Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.21 @ 14:04:26 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (250) 1250 Value Destroyed (9751) 9751 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (3145) 3145 TOTAL SCORE: 23666 Bonus ------- High Alert Combat Kills 1117 Follower Combat Kills 430 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 482 Friendly Fire -484 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Centrium Greatsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Makeshift Transmission Jammer Improved Core Shielding Hardened Heavy Armor Plating Layered Light Armor Plating Graphene Brace Thermal Shield Improved Energy Mantle > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Improved Quantum Reactor Vortex Rifle Quantum Rifle Heavy Pick [Rating: 134] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Centrium Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 2 17 7 21 4 2 3 5 40 12 4 1 2 . 13 1 16 8 . 82 17 9 20 . 15 Power 30 | 1 4 . 2 . . . 1 5 1 . . . . . . . 1 . 11 2 . 1 . 1 Engine 12 | 1 3 . 1 . . . . 4 1 . . . . . . . . . 2 . . . . . Core 12 | . 1 . 1 . . . 1 1 . . . . . . . . . . 6 2 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . 1 Propulsion 86 | . 3 3 9 2 . . 2 10 3 1 1 . . 2 . 4 . . 31 3 1 6 . 5 Treads 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . Leg 68 | . 3 3 9 2 . . 2 10 3 1 1 . . 2 . 4 . . 15 2 . 6 . 5 Wheel 11 | . . . . . . . . . . . . . . . . . . . 10 . 1 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 1 4 2 . . 1 2 13 4 1 . 1 . 9 1 7 3 . 18 3 6 7 . 1 Device 50 | 1 . 2 1 . . 1 . 5 2 . . 1 . 5 . 6 . . 14 2 5 5 . . Storage 8 | . 1 . 1 . . . 1 . . . . . . . 1 . 2 . 2 . . . . . Processor 6 | . . . . . . . . . . . . . . 2 . 1 . . 1 1 1 . . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 19 | . . 2 . . . . 1 8 1 1 . . . 2 . . 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | . 9 . 8 2 2 2 . 12 4 2 . 1 . 2 . 5 4 . 22 9 2 6 . 8 Energy Gun 33 | . 1 . 1 . . . . 1 1 . . . . . . . . . 12 6 1 5 . 5 Energy Cannon 40 | . 2 . 6 1 2 1 . 7 3 1 . 1 . 2 . 3 4 . 7 . . . . . Ballistic Gun 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 1 . 1 . 2 . 1 . . . . . 2 . . 3 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 1 . . . . 5 1 . . . . . . . 5 . 1 . . 4 . 2 Parts Lost 121 | . . . 1 . . 1 . 6 1 1 . . . 5 . 13 . . 53 16 . . . 24 Power 14 | . . . 1 . . . . 1 . . . . . . . . . . 9 2 . . . 1 Propulsion 42 | . . . . . . . . 1 1 1 . . . 1 . 4 . . 20 5 . . . 9 Utility 44 | . . . . . . 1 . 3 . . . . . 4 . 8 . . 14 6 . . . 8 Weapon 21 | . . . . . . . . 1 . . . . . . . 1 . . 10 3 . . . 6 Highest Loss Streak 24 | . . . 1 . . 1 . 2 1 1 . . . 2 . 9 . . 8 7 . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 80 100 100 99 99 100 100 100 100 99 100 97 79 94 85 71 87 92 89 70 Engine 5 | . 8 . . . . . . 6 13 13 13 13 13 11 11 11 7 5 1 . . 2 . . Core 3 | . 5 14 10 11 11 11 9 . . . . . . . . . . . 4 3 5 3 . . Leg 26 | . 28 28 32 33 33 33 36 37 32 33 33 33 33 28 29 28 29 29 13 4 10 16 26 18 Wheel 1 | . . . . . . . . . . . . . . . . . . . 3 10 9 6 . . Device 22 | . 14 10 22 22 22 22 18 15 20 20 20 20 20 24 23 26 17 17 22 24 40 40 31 22 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 . . . . Processor 3 | . . . . . . . . . . . . . . 2 5 5 11 11 11 3 9 8 5 4 Protection 6 | . . 3 . . . . 9 13 13 13 13 13 13 12 11 4 2 5 . . . 1 10 10 Energy Gun 3 | . 7 . . . . . . . . . . . . . . . . . 7 8 10 9 10 7 Energy Cannon 8 | . . . 21 21 3 21 18 14 12 12 13 13 13 11 11 10 . 11 2 . . . . . Ballistic Gun 1 | . 20 28 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 20 20 27 25 25 25 42 55 66 70 70 77 77 83 74 74 69 69 73 63 44 93 93 97 Greatest Support 108 | 20 20 20 33 33 33 33 43 92 92 94 96 96 96 96 91 91 90 90 105 83 26 108 108 108 Greatest Overweight (x) 8 | . . . . . . . . . . . . . . . . . . . 