Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.20 @ 17:25:21 Player: HeartGrenade Result: Destroyed by as-66666 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (4471) 4471 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2026) 2026 TOTAL SCORE: 10792 Bonus ------- High Alert Combat Kills 226 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 92/100 System Corruption 0% Temperature Cool (14) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Biocell (600) Seismic Detector Zionite Weapon Casing Medium Reactive Plating Improved Shield Generator Precision Beam Rifle Advanced Beam Rifle Zionite Laser-S EM Pulse Cannon HERF Cannon RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (8) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Zionite Weapon Casing Zionite Light Carapace Medium Reactive Plating > --- WEAPON ----------- EM Pulse Cannon HERF Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Zionite Biocell Zionite Biocell Seismic Detector Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Medium Reactive Plating Improved Shield Generator Precision Beam Rifle Advanced Beam Rifle Zionite Laser-S Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Self-destruct Interrupter [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 134 | 4 9 21 7 36 8 2 9 6 32 Power 10 | . 1 3 1 2 1 . . . 2 Engine 9 | . 1 3 1 2 1 . . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 38 | 2 1 8 1 17 2 . 1 . 6 Treads 31 | 2 1 7 1 13 2 . 1 . 4 Leg 4 | . . . . 2 . . . . 2 Wheel 3 | . . 1 . 2 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | . 4 3 1 8 5 1 4 4 11 Device 16 | . . 1 . 2 3 . 4 4 2 Storage 4 | . 1 . . 2 . . . . 1 Processor 4 | . . . 1 1 1 1 . . . Hackware . | . . . . . . . . . . Protection 17 | . 3 2 . 3 1 . . . 8 Artifact . | . . . . . . . . . . Weapon 45 | 2 3 7 4 9 . 1 4 2 13 Energy Gun 25 | 1 3 4 3 5 . . 3 1 5 Energy Cannon 6 | . . . . 3 . . . . 3 Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . 2 1 1 . . 1 . 1 Special Weapon 4 | . . . . . . . . . 4 Impact Weapon 2 | . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . 2 . . . . 7 Parts Lost 40 | . 2 4 . 9 1 . 1 . 23 Power 4 | . . . . 1 . . . . 3 Propulsion 15 | . . 1 . 5 . . 1 . 8 Utility 16 | . 1 2 . 2 1 . . . 10 Weapon 5 | . 1 1 . 1 . . . . 2 Highest Loss Streak 13 | . 1 2 . 2 1 . 1 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 78 98 99 98 99 100 100 99 85 Engine 8 | . 3 11 11 8 7 7 7 7 6 Treads 28 | . 27 31 33 32 30 30 30 30 18 Device 10 | . . 11 11 9 14 15 15 15 8 Storage 8 | . 7 11 11 9 7 7 7 7 7 Processor 8 | . . . . 9 14 15 15 15 8 Protection 10 | . 12 10 10 9 7 7 7 7 17 Energy Gun 14 | . 18 21 21 11 15 9 11 14 11 Energy Cannon 1 | . . . . 6 . . . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 3 32 45 45 104 77 78 81 80 92 Greatest Support 88 | 3 40 60 60 88 88 88 88 85 85 Greatest Overweight (x) 4 | . 1 3 . 4 . . . . 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 5 15 15 15 25 20 20 20 20 20 Average Capacity 18 | 5 10 15 15 22 20 20 20 20 20 Most Carried 25 | . 13 15 15 25 20 19 20 20 20 Average Carried 17 | . 6 14 14 20 19 19 19 19 19 Final Capacity 20 | 5 15 15 15 20 20 20 20 20 20 Final Carried 20 | . 13 15 15 20 19 19 19 20 14 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 1579 | 210 148 270 90 350 115 20 111 33 232 Remotely . | . . . . . . . . . . Salvage Created 5395 | . 