Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 02:05:14 Player: KURIIRI Result: Destroyed by N4-DC3(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1026) 1026 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1696 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 241/265 System Corruption 0% Temperature Cool (54) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Treads Improved Heat Sink Improved Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Light Treads Improved Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 3 20 . Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 7 . Device 4 | 1 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 7 | . 7 . Energy Gun . | . . . Energy Cannon 5 | . 5 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 96 Engine 13 | . 13 14 Treads 27 | . 27 25 Device 6 | . 7 . Storage 14 | . 14 14 Protection 7 | . 6 12 Energy Gun 10 | . 12 . Energy Cannon 16 | . 14 28 Peak Build Rating 11 | 9 11 10 Average Rating 9 | 8 9 9 On Entrance 8 | 6 9 10 Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 6 10 10 Average Carried 7 | 3 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 458 | 281 177 . Remotely . | . . . Salvage Created 1631 | 265 1093 273 Parts 102 | 27 64 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 21 2 Guns 4 | . 4 . Cannons 19 | . 17 2 Classes Destroyed 11 | 3 6 2 Worker 1 | 1 . . Builder 2 | . 2 . Tunneler 11 | 9 2 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 19 | . 19 . Artisan 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 8 | 2 8 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 88 23 Missed 27 | . 21 6 Damage Taken 1451 | . 846 605 Core 256 | . 142 114 Absorbed by Shields . | . . . Regen/Repaired (Parts) 171 | . 171 . Core Remaining (%) 100 | 100 . . Volleys Fired 153 | 51 76 26 Largest 2 | 2 2 2 Hottest 120 | 70 120 120 Shots Fired 293 | 99 142 52 Gun 159 | 99 60 . Cannon 124 | . 72 52 Launcher . | . . . Special 10 | . 10 . Kinetic 51 | 51 . . Thermal 242 | 48 142 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 9 13 23 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 180 | 48 91 41 Core Hits 69 | 16 42 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 4 . Burn 5 | 1 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2859 | 525 1774 560 Guns 1060 | 525 535 . Cannons 1504 | . 944 560 Explosions 273 | . 273 . Melee . | . . . Ramming 22 | . 22 . Kinetic 201 | 201 . . Thermal 2363 | 324 1479 560 Explosive 273 | . 273 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 70 | . 70 . Projectiles 1 | . 1 . Explosions 69 | . 69 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 93 | . 93 . Shots 1 | . 1 . Rammed 6 | . 6 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 450 | 200 450 60 Average Temperature 88 | 59 125 27 Received Heat Transfer 354 | . 342 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 17 | 1 10 6 Heat Transferred 5957 | 1036 3737 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 318 | 55 318 . Initial . | . . . Average 146 | 29 171 . Maximum Alert Level 1 | . 1 . Low Security (%) 62 | 100 54 . Level 1 37 | . 45 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 31 3 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged 1 | . 1 . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 11 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 38 3 Successful 30 | . 27 3 Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 31 | . 31 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 11 3 Record 3 | . . 3 Part Schematic 2 | . 2 . Robot Analysis 7 | . 7 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 10 | . 10 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 6 | . 6 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 7 | . 7 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2639 | 409 1907 323 Spaces Moved 1147 | 181 824 142 Core 3 | . 3 . Treads 1073 | 110 821 142 Legs 71 | 71 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 158 | 144 161 160 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 9 98 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 30 | . 30 . Melee . | . . . Projectile 8 | . 8 . AOE 22 | . 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1666 | 242 1236 188 Wait 310 | 3 287 20 Move 1145 | 180 823 142 Hop . | . . . Pick Up 14 | 1 13 . Fast Attach 5 | 1 4 . Attach 3 | 2 1 . Detach . | . . . Swap 15 | . 15 . Drop 14 | 4 10 . Fire 153 | 51 76 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 410 | -11/Scrapyard | Entered Materials 411 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 10) 894 | -10/Materials | Discovered new exit (range 8) 941 | -10/Materials | Repaired Beam Cannon 1067 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 13) 1127 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Identified exit to Materials 1193 | -10/Materials | Learned 2 Materials zone layouts 1210 | -10/Materials | Learned Recycling recycling unit intel 1219 | -10/Materials | Learned location of 1 exit from Recycling 1220 | -10/Materials | Learned 2 Storage zone layouts 1221 | -10/Materials | Learned Storage security intel 1244 | -10/Materials | Learned location of 1 exit from Storage 1462 | -10/Materials | Core integrity fell below 50% 1613 | -10/Materials | Repaired Lgt. Treads 2279 | -10/Materials | Discovered new exit (range 6) 2317 | -10/Materials | Entered Subcaves 2318 | -10/Subcaves | Identified exit to Materials 2318 | -10/Subcaves | Identified exit to Recycling 2331 | -10/Subcaves | Learned location of Zion (-7) 2331 | -10/Subcaves | Met a Zionite searching for "candidates" 2582 | -10/Subcaves | Visited Clippyterm 2587 | -10/Subcaves | Learned location of Deep Caves (-7) 2625 | -10/Subcaves | Core integrity fell below 20% 2640 | -10/Subcaves | Destroyed by N4-DC3(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -7/Deep Caves. >>Record "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. 02616_ Lgt. Treads destroyed. 02618_ Med. Armor Plating destroyed. 02624_ Lgt. Treads destroyed. 02637_ Sub. Optics melted. 02637_ 08-T5E(R) destroyed. Map ----- +----------------------------------------------------+ | # # ####??????????????????????????????????? | | ##### ##?????????????????????????????????????? | | #???#####??????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##????????#######??????????????????????????????? | | #????????#"""""#??????????????????????????????? | | ##????????#""X""#??????????????????????????????? | | ##????????#" "#??????????????????????????????? | | ##??????#### ######?###???????????????????????? | | #???#### ## ## ### ##??????????????????????? | | # ##### # #??????????????????????? | | # ## #??????????????????????? | | # ######?????????????????? | | # #### ##????????????????? | | # #####??## # #????????????????? | | # ##???????#### #????????????????? | | ####??????????# #??????????????????? | | #??????????????# @ #??????????????????? | | #??????????????# #???????????????? | | # ##???????????# #??????????????? | | ## #?????????# #??????????????? | | ?# #??????? # #??????????????? | | ? ??????? ### ####? ##??????????????? | | ? ???????????### #?????#???????????????? | | #####?????????????# ###?????????????????????? | | ?????????????????? *%#???????????????????????? | | ????????????????? ## R]#???????????????????????? | | ????????????????####?##""#???????????????????????? | | ??????????????????????#""????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelArmoredMembrane Manual? 0 Play Time 00:14:05 Cumulative 308.1 hours Start 2025.02.26 @ 01:52:41 End 2025.02.26 @ 02:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 224 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 60 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7575c2e5-1811-46cf-b50d-b240c94f6629