Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 20:51:19 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (9) 45 Value Destroyed (372) 372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 6273 Bonus ------- Follower Combat Kills 336 Entered DSFs 500 Cogmind --------- Core Integrity 904/1150 Matter 204/300 Energy 44/160 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Utility Shielding System Shield > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Advanced Sensor Array Makeshift Hammer [Rating: 53] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion None Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Compact Matter Pod Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Makeshift Hammer Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Slots Evolved 12 | . . . . 4 2 . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . . . 4 2 . 2 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 29 | . . . 5 3 5 2 4 4 5 1 Power 2 | . . . . . . . . . 1 1 Engine . | . . . . . . . . . . . Core 2 | . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . . . 3 3 4 1 4 4 4 . Device 8 | . . . 2 1 1 . 2 . 2 . Storage 2 | . . . 1 . 1 . . . . . Processor 11 | . . . . 2 1 1 1 4 2 . Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 4 | . . . 2 . 1 1 . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 5 | . . . . . 1 3 . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 1 3 . . . . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . 1 3 . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . 1 2 2 3 5 5 5 5 4 Power . | . . . 1 . . . 1 1 1 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 . 1 . 1 1 1 1 2 Weapon 2 | . . . . 1 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . 1 1 . 1 1 . . 1 Power 2 | . . . 1 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 36 | . . . 12 22 36 50 40 56 63 65 Device 7 | . . . 9 7 8 6 5 6 5 5 Storage 1 | . . . . . 7 6 . . . . Processor 20 | . . . . 12 16 27 24 36 45 47 Hackware 2 | . . . . . . 7 6 6 5 5 Protection 1 | . . . . . . . 2 6 5 5 Impact Weapon 1 | . . . 1 1 3 . . . . 2 Peak Build Rating 53 | . . . 6 13 20 26 24 33 51 53 Average Rating 19 | . . . 1 8 16 20 21 30 38 45 On Entrance 13 | . . . . 4 10 19 13 24 33 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 180 | . 25 70 85 . . . . . . . Heaviest Build 6 | . . . 6 4 6 2 3 3 4 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 3 4 3 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 5 5 5 5 5 5 5 2 Class Distribution -------------------- 73% | Mutant 15% | Scout 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scout | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Matter Collected 862 | 200 . . 316 108 . 140 . 80 . 18 Remotely . | . . . . . . . . . . . Salvage Created 154 | . . . 61 . . 52 . . . 41 Parts 9 | . . . 3 . . . . . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Combat Hostiles Destroyed 9 | . . . 3 . . 2 . . . 4 AOE 9 | . . . 3 . . 2 . . . 4 Classes Destroyed 3 | . . . 1 . . 1 . . . 1 Swarmer 4 | . . . . . . . . . . 4 Grunt 2 | . . . . . . 2 . . . . Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 4 | . . . 2 . . 2 . . . 4 Combat Bots Only 4 | . . . 2 . . 2 . . . 4 Max Kills in Single Turn 2 | . . . 1 . . 2 . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Hostile Shots Fired 128 | . 5 . 8 14 27 24 . 3 29 18 Missed 54 | . 2 . 5 4 14 10 . 2 12 5 Hits 74 | . 3 . 3 10 13 14 . 1 17 13 Projectile 74 | . 3 . 3 10 13 14 . 1 17 13 Critical Strikes 4 | . . . . . . . . . 1 3 Damage Taken 1508 | . 21 . 73 328 97 157 . 97 345 390 Core 1133 | . 21 . 20 298 53 116 . 97 282 246 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . 40 30 Core Remaining (%) 77 | 100 . . 83 45 . 75 . 88 71 . Volleys Fired 17 | . . . 13 . . 2 . . . 2 Largest 1 | . . . 1 . . 1 . . . 1 Hottest 39 | . . . 33 . . 39 . . . 39 Shots Fired 17 | . . . 13 . . 2 . . . 2 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 17 | . . . 13 . . 2 . . . 2 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 17 | . . . 13 . . 2 . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . . 4 . . 1 . . . 2 Robot Miss Streak 2 | . . . 2 . . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 7 | . . . 4 . . 1 . . . 2 Core Hits 13 | . . . 6 . . 3 . . . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 4 | . . . . 1 1 1 . . . 1 Impact 4 | . . . . 1 1 1 . . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 963 | . . . 382 . . 210 . . . 371 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 950 | . . . 382 . . 210 . . . 358 Melee . | . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 13 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 950 | . . . 382 . . 