Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 16:04:22 Player: reason Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 342/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (139) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (6) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Battery Light Armor Plating > --- WEAPON ----------- Plasma Cutter Heavy Hammer > --- INVENTORY -------- Hacking Suite Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 10 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 2 | . . 2 Weapon 5 | . 4 1 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 88 | . 89 81 Engine 13 | . 13 11 Leg 25 | . 25 22 Storage 24 | . 24 19 Protection 1 | . . 9 Energy Gun 6 | . 7 . Ballistic Gun 9 | . 11 . Special Weapon 1 | . . 8 Impact Weapon 5 | . 5 11 Naked Turns . | . . . Heaviest Build 18 | 12 15 18 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 3 Average Carried 4 | 2 5 2 Final Capacity 6 | 6 6 6 Final Carried 4 | 4 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 395 | 225 150 20 Remotely . | . . . Salvage Created 479 | . 419 60 Parts 31 | . 23 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 11 3 Melee 4 | . 4 . Guns 5 | . 5 . Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1198 | . 856 342 Core 244 | . 186 58 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 49 | . 41 8 Largest 2 | . 2 1 Hottest 60 | . 60 20 Shots Fired 70 | . 62 8 Gun 62 | . 62 . Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 38 | . 38 . Thermal 19 | . 11 8 Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 13 | . 13 3 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | . 55 9 Core Hits 23 | . 19 4 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks 24 | . 19 5 Impact 24 | . 19 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 949 | . 845 104 Guns 444 | . 444 . Cannons . | . . . Explosions 86 | . 86 . Melee 365 | . 315 50 Ramming . | . . . Kinetic 185 | . 185 . Thermal 237 | . 183 54 Explosive . | . . . Electromagnetic 162 | . 162 . Impact 365 | . 315 50 Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 1 8 Average Corruption 1 | . 1 6 Corruption Purged . | . . . Effects 4 | . 2 2 Message Errors 2 | . 2 . Heat Flow Errors 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions . | . . . Melee 14 | . 14 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 170 | . 170 166 Average Temperature 56 | . 54 152 Received Heat Transfer 303 | . 285 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 4 | . 4 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 510 | . 325 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | . 210 137 Initial 65 | . . 65 Average 81 | . 90 89 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 5 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 25 6 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 2 | . . 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 734 | 72 573 89 Spaces Moved 364 | 54 272 38 Core 19 | 11 8 . Treads . | . . . Legs 345 | 43 264 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 105 125 120 Slowest Speed 250 | 120 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 45 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 539 | 69 415 55 Wait 51 | . 50 1 Move 362 | 53 271 38 Hop . | . . . Pick Up 26 | 10 15 1 Fast Attach . | . . . Attach 15 | 6 7 2 Detach . | . . . Swap 3 | . 3 . Drop 9 | . 9 . Fire 49 | . 41 8 Melee 24 | . 19 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 433 | -10/Materials | Lost 3 parts (1p2w) 552 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Discovered new exit (range 3) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Self-destructed Last Messages --------------- Schematic downloaded. 00690_ K-01 Serf collects debris. 00696_ S-10 Pest suffers critical hit. 00696_ S-10 Pest destroyed. 00699_ S-10 Pest suffers critical hit. 00699_ S-10 Pest destroyed. 00700_ Acquired 20 matter. 00708_ S-10 Pest destroyed. 00709_ U-05 Engineer lays Concrete. 00717_ Med. Battery destroyed. 00717_ System corrupted by crushing effect (+5). 00720_ System corrupted: Hvy. Hammer targeting data glitched. 00727_ Plasma Cutter destroyed. 00727_ Lgt. Armor Plating destroyed. 00727_ System corrupted by crushing effect (+2). 00727_ System corrupted by crushing effect (+1). 00727_ Knocked back. 00733_ System corrupted: Heat flow error (+188). 00733_ Knocked back. 00734_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????? ?? ???????????????????????????? | | ????????????? ? ???????????????????????????? | | ?????????????? ? ???????????????????????????? | | ??????????????? ? ???????????????????????????? | | ??????????????? ? ???????????????????????????? | | ???????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ???????????????????? ????????#######?#########?? | | ????????????????????# #???###### #?# #?? | | ????????????????????#=##### ### #?? | | ????????????????????#%=b*@ #?? | | ???????????????????##+##s## ####+######?? | | ???????????????????# [%*# # # #??? | | ???????????????????# """ # ###+### T #??? | | ???????????????????# """ + + # #??? | | ???????????????????# """ # ## "S # #??? | | ???????????????????# + ## """ # #??? | | ???????????????????# ###### "" # """"" #??? | | ???????????????????########????# # """"" #??? | | ???????????????????????????????# # """"" #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????##############?#??? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallAccelerationFrame Manual? 0 Play Time 00:08:09 Cumulative 38.5 hours Start 2021.05.17 @ 15:57:08 End 2021.05.17 @ 16:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88006f8d-e490-43d7-947f-dc423933bfd4