Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 16:10:40 Player: Bity Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4314) 4314 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 11717 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 397 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 86/100 System Corruption 11% Temperature Cool (12) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Advanced Heat Sink Improved Coolant Injector Matter Compressor (250) Force Field High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit Cooled Gravmag System Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Force Field > --- WEAPON ----------- Companion Sword Vibroblade > --- INVENTORY -------- Fusion Compressor Neutrino Core Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Heat Sink Improved Coolant Injector Matter Compressor Advanced Weight Redist. System IFF Parser Core Analyzer Energy Filter Component Analysis Suite High-powered Tractor Beam Improved Recalibrator Variable Charge Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Advanced EMP Blaster [Rating: 92] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Slots Evolved 10 | . . . 2 2 . . . 4 . . 2 . Power 2 | . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 2 1 . . . 2 . . . . Utility 3 | . . . . 1 . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 141 | 2 18 5 17 32 22 2 7 8 2 3 5 18 Power 19 | . 2 1 3 2 2 . 1 3 . . . 5 Engine 12 | . 2 1 3 . 1 . 1 2 . . . 2 Core 7 | . . . . 2 1 . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 54 | . 5 2 7 15 11 . 2 2 1 2 1 6 Treads 1 | . . . . 1 . . . . . . . . Leg 21 | . 4 2 . 6 8 . . . . . . 1 Wheel 5 | . 1 . 1 3 . . . . . . . . Hover 21 | . . . 6 4 3 . 2 2 1 2 1 . Flight 6 | . . . . 1 . . . . . . . 5 Utility 39 | 1 7 . 1 8 3 1 3 3 1 1 4 6 Device 20 | 1 5 . 1 2 1 . 2 1 1 1 4 1 Storage 6 | . 2 . . . . 1 . . . . . 3 Processor 7 | . . . . 1 2 . 1 1 . . . 2 Hackware 2 | . . . . 1 . . . 1 . . . . Protection 4 | . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 1 4 2 6 7 6 1 1 . . . . 1 Energy Gun 11 | 1 2 . 1 3 4 . . . . . . . Energy Cannon 5 | . 2 . 3 . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 1 . 2 . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . Unidentified Prototypes 10 | . . . 1 5 3 . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 System Corruption 13 | . . . . . . . . . . 8 . 5 Parts Lost 55 | . 6 2 6 15 1 . . 3 . 1 . 21 Power 8 | . 1 . 1 1 . . . 2 . . . 3 Propulsion 30 | . 2 1 3 9 1 . . 1 . 1 . 12 Utility 10 | . 1 . . 4 . . . . . . . 5 Weapon 7 | . 2 1 2 1 . . . . . . . 1 Highest Loss Streak 18 | . 3 3 5 3 1 . . 3 . 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 6 10 14 13 13 13 15 18 18 18 19 19 18 Power 1 | 1 . 1 1 2 1 1 3 2 2 2 1 1 Propulsion 5 | 3 4 7 6 3 6 6 6 3 2 2 2 1 Utility 4 | . 2 4 4 4 3 4 4 7 9 9 9 9 Weapon 2 | 1 1 . . 2 2 3 4 4 5 5 6 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | 7 5 1 5 6 2 1 4 1 . . 1 10 Power 12 | 1 2 . . 5 1 1 2 . . . . . Propulsion 10 | 4 2 1 2 . 1 . . . . . . . Utility 11 | 1 . . 1 1 . . 2 1 . . . 5 Weapon 10 | 1 1 . 