Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 19:23:47 Player: eseft Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (227) 227 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1187 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 134/250 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink ECM Suite Spread Laser Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Heat Sink Light Cannon [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 8 2 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 6 | 2 . 4 Device 3 | 1 . 2 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 93 80 Engine 11 | . 14 9 Leg 26 | . 28 25 Device 11 | . 8 15 Storage 11 | . 14 8 Processor 1 | . . 4 Energy Gun 3 | . 7 . Energy Cannon 7 | . 6 7 Ballistic Gun 11 | . 14 7 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 5 7 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 18 | 13 15 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 6 8 8 Average Carried 6 | 2 7 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 5 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 418 | 297 91 30 Remotely . | . . . Salvage Created 351 | 63 247 41 Parts 36 | 10 23 3 Haulers Intercepted . | . . . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 2 | . 2 . Cannons 6 | . 5 1 Classes Destroyed 4 | 1 3 . Tunneler 3 | 3 . . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 6 | 2 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 203 | . 28 175 Missed 83 | . 9 74 Damage Taken 1480 | . 184 1296 Core 438 | . 31 407 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 35 | 9 22 4 Largest 2 | 2 2 2 Hottest 80 | 60 80 80 Shots Fired 70 | 18 44 8 Gun 52 | 18 30 4 Cannon 18 | . 14 4 Launcher . | . . . Special . | . . . Kinetic 36 | 9 22 5 Thermal 17 | . 14 3 Explosive . | . . . Electromagnetic 17 | 9 8 . Robot Hit Streak 6 | 3 6 3 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 8 27 4 Core Hits 18 | 3 11 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 585 | 124 400 61 Guns 372 | 124 208 40 Cannons 209 | . 192 17 Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 236 | 31 148 57 Thermal 192 | . 192 . Explosive . | . . . Electromagnetic 153 | 93 60 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 130 Average Temperature 57 | . 52 71 Received Heat Transfer 639 | . 66 573 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | 15 209 150 Initial 24 | . 9 24 Average 54 | 5 78 49 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 88 100 Level 1 4 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 11 27 Peak Tracking Total 16 | . 4 16 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 7 | . 4 3 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Emergency Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Assault Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 842 | 154 366 322 Spaces Moved 583 | 90 212 281 Core 111 | 25 . 86 Treads . | . . . Legs 457 | 65 212 180 Wheels . | . . . Hover 15 | . . 15 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 109 | 118 120 98 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 35 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 716 | 117 281 318 Wait 53 | 3 35 15 Move 581 | 89 211 281 Hop . | . . . Pick Up 16 | 8 6 2 Fast Attach 9 | 4 1 4 Attach 9 | 3 . 6 Detach 1 | . . 1 Swap 2 | 1 1 . Drop 8 | . 5 3 Fire 35 | 9 22 4 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Core integrity fell below 50% 815 | -9/Materials | Lost 9 parts (1p4n1u3w) 828 | -9/Materials | Core integrity fell below 20% 843 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. 00800_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 00802_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00808_ K-01 Serf collects debris. 00809_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00814_ Acquired Signal Interpreter. 00817_ Acquired Imp. Hover Unit. 00825_ Slammed into Y-45 Defender. 00827_ Slammed into S-10 Pest. 00829_ Imp. Hover Unit destroyed. 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"?? ????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupLayeredScrapsphere Manual? 0 Play Time 00:32:08 Cumulative 11.6 hours Start 2024.08.23 @ 18:40:53 End 2024.08.23 @ 19:23:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5ef09e9-fb40-4440-87d2-1e635d38d55c