Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 14:06:52 Player: Rudrot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (3040) 3040 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9290 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 136 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Assault Cannon Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Aluminum Leg VSS Leg Dynamic Insulation System High-powered Shotgun Assault Cannon Assault Cannon Flak Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Utility Small Storage Unit Device Dynamic Insulation System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 5 | . . 1 . . . 2 . . . . 1 1 Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 77 | 8 7 23 . 8 13 7 1 1 . 4 4 1 Power 12 | 1 . 3 . 1 3 1 . . . 1 2 . Engine 11 | 1 . 3 . 1 3 1 . . . . 2 . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 4 . 6 . 3 1 . 1 . . 1 1 1 Treads . | . . . . . . . . . . . . . Leg 16 | 2 . 6 . 3 1 . 1 . . 1 1 1 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 5 6 . 2 5 3 . 1 . . . . Device 9 | . 2 2 . 1 2 2 . . . . . . Storage 4 | 1 2 . . . . 1 . . . . . . Processor 3 | . . 1 . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 3 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 2 8 . 2 4 3 . . . 2 1 . Energy Gun 6 | 2 . 4 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 7 | . . 3 . 1 1 1 . . . . 1 . Ballistic Cannon 6 | . . . . . 3 1 . . . 2 . . Launcher 4 | . 2 . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . Parts Lost 41 | . . 8 . 5 4 1 1 . . 8 9 5 Power 9 | . . 1 . 1 2 . . . . 2 3 . Propulsion 11 | . . 1 . 1 1 1 1 . . 3 2 1 Utility 8 | . . 3 . 1 . . . . . 1 1 2 Weapon 13 | . . 3 . 2 1 . . . . 2 3 2 Highest Loss Streak 6 | . . 2 . 3 1 1 1 . . 6 6 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 5 | 1 4 6 8 7 4 7 8 6 6 4 2 2 Power . | . . . . . . . . . . . . . Propulsion 1 | 1 2 2 3 2 2 1 1 . . . . . Utility 1 | . 1 1 3 3 . 1 2 1 1 . . . Weapon 3 | . 1 2 2 1 2 4 5 5 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . 3 . . . . . 1 . . 1 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 3 . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 94 100 89 92 95 94 100 100 87 66 25 Engine 10 | . 14 10 11 13 12 15 15 15 15 5 3 . Leg 20 | . 28 21 22 23 27 19 17 23 23 18 8 3 Device 5 | . 3 10 11 4 . 6 7 2 . 2 5 . Storage 7 | . 10 11 11 9 . 6 7 7 7 7 6 4 Processor 16 | . . 4 11 9 24 23 23 23 23 23 20 16 Protection 3 | . 11 5 . 3 . . . 4 7 4 . . Energy Gun 4 | . 18 13 . . . . . . . . . . Ballistic Gun 8 | . . 15 33 23 2 5 7 7 7 4 . . Ballistic Cannon 10 | . . . . . 21 15 15 15 15 17 14 . Launcher 1 | . 9 1 . 2 2 1 . . . . . . Peak Build Rating 39 | 6 10 26 26 30 32 39 39 38 37 37 33 15 Average Rating 27 | 3 8 18 26 26 29 36 36 37 37 34 30 12 On Entrance 23 | . 6 8 26 26 24 30 39 36 37 37 31 10 Avg Prop Armor Cover (%) 4 | . . . . . 4 3 . . . 6 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 10 22 25 22 31 27 33 33 49 49 49 30 5 Greatest Support 49 | 26 20 26 24 41 44 44 44 42 42 49 32 20 Greatest Overweight (x) 1 | . 1 1 . 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 5 7 8 8 8 8 8 7 Most Carried 8 | 2 7 8 8 8 7 8 8 8 6 7 4 3 Average Carried 5 | 1 4 6 8 7 4 7 8 6 6 4 2 2 Final Capacity 8 | 8 8 8 8 8 5 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 8 6 5 8 8 6 6 3 3 1 Class Distribution -------------------- 41% | Gunner 16% | Mutant 14% | Skirmisher 9% | Commander-Gunner 5% | Tank 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 3601 | 192 142 782 52 480 731 138 133 73 . 515 363 . Remotely . | . . . . . . . . . . . . . Salvage Created 3375 | . 263 1207 52 704 586 53 60 . . 152 298 . Parts 226 | . 20 87 6 51 35 2 3 . . 9 13 . Haulers Intercepted 5 | . . 1 . . 4 . . . . . . . Recyclers Shooed 5 | . . . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 3 1 . 9 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 79 | . 