8 2 4 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 Average Capacity 11 | 8 9 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 13 9 5 5 5 5 Most Carried 15 | 7 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 11 10 15 10 5 5 5 5 Average Carried 10 | 4 9 9 9 9 10 9 9 13 14 14 15 15 14 14 15 14 8 9 11 8 3 4 5 3 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 5 Final Carried 15 | 6 10 10 10 10 10 9 11 15 14 15 15 15 15 15 15 6 9 10 10 5 4 5 5 3 Class Distribution -------------------- 55% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3868 | 255 236 160 254 98 . 71 50 356 115 144 25 20 . 135 10 183 78 36 824 270 138 303 . 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12209 | 157 502 262 1163 211 . 65 150 2253 226 360 71 . 221 1231 54 611 402 12 3070 269 . 192 . 727 Parts 497 | 15 29 13 77 12 . 11 9 97 8 7 1 . 3 52 4 16 6 . 89 7 . 5 . 36 Haulers Intercepted 14 | . 2 . 4 . . . . 4 2 . . . . . . . . . 2 . . . . . Recyclers Shooed 12 | 1 1 1 . . . . . 2 . . . . . 1 . . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 2 1 . . . 4 16 5 . . 14 . . . . Prevented 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 189 | . 8 4 19 7 . 5 3 35 . 4 1 . . 19 1 10 . 1 42 13 . 3 . 14 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 39 | . 8 4 . . . . . . . . . . . . . . . . 12 3 . 3 . 9 Cannons 81 | . . . 13 3 . 1 3 27 . 2 1 . . 14 1 7 . 1 8 . . . . . AOE 43 | . . . 4 4 . 4 . 1 . 2 . . . 3 . 3 . . 12 10 . . . . Classes Destroyed 21 | 3 5 . 3 . . 1 . 1 . 1 . . 1 1 . 1 . 1 1 . . 2 . . Worker 11 | 1 . . 3 . . . . 2 2 . . . . 3 . . . . . . . . . . Builder 5 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . Tunneler 6 | 4 . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . . . 4 2 . . . . . . . . . 2 . . . . . Recycler 12 | 1 1 1 1 . . . . 1 . . . . . 1 . . . . 6 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . 2 . 3 . . . . 2 . . . . . 1 . . . . 2 . . . . . Swarmer 45 | . 3 . 4 4 . 4 . . . 1 . . . 5 . 1 . . 13 3 . . . 7 Grunt 74 | . 5 4 8 3 . . . 23 . 1 . . . 8 . 3 . . 8 8 . . . 3 Brawler 7 | . . . 1 . . . . 3 . . . . . 2 . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 6 . . . 2 6 . 1 . . . . . 2 . . 3 . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 18 | . . . . . . 1 1 2 . . . . . 2 . 2 . . 6 2 . . . 2 Programmer 17 | . . . . . . . . 1 . 1 1 . . 3 1 . . . 9 . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 3 2 11 4 . 4 1 8 1 3 1 . 1 5 1 5 . 1 6 11 . 1 . 6 Combat Bots Only 11 | . 3 2 5 4 . 4 1 7 . 3 1 . . 5 1 5 . 1 5 11 . 1 . 6 Max Kills in Single Turn 6 | 1 1 2 5 3 . 2 1 1 1 2 1 . 1 6 1 1 . 1 4 4 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . 3 3 . 2 . 1 . 2 . . . 3 . 1 . . 4 4 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 18792 | . 363 348 606 63 . 112 71 2198 82 410 59 . . 1239 29 1305 . 58 5266 1739 71 386 225 4162 Core 3043 | . 93 103 60 11 . . . 245 . 12 . . . 62 . 57 . . 780 259 . 17 24 1320 Absorbed by Shields 1356 | . . . . . . . . 80 . . . . . 98 11 254 . . . . . 184 218 511 Redirected to Shielding 218 | . . . . . . . . . . . . . . . . . . 51 105 . . . 9 53 Regen/Repaired (Parts) 318 | . . . . . . . . 97 . . . . . . . . . . . . . 221 . . Core Remaining (%) 70 | 100 . 21 . . . 82 100 65 . . . . 98 . . . . 88 . . . . 6 . Volleys Fired 766 | 35 53 15 53 10 . 7 7 136 12 19 6 . 8 63 2 43 8 30 154 21 19 10 9 46 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 188 | 20 108 40 136 136 . 136 136 136 160 160 160 . 170 188 188 188 180 180 180 168 188 188 188 188 Shots Fired 1423 | 35 102 30 105 18 . 12 14 261 24 33 12 . 16 126 4 76 16 60 284 31 40 19 18 87 Gun 555 | 35 100 30 . . . . . . . . . . . . . . . . 211 16 39 19 18 87 Cannon 834 | . 2 . 103 16 . 10 14 261 24 28 12 . 16 126 4 71 16 60 68 3 . . . . Launcher 33 | . . . 2 2 . 2 . . . 5 . . . . . 5 . . 5 12 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 119 | 35 54 30 . . . . . . . . . . . . . . . . . . . . . . Thermal 1260 | . 48 . 103 16 . 10 14 261 24 28 12 . 16 126 4 71 16 60 274 19 39 18 18 83 Explosive 33 | . . . 2 2 . 2 . . . 5 . . . . . 5 . . 5 12 . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Robot Hit Streak 33 | 8 9 8 9 4 . 