2 . . . . . . . 1 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 98 93 90 99 100 100 99 100 91 93 88 Engine 9 | . 14 14 9 6 5 9 9 7 6 6 10 12 Core 1 | . . . . 2 3 . . 4 6 6 5 2 Leg 11 | . 26 27 4 14 24 . . . . . . . Wheel 3 | . . . 2 13 5 . . . . . . . Hover 23 | . . . 33 6 14 45 45 45 46 45 40 32 Device 12 | . 12 14 11 12 9 9 15 6 6 6 17 11 Storage 9 | . 14 14 11 9 9 9 9 6 6 6 5 6 Processor 3 | . . . . . 9 9 2 6 6 . . 6 Energy Gun 6 | . 11 4 1 9 15 8 . . . . . . Energy Cannon 2 | . 12 . 7 1 . . . . . . . . Ballistic Gun 1 | . 2 . . . 1 8 . . . . . . Launcher 1 | . . 9 4 . . . . . . . . . Special Weapon 1 | . . 12 . . . . . . . . . . Impact Weapon 2 | . . . 5 5 . . 8 1 5 . . . Special Melee Weapon 2 | . . . 1 . . . 9 4 6 5 5 2 Peak Build Rating 92 | 9 11 12 21 28 44 45 48 63 64 67 85 92 Average Rating 34 | 7 9 10 16 23 35 44 41 60 61 65 80 79 On Entrance 37 | 6 9 11 12 15 28 44 42 48 62 64 67 82 Avg Prop Armor Cover (%) 10 | . . . 13 15 3 . . 4 4 . 4 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 13 32 31 40 45 39 56 55 60 60 58 64 82 Greatest Support 85 | 20 26 20 38 48 85 40 52 68 61 68 71 71 Greatest Overweight (x) 27 | . 1 2 3 14 . 1 1 . 1 1 . 27 Average Overweight (x) . | . . 1 . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 15 15 15 15 18 20 20 20 20 20 18 Most Carried 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 15 | 6 10 14 14 14 14 16 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 7 14 15 14 15 15 20 20 20 20 20 20 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . 2 20 . Parts Cannibalized 5 | . . . . . . . . . . 2 3 . Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Commander-Mutant 22% | Mutant 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Matter Collected 2694 | 252 217 61 332 516 382 101 100 . . . 438 295 Remotely 212 | . . . . . . . . . . . 27 185 Salvage Created 6615 | 183 590 130 714 1494 1479 141 283 . . . 445 1156 Parts 280 | 14 33 9 31 57 66 7 9 . . . 15 39 Haulers Intercepted 9 | . 2 . 2 . 4 . . . . . 1 . Recyclers Shooed 3 | 1 . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . Prevented 1 | . . . . . . . 1 . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Combat Hostiles Destroyed 83 | . 10 5 12 19 22 3 4 . . . . 8 Melee 14 | . . . 1 1 . . 4 . . . . 8 Guns 39 | . 5 2 . 9 20 3 . . . . . . Cannons 14 | . 5 . 7 2 . . . . . . . . AOE 12 | . . 3 3 4 2 . . . . . . . Classes Destroyed 20 | 2 3 2 6 . 1 3 2 . . . . 1 Worker 10 | . . . 2 5 1 . . . . . 2 . Builder 9 | . . 1 1 5 1 . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 9 | . 2 . 2 . 4 . . . . . 1 . Recycler 8 | 1 . . . 4 . 1 . . . . 2 . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . 1 1 1 . . . . . . . Watcher 9 | . 2 . 2 3 1 . . . . . 1 . Swarmer 5 | . . 3 . . . . . . . . . 2 Grunt 44 | . 10 2 6 13 11 . . . . . . 2 Brawler 3 | . . . 2 . 1 . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 18 | . . . 3 5 8 . . . . . . 2 Demolisher 1 | . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 2 | . . . . . 1 . . . . . . 1 Programmer 1 | . . . . . . 1 . . . . . . Bolteater 2 | . . . . . . . 