Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 20:29:39 Player: AlStar Result: Destroyed by LR-X2M(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (702) 702 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 2342 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Makeshift Hammer Makeshift Spear > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Makeshift Hammer Makeshift Spear > --- INVENTORY -------- Light Nuclear Core [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 36 | 6 2 11 5 . 12 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 2 1 . 4 Treads . | . . . . . . Leg 6 | . . 1 1 . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 9 | 1 1 2 2 . 3 Device 2 | . . . 1 . 1 Storage 2 | 1 . 1 . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 14 | 2 . 6 2 . 4 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 4 | . . 2 1 . 1 Launcher 1 | . . 1 . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . . 4 1 . 14 Power 1 | . . . . . 1 Propulsion 8 | . . 2 . . 6 Utility 4 | . . . 1 . 3 Weapon 6 | . . 2 . . 4 Highest Loss Streak 7 | . . 2 1 . 7 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 8 3 3 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 2 . . . Weapon 2 | . 3 4 2 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . . 4 . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . 4 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 91 90 85 88 94 Engine 12 | . 14 14 11 11 10 Leg 11 | . . 1 11 22 21 Wheel 8 | . 28 17 . . . Device 9 | . . . 10 11 18 Storage 5 | . 14 11 . . . Processor 17 | . 5 16 22 22 18 Protection 1 | . . . 8 . 2 Energy Gun 8 | . 28 16 . . . Ballistic Gun 3 | . . 6 4 . . Ballistic Cannon 10 | . . 1 16 22 18 Launcher 1 | . . 3 . . . Peak Build Rating 29 | 6 7 11 14 13 29 Average Rating 14 | 4 6 8 13 13 22 On Entrance 8 | . 6 7 10 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 12 12 53 17 14 18 Greatest Support 40 | 26 26 26 25 25 40 Greatest Overweight (x) 16 | . . 16 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 20 5 5 5 Average Capacity 7 | 6 8 12 5 5 5 Most Carried 14 | 2 6 14 4 3 5 Average Carried 5 | 1 4 8 3 3 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 2 5 5 3 3 1 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1070 | 214 . 328 125 . 403 Remotely . | . . . . . . Salvage Created 541 | . . 95 155 . 291 Parts 28 | . . 6 5 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 19 | . . 10 5 . 4 Melee 1 | . . . . . 1 Guns 4 | . . 4 . . . Cannons 8 | . . 1 5 . 2 AOE 5 | . . 5 . . . Classes Destroyed 11 | . . 4 2 . 5 Watcher 1 | . . . 1 . . Swarmer 4 | . . 4 . . . Grunt 6 | . . 2 4 . . Sentry 1 | . . . 1 . . Demolisher 2 | . . 2 . . . Zionite 8 | . . . . . 8 Tinkerer 1 | . . . . . 1 Assembled 2 | . . 2 . . . Thug 1 | . . . . . 1 Savage 1 | . . . . . 1 Butcher 1 | . . . . . 1 Fireman 1 | . . . . . 1 Best Kill Streak 6 | . . 2 6 . 5 Combat Bots Only 5 | . . 2 5 . 2 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 215 | . 2 60 16 . 137 Missed 72 | . 2 15 3 . 52 Hits 143 | . . 45 13 . 85 Melee 18 | . . . . . 18 Projectile 125 | . . 45 13 . 67 AOE 3 | . . 3 . . . Critical Strikes 5 | . . . . . 5 Part Disruptions 1 | . . . . . 1 Damage Taken 2503 | . . 623 180 . 1700 Core 587 | . . 167 25 . 395 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 194 | . . . . . 194 Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 109 | . 2 40 17 . 50 Largest 2 | . 2 2 2 . 2 Hottest 100 | . 80 100 60 . 63 Shots Fired 193 | . 4 68 34 . 87 Gun 67 | . 4 55 1 . 7 Cannon 107 | . . 4 33 . 70 Launcher 9 | . . 8 . . 1 Special 10 | . . 1 . . 9 Kinetic 136 | . . 25 34 . 77 Thermal 18 | . . 9 . . 9 Explosive 9 | . . 8 . . 1 Electromagnetic 30 | . 4 26 . . . Robot Hit Streak 12 | . 1 4 12 . 5 Robot Miss Streak 5 | . 3 5 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 1 31 26 . 48 Core Hits 46 | . . 17 8 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . 1 1 . 4 Blast 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Smash 1 | . . . . . 1 Sever 2 | . . . . . 2 Impale 1 | . . . . . 1 Melee Attacks 9 | . . . 2 . 7 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2165 | . 13 767 410 . 975 Guns 383 | . 13 301 12 . 57 Cannons 1073 | . . 38 395 . 640 Explosions 510 | . . 427 . . 83 Melee 152 | . . . . . 152 Ramming 4 | . . 1 3 . . Kinetic 1259 | . . 155 407 . 697 Thermal 99 | . . 56 . . 43 Explosive 487 | . . 404 . . 83 Electromagnetic 164 | . 13 151 . . . Impact 87 | . . . . . 87 Slashing . | . . . . . . Piercing 65 | . . . . . 65 Highest Corruption 10 | . . 2 . . 10 Average Corruption 3 | . . 2 . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 7 . . 5 Message Errors 3 | . . 2 . . 1 Matter Fused 3 | . . 1 . . 2 Energy Discharges 3 | . . 2 . . 1 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . . . 42 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 42 | . . . . . 42 Knockbacks 12 | . . . 1 . 11 Impact . | . . . . . . Kinetic 12 | . . . 1 . 11 Secondary . | . . . . . . Self-Inflicted Damage 85 | . . 