Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 15:50:44 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (255) 255 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1200 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Small Laser > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 9 | 5 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 79 | . 79 . Engine 14 | . 14 . Treads 27 | . 27 . Device 1 | . 1 . Storage 14 | . 14 . Protection 8 | . 8 . Energy Gun 13 | . 13 . Naked Turns . | . . . Heaviest Build 12 | 9 12 6 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 3 5 3 Average Carried 3 | 2 4 3 Final Capacity 6 | 6 6 6 Final Carried 4 | 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 275 | 212 63 . Remotely . | . . . Salvage Created 392 | . 392 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 4 | . 4 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 540 | . 540 . Core 47 | . 47 . Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 51 | . 51 . Largest 1 | . 1 . Hottest 40 | . 40 . Shots Fired 51 | . 51 . Gun 51 | . 51 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 11 | . 11 . Explosive . | . . . Electromagnetic 40 | . 40 . Robot Hit Streak 9 | . 9 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 32 . Core Hits 14 | . 14 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 580 | . 580 . Guns 462 | . 462 . Cannons . | . . . Explosions 116 | . 116 . Melee . | . . . Ramming 2 | . 2 . Kinetic . | . . . Thermal 226 | . 226 . Explosive . | . . . Electromagnetic 352 | . 352 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | . 140 . Average Temperature 51 | . 51 . Received Heat Transfer 294 | . 294 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 450 | . 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 139 | . 139 22 Initial 22 | . . 22 Average 31 | . 36 22 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 15 1 Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 615 | 86 526 3 Spaces Moved 280 | 50 229 1 Core 5 | 5 . . Treads 275 | 45 229 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 152 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 35 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 396 | 58 336 2 Wait 51 | 1 50 . Move 278 | 49 228 1 Hop . | . . . Pick Up 5 | 3 2 . Fast Attach 7 | 5 2 . Attach 2 | . 1 1 Detach . | . . . Swap . | . . . Drop . | . . . Fire 51 | . 51 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 616 | -9/Materials | Self-destructed Last Messages --------------- 00568_ G-34 Mercenary destroyed. 00570_ K-01 Serf collects debris. 00570_ Acquired 2 matter. 00574_ K-01 Serf collects debris. 00575_ Acquired Heat Sink. 00577_ K-01 Serf collects debris. 00578_ Acquired 10 matter. 00582_ K-01 Serf collects debris. 00591_ EXIT=FOUND 00592_ K-01 Serf collects debris. 00609_ Lgt. Treads destroyed. 00612_ Lgt. Ion Engine destroyed. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 00615_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00615_ O-16 Technician uses terminal to summon reinforcements. 00615_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00615_ O-16 Technician locks terminal. 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""" o"???????????? | | ????????????# """ ?????????????? | | ????????????# """ ???????????????? | | ????????????# ?????????????????? | | ????????????# ???????????????????? | | ????????????+ #????????????????????? | | ????????????#@ #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????#####????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapArmorSegregator Manual? 0 Play Time 00:24:29 Cumulative 143.1 hours Start 2021.03.16 @ 14:11:16 End 2021.03.16 @ 15:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 242 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1b9b0e-b44c-406c-ae11-55cf6acd1ef5