7 25 4 17 8 2 2 . . 9 5 . Guns 44 | . 5 19 4 13 . 1 . . . 2 . . Cannons 21 | . . . . . 6 1 2 . . 7 5 . AOE 13 | . 2 5 . 4 2 . . . . . . . Classes Destroyed 17 | . 5 5 . 1 3 . . . . 2 1 . Worker 6 | . 1 2 . . 1 . . . . . 2 . Builder 9 | . 2 1 . 4 1 . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 5 | . . 1 . . 4 . . . . . . . Recycler 5 | . . 2 . 1 1 . . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 2 | . . . . 1 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Drone 4 | . . . . . 2 . . . . 2 . . Watcher 3 | . 1 2 . . . . . . . . . . Swarmer 24 | . 3 8 4 4 . . . . . 4 1 . Grunt 24 | . 4 6 . 7 3 2 . . . 1 1 . Duelist 2 | . . 1 . . . . . . . . 1 . Sentry 20 | . . 10 . 6 4 . . . . . . . Hunter 5 | . . . . . 1 . 2 . . 1 1 . Programmer 1 | . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 3 4 11 3 2 1 . . 3 3 . Combat Bots Only 9 | . 3 3 4 9 2 2 1 . . 3 3 . Max Kills in Single Turn 3 | . 3 3 2 3 2 1 1 . . 1 1 . Gunslinging 1 | . 1 1 1 1 . . . . . . . . Exploded 2 | . 2 2 . 1 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 693 | . 38 140 9 96 62 19 12 . . 121 93 103 Missed 211 | . 8 41 1 26 20 2 1 . . 48 29 35 Hits 482 | . 30 99 8 70 42 17 11 . . 73 64 68 Melee 1 | . . . . . . . . . . . 1 . Projectile 481 | . 30 99 8 70 42 17 11 . . 73 63 68 Critical Strikes 8 | . . 1 . 3 . 1 . . . 1 2 . Damage Taken 6977 | . 294 1154 64 820 763 250 131 . . 1046 1145 1310 Core 1845 | . 46 135 . 87 179 26 . . . 110 252 1010 Absorbed by Shields 58 | . . . . . . 9 49 . . . . . Ignored by Resistances 215 | . . . . . . . . . . 215 . . Core Remaining (%) 74 | 100 81 . 66 . 51 . . . . 80 70 . Volleys Fired 246 | . 24 60 7 36 38 8 9 . . 31 32 1 Largest 3 | . 2 3 3 3 3 3 3 . . 3 3 1 Hottest 141 | . 80 141 75 80 111 102 102 . . 111 111 25 Shots Fired 633 | . 48 157 22 99 98 23 27 . . 82 76 1 Gun 358 | . 38 151 22 88 11 8 9 . . 13 17 1 Cannon 245 | . . 2 . . 82 15 18 . . 69 59 . Launcher 30 | . 10 4 . 11 5 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 469 | . . 57 22 88 93 23 27 . . 82 76 1 Thermal 80 | . 38 42 . . . . . . . . . . Explosive 30 | . 10 4 . 11 5 . . . . . . . Electromagnetic 54 | . . 54 . . . . . . . . . . Robot Hit Streak 10 | . 6 10 2 6 7 9 2 . . 6 7 3 Robot Miss Streak 19 | . 3 19 3 13 5 4 2 . . 15 6 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 2 8 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . . . . . . . Shots Hit Robots 361 | . 25 97 6 62 51 15 8 . . 45 51 1 Core Hits 202 | . 23 53 4 40 25 6 5 . . 20 25 1 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . 3 . 1 1 1 . . . 1 2 . Burn 2 | . . 2 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 5 | . . . . . 1 1 . . . 1 2 . Corrupt 1 | . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8290 | . 619 1831 118 1425 1717 358 128 . . 1092 955 47 Guns 3317 | . 265 1421 118 918 116 158 44 . . 97 150 30 Cannons 3210 | . . 19 . . 1107 200 84 . . 995 805 . Explosions 1746 | . 354 391 . 507 494 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . 17 Kinetic 5229 | . . 407 118 918 1223 358 128 . . 1092 955 30 Thermal 747 | . 265 482 . . . . . . . . . . Explosive 1634 | . 354 279 . 507 494 . . . . . . . Electromagnetic 663 | . . 663 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 . 1 . . . . . . . Average Corruption 2 | . 2 2 3 . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . 3 21 12 . 6 . . . . . . . Message Errors 10 | . 1 3 5 . 1 . . . . . . . Matter Fused 9 | . 1 7 1 . . . . . . . . . Heat Flow Errors 6 | . . 2 1 . 3 . . . . . . . Energy Discharges 4 | . . 3 1 . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . Data Loss (minor) 3 | . 1 1 . . 1 . . . . . . . Data Loss (major) 4 | . . 2 1 . 1 . . . . . . . Misfires 3 | . . 1 2 . . . . . . . . . Weapon Failures 2 | . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 106 | . . 6 . 68 3 . . . . 25 4 . Projectiles 29 | . . . . . . . . . . 25 4 . Explosions 77 | . . 6 . 