484 920 175 2146 669 . 224 . 777 Parts 234 | . 24 56 14 93 24 . 11 . 12 Haulers Intercepted 8 | . . 2 . 5 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 146 | . 14 26 8 31 12 . 7 . 48 Guns 67 | . 12 19 4 15 11 . 2 . 4 Cannons 13 | . . . . 10 . . . . 3 AOE 57 | . 2 6 4 2 . . 4 . 39 Classes Destroyed 17 | . 2 5 . 4 1 . 1 . 4 Worker 5 | . . . . 5 . . . . . Builder 6 | . . 1 . 5 . . . . . Hauler 8 | . . 2 . 5 1 . . . . Recycler 4 | . . . . 3 1 . . . . Minesweeper 1 | . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . Watcher 3 | . . 3 . . . . . . . Swarmer 23 | . 3 8 4 . 4 . 4 . . Grunt 52 | . 11 10 1 25 3 . 2 . . Duelist 4 | . . 1 1 1 1 . . . . Sentry 14 | . . 7 2 4 1 . . . . Hunter 3 | . . . . 1 1 . 1 . . Programmer 2 | . . . . . 2 . . . . Z-Light 8 | . . . . . . . . . 8 Assembler 1 | . . . . . . . . . 1 Assembled 37 | . . . . . . . . . 37 Golem 2 | . . . . . . . . . 2 Best Kill Streak 35 | . 3 7 4 7 8 . 4 . 35 Combat Bots Only 34 | . 3 6 4 6 8 . 4 . 34 Max Kills in Single Turn 17 | . 2 3 3 2 1 . 2 . 17 Gunslinging . | . . . . . . . . . . Exploded 17 | . 2 3 3 1 . . 2 . 17 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 8730 | . 641 1181 311 2051 661 . 223 . 3662 Core 1274 | . 126 151 42 251 59 . . . 645 Absorbed by Shields 120 | . . . . . 92 . . . 28 Redirected to Shielding 338 | . 52 52 . . . . . . 234 Regen/Repaired (Parts) 709 | . 115 192 . 402 . . . . . Core Remaining (%) 63 | 100 49 . 51 54 . . . . . Volleys Fired 378 | . 52 65 18 138 44 . 15 . 46 Largest 2 | . 2 2 2 2 2 . 2 . 2 Hottest 151 | . 130 130 130 136 122 . 122 . 151 Shots Fired 701 | . 89 124 34 269 88 . 28 . 69 Gun 579 | . 89 118 32 188 88 . 26 . 38 Cannon 86 | . . . . 76 . . . . 10 Launcher 16 | . . 6 2 5 . . 2 . 1 Special 20 | . . . . . . . . . 20 Kinetic 33 | . 33 . . . . . . . . Thermal 622 | . 56 118 32 264 88 . 26 . 38 Explosive 36 | . . 6 2 5 . . 2 . 21 Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 33 | . 11 14 11 33 18 . 9 . 24 Robot Miss Streak 4 | . 2 4 1 4 3 . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 520 | . 65 77 26 203 71 . 22 . 56 Core Hits 282 | . 26 41 13 92 23 . 12 . 75 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 32 | . 1 5 . 10 6 . 1 . 9 Burn 29 | . 1 5 . 9 6 . 1 . 7 Meltdown 1 | . . . . 1 . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 10 | . . . . . . 1 . 9 . Impact 10 | . . . . . . 1 . 9 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15809 | . 899 1855 512 4260 1375 . 694 . 6214 Guns 7043 | . 728 1143 401 2461 1375 . 403 . 532 Cannons 1340 | . . . . 1070 . . . . 270 Explosions 6827 | . 171 706 111 721 . . 291 . 4827 Melee . | . . . . . . . . . . Ramming 14 | . . 6 . 8 . . . . . Kinetic 141 | . 141 . . . . . . . . Thermal 8153 | . 619 1292 401 3531 1375 . 403 . 532 Explosive 6507 | . . 557 111 721 . . 291 . 4827 Electromagnetic 409 | . 139 . . . . . . . 270 Impact . | . . . . . . . . . . Slashing 585 | . . . . . . . . . 585 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 212 | . . 10 15 11 . . 14 . 162 Projectiles 22 | . . . . 8 . . . . 14 Explosions 190 | . . 10 15 3 . . 14 . 148 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 208 | . 48 115 . . . . . . 45 Shots 5 | . 2 2 . . . . . . 1 Rammed 2 | . . 1 . 1 . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 233 | . 233 121 201 222 8 . 9 . 43 Average Temperature 44 | . 48 22 100 51 4 . 4 . 