210 . . . 358 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 . . . . . 2 2 Average Corruption 1 | . 1 1 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . 1 . 5 . . . . . . 2 Message Errors 1 | . . . 1 . . . . . . . Matter Fused 4 | . 1 . 2 . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . 25 Projectiles . | . . . . . . . . . . . Explosions 25 | . . . . . . . . . . 25 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 13 . . . . . . 119 Shots 5 | . . . 1 . . . . . . 4 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 207 | . . . 207 . . 3 . . 8 . Average Temperature 88 | . . . 121 . . 3 . . 8 . Received Heat Transfer 174 | . . . 18 9 30 51 . . 66 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 100 65 100 100 100 100 Level 1 3 | . . . . . . 34 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 361 | . . . . 15 27 361 159 79 20 165 Initial 159 | . . . . . . . 159 79 20 7 Average 48 | . . . . 1 2 133 135 39 5 82 Influence Increases 871 | . . . . 19 35 588 14 . 30 185 Destroy 0b10 Robot/C 300 | . . . . . . 220 . . . 80 Destroy Leader 80 | . . . . . . 70 . . . 10 Allied During Kill 119 | . . . . . . 119 . . . . Successful Hack 73 | . . . . 4 34 21 14 . . . Disable Machine 75 | . . . . . . 15 . . . 60 Destroy Structure 44 | . . . . . 1 23 . . . 20 Partial Spotted 60 | . . . . 15 . 15 . . 15 15 Lose Combat Pursuer 120 | . . . . . . 105 . . 15 . Influence Decreases 869 | . . . . 19 35 237 252 74 54 198 Entered New Map 253 | . . . . . . . 192 34 19 8 Time Decay 391 | . . . . 14 35 67 60 . 35 180 Lost Part 40 | . . . . . . 30 . . . 10 Lost Ally 180 | . . . . . . 140 . 40 . . Purge Threat 5 | . . . . 5 . . . . . . Squads Dispatched 8 | . . . . 1 1 4 . . 1 1 Investigation 5 | . . . . 1 . 4 . . . . Extermination 2 | . . . . . 1 . . . 1 . Reinforcement 1 | . . . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Distress Signals 3 | . 1 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 55 | . 2 . 4 7 2 14 . 1 14 11 Peak Tracking Total 12 | . 2 . 2 5 2 7 . 1 12 5 Tactical Retreats 3 | . . . . . . 2 . . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Traps Triggered 2 | . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Machines Disabled 5 | . . . . . . 1 . . . 4 Max in Single Turn 2 | . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Machines Accessed 20 | . 1 . . 6 4 4 3 . 1 1 Terminals 15 | . 1 . . 5 2 3 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Total Hacks 53 | . 2 . . 14 11 13 7 . 5 1 Successful 24 | . . . . 7 4 7 4 . 2 . Failed 29 | . 2 . . 7 7 6 3 . 3 1 Catastrophic 8 | . 1 . . 1 1 3 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 44 | . 2 . . 11 7 12 7 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 3 4 . . . . . Terminal Hacks 23 | . . . . 7 4 6 4 . 2 . Record 6 | . . . . 1 . 3 . . 2 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 1 1 . . . Emergency Access Points 4 | . . . . 2 1 . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Zone Layout 4 | . . . . 2 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . . 4 4 3 2 . 1 1 Full Trace Events 5 | . 1 . . 1 . 3 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 3 . . . Highest-Rated Group 173 | . . . . . . 173 61 . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . Total Orders 1 | . . . . . . 1 . . . . GUARD 1 | . . . . . . 1 . . . . Ally Attacks 83 | . . . . . . 83 . . . . Total Damage 1044 | . . . . . . 1044 . . . . Kills 9 | . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Active Infowar (turns) 1764 | . . . 375 130 364 164 134 42 195 360 Optics 1735 | . . . 375 101 364 164 134 42 195 360 Sensors 807 | . . . . . 130 136 . . 181 360 Terrain 412 | . . . . 130 271 . . . 11 . Robot Analysis Total 2 | . . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Turns Passed 2038 | 10 25 70 535 139 364 164 134 42 195 360 Spaces Moved 2538 | 19 48 69 853 220 342 176 157 65 308 281 Core 2538 | 19 48 69 853 220 342 176 157 65 308 281 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 51 50 50 50 50 51 52 Slowest Speed 100 | 50 50 50 100 100 100 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 20 32 50 33 9 39 7 53 12 11 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 18 | . . . 15 . 1 1 . . . 1 Terrain Destroyed 126 | . . . 83 . 1 33 . . . 9 Melee 3 | . . . . . 1 1 . . . 1 Projectile . | . . . . . . . . . . . AOE 123 | . . . 83 . . 32 . . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac DSF Fac Fac Total 3256 | 18 48 103 949 244 529 249 210 72 342 492 Wait 618 | . . 34 64 9 176 64 48 3 25 195 Move 2528 | 18 47 68 852 219 341 175 156 64 307 281 Hop . | . . . . . . . . . . . Pick Up 13 | . 1 1 5 3 1 1 . . 1 . Fast Attach 24 | . . . 