Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 17:01:17 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (394) 394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1624 Bonus ------- None Cogmind --------- Core Integrity 600/600 Matter 195/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Experimental Sensor Array Improved Terrain Scanner > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (3) ---- Hover Unit Hover Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Signal Interpreter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 4 | 3 . 1 . Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | 1 . . . Weapon 2 | 1 . 1 . Parts Attached 13 | 7 5 1 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 4 | 2 1 1 . Device 4 | 2 1 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 88 87 Engine 13 | . 14 12 12 Leg 1 | . 1 . . Hover 26 | . 26 25 25 Device 27 | . 28 25 25 Energy Gun 5 | . 2 12 12 Ballistic Gun 13 | . 14 12 12 Launcher 7 | . 11 . . Naked Turns . | . . . . Heaviest Build 10 | 8 10 9 9 Greatest Support 22 | 20 20 22 22 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 3 | 3 3 3 3 Most Carried 3 | 1 3 3 3 Average Carried 2 | . 2 3 3 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 1 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 540 | 302 136 102 . Remotely . | . . . . Salvage Created 302 | 115 136 51 . Parts 42 | 9 23 10 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 13 | . 8 5 . Guns 7 | . 3 4 . AOE 6 | . 5 1 . Classes Destroyed 6 | 2 4 . . Tunneler 4 | 3 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 7 | . 5 2 . Best Kill Streak 7 | 4 7 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 361 | . 118 243 . Core 295 | . 93 202 . Absorbed by Shields . | . . . . Redirected to Core 209 | . 70 139 . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 64 | 12 35 17 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 60 . Shots Fired 104 | 24 47 33 . Gun 93 | 24 36 33 . Cannon . | . . . . Launcher 11 | . 11 . . Special . | . . . . Kinetic 63 | 12 35 16 . Thermal 12 | 12 . . . Explosive 11 | . 11 . . Electromagnetic 18 | . 1 17 . Robot Hit Streak 10 | 7 10 5 . Robot Miss Streak 8 | 3 5 8 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | 13 25 20 . Core Hits 32 | 5 20 7 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1209 | 174 751 284 . Guns 672 | 174 258 240 . Cannons . | . . . . Explosions 537 | . 493 44 . Melee . | . . . . Ramming . | . . . . Kinetic 460 | 75 258 127 . Thermal 143 | 99 . 44 . Explosive 493 | . 493 . . Electromagnetic 113 | . . 113 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 3 5 . Message Errors 2 | . 1 1 . Matter Fused 2 | . 1 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . 19 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 68 | . 7 68 . Average Temperature 27 | . 4 30 . Received Heat Transfer 117 | . 33 84 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | 225 . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 374 | 20 374 299 116 Initial 145 | . 13 145 116 Average 153 | 6 161 205 116 Maximum Alert Level 1 | . 1 1 . Low Security (%) 61 | 100 65 35 100 Level 1 38 | . 34 64 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 11 12 . Peak Tracking Total 9 | . 4 9 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 15 . 3 Successful 10 | . 8 . 2 Failed 8 | . 7 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 18 | . 15 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 3 | . 2 . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 645 | 91 343 203 8 Spaces Moved 708 | 42 413 240 13 Core 9 | 9 . . . Treads . | . . . . Legs 49 | 33 16 . . Wheels . | . . . . Hover 650 | . 397 240 13 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 60 | 105 58 56 56 Slowest Speed 120 | 120 120 56 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 71 45 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 60 | . 55 5 . Melee . | . . . . Projectile . | . . . . AOE 60 | . 55 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 814 | 61 466 274 13 Wait 1 | . . 1 . Move 705 | 41 412 239 13 Hop . | . . . . Pick Up 5 | 1 4 . . Fast Attach 12 | 7 4 1 . Attach . | . . . . Detach . | . . . . Swap 1 | . 1 . . Drop 7 | . 6 1 . Fire 64 | 12 35 17 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . 4 15 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 7 | -11/Junkyard | Discovered new exit (range 15) 92 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 12) 435 | -10/Materials | Entered Mines 437 | -10/Mines | Reached level 2 438 | -10/Mines | Learned Materials interactive machine intel 443 | -10/Mines | Assembled infested the area 443 | -10/Mines | Met a Derelict bent on vengeance 460 | -10/Mines | Upgraded with Weapon slot (x1) 545 | -10/Mines | Learned location of Mines (-9) 550 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 552 | -10/Mines | Found Prototype Device 552 | -10/Mines | Identified Exp. Sensor Array 566 | -10/Mines | Discovered new exit (range 6) 638 | -10/Mines | Entered Materials 639 | -9/Materials | Loaded intel: 18 interactive machine locations 640 | -9/Materials | Reached level 3 646 | -9/Materials | Self-destructed Last Messages --------------- 00609_ N: MFWCKCP NNC GMA672EGJFBXPQK 00610_ System corrupted: Assault Rifle jammed. 00613_ Chain reaction triggered in Lgt. Nuclear Core. 00613_ G-47 Trooper destroyed. 00621_ Used Protomatter to restore core integrity (+77) 00624_ Used Protomatter to restore part integrity (+49, depleted) LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials interactive machine intel (x18)... 00640_ Reached level 3. 00646_ Connecting with Terminal... 00646_ Current location identified: Materials >>Query(Earth) Third planet from the Sun in the [Solar System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. >>Alert(Check) Current Alert Level: Low Security Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????######????????????????????? | | ???????? #????????????????????? | | ??????""" *#????????????????????? | | ????#?"R" #????????????????????? | | ????# " " #????????????????????? | | ????# #????????????????????? | | ????# """ #????????????????????? | | ????# """ #????????????????????? | | ?????? """ #????????????????????? | | ???????? ?######??????????????? | | ???#??####+### #??????????????? | | ??????# #??????????????? | | ??????# T #??????????????? | | ??????# #??????????????? | | ???#######+### #??????????????? | | ???# ## ##??????????????? | | ???# #? #???????????????? | | ???# #?? #???????????????? | | ???# #??? #???????????????? | | ???# """ @ #???? ???????????????? | | ???# """ "T" #????????????????????? | | ???# """ """ #?????? ?????????????? | | ???# #????????????????????? | | ???###########????????????????????? | | ??????????????????????????????????? | | ?????????""???????????????????????? | | ?????????"T???????????????????????? | | ?????????""???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 296 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 6675 | 3000 1075 1100 1500 XP Spent 4500 | 3000 . 1500 . Upgrades 9 | 6 . 3 . Propulsion Slot 1 | 1 . . . Utility Slot 1 | 1 . . . Weapon Slot 2 | 1 . 1 . Mass Support 2 | . . 2 . Inventory Capacity 3 | 3 . . . Protomatter Created 249 | . 149 100 . Integrity Restored 355 | . 61 294 . Core 295 | . 50 245 . Parts 60 | . 11 49 . Protomatter Decayed 85 | . 79 6 . Game ------ Seed CoreBarrageLance Manual? 0 Play Time 00:13:02 Cumulative 119.8 hours Start 2023.04.08 @ 16:53:33 End 2023.05.14 @ 17:01:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 85 Rogue 46 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af00ebf5-7558-4bbc-a028-38b1829d7135