79 . . 6 Shots 4 | . . 3 . . 1 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 206 | . 36 144 . . 206 Average Temperature 75 | . 20 42 . . 106 Received Heat Transfer 580 | . . 108 66 . 406 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 273 | . . 125 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 97 | . 5 85 97 33 . Initial 33 | . . . 12 33 . Average 28 | . . 34 30 23 . Influence Increases 414 | . 5 282 127 . . Destroy 0b10 Robot/C 260 | . . 160 100 . . Destroy 0b10 Robot/NC 5 | . . . 5 . . Destroy Leader 52 | . . 30 22 . . Successful Hack 5 | . 5 . . . . Destroy Structure 47 | . . 47 . . . Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 414 | . 5 249 73 74 13 Entered New Map 88 | . . . 21 54 13 Time Decay 296 | . 5 229 42 20 . Lost Part 30 | . . 20 10 . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 3 17 9 . 17 Peak Tracking Total 16 | . 2 16 5 . 5 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 9 | . 9 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 6 . 1 . . Successful 5 | . 5 . . . . Failed 2 | . 1 . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 7 | . 6 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . . 4 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 21 | . . 21 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1723 | 43 109 639 144 58 730 Spaces Moved 1052 | 34 107 394 47 49 421 Core 42 | 3 . 39 . . . Treads . | . . . . . . Legs 557 | . . 40 47 49 421 Wheels 453 | 31 107 315 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 Average Speed 119 | 86 90 123 161 120 121 Slowest Speed 850 | 90 90 850 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 28 55 8 23 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . . 2 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 68 | . . 68 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 67 | . . 67 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1299 | 47 115 476 79 48 534 Wait 36 | . . 6 6 . 24 Move 1047 | 33 106 393 46 48 421 Hop . | . . . . . . Pick Up 43 | 8 5 15 1 . 14 Fast Attach . | . . . . . . Attach 30 | 6 2 5 4 . 13 Detach 1 | . . . 1 . . Swap 12 | . . 8 1 . 3 Drop 10 | . . 8 . . 2 Fire 109 | . 2 40 17 . 50 Melee 9 | . . . 2 . 7 Ram 1 | . . 1 . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 116 | -10/Materials | Discovered new exit (range 11) 151 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered Mines 156 | -10/Mines | Received a Mining Laser from a helpful Derelict 179 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 181 | -10/Mines | Found Prototype Device 193 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Identified exit to Materials 397 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 566 | -10/Mines | Core integrity fell below 50% 792 | -10/Mines | Entered Materials 792 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Identified exit to Mines 936 | -9/Materials | Entered Mines 964 | -9/Mines | Learned Materials emergency access door positions 979 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 982 | -9/Mines | Learned location of Zion (-7) 993 | -9/Mines | Identified exit to Zion 994 | -9/Mines | Entered Zion 1008 | -7/Zion | Given the Hacking Drone Bay 1008 | -7/Zion | Found Prototype Device 1009 | -7/Zion | Identified Hacking Drone Bay 1174 | -7/Zion | Visited the Megawrench Repair Shop 1174 | -7/Zion | Megawrench repaired 6 parts 1190 | -7/Zion | Given A8's code to call for help 1481 | -7/Zion | Attacked by Zionites 1615 | -7/Zion | Lost 3 parts (2n1w) 1638 | -7/Zion | Core integrity fell below 50% 1650 | -7/Zion | System corruption reached 10% 1711 | -7/Zion | Lost 7 parts (1p2n2u2w) 1719 | -7/Zion | Core integrity fell below 20% 1724 | -7/Zion | Destroyed by LR-X2M(l) with Ripper Last Messages --------------- 01692_ Beamcaster fried. 01693_ Acquired 49 matter. 01693_ Acquired 3 matter. 01700_ Acquired Mak. Spear. 01701_ Discarded Lgt. Cannon. 01702_ Acquired 22 matter. 01704_ Acquired 3 matter. 01706_ 9S-U7S(z) pulls a Mak. Axe out of the Twisted Machinery. 01709_ 2B-8HW(z) pulls a Mak. Axe out of the Twisted Machinery. 01710_ AE-QMP(z) pulls a Mak. Sword out of the Twisted Machinery. 01715_ S6-4S0(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 01717_ System corrupted: Energy discharge (-49). 01718_ 2B-8HW(z) destroyed. 01720_ Mak. Leg destroyed. 01720_ Hacking Drone Bay severed. 01720_ LR-X2M(l) suffers critical hit (Impale). 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"""#"""" """""##???????##"#####?#### | | ??"""""""""##"#"""""""""""""#?????????##?????????? | | ??#####""###########"##"#####????????????????????? | | ??????###??????????###?##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Remote Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed HardlightCorePod Manual? 0 Play Time 00:35:53 Cumulative 100.0 hours Start 2025.10.25 @ 19:42:37 End 2025.10.25 @ 20:29:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8305e3fc-4398-4467-86f0-43697868054a