3 3 4 1 4 4 5 . Attach 16 | . . . 4 1 3 2 . . . 6 Detach 14 | . . . 4 2 2 2 1 . . 3 Swap . | . . . . . . . . . . . Drop 16 | . . . 4 4 1 1 1 1 4 . Fire 17 | . . . 13 . . 2 . . . 2 Melee 4 | . . . . 1 1 1 . . . 1 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 15) 36 | -10/Materials | Entered Mines 55 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 101 | -10/Mines | Discovered new exit (range 5) 106 | -10/Mines | Entered Subcaves 255 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 255 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 307 | -10/Subcaves | Build established: Mutant 330 | -10/Subcaves | Ambushed by Subdweller buried in earth 332 | -10/Subcaves | Ambushed by Subdweller buried in earth 588 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 589 | -10/Subcaves | Discovered new exit (range 5) 592 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 641 | -10/Subcaves | Entered Materials 641 | -8/Materials | Evolved 4 slots: Utility x4 762 | -8/Materials | Discovered new exit (range 18) 780 | -8/Materials | Core integrity fell below 50% 780 | -8/Materials | Entered Factory 780 | -7/Factory | Evolved 2 slots: Utility x2 781 | -7/Factory | Identified exit to Storage 1024 | -7/Factory | Identified exit to Lower Caves 1144 | -7/Factory | Entered Storage 1146 | -7/Storage | Identified exit to Recycling 1211 | -7/Storage | Discovered new exit (range 20) 1219 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1306 | -7/Storage | Lost 7 allies 1308 | -7/Storage | Entered Factory 1308 | -6/Factory | Accompanied by 3 allies 1308 | -6/Factory | Evolved 2 slots: Utility x2 1313 | -6/Factory | Identified exit to Lower Caves 1313 | -6/Factory | Identified exit to Extension 1317 | -6/Factory | Lost 3 parts (3u) 1403 | -6/Factory | Identified exit to DSF 1442 | -6/Factory | Entered DSF 1442 | -6/DSF | Accompanied by 3 allies 1461 | -6/DSF | Additional patrols routed to DSF 1474 | -6/DSF | Lost 3 allies 1474 | -6/DSF | Discovered new exit (range 19) 1484 | -6/DSF | Entered Factory 1484 | -5/Factory | Evolved 2 slots: Utility x2 1677 | -5/Factory | Discovered new exit (range 5) 1678 | -5/Factory | Identified exit to Factory 1679 | -5/Factory | Discovered exit to Factory (range 6) 1679 | -5/Factory | Entered another Factory area 1679 | -4/Factory | Evolved 2 slots: Utility x2 2039 | -4/Factory | Self-destructed Last Messages --------------- 01698_ S-27 Virus destroyed. 01700_ The unstable cave ceiling collapses. 01703_ Acquired 7 matter. 01704_ Acquired 11 matter. 01705_ Neutrino Reactor explodes. 01705_ Emergency Access malfunctions. 01706_ Neutrino Reactor explodes. 01794_ System corrupted: Component data lost. 01959_ System corrupted: Matter fused (-7). 02007_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02014_ O-24 Administrator uses terminal to summon reinforcements. 02014_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 02014_ O-24 Administrator locks terminal. 02015_ Slammed into U-05 Engineer. 02015_ Destabilizing: Core damaged (-57). 02018_ Slammed into U-05 Engineer. 02039_ Hvy. Rocket Launcher destroyed. 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R | | ????????#####+########## ############ ###########+ | | ??????????????o????????#p#?#######??# #????# | | ???????????????????????# #? = #?## #????# | | ??????????""???????????# # #?# #????# """"" | | ??????????""""?????????# # """ #?#T ###### | | ????????? """" ???????# + """"" #??# + """"" | | ????????? ?????# # """"" #??# # | | ???????????""" """" #### ############ # """"" | | ???????????""" """" + u + | | ???????????""" """" ####+############+###### """"" | | ????????????"" """?A??? ????????? ???# | | ?????????? ?g?????"""???????# """"" ?# """"" | | ?????????? ???????? """"??????# ""T"" ## | | ??????????##?????????? """ ??????# ######## | | ????????????????????? ?????# #??????? | | ????????????????????? ?????# """ #??????? | | ????????????????????# ????# """ #??????? | | ????????????????????# !! ????# """ #??????? | | ????????????????????+ !! #???# #??????? | | ????????????????????##########???#######?##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 372 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EM 25 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 40 Melee Accuracy 10 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Power Amplifier | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Perfect Aim Window Shopping Challenges ------------ None Game ------ Seed GravjetIntegratedPick Manual? 0 Play Time 00:40:13 Cumulative 34.9 hours Start 2026.05.31 @ 19:24:19 End 2026.05.31 @ 20:51:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: cf5bb063-d4d0-4226-9c18-e9b3122804a1