Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 14:52:49 Player: CV-BEE Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (203) 203 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1863 Bonus ------- None Cogmind --------- Core Integrity 387/550 Matter 191/300 Energy 275/275 System Corruption 0% Temperature Cool (210) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Aluminum Leg Heat Sink Small Storage Unit Large Storage Unit Sensor Array Particle Charger Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Large Storage Unit Sensor Array Particle Charger Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Heat Sink Particle Charger Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 11 | . 1 6 4 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 1 3 3 Device 2 | . 1 1 . Storage 2 | . . . 2 Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 3 | . . 2 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . . 8 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 93 | . 95 99 75 Engine 11 | . 14 11 9 Leg 23 | . 28 22 17 Device 13 | . 9 16 12 Storage 11 | . 14 11 9 Protection 9 | . . 16 10 Energy Gun 6 | . . 10 7 Ballistic Gun 17 | . 28 11 8 Naked Turns . | . . . . Heaviest Build 41 | 10 11 24 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | . 6 6 18 Average Capacity 6 | . 6 6 9 Most Carried 10 | . 6 6 10 Average Carried 6 | . 5 5 8 Final Capacity 10 | 6 6 6 10 Final Carried 9 | 6 6 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 223 | 184 20 19 . Remotely . | . . . . Salvage Created 131 | . 24 19 88 Parts 11 | . 2 1 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 6 | . . . 6 Guns 2 | . . . 2 AOE 4 | . . . 4 Classes Destroyed 3 | . 1 . 2 Watcher 2 | . 1 1 . Swarmer 3 | . . . 3 Grunt 3 | . . . 3 Best Kill Streak 6 | . 1 1 6 Combat Bots Only 6 | . . . 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1144 | . . 136 1008 Core 185 | . . 22 163 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 94 . Volleys Fired 17 | . 1 5 11 Largest 2 | . 2 2 2 Hottest 76 | . 40 76 76 Shots Fired 28 | . 2 10 16 Gun 24 | . 2 10 12 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 16 | . 2 5 9 Thermal 8 | . . 5 3 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 6 | . 1 3 6 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 19 | . 1 5 13 Core Hits 19 | . 1 2 16 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 921 | . 14 68 839 Guns 207 | . 14 68 125 Cannons . | . . . . Explosions 714 | . . . 714 Melee . | . . . . Ramming . | . . . . Kinetic 101 | . 14 14 73 Thermal 106 | . . 54 52 Explosive 714 | . . . 714 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 179 | . . . 179 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 201 | . . 92 201 Average Temperature 70 | . . 43 93 Received Heat Transfer 261 | . . . 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 111 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 140 | . 57 66 140 Initial 27 | . . 24 27 Average 32 | . 28 33 39 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 3 9 13 Peak Tracking Total 14 | . 1 4 14 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 8 | . 4 4 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 3 6 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 3 . Terminals 5 | . 2 3 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 660 | . 247 297 116 Spaces Moved 450 | 1 198 196 55 Core . | . . . . Treads . | . . . . Legs 450 | 1 198 196 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 150 Average Speed 129 | 120 120 133 150 Slowest Speed 180 | 120 120 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 2 42 17 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile . | . . . . AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 506 | . 206 226 74 Wait 1 | . 1 . . Move 447 | . 197 195 55 Hop . | . . . . Pick Up 12 | . 3 8 1 Fast Attach 7 | . 1 3 3 Attach 3 | . . 2 1 Detach 5 | . . 2 3 Swap 1 | . . 1 . Drop 13 | . 3 10 . Fire 17 | . 1 5 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 14) 185 | -10/Materials | Discovered new exit (range 18) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 474 | -9/Materials | Discovered new exit (range 8) 545 | -9/Materials | Entered another Materials area 545 | -8/Materials | Evolved 2 slots: Utility x2 661 | -8/Materials | Self-destructed Last Messages --------------- 00638_ S-10 Pest destroyed. 00641_ Switching to secondary target: S-10 Pest. 00642_ Imp. Medium Laser destroyed. 00644_ S-10 Pest destroyed. 00651_ Lgt. Armor Plating destroyed. 00652_ S-10 Pest destroyed. 00652_ G-47 Trooper destroyed. 00657_ The unstable cave ceiling collapses. 00657_ Lgt. Assault Rifle destroyed. 00657_ G-47 Trooper destroyed. 00658_ The unstable cave ceiling collapses. 00659_ Aluminum Leg destroyed. 00659_ Destroyed Aluminum Leg. 00659_ Hrd. Medium Armor Plating destroyed. 00659_ Destroyed Hrd. Medium Armor Plating. 00659_ G-47 Trooper destroyed. 00660_ Rocket Launcher destroyed. 00660_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00660_ Aluminum Leg destroyed. 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Y""" #???????????? | | ??#### Y % g #???????????? | | ?????# @ #???????????? | | ?????# =g""" #???????????? | | ?????# = """ #???????????? | | ?????# # *""" #???????????? | | ######+#### #???????????? | | # # #???????????? | | # # """ #???????????? | | # # """ #???????????? | | # # """ #???????????? | | # """"" # #???????????? | | # """"" # #???????????? | | # """"" + #???????????? | | # # "Y" #???????????? | | ########### """ #???????????? | | ??????????# ?????????? | | ??????????# ????????? | | ??????????# ##+####### ????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ?????????? ???????????????????? | | ?????????? ???????????????????? | | ?????????? ???????????????????? | | ?????????? ???????????????????? | | ??????????# #???????????????????? | | ??????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 290 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLatentConverter Manual? 0 Play Time 00:11:22 Cumulative 32.8 hours Start 2020.10.11 @ 14:43:16 End 2020.10.11 @ 14:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1e8432c-686d-4e8c-b92e-9c934e2113af