68 3 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 31 | . . . . . 7 2 1 . . 8 13 . Impact . | . . . . . . . . . . . . . Kinetic 31 | . . . . . 7 2 1 . . 8 13 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . 39 . 57 . . . . . . . . Shots 3 | . . 1 . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 13 | . . . . . 1 . . . . . . 12 Kicked 13 | . . . . . 1 . . . . . . 12 Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . 246 211 270 414 244 312 66 . . 175 24 . Average Temperature 71 | . 87 38 67 136 61 146 29 . . 49 6 . Received Heat Transfer 1497 | . 81 303 . 243 315 165 . . . 147 90 153 Effects 9 | . 1 . . 4 . 4 . . . . . . Shutdowns 3 | . . . . 2 . 1 . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 7 | . . 6 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1781 | . 600 1181 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . 1 1 . . . . . 3 1 Low Security (%) 83 | 100 100 100 100 63 86 100 . . . . . 86 Level 1 5 | . . . . 36 13 . . . . . . 13 Level 2 5 | . . . . . . . . . . . 53 . Level 3 4 | . . . . . . . . . . . 46 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 902 | . 106 168 115 359 241 56 . . . . 902 205 Initial 902 | . . 17 45 . 148 56 . . . . 902 205 Average 143 | . 41 73 34 120 122 12 . . . . 710 167 Influence Increases 3686 | . 242 777 105 573 604 76 60 . . 200 1049 . Destroy 0b10 Robot/C 1620 | . 140 500 80 340 220 60 40 . . 140 100 . Destroy 0b10 Robot/NC 175 | . 20 45 . 30 45 . . . . 15 20 . Destroy Leader 456 | . 32 156 10 90 98 10 20 . . 30 10 . Allied During Kill 153 | . . . . . 149 4 . . . . . . Successful Hack 7 | . . . . . 7 . . . . . . . Disable Machine 75 | . 15 . 15 . 30 . . . . . 15 . Destroy Structure 180 | . 35 31 . 53 55 2 . . . . 4 . Advance Influence 900 | . . . . . . . . . . . 900 . Partial Spotted 30 | . . 15 . 15 . . . . . . . . Lose Combat Pursuer 90 | . . 30 . 45 . . . . . 15 . . Influence Decreases 3601 | . 200 701 223 222 830 201 60 . . 196 634 334 Entered New Map 586 | . . 25 73 . 203 69 . . . . 2 214 Time Decay 2405 | . 200 606 150 172 527 122 60 . . 156 342 70 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . Lost Part 350 | . . 70 . 50 40 10 . . . 40 90 50 Lost Ally 60 | . . . . . 60 . . . . . . . Squads Dispatched 14 | . 1 2 . 4 2 3 . . . . 1 1 Investigation 3 | . . 1 . 1 . 1 . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 6 | . 1 1 . . 2 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . 2 . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 9 40 4 25 26 7 2 . . 21 6 7 Peak Tracking Total 11 | . 3 4 3 11 4 3 1 . . 6 3 7 Tactical Retreats 5 | . . 2 . 2 . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . 2 5 . 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 5 | . 1 . 1 . 2 . . . . . 1 . Max in Single Turn 1 | . 1 . 1 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 8 | . . . . . 3 . . 1 4 . . . Terminals 3 | . . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . . . . . 5 . . 1 33 . . . Successful 37 | . . . . . 3 . . 1 33 . . . Failed 2 | . . . . . 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 5 | . . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . . . . . 3 . . 1 33 . . . Record 11 | . . . . . . . . . 11 . . . Part Schematic 13 | . . . . . . . . . 13 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 4 | . . . . . 3 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 10 | . . . . . 10 . . . . . . . Largest Group 10 | . . . . . 10 3 . . . . . . Highest-Rated Group 173 | . . . . . 173 48 . . . . . . Highest-Rated Ally 29 | . . . . . 29 16 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . Ally Attacks 30 | . . . . . 21 9 . . . . . . Total Damage 387 | . . . . . 281 106 . . . . . . Kills 4 | . . . . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 8501 | . . 1023 436 231 1624 630 883 514 159 2096 760 145 Optics 6792 | . . . . . 1605 630 883 514 159 2096 760 145 Sensors 1709 | . . 