7 Received Heat Transfer 2523 | . 267 315 96 1008 111 . 108 . 618 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . 1 . 4 1 . 1 . . Combat Hostiles 7 | . . 1 . 4 1 . 1 . . Parts Melted 54 | . 11 7 2 21 10 . 2 . 1 Heat Transferred 18990 | . 1683 3208 962 8325 3071 . 888 . 853 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 621 | . 529 621 216 427 445 . . . . Initial 216 | . . 155 216 40 141 . . . . Average 288 | . 303 434 151 266 275 . . . . Maximum Alert Level 2 | . 2 2 1 2 2 . . . . Low Security (%) 26 | 100 14 5 57 24 37 . . . . Level 1 54 | . 75 34 42 69 46 . . . . Level 2 18 | . 10 60 . 6 15 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 6 6 . 4 2 . . . . Investigation 11 | . 5 3 . 3 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 2 . . 1 . . . . Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 2 3 . 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 21 42 8 59 20 . 7 . 53 Peak Tracking Total 37 | . 4 7 4 7 5 . 4 . 37 Tactical Retreats 7 | . 1 1 . 3 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 2 2 . 2 . . . . . Max in Single Turn 2 | . 2 1 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 35 | . 8 7 . 11 9 . . . . Terminals 20 | . 5 3 . 7 5 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 4 | . 1 2 . 1 . . . . . Recycling Units 4 | . 2 . . 1 1 . . . . Scanalyzers 4 | . . 2 . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 83 | . 15 21 . 29 18 . . . . Successful 50 | . 10 17 . 14 9 . . . . Failed 33 | . 5 4 . 15 9 . . . . Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 11 8 . 9 7 . . . . Terminals 47 | . 10 9 . 18 10 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 10 | . 3 4 . 3 . . . . . Recycling Units 6 | . 2 . . 1 3 . . . . Scanalyzers 14 | . . 8 . 5 1 . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 18 | . 2 6 . 6 4 . . . . Part Schematic 4 | . 1 3 . . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . . 1 . 2 . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . Patrol Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 8 | . 2 4 . 2 . . . . . Scan Component 4 | . 1 2 . 1 . . . . . Repair 4 | . 1 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 7 . 4 . . . . . Insert Component 7 | . . 4 . 3 . . . . . Analyze 4 | . . 3 . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 10 | . 6 . . 1 3 . . . . Terminals 5 | . 4 . . . 1 . . . . Botnet 4 | . 3 . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Prioritize 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 1 1 . . . . Recyclers 1 | . . . . . 1 . . . . Tunnel 3 | . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 6 . 9 8 . . . . Full Trace Events 5 | . 1 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 22 | . 1 5 . 1 . . . 15 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . 7 . . . . Parts Repaired 4 | . 1 2 . 1 . . . . . Time 91 | . 13 52 . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 1 . 1 . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 10132 | 20 601 1246 942 2072 884 534 560 1361 1912 Spaces Moved 4982 | 27 354 581 543 749 439 339 318 846 786 Core 219 | 27 192 . . . . . . . . Treads 4594 | . 162 562 543 602 439 339 318 846 783 Legs 14 | . . . . 11 . . . . 3 Wheels 155 | . . 19 . 