7 15 13 11 6 8 . 4 9 7 7 10 2 33 11 6 13 1 14 Robot Miss Streak 7 | 2 5 6 6 2 . 2 2 4 2 4 2 . 1 4 1 3 1 7 3 6 2 1 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 Shots Hit Robots 860 | 28 61 22 62 11 . 8 10 168 18 20 8 . 11 66 2 35 11 3 211 16 7 16 1 65 Core Hits 433 | 12 27 9 35 6 . 5 4 78 6 16 2 . 4 38 1 27 7 1 85 30 1 10 . 29 Critical Kills 14 | . . . 2 . . . . 7 . . . . 1 1 . . . . 3 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 40 | . . . 2 . . . . 7 . . . . 1 1 . . . . 25 . . . . 4 Burn 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . Meltdown 13 | . . . 2 . . . . 7 . . . . 1 1 . . . . 2 . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 33 | . . . . . . . . 2 . . . . . . . . . . . 6 . 11 . 14 Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . . . 6 . 11 . 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27265 | 223 651 285 1730 475 . 376 206 3752 446 716 250 . 310 3586 81 1748 420 98 6669 2613 172 440 28 1990 Guns 7305 | 223 586 267 . . . . . . . . . . . . . . . . 3711 278 172 440 28 1600 Cannons 12807 | . 20 . 1402 219 . 164 206 3673 404 416 238 . 310 2504 81 1116 420 98 1486 50 . . . . Explosions 6427 | . . . 301 256 . 212 . . . 300 . . . 1015 . 619 . . 1439 2285 . . . . Melee 345 | . . . . . . . . . . . . . . . . . . . . . . . . 345 Ramming 381 | . 45 18 27 . . . . 79 42 . 12 . . 67 . 13 . . 33 . . . . 45 Kinetic 737 | 223 247 267 . . . . . . . . . . . . . . . . . . . . . . Thermal 20031 | . 359 . 1402 219 . 164 206 3673 404 416 238 . 310 2504 81 1116 420 98 5606 617 172 440 28 1558 Explosive 5677 | . . . 301 256 . 212 . . . 300 . . . 1015 . 619 . . 978 1996 . . . . Electromagnetic 52 | . . . . . . . . . . . . . . . . . . . 52 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 345 | . . . . . . . . . . . . . . . . . . . . . . . . 345 Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . 42 Highest Corruption 23 | . . . 5 5 5 5 . 1 1 1 1 1 . 2 2 2 2 2 13 23 23 23 2 13 Average Corruption 5 | . . . 5 5 5 5 . 1 1 1 1 1 . 1 2 2 2 2 6 14 23 7 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . . 17 12 4 5 . 8 1 7 2 1 . 12 3 10 8 7 61 23 28 6 5 5 Message Errors 53 | . . . 5 3 1 1 . 3 . . . . . 3 3 3 3 1 15 5 5 1 1 . Matter Fused 53 | . . . 4 6 . . . . . 2 2 . . 2 . 1 1 2 17 6 5 2 . 3 Heat Flow Errors 23 | . . . 3 . 2 3 . . . 1 . . . 1 . 2 1 . 3 2 3 1 1 . Energy Discharges 27 | . . . 1 1 1 . . 1 1 1 . . . . . 1 . 1 9 2 6 1 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Data Loss (minor) 25 | . . . . 1 . 1 . 1 . 2 . 1 . 2 . 1 2 1 3 4 4 1 1 . Data Loss (major) 14 | . . . . . . . . 1 . 1 . . . . . 1 . 1 7 3 . . . . Misfires 10 | . . . 2 . . . . 1 . . . . . 2 . . . . 1 1 3 . . . Alerts 7 | . . . 1 1 . . . . . . . . . . . . 1 1 . . 2 . 1 . Weapon Failures 7 | . . . 1 . . . . 1 . . . . . 1 . 1 . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 790 | . . . 14 42 . 22 11 30 . 72 30 . 6 142 . 49 50 5 258 59 . . . . Projectiles 349 | . . . 12 . . . 11 30 . 71 19 . 6 40 . 34 50 5 71 . . . . . Explosions 418 | . . . 2 42 . 22 . . . 1 . . . 90 . 15 . . 187 59 . . . . Melee 23 | . . . . . . . . . . . 11 . . 12 . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . . . . . . . 67 . . . . . 111 . . 87 115 . . . 12 Shots 10 | . . . . . . . . . . 4 . . . . . 3 . . 1 2 . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 56 | . 8 5 6 1 . . . 13 2 . 1 . . 4 . 2 . . 4 . . . . 10 Kicked 47 | . 8 5 6 1 . . . 13 2 . 1 . . 4 . 2 . . 4 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 94 121 249 210 146 256 93 189 98 212 202 . 90 177 . 315 217 162 188 172 119 130 90 104 Average Temperature 53 | . 29 53 68 93 74 82 37 47 43 65 90 . 37 50 . 133 78 55 32 30 56 11 16 37 Received Heat Transfer 3560 | . 177 213 228 30 . . 9 818 24 117 . . . 208 . 278 . 9 799 225 . . 22 403 Effects 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Interference 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . 5 . . 1 . . . . . . . . . . Robots Melted 27 | . . . 