Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 01:20:56 // Halloween2019/Abominations Player: Pitt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1340 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 274/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (2) Propulsion (2) Wheel Utility (2) Small Storage Unit Visual Processing Unit Weapon (3) Shotgun Rocket Launcher Inventory (6) Improved Aluminum Leg Medium Matter Pod (100) Propulsion Shielding Utility Shielding Rocket Launcher Peak State ------------ Power Light Ion Engine Propulsion Wheel Wheel Utility Small Storage Unit Propulsion Shielding Weapon Medium Laser Assault Rifle Light Cannon Inventory Medium Matter Pod Utility Shielding [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 7 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device . | . . . Storage 2 | 2 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 84 | . 89 72 Engine 6 | . 7 2 Leg 11 | . 15 . Wheel 12 | . 8 21 Storage 13 | . 14 11 Processor 1 | . . 3 Protection 11 | . 13 7 Energy Gun 5 | . 3 9 Ballistic Gun 12 | . 14 8 Ballistic Cannon 9 | . 10 7 Naked Turns . | . . . Heaviest Build 15 | 15 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 3 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | . 3 6 Average Carried 1 | . 2 3 Final Capacity 6 | 6 6 6 Final Carried 5 | . 3 5 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 574 | 272 245 57 Remotely . | . . . Salvage Created 301 | 89 191 21 Parts 18 | 5 10 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 3 | . 2 1 Cannons 4 | . 4 . Classes Destroyed 4 | 2 2 . Worker 1 | 1 . . Recycler 1 | 1 . . Grunt 2 | . 2 . Abomination 5 | . 4 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 797 | . 638 159 Core 125 | . 111 14 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 35 | 4 23 8 Largest 2 | 2 2 2 Hottest 70 | 70 70 55 Shots Fired 68 | 8 46 14 Gun 44 | 8 29 7 Cannon 23 | . 17 6 Launcher 1 | . . 1 Special . | . . . Kinetic 56 | 4 40 12 Thermal 11 | 4 6 1 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 9 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 5 31 11 Core Hits 19 | 3 14 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 666 | 61 446 159 Guns 374 | 61 235 78 Cannons 277 | . 211 66 Explosions 15 | . . 15 Melee . | . . . Ramming . | . . . Kinetic 534 | 23 380 131 Thermal 117 | 38 66 13 Explosive 15 | . . 15 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 7 . Impact . | . . . Kinetic 6 | . 6 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | 18 84 8 Average Temperature 25 | 8 35 4 Received Heat Transfer 207 | . 126 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 305 | 111 157 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 46 | 10 46 31 Average Influence 14 | 4 20 9 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault 1 | . 1 . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 599 | 161 327 111 Spaces Moved 380 | 116 164 100 Core 73 | 15 58 . Treads . | . . . Legs 194 | 101 93 . Wheels 113 | . 13 100 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 118 | 112 145 80 Slowest Speed 200 | 120 200 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 39 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 451 | 135 200 116 Wait 13 | 9 4 . Move 378 | 115 163 100 Hop . | . . . Pick Up 5 | . 2 3 Fast Attach 14 | 7 5 2 Attach 3 | . 1 2 Detach 3 | . 2 1 Swap . | . . . Drop . | . . . Fire 35 | 4 23 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 374 | -10/Materials | Lost 3 parts (1p2n) 390 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 600 | -9/Materials | Self-destructed Last Messages --------------- 00559_ U-05 Engineer lays Concrete. 00560_ The unstable cave ceiling collapses. 00560_ Triggered Blade Trap. 00560_ Massive razor-sharp blades shoot up from within the floor. 00560_ Assault Rifle severed. 00560_ Lgt. Cannon severed. 00560_ U-05 Engineer lays Concrete. 00565_ The unstable cave ceiling collapses. 00565_ U-05 Engineer lays Concrete. 00567_ U-05 Engineer builds a Wall. 00568_ Acquired Visual Processing Unit. 00569_ Acquired 10 matter. 00570_ U-05 Engineer builds a Wall. 00574_ U-05 Engineer lays Concrete. 00577_ U-05 Engineer builds a Wall. 00581_ U-05 Engineer lays Concrete. 00587_ Med. Laser destroyed. 00590_ Wheel destroyed. 00595_ Acquired Shotgun. 00596_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????#???????????????? ?? #????????? | | ????????????????# ???????????????""" [#????????? | | ?????????????##?# ?????????????? """ #????????? | | ?????????????# # ???????????? """ #????????? | | ???????????### ##########?? # "?????? | | ???????????# ## #? + "?????? | | ???????????## # ## #????????? | | ???????????# # @ #???????????????? | | ????????????# + T % #???????????????? | | ????????????# "" """ # #???????????????? | | ????????????# S"" """ # ##+########??????????? | | ??????????????"" """ ## ##? #??????????? | | ?????????????? ## #? ! #??????????? | | ?????????????########### #? = ???????????? | | ??????????????????????## ## """ ???????????? | | ?????????????????????### # """ ???????????? | | ?????????????????????# # ## " " """ ???????????? | | ?????????????????????# %u## "R" #??????????? | | ?????????????????????### # """ ! #??????????? | | ??????????????????????# /#######????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????## ##?????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ###????????????????? | | ???????????????????????# [^ ###??????????????? | | ??????????????????????## ] +???????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# #????????????????? | | ?????????????????###### ##???????????????? | | ?????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 332 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationWeightMachine Manual? 0 Play Time 00:09:37 Cumulative 39.3 hours Start 2019.10.31 @ 09:11:44 End 2019.11.08 @ 01:20:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba4d73d2-5649-4f9e-9be0-a67d10b53c66