Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 20:37:59 Player: Dami Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1623) 1623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3548 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 64/100 System Corruption 0% Temperature Hot (231) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Flight Unit Beam Rifle EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Rifle EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg Flight Unit Light Armor Plating Medium Armor Plating Beam Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 45 | 7 7 24 7 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 6 3 Treads 4 | . . 4 . Leg 8 | 2 1 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 6 1 Device 2 | . 1 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 4 1 Artifact . | . . . . Weapon 16 | 3 2 9 2 Energy Gun 5 | 1 . 4 . Energy Cannon 4 | . . 3 1 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 3 13 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 4 | . . 1 3 Weapon 5 | . . 1 4 Highest Loss Streak 13 | . . 2 13 To Critical Strikes . | . . . . Average Backups 6 | 2 6 6 5 Power 1 | . 1 1 1 Propulsion 2 | 1 2 2 1 Utility . | . . . 1 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 3 3 Power 3 | . 1 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 95 94 Engine 12 | . 14 11 17 Treads 10 | . . 17 . Leg 13 | . 28 4 26 Device 5 | . 6 4 6 Storage 14 | . 14 16 9 Protection 7 | . 5 8 8 Energy Gun 7 | . 4 9 8 Energy Cannon 10 | . . 14 17 Ballistic Gun 8 | . 16 5 . Ballistic Cannon 3 | . 6 3 . Peak Build Rating 25 | 6 9 17 25 Average Rating 12 | 4 7 14 20 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 52 | 11 17 33 52 Greatest Support 43 | 20 20 43 41 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 4 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Tank 24% | Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1195 | 212 202 693 88 Remotely . | . . . . Salvage Created 1851 | . 420 1129 302 Parts 115 | . 23 76 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 9 29 6 Guns 14 | . 5 8 1 Cannons 23 | . . 20 3 AOE 7 | . 4 1 2 Classes Destroyed 11 | . 4 4 3 Worker 1 | . . . 1 Builder 3 | . . 3 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 6 | . 2 4 . Swarmer 10 | . . 9 1 Grunt 21 | . 9 10 2 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 11 | . . 9 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 311 | . 50 159 102 Missed 65 | . 19 36 10 Hits 246 | . 31 123 92 Melee 4 | . . 4 . Projectile 242 | . 31 119 92 Critical Strikes 5 | . 1 3 1 Damage Taken 3351 | . 389 1334 1628 Core 846 | . 130 161 555 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . 23 . Regen/Repaired (Parts) 64 | . . 64 . Core Remaining (%) 69 | 100 48 59 . Volleys Fired 133 | . 46 71 16 Largest 3 | . 2 3 3 Hottest 187 | . 60 187 187 Shots Fired 329 | . 89 195 45 Gun 170 | . 74 81 15 Cannon 154 | . 10 114 30 Launcher 5 | . 5 . . Special . | . . . . Kinetic 132 | . 64 68 . Thermal 120 | . . 89 31 Explosive 5 | . 5 . . Electromagnetic 72 | . 20 38 14 Robot Hit Streak 7 | . 6 7 3 Robot Miss Streak 6 | . 6 6 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 163 | . 43 99 21 Core Hits 90 | . 29 47 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 3 . Burn 2 | . . 2 . Destroy 1 | . 1 . . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3532 | 5 862 2080 585 Guns 1091 | . 381 608 102 Cannons 1713 | . 85 1287 341 Explosions 680 | . 386 152 142 Melee . | . . . . Ramming 48 | 5 10 33 . Kinetic 830 | . 325 505 . Thermal 1414 | . 92 1050 272 Explosive 410 | . 294 . 116 Electromagnetic 830 | . 141 492 197 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 6 . Average Corruption 5 | . 1 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 55 | . 3 52 . Message Errors 18 | . . 18 . Matter Fused 15 | . . 15 . Heat Flow Errors 4 | . 1 3 . Energy Discharges 4 | . . 4 . Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . 2 3 . Data Loss (major) 2 | . . 2 . Misfires 3 | . . 3 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . 5 8 4 Projectiles 12 | . . 8 4 Explosions 5 | . 5 . . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed 6 | . . 6 . Targets Rammed 12 | 1 4 7 . Kicked 5 | 1 4 . . Crushed 1 | . . 1 . Highest Temperature 978 | . 282 563 978 Average Temperature 192 | . 49 165 394 Received Heat Transfer 738 | . 231 336 171 Effects 49 | . . 18 31 Shutdowns 11 | . . 3 8 Energy Bleed 5 | . . 2 3 Interference 8 | . . 8 . Matter Decay 3 | . . . 3 Short Circuit 6 | . . 3 3 Damage (minor) 6 | . . 2 4 Damage (major) 7 | . . . 7 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 2992 | . 100 2324 568 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 52 98 Level 1 27 | . . 47 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 331 | . 103 331 200 Initial 133 | . . . 133 Average 117 | . 26 167 124 Influence Increases 1424 | . 290 897 237 Destroy 0b10 Robot/C 880 | . 