2 . . . . 8 . . . . 1 2 . . . . 12 . . . . 2 Combat Hostiles 24 | . . . 2 . . . . 7 . . . . 1 2 . . . . 10 . . . . 2 Parts Melted 94 | . 1 . 3 1 . 1 . 14 2 . 2 . 2 5 . 3 . . 47 1 . 4 . 8 Heat Transferred 33836 | . 812 . 2479 370 . 296 370 6475 705 800 400 . 550 3158 100 1468 441 124 11513 994 222 535 37 1987 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1181 | 30 202 105 448 326 . 141 217 636 315 . . . . 721 . . . . 614 . . . . 1181 Initial 900 | . 19 . 40 148 . . 54 98 281 . . . . 2 . . . . 312 . . . . 900 Average 309 | 16 52 64 254 280 . 93 142 251 254 . . . . 276 . . . . 483 . . . . 1004 Maximum Alert Level 4 | . 1 . 2 1 . . 1 2 1 . . . . 3 . . . . 2 . . . . 4 Low Security (%) 38 | 100 95 100 26 13 . 100 70 44 26 . . . . 45 . . . . . . . . . . Level 1 29 | . 4 . 72 86 . . 29 43 73 . . . . 26 . . . . 8 . . . . . Level 2 26 | . . . 1 . . . . 12 . . . . . 25 . . . . 91 . . . . 4 Level 3 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 64 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . . . . . 2 12 3 . . . . 6 . 1 . . 14 . . . . 2 Investigation 9 | . . . . . . . 1 3 2 . . . . . . 1 . . 2 . . . . . Extermination 9 | . . . . . . . . 2 . . . . . 1 . . . . 5 . . . . 1 Reinforcement 16 | . 1 . . . . . 1 4 1 . . . . 5 . . . . 3 . . . . 1 Assault 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . 4 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . 1 . 3 . . . 1 . . . . . . 2 . . . . 1 . . . . 2 Communications Jammed 333 | . . . . . . . . . . . . . . 1 . . . . . . . 283 5 44 Distress Signals 326 | . . . . . . . . . . . . . . . . . . . . . . 283 . 43 Times Spotted 324 | . 18 4 25 7 . 4 7 48 2 4 1 . . 31 4 13 . 6 49 14 1 37 11 38 Peak Tracking Total 11 | . 3 2 5 4 . 4 3 7 1 3 1 . . 5 5 7 . 4 7 7 1 10 4 11 Tactical Retreats 22 | . 2 . . . . . . 2 . . . . . 3 3 . . 1 1 1 . 1 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 5 | . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 1 . . . . . 9 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 21 | . . . . . . . . . . . . . . 8 . 1 2 . 4 4 . 1 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 . 1 1 . 2 2 . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 78 | . 9 . 9 . 1 . 4 17 3 2 1 . 1 9 . 1 7 . 5 1 . 7 . 1 Terminals 38 | . 7 . 7 . . . 3 9 2 1 1 . 1 5 . 1 . . 1 . . . . . Fabricators 6 | . . . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . Repair Stations 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 Total Hacks 232 | . 26 . 35 . 4 . 13 36 5 2 1 . 1 20 . 8 46 . 23 1 . 10 . 1 Successful 144 | . 13 . 24 . 4 . 5 14 1 2 1 . 1 5 . 8 46 . 9 1 . 10 . . Failed 86 | . 13 . 10 . . . 7 22 4 . . . . 15 . . . . 14 . . . . 1 Catastrophic 25 | . 2 . 1 . . . . 10 2 . . . . 7 . . . . 2 . . . . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 35 | . 8 . 7 . . . 6 8 . . . . . . . . . . 6 . . . . . Terminals 100 | . 20 . 24 . . . 11 16 4 1 1 . 1 10 . 8 . . 4 . . . . . Fabricators 28 | . . . . . . . . 9 1 . . . . 2 . . . . 16 . . . . . Repair Stations 6 | . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Recycling Units 18 | . 6 . . . . . 2 4 . . . . . 5 . . . . 1 . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . . 3 . . . . 2 . . . . 1 Terminal Hacks 108 | . 10 . 12 . 4 . 4 6 1 2 1 . 1 1 . 8 46 . 1 1 . 10 . . Record 62 | . . . 6 . 4 . 2 . . 1 1 . 1 . . 8 34 . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 15 | . 3 . 2 . . . . 2 . . . . . . . . 4 . . . . 4 . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Open DSF 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . 1 . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . . 2 . . . . 4 . . . . . Network Status 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Retrieve Components 7 | . 3 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 7 | . . . 2 . . . . 3 . . . . . . . . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . 9 . . . 4 15 3 1 . . . 9 . 1 . . 3 . . . . 1 Full Trace Events 7 | . . . . . . . 1 3 1 . . . . . . 1 . . 