1023 436 231 19 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 . 2 . . Drone Launches 16 | . . . . . 16 . . . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 10984 | 119 617 2529 436 471 1625 630 883 514 159 2096 760 145 Spaces Moved 6945 | 93 357 1703 444 281 1129 481 498 341 85 1065 376 92 Core 43 | 1 . . . . . . . . . . 11 31 Treads . | . . . . . . . . . . . . . Legs 6880 | 70 357 1703 444 281 1129 481 498 341 85 1065 365 61 Wheels 22 | 22 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 90 103 113 113 113 189 113 100 100 Average Speed 132 | 112 141 109 90 94 116 119 164 149 189 183 166 113 Slowest Speed 200 | 120 190 190 90 180 190 125 190 189 189 200 200 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 46 94 92 24 95 17 56 71 73 93 6 3 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 7 | . . . 2 . . . 3 1 . 1 . . Spaces Dug 2 | . . . . . . . 2 . . . . . Terrain Destroyed 200 | . 36 29 . 56 61 2 6 . . 8 2 . Melee . | . . . . . . . . . . . . . Projectile 36 | . . . . . 18 2 6 . . 8 2 . AOE 164 | . 36 29 . 56 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 8197 | 104 420 2231 464 409 1363 518 544 348 84 1141 442 129 Wait 798 | 2 25 392 14 77 155 13 36 2 . 37 24 21 Move 6933 | 92 356 1702 443 280 1128 480 497 340 84 1064 375 92 Hop . | . . . . . . . . . . . . . Pick Up 27 | . 4 12 . 2 4 4 . . . . 1 . Fast Attach 55 | 8 3 22 . 1 10 4 . 1 . 2 3 1 Attach 30 | . 1 6 . 7 4 1 . 1 . 5 3 2 Detach 22 | 2 1 6 . 3 3 1 . 1 . 2 3 . Swap 18 | . 4 8 . 2 . 3 1 . . . . . Drop 42 | . 2 23 . 1 8 4 1 2 . . 1 . Fire 246 | . 24 60 7 36 38 8 9 . . 31 32 1 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 13 | . . . . . 1 . . . . . . 12 Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 12) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1089 | -9/Materials | Discovered new exit (range 6) 1501 | -9/Materials | Discovered new exit (range 13) 1982 | -9/Materials | Build established: Scavenger-Tank 2270 | -9/Materials | Discovered new exit (range 14) 2324 | -9/Materials | Identified exit to Materials 2556 | -9/Materials | Discovered exit to Materials (range 5) 2599 | -9/Materials | Build established: Skirmisher 3264 | -9/Materials | Identified exit to Mines 3266 | -9/Materials | Entered Mines 3331 | -9/Mines | Learned location of Storage (-8) 3484 | -9/Mines | Discovered exit to Materials (range 9) 3606 | -9/Mines | Learned Materials emergency access door positions 3683 | -9/Mines | Discovered exit to Materials (range 12) 3702 | -9/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4037 | -8/Materials | Destroyed 9 combat bots 4161 | -8/Materials | Discovered new exit (range 8) 4164 | -8/Materials | Lost 3 parts (1p1u1w) 4168 | -8/Materials | Identified exit to Storage 4173 | -8/Materials | Entered Storage 4385 | -8/Storage | Lost 7 allies 4385 | -8/Storage | Met 01-MTF 4613 | -8/Storage | Discovered new exit (range 20) 4756 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5047 | -8/Storage | Build established: Commander-Gunner 5619 | -8/Storage | Discovered new exit (range 5) 5623 | -8/Storage | Identified exit to Recycling 5797 | -8/Storage | Identified exit to Factory 5798 | -8/Storage | Entered Factory 5798 | -7/Factory | Accompanied by 4 allies (01-MTF) 5798 | -7/Factory | Evolved 2 slots: Utility x2 5801 | -7/Factory | 01-MTF left 6101 | -7/Factory | Build established: Gunner 6374 | -7/Factory | Discovered new exit (range 18) 6392 | -7/Factory | Identified exit to Lower Caves 6428 | -7/Factory | Entered Lower Caves 7074 | -7/Lower Caves | Discovered new exit (range 5) 7083 | -7/Lower Caves | Identified exit to Lower Caves 7311 | -7/Lower Caves | Entered another Lower Caves area 7385 | -7/Lower Caves | Discovered new exit (range 5) 7389 | -7/Lower Caves | Identified exit to Factory 7804 | -7/Lower Caves | Learned Factory emergency access door positions 7806 | -7/Lower Caves | Discovered new exit (range 11) 7823 | -7/Lower