136 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 125 160 110 156 156 156 156 110 Average Speed 170 | 50 120 162 160 202 156 156 156 156 217 Slowest Speed 400 | 50 240 240 160 400 156 156 156 156 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 76 50 98 52 15 62 56 77 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 8 | . 2 . 1 1 . 1 . 3 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . 2 . . 2 2 2 . Spaces Dug 24 | . . 14 . . . 1 6 1 2 Terrain Destroyed 182 | . 3 41 23 32 . 1 13 1 68 Melee 2 | . . . . . . 1 . 1 . Projectile 3 | . . . . . . . . . 3 AOE 177 | . 3 41 23 32 . . 13 . 65 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total 5891 | 30 444 762 587 1034 550 341 350 873 920 Wait 222 | . 13 63 5 58 53 . 9 . 21 Move 4973 | 26 353 580 542 748 438 338 317 845 786 Hop . | . . . . . . . . . . Pick Up 80 | . 14 14 5 22 4 . . 6 15 Fast Attach 43 | 4 7 7 1 15 2 . . 1 6 Attach 34 | . 1 6 . 9 3 . 1 1 13 Detach 11 | . 1 1 1 4 . . . 1 3 Swap 58 | . 1 9 6 12 3 2 8 4 13 Drop 75 | . 2 16 9 26 3 . . 6 13 Fire 378 | . 52 65 18 138 44 . 15 . 46 Melee 10 | . . . . . . 1 . 9 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Repaired Lgt. Treads? 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Repaired Lgt. Treads 959 | -9/Materials | Discovered new exit (range 7) 1136 | -9/Materials | Discovered new exit (range 11) 1292 | -9/Materials | Repaired Lgt. Treads 1815 | -9/Materials | Discovered new exit (range 14) 1822 | -9/Materials | First assault squad dispatched 1868 | -9/Materials | Entered Mines 2233 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2275 | -9/Mines | Learned location of Zion (-7) 2499 | -9/Mines | Discovered new exit (range 15) 2658 | -9/Mines | Discovered new exit (range 10) 2731 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2810 | -9/Mines | Entered Materials 2810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -8/Materials | Build established: Scavenger-Mutant 3211 | -8/Materials | Repaired Huge Storage Unit? 3235 | -8/Materials | Garrison activated, responded to threat 3649 | -8/Materials | Build established: Mutant 4407 | -8/Materials | Discovered new exit (range 10) 4882 | -8/Materials | Entered Factory 4882 | -7/Factory | Evolved 2 slots: Utility x2 5139 | -7/Factory | Identified exit to Factory 5289 | -7/Factory | Identified exit to Lower Caves 5295 | -7/Factory | Destroyed 8 combat bots 5515 | -7/Factory | Fabricated HERF Cannon (x1) 5766 | -7/Factory | Entered Lower Caves 5959 | -7/Lower Caves | Encountered a Warlord checkpoint 6290 | -7/Lower Caves | Discovered new exit (range 8) 6300 | -7/Lower Caves | Entered another Lower Caves area 6308 | -7/Lower Caves | Discovered exit to Factory (range 11) 6428 | -7/Lower Caves | Learned Factory terminal intel 6765 | -7/Lower Caves | Discovered new exit (range 14) 6860 | -7/Lower Caves | Entered Zion 6931 | -7/Zion | Discovered new exit (range 16) 7139 | -7/Zion | Learned location of Warlord (-5) 7850 | -7/Zion | Discovered new exit (range 3) 8087 | -7/Zion | Found Prototype Special Weapon 8091 | -7/Zion | Found Prototype Special Weapon 8094 | -7/Zion | Found Prototype Special Weapon 8097 | -7/Zion | Found Prototype Special Weapon 8221 | -7/Zion | Entered Deep Caves 8457 | -7/Deep Caves | Attacked by Z-Imprinter 8475 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 8495 | -7/Deep Caves | Destroyed Z-Imprinter 8521 | -7/Deep Caves | Lost 4 parts (2n2u) 8661 | -7/Deep Caves | Found Prototype Protection 8661 | -7/Deep Caves | Identified Zio. Heavy