1 . . . . . Feedback Events 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . 187 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 13 . . . . . 3 10 . . . . . 1 . . . . 2 . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 5 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . Largest Group 3 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 1 . . Highest-Rated Group 116 | . . . . . . . . . 41 . . . . 60 . . . . . . 116 116 . . Highest-Rated Ally 116 | . . . . . . . . . 41 . . . . 20 . . . . . . 116 116 . . Total Orders 5 | . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 48 | . . . . . . . . . 8 . . . . 10 . . . . . . 10 20 . . Total Damage 2535 | . . . . . . . . . 294 . . . . 224 . . . . . . 455 1562 . . Kills 14 | . . . . . . . . . 3 . . . . 1 . . . . . . 1 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . 1 . . 1 1 . . . . 3 . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 17948 | 142 1369 173 1025 429 295 268 281 2067 541 615 331 1038 670 881 298 796 324 547 2429 603 544 1332 424 526 Spaces Moved 12024 | 54 943 89 647 327 238 200 183 1234 393 461 250 862 353 509 242 410 234 364 1366 456 444 1109 353 303 Core 58 | . . . . . . . . . . . . . . . . . . . 3 . . . . 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10006 | 54 943 89 647 327 238 200 183 1234 393 461 250 862 353 509 242 410 234 364 817 36 . 559 353 248 Wheels 1952 | . . . . . . . . . . . . . . . . . . . 538 420 444 550 . . Hover 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 94 90 102 96 102 50 Average Speed 116 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 122 107 104 100 102 94 Slowest Speed 450 | 120 120 120 120 120 120 120 120 122 120 120 120 120 120 120 120 120 120 120 450 180 140 119 102 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 3 98 19 57 54 51 58 19 37 12 68 33 83 54 15 46 70 62 65 22 46 52 83 53 11 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . . . 1 . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 1 . 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 23 | . . 1 . 1 . 2 . . . 3 . 2 1 . 2 3 . 4 . 1 3 . . . Spaces Dug 173 | . . . . . . . . 2 . . . . . 4 . 14 . 43 68 6 23 6 6 1 Terrain Destroyed 612 | . . . 17 19 . 18 . 2 . 23 . . 2 52 2 107 . 47 165 110 24 7 13 4 Melee 15 | . . . . . . . . 2 . . . . . . . . . . . 6 . 6 . 1 Projectile 178 | . . . . . . . . . . . . . 2 37 2 36 . 47 12 1 24 1 13 3 AOE 419 | . . . 17 19 . 18 . . . 23 . . . 15 . 71 . . 153 103 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 14563 | 106 1096 127 804 347 247 215 230 1584 451 497 271 865 585 655 246 633 262 414 1821 525 482 1282 398 420 Wait 1067 | . 37 3 38 . 6 4 30 108 5 9 13 . 221 48 1 162 . 20 168 14 9 108 37 26 Move 11999 | 53 942 88 646 326 237 199 182 1233 392 460 249 861 352 508 241 409 233 363 1365 454 443 1108 352 303 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 8 15 3 16 2 . 1 4 19 9 3 . . 2 11 . 1 5 1 33 7 2 3 . 2 Fast Attach 102 | 1 6 . 4 . 2 . . 10 2 . 1 2 . 3 . 1 5 . 40 5 4 11 . 5 Attach 82 | . 1 . 3 . . 1 2 7 3 1 . . . 6 . 10 4 . 28 6 2 1 . 7 Detach 9 | . . . . . . . . . . . . . . . . . 2 . 3 1 . 1 . 2 Swap 118 | 1 10 7 14 4 . 2 3 23 7 3 . . . 4 1 5 . . 14 6 3 8 . 3 Drop 174 | 8 24 6 24 4 2 1 2 33 13 2 1 2 2 8 1 . 5 . 12 4 . 18 . 2 Fire 766 | 35 53 15 53 10 . 7 7 136 12 19 6 . 8 63 2 43 8 30 154 21 19 10 9 46 Melee 33 | . . . . . . . . 2 . . . . . . . . . . . 6 . 11 . 14 Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick 47 | . 8 5 6 1 . . . 13 2 . 1 . . 4 . 2 . . 4 . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 9 | . . . . . . . . . 6 . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 143 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 3) 327 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 6) 619 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 15) 1512 | -10/Materials | Entered Mines 1529 | -10/Mines | Core integrity fell below 50% 1587 | -10/Mines | Learned 4 Materials zone layouts 1609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1650 | -10/Mines | Discovered new exit (range 6) 1685 | -10/Mines | Entered Materials 1685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -9/Materials | Identified exit to Storage 1720 | -9/Materials | Identified exit to Mines 1842 | -9/Materials | Build established: Scavenger-Mutant 2129 | -9/Materials | Central database locked down 2710 | -9/Materials | Entered Mines 3062 | -9/Mines | Discovered new exit (range 5) 3134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3134 | -9/Mines | Discovered new exit (range 5) 3139 | -9/Mines | Entered Exiles 3161 | -9/Exiles | Discovered new exit (range 15) 3199 | -9/Exiles | Met 8R-AWN 3218 | -9/Exiles | Met EX-HEX 3263 | -9/Exiles | Met EX-DEC 3289 | -9/Exiles | Met EX-BIN 3311 | -9/Exiles | Learned location of Zion (-6) 3434 | -9/Exiles | Entered Mines 3691 | -8/Mines | Discovered new exit (range 10) 3702 | -8/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -8/Materials | Discovered new exit (range 3) 3962 | -8/Materials | Central database locked down 3983 | -8/Materials | Entered Factory 3983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -7/Factory | Identified exit to DSF 4158 | -7/Factory | Identified exit to DSF 4356 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4994 | -7/Factory | Build established: Mutant 5258 | -7/Factory | Discovered new exit (range 7) 5381 | -7/Factory | Discovered new exit (range 9) 5940 | -7/Factory | Destroyed 7 combat bots 5983 | -7/Factory | First assault squad dispatched 6050 | -7/Factory | Entered another Factory area 6050 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6434 | -6/Factory | Identified exit to Lower Caves 6591 | -6/Factory | Entered Lower Caves 7043 | -6/Lower Caves | Learned Factory stockpile data 7067 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7201 | -6/Lower Caves | Discovered new exit (range 4) 7206 | -6/Lower Caves | Entered another Lower Caves area 7520 | -6/Lower Caves | Discovered new exit (range 13) 7537 | -6/Lower Caves | Entered Zion 7629 | -6/Zion | Discovered new exit (range 15) 7638 | -6/Zion | Learned location of 1 exit from Factory 7667 | -6/Zion | System corruption cleaned by Quarantine Array 7699 | -6/Zion | Given the Hacking Drone Bay 7776 | -6/Zion | Learned Factory emergency access door positions 8575 | -6/Zion | Entered Proximity Caves 9011 | -5/Proximity Caves | Discovered new exit (range 15) 9129 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9245 | -5/Proximity Caves | Entered Factory 9245 | -5/Factory | Evolved 2 slots: Utility x2 9246 | -5/Factory | Identified exit to Upper Caves 9690 | -5/Factory | Fabricated B-48 Gladiator (x3) 10126 | -5/Factory | Entered Upper Caves 10267 | -5/Upper Caves | Encountered a Warlord checkpoint 10330 | -5/Upper Caves | Build established: Scavenger-Mutant 10419 | -5/Upper Caves | Discovered new exit (range 5) 10423 | -5/Upper Caves | Identified exit to Upper Caves 10424 | -5/Upper Caves | Entered another Upper Caves area 10426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10501 | -5/Upper Caves | Discovered new exit (range 25) 10613 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10712 | -5/Upper Caves | Build established: Mutant 11112 | -5/Upper Caves | Lost 3 parts (1n2u) 11113 | -5/Upper Caves | Attracted the attention of an 0b10 base 11188 | -5/Upper Caves | Lost 9 parts (3n5u1w) 11191 | -5/Upper Caves | Identified exit to Zhirov 11191 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 11191 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11191 | -5/Upper Caves | Learned 8 Research zone layouts 11191 | -5/Upper Caves | Learned Extension trap positions 11191 | -5/Upper Caves | Learned Research stockpile data 11220 | -5/Upper Caves | Entered Zhirov 11220 | -5/Zhirov | Discovered new exit (range 3) 11222 | -5/Zhirov | Identified exit to Proximity Caves 11243 | -5/Zhirov | Met Zhirov 11339 | -5/Zhirov | Found Alien Artifact 11353 | -5/Zhirov | Found Alien Artifact 