Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 23:00:08 Player: maz Result: Destroyed by as-26024 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 5% Temperature Cool (20) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Hover Unit VTOL Module Disposable Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit ECM Suite ECM Suite ECM Suite Tractor Beam EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Disposable Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit ECM Suite ECM Suite ECM Suite Tractor Beam [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 41 | 6 9 23 3 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 7 . Treads 3 | . . 3 . Leg 4 | 2 2 . . Wheel 2 | . 2 . . Hover 1 | . . 1 . Flight 3 | . . 3 . Utility 12 | 1 2 8 1 Device 3 | . . 2 1 Storage 5 | 1 2 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 4 7 Power 4 | . 1 2 1 Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups 9 | 2 7 10 13 Power 1 | . 1 1 1 Propulsion 3 | 2 4 3 2 Utility 3 | . 1 5 8 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 6 | . 1 . 5 Power . | . . . . Propulsion 1 | . 1 . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 91 84 87 Engine 10 | . 11 10 9 Treads 6 | . . 6 17 Leg 6 | . 16 1 . Wheel 5 | . 8 3 3 Flight 1 | . . 2 . Device 2 | . . 4 3 Storage 17 | . 26 13 11 Processor 3 | . . 4 9 Protection 4 | . . 7 4 Energy Gun 12 | . 8 14 16 Ballistic Gun 15 | . 19 14 11 Peak Build Rating 15 | 6 7 15 15 Average Rating 9 | 4 6 11 12 On Entrance 6 | . 6 6 15 Avg Prop Armor Cover (%) 6 | . . 4 10 Naked Turns . | . . . . Heaviest Build 46 | 11 12 46 39 Greatest Support 40 | 20 32 40 40 Greatest Overweight (x) 8 | . . 4 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 8 20 15 Average Capacity 10 | 6 8 11 15 Most Carried 15 | 6 8 15 15 Average Carried 9 | 3 7 10 13 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 6 8 15 14 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 854 | 213 145 361 135 Remotely . | . . . . Salvage Created 614 | . 152 422 40 Parts 42 | . 11 31 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . 5 6 4 Guns 15 | . 5 6 4 Classes Destroyed 8 | . 3 3 2 Worker 2 | . 1 1 . Recycler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 4 | . 2 2 . Sentry 4 | . . 4 . Demolisher 2 | . . . 2 Assembled 2 | . . . 2 Best Kill Streak 3 | . 2 3 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 202 | . 98 64 40 Missed 52 | . 27 18 7 Hits 150 | . 71 46 33 Melee 10 | . . . 10 Projectile 140 | . 71 46 23 AOE 18 | . . . 18 Critical Strikes 3 | . . 2 1 Part Disruptions 1 | . . . 1 Damage Taken 2318 | . 615 639 1064 Core 606 | . 192 133 281 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 23 . . Volleys Fired 101 | 2 46 37 16 Largest 3 | 2 2 3 3 Hottest 157 | 60 60 144 157 Shots Fired 189 | 4 77 78 30 Gun 189 | 4 77 78 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 111 | 2 55 43 11 Thermal 52 | . . 35 17 Explosive . | . . . . Electromagnetic 26 | 2 22 . 2 Robot Hit Streak 9 | 2 6 9 9 Robot Miss Streak 9 | 1 9 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 107 | 3 34 50 20 Core Hits 41 | 1 12 20 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 6 . Burn 5 | . . 5 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1370 | 31 382 677 280 Guns 1370 | 31 382 677 280 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 683 | 7 223 338 115 Thermal 486 | . . 339 147 Explosive . | . . . . Electromagnetic 201 | 24 159 . 18 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 293 | 40 158 293 87 Average Temperature 67 | 20 66 78 36 Received Heat Transfer 401 | . 78 243 80 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1591 | . . 1221 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | . 52 55 40 Initial 20 | . . . 20 Average 11 | . 15 11 10 Influence Increases 403 | . 152 201 50 Destroy 0b10 Robot/C 260 | . 100 120 40 Destroy 0b10 Robot/NC 25 | . 5 20 . Destroy Leader 74 | . 10 54 10 Successful Hack 11 | . 