Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 12:32:19 Player: Bort Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (216) 216 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 1384 Bonus ------- Follower Combat Kills 21 Friendly Fire -38 Cogmind --------- Core Integrity 383/400 Matter 229/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Flying (197) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Scrap Suit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Battle Cannon > --- INVENTORY (5) ---- Sensor Array Utility Shielding Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Battle Cannon > --- INVENTORY -------- Scrap Suit Sensor Array Utility Shielding [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Battle Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 6 2 6 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 6 | 1 2 1 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes 1 | . . 1 . Average Backups 3 | . . 4 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 3 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | 2 . . 2 Power 1 | 1 . . . Propulsion 1 | 1 . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 95 85 Engine 14 | . 14 14 17 Leg 15 | . 28 19 . Flight 7 | . . 3 22 Device 5 | . . 7 4 Storage 13 | . 14 14 9 Processor 2 | . . . 10 Protection 5 | . 10 6 . Energy Gun 5 | . 14 5 . Ballistic Gun 12 | . 14 12 11 Ballistic Cannon 8 | . . 9 11 Peak Build Rating 21 | 6 7 19 21 Average Rating 13 | 3 6 13 15 On Entrance 8 | . 6 7 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 13 14 19 21 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 2 8 6 Average Carried 4 | . . 5 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | . 2 5 3 Scrap Suit Usage (%) 2 | . . . 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 516 | 223 69 172 52 Remotely . | . . . . Salvage Created 199 | . 14 125 60 Parts 23 | . 2 14 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . . 6 5 Guns 8 | . . 3 5 Cannons 3 | . . 3 . Classes Destroyed 4 | . 1 2 1 Operator 1 | . 1 . . Swarmer 9 | . . 4 5 Sentry 2 | . . 2 . Zionite 1 | . . . 1 Best Kill Streak 3 | . 1 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 74 | . 2 49 23 Missed 24 | . 1 17 6 Hits 50 | . 1 32 17 Projectile 50 | . 1 32 17 Critical Strikes 1 | . . 1 . Damage Taken 504 | . 11 330 163 Core 60 | . . 43 17 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . 3 . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 32 | . 2 19 11 Largest 2 | . 2 2 2 Hottest 73 | . 60 73 56 Shots Fired 64 | . 4 38 22 Gun 34 | . 4 19 11 Cannon 30 | . . 19 11 Launcher . | . . . . Special . | . . . . Kinetic 52 | . 2 28 22 Thermal . | . . . . Explosive . | . . . . Electromagnetic 12 | . 2 10 . Robot Hit Streak 6 | . 2 3 6 Robot Miss Streak 5 | . 1 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . 2 19 9 Core Hits 15 | . 2 7 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 558 | . 22 362 174 Guns 224 | . 22 110 92 Cannons 320 | . . 238 82 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 470 | . 6 290 174 Thermal . | . . . . Explosive . | . . . . Electromagnetic 74 | . 16 58 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 2 1 Projectiles 3 | . . 2 1 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 165 | . 40 165 45 Average Temperature 56 | . 20 83 19 Received Heat Transfer 60 | . 6 45 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | . 5 93 107 Initial . | . . . . Average 18 | . . 17 34 Influence Increases 405 | . 5 199 201 Destroy 0b10 Robot/C 280 | . . 140 140 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 40 | . . 20 20 Allied During Kill 25 | . . 8 17 Disable Machine 30 | . . 15 15 Destroy Structure 5 | . . 1 4 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 331 | . 5 199 127 Time Decay 311 | . 5 189 117 Lost Part 20 | . . 10 10 Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 2 8 10 Peak Tracking Total 4 | . 1 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 38 | . . 38 38 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 17 | . . 5 12 Total Damage 204 | . . 41 163 Kills 4 | . . 1 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 928 | . . 566 362 Optics 360 | . . . 360 Sensors 668 | . . 566 102 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1657 | 72 167 1056 362 Spaces Moved 1004 | 51 128 662 163 Core 7 | 7 . . . Treads . | . . . . Legs 757 | 44 128 585 . Wheels . | . . . . Hover . | . . . . Flight 240 | . . 77 163 Fastest Speed 50 | 50 120 120 197 Average Speed 149 | 110 120 146 197 Slowest Speed 197 | 120 120 197 197 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 21 97 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 1 3 Melee . | . . . . Projectile 4 | . . 1 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1096 | 67 137 710 182 Wait 12 | 1 . 11 . Move 1001 | 50 127 661 163 Hop . | . . . . Pick Up 21 | 8 4 7 2 Fast Attach . | . . . . Attach 12 | 6 1 1 4 Detach 1 | . . . 1 Swap 7 | . 2 5 . Drop 8 | 2 1 4 1 Fire 32 | . 2 19 11 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 137 | -10/Materials | Discovered new exit (range 5) 203 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Entered Mines 260 | -10/Mines | Discovered new exit (range 5) 309 | -10/Mines | Build established: Mutant 360 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 363 | -10/Mines | Found Scrap Suit 576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 658 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 713 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 715 | -10/Mines | Found Prototype Device 730 | -10/Mines | Identified Exp. Sensor Array 973 | -10/Mines | Discovered new exit (range 10) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 2 allies 1296 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 15) 1301 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1451 | -9/Materials | Build established: Scavenger-Mutant 1658 | -9/Materials | Self-destructed Last Messages --------------- 01415_ Acquired 14 matter. 01419_ Acquired 10 matter. 01423_ Acquired 16 matter. 01425_ Acquired 12 matter. 01429_ Acquired Lgt. Ion Engine. 01446_ 73-6QF(g): "Terrible idea. Terrible." 01488_ Acquired Mni. Grenade Launcher. 01542_ K-01 Serf collects debris. 01619_ Connecting with Repair Station... 01619_ Current location identified: Materials 01619_ Dropped Sml. Storage Unit. 01639_ S-10 Pest destroyed. 01639_ Destroyed Flight Unit. 01639_ S-10 Pest knocked back. 01642_ K-01 Serf collects debris. 01643_ S-10 Pest destroyed. 01645_ FH-TJR(z) destroyed. 01645_ R-06 Scavenger destroyed. 01651_ S-10 Pest destroyed. 01655_ U-05 Engineer builds a Door. 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" | | ????????????????????????????????# """ """ """ #? | | ????????????????????????????????###############?## | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Organ Harvest Spot Them First You Again Challenges ------------ None Game ------ Seed GatlingOvertunedCyclogen Manual? 0 Play Time 00:19:46 Cumulative 5.3 hours Start 2026.02.20 @ 23:11:16 End 2026.02.21 @ 12:32:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Cog Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9531a7-2b0b-4e33-b1fb-f259564aec0e