11353 | -5/Zhirov | Identified Integrated Reactor 11353 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11422 | -5/Zhirov | Build established: Scavenger-Mutant 11481 | -5/Zhirov | Learned location of Quarantine (-2) 11481 | -5/Zhirov | Learned location of Testing (-3) 11481 | -5/Zhirov | Learned location of Command (-1) 11505 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11544 | -5/Zhirov | Entered Proximity Caves 11545 | -4/Proximity Caves | Identified exit to Factory 11685 | -4/Proximity Caves | Spotted B-86 Titan 11969 | -4/Proximity Caves | Spotter reported a threat 11970 | -4/Proximity Caves | Spotter reported a threat 12091 | -4/Proximity Caves | Entered Factory 12091 | -4/Factory | Evolved 2 slots: Utility x2 12302 | -4/Factory | Found Fusion Bomb Launcher 12341 | -4/Factory | Search patrols dispatched 12393 | -4/Factory | Lost 6 parts (1p3u2w) 12493 | -4/Factory | Garrison activated, responded to threat 12590 | -4/Factory | Lost 7 parts (2p1n2u2w) 12617 | -4/Factory | Garrison activated, responded to threat 12999 | -4/Factory | Lost 5 parts (4n1w) 13004 | -4/Factory | Fabricated Exp. Optical Array (x1) 13449 | -4/Factory | Lost 5 parts (4n1u) 13834 | -4/Factory | Lost 3 parts (2p1n) 13961 | -4/Factory | Lost 8 parts (1p2n3u2w) 13971 | -4/Factory | Core integrity fell below 50% 14013 | -4/Factory | Lost 4 parts (2n2u) 14101 | -4/Factory | Discovered new exit (range 13) 14117 | -4/Factory | Identified exit to Extension 14149 | -4/Factory | System corruption reached 10% 14190 | -4/Factory | Lost 4 parts (1n1u2w) 14360 | -4/Factory | Lost 3 parts (2n1u) 14432 | -4/Factory | Discovered new exit (range 15) 14492 | -4/Factory | Identified exit to Upper Caves 14520 | -4/Factory | Entered Upper Caves 14521 | -4/Upper Caves | Identified exit to Upper Caves 14593 | -4/Upper Caves | Attracted the attention of an 0b10 base 14594 | -4/Upper Caves | Core integrity fell below 20% 14634 | -4/Upper Caves | Destroyed 11 combat bots 14637 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 14809 | -4/Upper Caves | Lost 5 parts (3n1u1w) 14887 | -4/Upper Caves | Spotted B-86 Titan 15050 | -4/Upper Caves | Crushed by falling debris 15081 | -4/Upper Caves | Lost 3 parts (3u) 15123 | -4/Upper Caves | Entered another Upper Caves area 15214 | -4/Upper Caves | Learned Research machine intel 15224 | -4/Upper Caves | Spotted B-86 Titan 15228 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 15262 | -4/Upper Caves | Learned Research garrison access intel 15274 | -4/Upper Caves | Learned 8 Research zone layouts 15323 | -4/Upper Caves | Encountered a Warlord checkpoint 15515 | -4/Upper Caves | Discovered new exit (range 10) 15667 | -4/Upper Caves | Entered Warlord 15667 | -4/Warlord | Accompanied by 1 ally 15697 | -4/Warlord | Discovered new exit (range 8) 15765 | -4/Warlord | System corruption cleaned by Quarantine Array 16300 | -4/Warlord | Warlord's base attacked by MAIN.C 16321 | -4/Warlord | Met Warlord 16442 | -4/Warlord | Found Prototype Energy Gun 16442 | -4/Warlord | Identified Vortex Rifle 16554 | -4/Warlord | Found Prototype Reactor 16554 | -4/Warlord | Identified Vortex Chain Reactor 16650 | -4/Warlord | Warlord forces counterattacked 16677 | -4/Warlord | Spotted B-86 Titan 16682 | -4/Warlord | Allies destroyed B-86 Titan 16704 | -4/Warlord | Spotted Striker 16729 | -4/Warlord | Spotted Executioner 16739 | -4/Warlord | Destroyed Executioner 16843 | -4/Warlord | Spotted Executioner 16975 | -4/Warlord | Warlord base infiltrated, sounded retreat 16978 | -4/Warlord | Spotted Striker 16982 | -4/Warlord | Spotted Executioner 16999 | -4/Warlord | Entered Proximity Caves 17004 | -3/Proximity Caves | Spotter reported a threat 17005 | -3/Proximity Caves | Spotter reported a threat 17016 | -3/Proximity Caves | Spotted B-86 Titan 17046 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17134 | -3/Proximity Caves | Spotter reported a threat 17175 | -3/Proximity Caves | Spotter reported a threat 17187 | -3/Proximity