Carapace 8725 | -7/Deep Caves | Lost 5 parts (1p2n2u) 8751 | -7/Deep Caves | Found Prototype Protection 8751 | -7/Deep Caves | Identified Zio. Weapon Casing 8807 | -7/Deep Caves | Found Zio. Weapon Casing 8830 | -7/Deep Caves | Found Zio. Weapon Casing 9682 | -7/Deep Caves | Discovered new exit (range 7) 9973 | -7/Deep Caves | Spotted as-97888 10002 | -7/Deep Caves | Destroyed as-97888 10094 | -7/Deep Caves | Triggered Deep Caves wall 10094 | -7/Deep Caves | Spotted AS-09101 10094 | -7/Deep Caves | Spotted AS-61926 10115 | -7/Deep Caves | Core integrity fell below 50% 10119 | -7/Deep Caves | Destroyed AS-61926 10127 | -7/Deep Caves | Core integrity fell below 20% 10133 | -7/Deep Caves | Destroyed by as-66666 with Assembled Focal Cannon Last Messages --------------- 10117_ as-75180 destroyed. 10117_ as-53166 destroyed. 10117_ Adv. Treads destroyed. 10118_ as-38095 released from Mobile Assembly Unit. 10119_ AS-61926 destroyed. 10120_ RU-N14's Throwing Claymores destroyed. 10122_ Penetrated by Slug. 10122_ Imp. Cooling System destroyed. 10123_ Dropped Zio. Biocell. 10124_ Extracted 277 energy. 10124_ Penetrated by Slug. 10124_ Destroyed Com. Matter Pod. 10125_ Extracted 12 energy. 10126_ Penetrated by Slug. 10126_ Destroyed Mobile Assembly Unit. 10126_ Fission Core destroyed. 10128_ Penetrated by Slug. 10129_ Extracted 5 energy. 10129_ Identified Zio. Composite Leg I. 10130_ Extracted 15 energy. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????########???????? | | ??????????????????????????????## ######### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ######### | | ??????????????? ?????????# ##???????? | | ????????????? ## ??????# ##????????? | | ?????????? # #?????# ###?????###?? | | ????????" ????## ##???????# #? | | ????????? ????# #???####?# # | | ?????????" ?????# #??## ### | | ?????????" #?????# #### ## | | ?????????" g ??????# #?# | | ?????????" #?###??### #??# | | ????????"" #?# #????##### ##??# | | ??????### ### ####?????# #### | | ???"""" ] # ??????# ## | | ??? a ##???????# | | ??" ###?????## | | ??" A #??????## ###### | | ??" #?????????# ##???# | | ??" % a ! = ##???????## ##??? | | ??" a b #??????## ##?# | | ??? [[ @ #??????# #?# | | ???"""" #??????# ### | | ??????### [ #??????# ### | | ????????"" ! #??????# ##?# | | ?????????" ! ! #??????# ##?## | | ?????????" = lg #??????# #??# | | ?????????"g = ##?????# #??? | | ????????"" h #????## ##??? | | ????????# = **! / #??### ##???? | | ????????" s / #?## ##????? | | ????????" b ### ##?????? | | ????????" / % ##??????? | | ????????""" ###???????? | | ????????" ##?????????? | | ????????"" # #??????????? | | ????????" # #??????????? | | ????????"" %! ### #??????????? | | ????????" # # #?## ##??????????? | | ????????" #### ## ## ##??####???????????? | | ????????""" ##???# ?# "###??????????????????? | | ?????????? ?????##?# ##????????????????????? | | ??????????###?????????###?????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Reactive Plating | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Mak. Spear | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Great Axe | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTransmissionDriver Manual? 0 Play Time 01:19:20 Cumulative 290.6 hours Start 2023.01.20 @ 15:57:42 End 2023.01.20 @ 17:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed27896f-5d36-416a-bf41-451bbbf59ebb