180 580 120 Destroy 0b10 Robot/NC 65 | . 20 35 10 Destroy Leader 244 | . 46 158 40 Successful Hack 19 | . 7 12 . Disable Machine 45 | . . 15 30 Destroy Structure 66 | . 22 22 22 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 90 | . . 75 15 Influence Decreases 1374 | . 290 580 504 Entered New Map 184 | . . . 184 Time Decay 975 | . 235 550 190 Lost Part 160 | . . 30 130 Purge Threat 55 | . 55 . . Squads Dispatched 7 | . 1 4 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 17 40 13 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 6 10 3 Successful 9 | . 4 5 . Failed 10 | . 2 5 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3687 | 112 1053 2124 398 Spaces Moved 2085 | 89 747 1085 164 Core 24 | 20 . . 4 Treads 928 | . . 928 . Legs 1133 | 69 747 157 160 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 147 | 104 120 163 185 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 96 76 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . 28 14 30 Melee . | . . . . Projectile 6 | . . 4 2 AOE 66 | . 28 10 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2455 | 109 828 1293 225 Wait 85 | . 4 56 25 Move 2082 | 88 746 1084 164 Hop . | . . . . Pick Up 36 | 11 6 15 4 Fast Attach 12 | . 2 9 1 Attach 34 | 7 5 13 9 Detach 21 | 1 6 11 3 Swap 9 | . 3 5 1 Drop 31 | 1 6 22 2 Fire 133 | . 46 71 16 Melee . | . . . . Ram . | . . . . Kick 5 | 1 4 . . Crush 7 | . . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 13) 348 | -10/Materials | Build established: Mutant 540 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Discovered new exit (range 9) 740 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1494 | -9/Materials | Discovered new exit (range 7) 1651 | -9/Materials | Build established: Gunner 1846 | -9/Materials | Discovered new exit (range 14) 1970 | -9/Materials | Build established: Tank 2443 | -9/Materials | Discovered new exit (range 4) 2763 | -9/Materials | Build established: Scavenger-Tank 2936 | -9/Materials | Discovered new exit (range 7) 3091 | -9/Materials | Discovered new exit (range 15) 3238 | -9/Materials | Repaired EM Pulse Cannon 3290 | -9/Materials | Entered another Materials area 3290 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3670 | -8/Materials | Core integrity fell below 50% 3684 | -8/Materials | Core integrity fell below 20% 3688 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03671_ U-05 Engineer builds a Wall. 03672_ R-06 Scavenger collects Lgt. Ion Engine. 03675_ Imp. Ion Engine broken. 03675_ Overheating: Short circuit. 03675_ R-06 Scavenger collects Lgt. Treads. 03676_ Overheating: Matter decay (-41). 03676_ Penetrated by Slug. 03676_ Imp. Aluminum Leg destroyed. 03678_ R-06 Scavenger collects Unknown Flight Unit. 03679_ The unstable cave ceiling collapses. 03679_ Penetrated by Slug. 03679_ Particle Cannon destroyed. 03680_ Acquired Plasma Cutter. 03681_ Plasma Cutter destroyed. 03682_ Carbon-fiber Leg destroyed. 03684_ Overheating: Lgt. Armor Plating damaged (-12). 03685_ Penetrated by Slug. 03685_ Broken Imp. Ion Engine destroyed. 03685_ Lgt. Armor Plating destroyed. 03685_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????###+#????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ??????????????????? | | ?????????????????????### ###????????????????? | | ?????????????????????#########=###??????????????? | | ?????????????????????# *%[ ## ??????????? | | ?????????????????????# H% =;# #?????????? | | ????????????????????### # %%;# #?????????? | | ????????????????????# s ## #?????????? | | ????????????????????# % % ## ##????????? | | ?????????????????????# @ s ## +????????? | | ???????????????# ## !! ## #?????????? | | ???????????????# """" # %%* ## #?????????? | | ????????????????????""?# xx ## ##????????? | | ???????????????????????########r## #????????? | | ???????????????????????# #????????? | | ???????????????????????+ +????????? | | ???????????????????????# """ !!! #????????? | | ???????????????????????# "Y" !!! #????????? | | ???????????????????????# !! ##########? | | ???????????????????????# # #? | | ???????????????????????# + """"" ?? | | ???????????????????????# # """"" ?? | | ???????????????????????# """ """ # """"" ?? | | ???????????????????????# """ """ # """"" ?? | | ???????????????????????# """ """ # """"" #? | | ???????????????????????# # """"" ?? | | ???????????????????????# # """"" #? | | ??????????????????????? """ """ # #? | | ??????????????????????# """ """ ##+#######? | | ??????????????????????+ """ """ !!#??? | | ??????????????????????# !!#??? | | ????????????????????????? !#??? | | ??????????????????????????#####"T"# !!#??? | | ???????????????????????????????##?# !!#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Cannon | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpTrapGravjet Manual? 0 Play Time 00:39:21 Cumulative 4.4 hours Start 2025.09.21 @ 19:57:17 End 2025.09.21 @ 20:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 399eaa67-469a-4447-b393-660686e69de3