Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 20:49:09 Player: Unmode Result: Destroyed by 2S-5FS(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (524) 524 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1024 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Spiked Treads Spiked Treads Subdweller Monowheel Subdweller Monowheel Large Storage Unit High-capacity Matter Pod (200) Assault Rifle Battle Rifle Battle Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Light Treads Spiked Treads Spiked Treads Subdweller Monowheel Large Storage Unit High-capacity Matter Pod Medium Laser Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 6 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 4 | 1 2 1 Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 10 | 2 8 12 Power 1 | . 1 1 Propulsion 3 | 1 3 4 Utility 1 | . 1 2 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 17 | . 2 15 Power 1 | . . 1 Propulsion 7 | . 1 6 Utility 2 | . . 2 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 14 | . 14 14 Treads 20 | . 14 25 Wheel 7 | . 14 2 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 8 | . 13 4 Energy Cannon 2 | . . 4 Ballistic Gun 17 | . 14 19 Peak Build Rating 13 | 9 11 13 Average Rating 10 | 5 9 11 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) 12 | 12 12 14 Naked Turns . | . . . Heaviest Build 36 | 14 30 36 Greatest Support 40 | 10 10 40 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 4 12 15 Average Carried 10 | 2 8 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 9 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 841 | 255 418 168 Remotely . | . . . Salvage Created 748 | 29 420 299 Parts 43 | 2 20 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 7 9 Guns 15 | . 7 8 Cannons 1 | . . 1 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 6 | . 6 . Subdweller 6 | . 1 5 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 30 81 Missed 24 | . 7 17 Hits 87 | . 23 64 Projectile 87 | . 23 64 Damage Taken 1230 | . 310 920 Core 273 | . 33 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 5 36 45 Largest 2 | 2 2 2 Hottest 100 | 60 70 100 Shots Fired 158 | 10 72 76 Gun 141 | 10 72 59 Cannon 17 | . . 17 Launcher . | . . . Special . | . . . Kinetic 84 | 5 36 43 Thermal 74 | 5 36 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 4 6 23 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | 5 42 42 Core Hits 35 | 1 21 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1178 | 77 526 575 Guns 1091 | 77 526 488 Cannons 87 | . . 87 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 637 | 45 265 327 Thermal 541 | 32 261 248 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . 147 6 Average Temperature 41 | . 42 6 Received Heat Transfer 282 | . 162 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1592 | 75 925 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 . Initial 3 | . 3 . Average 9 | . 10 . Influence Increases 323 | 5 178 140 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 36 | . 36 . Successful Hack 6 | . 6 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 323 | . 183 140 Entered New Map 2 | . 2 . Time Decay 311 | . 181 130 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 16 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 9 | . 4 5 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 5 | . . 5 Branch Access Points 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1900 | 9 731 1160 Terrain 1900 | 9 731 1160 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2013 | 76 777 1160 Spaces Moved 1248 | 56 560 632 Core 10 | 10 . . Treads 477 | . . 477 Legs . | . . . Wheels 761 | 46 560 155 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 124 | 83 102 147 Slowest Speed 160 | 95 110 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 78 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 7 | . . 7 Spaces Dug 1 | . . 1 Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1551 | 71 698 782 Wait 160 | . 73 87 Move 1246 | 55 559 632 Hop . | . . . Pick Up 24 | 4 9 11 Fast Attach 10 | 7 3 . Attach 5 | . . 5 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 13 | . 12 1 Fire 86 | 5 36 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 577 | -10/Materials | Derelicts attacked the area 830 | -10/Materials | Discovered new exit (range 11) 854 | -10/Materials | Entered Subcaves 855 | -10/Subcaves | Approached by a straggling Scientist 982 | -10/Subcaves | Identified exit to Materials 1061 | -10/Subcaves | Core integrity fell below 50% 1556 | -10/Subcaves | Core integrity fell below 20% 1852 | -10/Subcaves | Visited Clippyterm 1857 | -10/Subcaves | Learned location of Section 7 (-2) 1857 | -10/Subcaves | Learned Factory fabricator intel 2006 | -10/Subcaves | Disturbed a concealed Subdweller 2014 | -10/Subcaves | Destroyed by 2S-5FS(R) with Subdweller Machine Gun Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... >>Record! "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. 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