32 35 . . . . . 83 197 154 . 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total 14658 | 74 390 388 374 340 456 219 309 630 79 661 1360 724 512 203 1667 589 854 192 481 506 1300 217 1553 580 Wait 668 | . 38 . 4 4 5 5 7 2 . 4 82 90 47 11 189 6 6 2 2 54 31 8 69 2 Move 13233 | 65 310 319 351 274 397 207 299 596 79 616 1208 622 459 190 1432 578 789 169 447 449 1165 201 1468 543 Hop 53 | . . . . . . . . 2 . . 5 1 1 . 8 . 1 . 1 1 15 3 3 12 Pick Up 56 | 2 7 8 3 4 3 1 . . . 1 2 1 . 1 4 . 2 2 5 . 8 . . 2 Fast Attach 108 | 5 2 10 2 2 6 1 . 2 . 9 10 6 . . 10 . 9 3 3 1 20 . 2 5 Attach 53 | . 1 3 . 3 3 . . 1 . 3 10 2 . . 3 2 3 1 2 1 7 . 3 5 Detach 45 | . 2 1 1 2 3 . . 1 . 2 13 . . . 5 1 4 1 1 . 4 . . 4 Swap 34 | . . 5 1 8 4 4 1 2 . . 1 . . 1 1 . . . 1 . 2 1 1 1 Drop 82 | . 5 11 4 10 6 1 1 3 . 4 3 1 . . 13 . 3 2 8 . 2 1 1 3 Fire 243 | 2 25 31 8 33 27 . 1 20 . 22 17 . . . . . 5 12 10 . 23 3 4 . Melee 57 | . . . . . . . . . . . 9 1 5 . 2 2 32 . . . 1 . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Rewire 9 | . . . . . 2 . . 1 . . . . . . . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Discovered new exit (range 12) 1084 | -9/Materials | Lost 3 parts (1p1u1w) 1123 | -9/Materials | Entered Mines 1206 | -9/Mines | Assembled infested the area 1210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1279 | -9/Mines | Core integrity fell below 50% 1411 | -9/Mines | Destroyed 7 combat bots 1466 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1570 | -9/Mines | Learned location of 1 exit from Materials 1705 | -9/Mines | Discovered new exit (range 9) 1718 | -9/Mines | Entered Materials 1718 | -8/Materials | Accompanied by 1 ally 1718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -8/Materials | Identified exit to Factory 2182 | -8/Materials | Discovered new exit (range 7) 2284 | -8/Materials | Entered Storage 2649 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2838 | -8/Storage | Discovered exit to Factory (range 6) 2945 | -8/Storage | Build established: Commander-Mutant 3057 | -8/Storage | Entered Factory 3057 | -7/Factory | Accompanied by 10 allies 3057 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3374 | -7/Factory | Discovered new exit (range 4) 3379 | -7/Factory | Identified exit to Lower Caves 3415 | -7/Factory | Entered Lower Caves 3415 | -7/Lower Caves | Accompanied by 8 allies 3646 | -7/Lower Caves | Learned 4 Factory zone layouts 3729 | -7/Lower Caves | Discovered new exit (range 10) 3742 | -7/Lower Caves | Identified exit to Lower Caves 3923 | -7/Lower Caves | Entered another Lower Caves area 3923 | -7/Lower Caves | Accompanied by 8 allies 3956 | -7/Lower Caves | Discovered new exit (range 9) 3966 | -7/Lower Caves | Identified exit to Factory 3979 | -7/Lower Caves | Lost 6 allies 4117 | -7/Lower Caves | Found Prototype Device 4117 | -7/Lower Caves | Identified Heart of Steel 4233 | -7/Lower Caves | Build established: Mutant 4385 | -7/Lower Caves | Attracted the attention of an 0b10 base 4433 | -7/Lower Caves | Lost 4 parts (2p2n) 4853 | -7/Lower Caves | Discovered new exit (range 7) 4862 | -7/Lower Caves | Identified exit to Data Miner 4863 | -7/Lower Caves | Encountered a Warlord checkpoint 4872 | -7/Lower Caves | Learned Factory terminal intel 5005 | -7/Lower Caves | Entered Data Miner 5005 | -7/Data Miner | Discovered new exit (range 6) 5014 | -7/Data Miner | Identified exit to Proximity Caves 5034 | -7/Data Miner | Met Data Miner 5068 | -7/Data Miner | Learned location of Section 7 (-2) 5068 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5101 | -7/Data Miner | Received God Mode back door access code from Data Miner 5140 | -7/Data Miner | Entered Proximity Caves 5229 | -6/Proximity Caves | Escorted by Enhanced Grunt 5591 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6160 | -6/Proximity Caves | Spotted B-75 Beast 6184 | -6/Proximity Caves | Destroyed B-75 Beast 6194 | -6/Proximity Caves | Found Prototype Device 6194 | -6/Proximity Caves | Identified Exp. Thermal Shield 6242 | -6/Proximity Caves | Learned Factory stockpile data 6254 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6305 | -6/Proximity Caves | Entered Factory 6305 | -6/Factory | Evolved 2 slots: Utility x2 6308 | -6/Factory | Loaded intel: 26 terminal locations 6498 | -6/Factory | Lost 5 parts (1p1n2u1w) 6553 | -6/Factory | Spotted B-75 Beast 6605 | -6/Factory | Discovered new exit (range 18) 6629 | -6/Factory | Found Prototype Processor 6629 | -6/Factory | Identified Exp. Targeting Computer 6662 | -6/Factory | Incoming investigation squad redirected 6714 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 6735 | -6/Factory | Discovered new exit (range 5) 6796 | -6/Factory | Discovered new exit (range 15) 6979 | -6/Factory | Identified exit to Factory 6993 | -6/Factory | Entered another Factory area 6993 | -5/Factory | Evolved 2 slots: Utility x2 7024 | -5/Factory | Discovered new exit (range 8) 7027 | -5/Factory | Identified exit to Upper Caves 7030 | -5/Factory | Identified exit to Factory 7296 | -5/Factory | Entered Upper Caves 7310 | -5/Upper Caves | Build established: Hacker-Ninja 7499 | -5/Upper Caves | Learned 4 Factory zone layouts 7500 | -5/Upper Caves | Discovered new exit (range 7) 7501 | -5/Upper Caves | Identified exit to Upper Caves 7501 | -5/Upper Caves | Entered another Upper Caves area 7532 | -5/Upper Caves | Encountered a Warlord checkpoint 7569 | -5/Upper Caves | Discovered new exit (range 8) 7574 | -5/Upper Caves | Ambushed by wild Derelicts 7574 | -5/Upper Caves | Identified exit to Warlord 7574 | -5/Upper Caves | Entered Warlord 7650 | -5/Warlord | Met Warlord 7656 | -5/Warlord | Opened Warlord's prototype stash 7658 | -5/Warlord | Found Prototype Reactor 7658 | -5/Warlord | Identified Vortex Chain Reactor 7675 | -5/Warlord | Warlord's base attacked by MAIN.C 7676 | -5/Warlord | Found Prototype Processor 7676 | -5/Warlord | Identified Exp. Target Analyzer 7678 | -5/Warlord | Found Prototype Device 7678 | -5/Warlord | Identified Exp. Focal Shield 7845 | -5/Warlord | Opened side exit 7850 | -5/Warlord | Discovered new exit (range 10) 7852 | -5/Warlord | Identified exit to Proximity Caves 7940 | -5/Warlord | Found Prototype Device 7940 | -5/Warlord | Identified Minesniffer Drone Bay 8025 | -5/Warlord | Warlord forces counterattacked 8038 | -5/Warlord | Spotted Executioner 8222 | -5/Warlord | Entered Proximity Caves 8236 | -4/Proximity Caves | Learned 4 Research zone layouts 8242 | -4/Proximity Caves | Spotted B-86 Titan 8329 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 8348 | -4/Proximity Caves | Learned location of Testing (-3) 8389 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8417 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8419 | -4/Proximity Caves | Entered Factory 8419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8420 | -4/Factory | Identified exit to Research 8441 | -4/Factory | Lost 6 parts (1p1n3u1w) 8532 | -4/Factory | Spotted B-86 Titan 8596 | -4/Factory | Crushed by falling debris 8817 | -4/Factory | System corruption reached 10% 8852 | -4/Factory | Lost 3 parts (1n1u1w) 8910 | -4/Factory | Build established: Mutant 8915 | -4/Factory | Sucked down chute 8915 | -4/Factory | Entered Waste 8916 | -4/Waste | Met a frightened Derelict 8930 | -4/Waste | EMP discharged 8934 | -4/Waste | Spotted C-40 Crusher 8936 | -4/Waste | Destroyed C-40 Crusher 8945 | -4/Waste | Spotted C-40 Crusher 8945 | -4/Waste | Spotted C-40 Crusher 8946 | -4/Waste | Destroyed C-40 Crusher 8946 | -4/Waste | Spotted C-40 Crusher 8949 | -4/Waste | Destroyed C-40 Crusher 8952 | -4/Waste | Spotted C-40 Crusher 8957 | -4/Waste | Destroyed C-40 Crusher 8963 | -4/Waste | Destroyed C-40 Crusher 8966 | -4/Waste | Spotted C-40 Crusher 8972 | -4/Waste | Found Damper Plating 8997 | -4/Waste | Destroyed C-40 Crusher 9030 | -4/Waste | EMP discharged 9119 | -4/Waste | Discovered new exit (range 13) 9130 | -4/Waste | EMP discharged 9230 | -4/Waste | EMP discharged 9230 | -4/Waste | Identified exit to Factory 9232 | -4/Waste | Entered Factory 9504 | -4/Factory | Garrison activated, responded to threat 9600 | -4/Factory | Incoming investigation squad redirected 9610 | -4/Factory | Found Prototype Processor 9628 | -4/Factory | Lost 5 parts (4u1w) 9656 | -4/Factory | Discovered exit to Research (range 13) 9661 | -4/Factory | Core integrity fell below 50% 9664 | -4/Factory | Incoming investigation squad redirected 9668 | -4/Factory | Entered Research 9668 | -3/Research | Evolved 2 slots: Utility x2 9669 | -3/Research | Identified exit to Research 9669 | -3/Research | Identified exit to Testing 9706 | -3/Research | Spotted B-86 Titan 9719 | -3/Research | Incoming investigation squad redirected 9788 | -3/Research | Incoming investigation squad redirected 9931 | -3/Research | Entered Testing 9942 | -3/Testing | Found Prototype Processor 9993 | -3/Testing | Spotted Alpha 7 10047 | -3/Testing | Spotted PH-VXWITP36YX 10055 | -3/Testing | Rewired PH-VXWITP36YX 10072 | -3/Testing | Identified Exp. Melee Analysis Suite 10190 | -3/Testing | Found Prototype Hackware 10190 | -3/Testing | Identified Exp. Hacking Suite 10192 | -3/Testing | Found Prototype Device 10192 | -3/Testing | Identified Exp. ECM Suite 10211 | -3/Testing | Spotted Striker 10211 | -3/Testing | Spotted Striker 10372 | -3/Testing | Scanned by Researcher 10387 | -3/Testing | Build established: Hacker-Sprinter 10391 | -3/Testing | Spotted Alpha 7 10423 | -3/Testing | Discovered exit to Research (range 20) 10436 | -3/Testing | Entered Research 10436 | -2/Research | Warlord forces began assault on 0b10 10436 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10474 | -2/Research | Spotted B-90 Cyclops 10482 | -2/Research | Discovered new exit (range 14) 10502 | -2/Research | Identified exit to Access 10503 | -2/Research | Entered Access 10503 | -1/Access | Evolved 2 slots: Utility x2 10570 | -1/Access | Assembled infested ambush trap array 10790 | -1/Access | Spotted B-99 Colossus 10936 | -1/Access | Discovered new exit (range 7) 10937 | -1/Access | Identified exit to Command 10938 | -1/Access | Entered Command 11018 | -1/Command | Spotted M Guard 11018 | -1/Command | Spotted M Guard 11018 | -1/Command | Spotted Combat Programmer 11038 | -1/Command | Lost 4 parts (1n2u1w) 11087 | -1/Command | Spotted Combat Programmer 11095 | -1/Command | Core integrity fell below 50% 11104 | -1/Command | Met MAIN.C 11106 | -1/Command | Core integrity fell below 20% 11106 | -1/Command | Released all parts (7) 11112 | -1/Command | 0b10 Conduit disabled 11115 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 11105_ Penetrated by EMDS Slug. 11105_ Imp. Corruption Screen intercepted 1% system corruption. 11106_ Released Adv. Target Analyzer. 11106_ Released Adv. Signal Interpreter. 11106_ Released Hacking Suite. 11106_ Released Exp. Melee Analysis Suite. 11106_ Released Exp. Hacking Suite. 11106_ Released Machine Analyzer. 11106_ Released Imp. Corruption Screen. 11107_ EMDS Slug penetrates Reinforced Barrier. 11107_ Penetrated by EMDS Slug. 11112_ Dropped Mic. Antimatter Reactor. 11112_ 0b10 Conduit disabled. 11115_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ??????????????????? """" #???????????????? | | ?????????????????? "" #???????????????? | | ?????????????????? "" ################# | | ?????????????????"""""" / | | ????????????????? """ / p | | ??????????????????"""" / | | ??????????????????"""" ################# | | ?????????????" """""" #???????????????? | | ?????????????" ""MMM #???????????????? | | ?????????????" " MMM ""#???????????????? | | ?????????????"""""""" MMM@"""""""#???????????????? | | ?????????????" " """""""#???????????????? | | ???????????# """""""""""#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " "?????????????????? | | ???????????? " " " """" "?????????????????? | | ???????????? """ " " """"?????????????????? | | ????????????? "???" " ? ????????????????????? | | ????????????? ""?????""" ??????????????????????? | | ???????????????????????? ""??????????????????????? | | ???????????????????????? " ??????????????????????? | | ????????????????????????#?#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 55 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 2135 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Charge!!! Denied? Dodgeball, But With Guns Meet Your Maker Ooh, Shiny! Reappropriation Whoosh! Challenges ------------ None Game ------ Seed PropulsionStasisMapper Manual? 0 Play Time 03:38:35 Cumulative 41.7 hours Start 2024.06.08 @ 02:16:06 End 2024.06.09 @ 00:14:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5deb6bbf-9463-461f-9f2a-76b94978ed8d