Caves | Spotter reported a threat 17347 | -3/Proximity Caves | Spotter reported a threat 17415 | -3/Proximity Caves | Discovered new exit (range 8) 17423 | -3/Proximity Caves | Entered Research 17423 | -3/Research | Evolved 2 slots: Utility x2 17424 | -3/Research | Identified exit to Armory 17424 | -3/Research | Identified exit to Testing 17426 | -3/Research | Loaded intel: 109 machine locations 17427 | -3/Research | Loaded intel: 4 garrison access locations 17699 | -3/Research | Search patrols dispatched 17766 | -3/Research | Spotted B-86 Titan 17911 | -3/Research | Core integrity fell below 50% 17912 | -3/Research | System corruption reached 10% 17913 | -3/Research | Found Prototype Slashing Weapon 17923 | -3/Research | Search patrols dispatched 17926 | -3/Research | Identified Centrium Greatsword 17940 | -3/Research | Core integrity fell below 20% 17948 | -3/Research | Lost 24 parts (1p9n8u6w) 17949 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- local area. 17937_ K-01 Serf destroyed. 17938_ K-01 Serf collects debris. 17938_ Slammed into K-01 Serf. 17939_ Slammed into Y-72 Warden. 17939_ Destabilizing: System interference. 17939_ Adv. Target Analyzer temporarily disabled. 17939_ Penetrated by Slug. 17939_ Slug penetrates K-01 Serf. 17939_ K-01 Serf destroyed. 17939_ P-80 Master suffers critical hit (Destroy). 17942_ Penetrated by Slug. 17942_ K-01 Serf collects debris. 17947_ System corrupted: Matter fused (-5). 17948_ Penetrated by Slug. 17948_ Slug penetrates P-80 Master. 17948_ P-80 Master destroyed. 17949_ Penetrated by Slug. 17949_ Slug penetrates G-67 Veteran. 17949_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?#"" # # ?????????????? | | ?#"" ####### ?????????????? | | ?#"" #####+####??# ?????????????? | | ?#"T #?# #??# ?????????????? | | ?#"" #?# #??# ?????????????? | | ?#"" #?# #??# ?????????????? | | ?#"" #?# #??# ?????????????? | | ?#"" #?# #??# ?????????????? | | ?#" #?# #??# ?????????????? | | ?### ##########??# ?????????????? | | ???# #??????# ?????????????? | | ???# ###### ######## ????"T???????? | | ???# #????# Y ????""???????? | | ???# #????# ########+?????????????? | | ???# #????# #?????# ?????????????? | | ???#+####### ##?????# ?????????????? | | ???# # ######## ?????????????? | | ???????????+ #?? =?????????????????? | | ???????????# u #?? ??????????????????? | | ???????????# R#? !???????????????????? | | ???????????# g #! ????????????????????? | | ???????????# # ?????????????????????? | | ????######## g/??????????????????????? | | ????# # g #??????????????????????? | | ????# ! # #??????????????????????? | | ????# # A@#??????????????????????? | | ????# # #??????????????????????? | | ????# + #??????????????????????? | | ????# #!! #??????????????????????? | | ????##/#####%A|##?????????????????????? | | ?????# ####[![ #?????????????????????? | | ?????# = #?????????????????????? | | ?????# #?????????????????????? | | ?????# k #?????????????????????? | | ?????###+##Y%= #?????????????????????? | | ?????? ###%###?????????????????????? | | ???? #?#%#???????##########??????? | | ???# #?#%#???????# #??????? | | ???# #?#*#???????# #??????? | | ???# //#?#h#???????# """" #??????? | | ???# / #?#h######### """" ######## | | ???########?# + """" # """T | | ????????????# ######### """" # """ | | ????????????# #???????# # | | ????????????# #???????# [ # | | ??????"""???# #???????# # | | ??????"""???# ###??########"##+# | | ??????"""???" ### # | | ????????????+ # """ | | ????????????# " " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 20 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 1 Particle Charging 15 Salvage Targeting 2 Defensive Hacking 14 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Pyromaniac Woof! Challenges ------------ None Game ------ Seed StorageQuantumShredder Manual? 0 Play Time 03:09:03 Cumulative 223.2 hours Start 2023.09.20 @ 23:17:02 End 2023.09.21 @ 14:04:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa8217d-1ba8-432e-8498-a68a98296bf4