7 4 . Disable Machine 15 | . 15 . . Destroy Structure 3 | . . 3 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 403 | . 150 150 103 Entered New Map 35 | . . 2 33 Time Decay 308 | . 130 138 40 Lost Part 60 | . 20 10 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 10 17 12 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 7 | . 3 4 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 4 | . 2 2 . Emergency Access Points 1 | . . 1 . Maintenance Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 482 | . . 336 146 Optics 397 | . . 251 146 ECM 93 | . . 85 8 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1255 | 114 368 610 163 Spaces Moved 626 | 70 207 279 70 Core 9 | 5 . . 4 Treads 139 | . . 97 42 Legs 240 | 65 117 58 . Wheels 238 | . 90 124 24 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 115 Average Speed 137 | 115 111 157 160 Slowest Speed 450 | 120 120 400 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 40 27 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 863 | 100 277 387 99 Wait 15 | 11 2 2 . Move 623 | 69 206 278 70 Hop . | . . . . Pick Up 46 | 12 8 24 2 Fast Attach 4 | . 2 2 . Attach 21 | 6 1 10 4 Detach 7 | . . 3 4 Swap 27 | . 6 20 1 Drop 19 | . 6 11 2 Fire 101 | 2 46 37 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1071 | -9/Materials | Discovered new exit (range 7) 1093 | -9/Materials | Entered Mines 1094 | -9/Mines | Assembled infested the area 1149 | -9/Mines | Core integrity fell below 50% 1187 | -9/Mines | Lost 3 parts (1p1u1w) 1249 | -9/Mines | Core integrity fell below 20% 1256 | -9/Mines | Destroyed by as-26024 with Assembled Blade Last Messages --------------- To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01197_ as-65606 destroyed. 01200_ Acquired 10 matter. 01211_ Beam Rifle destroyed. 01211_ System corrupted by crushing effect (+5). 01213_ TH M23ZZVK47DMYBACQYU H&G&WC/CY3=U V|1VI 01213_ as-61554 destroyed. 01230_ System corrupted: Matter fused (-6). 01234_ Acquired 6 matter. 01239_ Discarded Visual Processing Unit. 01248_ System corrupted: Component data lost. 01248_ Knocked back. 01250_ The unstable cave ceiling collapses. 01250_ Com. Wheel destroyed. 01250_ Beam Rifle destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????#?????????????????? | | ????????????????????? ##?# ???????????????? | | ????????????????????? ##! ??????????????? | | ????????????????????? =%%= "??????????????? | | ????????????????????? * ??????????????? | | ?????????????????????? % ???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????# ##??????????????? | | ?????????? ?????????## #??????????????? | | ?????????? ????????## #??????????????? | | ?????????? ???????## ##?????????????? | | ?????????# ???????# #?????????????? | | ????????? ??????### #?????????????? | | ????????? ??????# # ## ##????????? | | ????????? #?????## # ## # ##???????? | | ????????? #?????# #???????? | | ??????### ??????# #????? | | ??????# ??????# # # # #???? | | ??????? ??????# @# ##???? | | ??????? ??????# a# # ## ##????? | | ??????? ??????#a!#### ##??? ##?????? | | ???????? ??????#% #?? #??????#??????? | | ???????? #??????#a #?? #?????????????? | | ????????# #??????# #?## ##?????????????? | | ????????#=#??##### #??#######??????????????? | | ????????#%#### #% #???????????????????????? | | ????????#!| % ##??????????????????????? | | ????????# #??????????????????????? | | ????????######### ##?????????????????????? | | ????????????????## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????## ##?????????????????????? | | ??????????????????####??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 307 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Have A Map? Organ Harvest Spot Them First Storm Trooper Challenges ------------ None Game ------ Seed ztuto1 Manual? 1 Play Time 01:11:03 Cumulative 1.1 hours Start 2026.08.26 @ 21:47:08 End 2026.08.26 @ 23:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 786cc973-d633-4be7-83a3-1e0e984e3842