Caves | Identified exit to Data Miner 7825 | -7/Lower Caves | Entered Data Miner 7825 | -7/Data Miner | Discovered new exit (range 6) 7839 | -7/Data Miner | Identified exit to Proximity Caves 7858 | -7/Data Miner | Met Data Miner 7905 | -7/Data Miner | Learned location of Section 7 (-2) 7905 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7941 | -7/Data Miner | Received God Mode back door access code from Data Miner 7984 | -7/Data Miner | Entered Proximity Caves 7988 | -6/Proximity Caves | Spotter reported a threat 7988 | -6/Proximity Caves | Spotter reported a threat 8147 | -6/Proximity Caves | Spotter reported a threat 8209 | -6/Proximity Caves | Spotter reported a threat 8271 | -6/Proximity Caves | Spotter reported a threat 8331 | -6/Proximity Caves | Spotter reported a threat 8337 | -6/Proximity Caves | Spotter reported a threat 8568 | -6/Proximity Caves | Spotter reported a threat 8681 | -6/Proximity Caves | Spotter reported a threat 8735 | -6/Proximity Caves | Spotter reported a threat 8963 | -6/Proximity Caves | Spotter reported a threat 9218 | -6/Proximity Caves | Spotted B-75 Beast 9254 | -6/Proximity Caves | Spotter reported a threat 9362 | -6/Proximity Caves | Destroyed B-75 Beast 9373 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 9992 | -6/Proximity Caves | Learned 4 Factory zone layouts 10080 | -6/Proximity Caves | Entered Factory 10080 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10264 | -6/Factory | Discovered new exit (range 19) 10300 | -6/Factory | Identified exit to Factory 10430 | -6/Factory | Search patrols dispatched 10619 | -6/Factory | Build established: Mutant 10780 | -6/Factory | Search patrols dispatched 10782 | -6/Factory | Discovered exit to Factory (range 20) 10840 | -6/Factory | Entered another Factory area 10840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10853 | -5/Factory | Lost 6 parts (2p2n2w) 10972 | -5/Factory | Core integrity fell below 50% 10983 | -5/Factory | Core integrity fell below 20% 10985 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10939_ Kicked Y-64 Sentinel. 10941_ Penetrated by Slug. 10942_ Kicked Y-64 Sentinel. 10944_ Penetrated by Slug. 10944_ Kicked Y-64 Sentinel. 10945_ Kicked Y-64 Sentinel out of the way. 10947_ Slug penetrates Wall. 10949_ Penetrated by Slug. 10952_ Flexi-carbon Leg destroyed. 10968_ Adv. Targeting Computer destroyed. 10969_ Slug penetrates Wall. 10974_ Sml. Storage Unit destroyed. 10974_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10974_ Penetrated by Slug. 10977_ Hpw. Shotgun destroyed. 10977_ Penetrated by Slug. 10982_ M-28 Smith repairs S-27 Virus Unknown Flight Unit. 10982_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????##########???############ | | ??????????????????????????""T""" ??# | | ??????????????????????????? ""??# | | ???????????????????????????? ""??# """ """ " | | ????????????????????????????? "???# """ """ " | | ?????????????????????????????? ???# """ """ " | | ??????????????????????????????? =???# | | ????????????????????????????###+#"###########+#### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ???????????????????????###### | | ?????????????? c | | ???????????????????# #########Y######+########## | | ????????????????????????# ] Y # #????# | | ????????????????????????# m # #????# | | ????????????????????????# ss s # #???# | | ????????????????????????# s #""" !! "#???# | | ????????????????????????# #"R !! ##???# | | ????????????????????????# #""" #????# | | ????????????????????????#= = #""" #????# | | ????????????????????????#@ # #????# | | ????????H???????????????#;###################????# | | ????????????????????????## ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed AluminumTowerFirepult Manual? 0 Play Time 01:19:04 Cumulative 50.6 hours Start 2026.11.06 @ 08:26:00 End 2026.11.06 @ 14:06:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 298f4b75-9250-41ef-bc45-f026b39bab1b