2 . . . . . Ranger 2 | . . . . . . . 2 . . . . . Best Kill Streak 7 | 3 2 4 6 7 4 2 4 . . . 3 2 Combat Bots Only 4 | . 2 4 3 4 4 2 4 . . . . 2 Max Kills in Single Turn 3 | 1 1 3 2 3 2 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 1 2 1 . . . . . . . Melee 1 | . . . 1 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Hostile Shots Fired 576 | . 79 8 72 138 50 2 33 6 . 6 . 182 Missed 153 | . 14 3 23 29 18 1 14 3 . 3 . 45 Hits 423 | . 65 5 49 109 32 1 19 3 . 3 . 137 Melee 21 | . . . 9 2 4 . 6 . . . . . Projectile 402 | . 65 5 40 107 28 1 13 3 . 3 . 137 Critical Strikes 16 | . 2 . 1 6 3 1 1 1 . . . 1 Actively Blocked 1 | . . . . 1 . . . . . . . . Part Disruptions 4 | . . . . . . . . 1 . . . 3 Damage Taken 7032 | . 827 69 906 1925 600 14 117 294 . 55 . 2225 Core 1891 | . 146 . 218 274 117 . 28 83 . . . 1025 Absorbed by Shields 451 | . . . . . . . 3 . . . . 448 Redirected to Shielding 145 | . . . . 145 . . . . . . . . Regen/Repaired (Parts) 207 | . . . . . 157 . . . . 20 30 . Core Remaining (%) 59 | 100 . 41 45 . . . 23 . . 90 . . Volleys Fired 255 | 12 48 10 32 66 77 10 . . . . . . Largest 2 | 2 2 2 2 2 2 2 . . . . . . Hottest 140 | 70 125 140 136 129 130 76 . . . . . . Shots Fired 457 | 24 92 17 45 105 155 19 . . . . . . Gun 332 | 24 49 12 4 72 152 19 . . . . . . Cannon 104 | . 43 . 34 27 . . . . . . . . Launcher 17 | . . 1 7 6 3 . . . . . . . Special 4 | . . 4 . . . . . . . . . . Kinetic 49 | 12 16 . . . 11 10 . . . . . . Thermal 385 | 6 76 16 38 99 141 9 . . . . . . Explosive 10 | . . 1 7 2 . . . . . . . . Electromagnetic 13 | 6 . . . 4 3 . . . . . . . Robot Hit Streak 20 | 6 12 8 7 20 12 5 . . . . . . Robot Miss Streak 7 | 1 4 2 3 6 7 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 426 | 16 57 12 51 98 112 13 6 2 . . 11 48 Core Hits 191 | 6 20 9 20 49 50 4 5 . . . 4 24 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 2 3 . . 1 . . . . . Critical Strikes 28 | . 4 . 3 9 11 . 1 . . . . . Burn 20 | . 3 . . 6 11 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Smash 7 | . . . 3 3 . . 1 . . . . . Melee Attacks 174 | . . . 39 33 2 . 10 7 . 1 14 68 Impact 75 | . . . 36 33 2 . 4 . . . . . Slashing 90 | . . . . . . . 6 3 . 1 12 68 Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . 6 13 . . . . . . 8 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 13405 | 210 879 333 1484 3648 2752 278 258 . . . 629 2934 Guns 4494 | 210 428 118 58 1106 2296 278 . . . . . . Cannons 1369 | . 451 . 571 347 . . . . . . . . Explosions 1676 | . . 167 353 700 456 . . . . . . . Melee 5818 | . . . 502 1495 . . 258 . . . 629 2934 Ramming . | . . . . . . . . . . . . . Kinetic 529 | 67 118 . . . 181 163 . . . . . . Thermal 5577 | 62 761 166 629 1453 2391 115 . . . . . . Explosive 943 | . . 167 353 423 . . . . . . . . Electromagnetic 538 | 81 . . . 277 180 . . . . . . . Impact 2085 | . . . 502 1495 . . 88 . . . . . Slashing 3733 | . . . . . . . 170 . . . 629 2934 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 1 1 . . 9 17 . 11 Average Corruption 2 | . . . . 1 1 1 . . 9 9 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . 2 10 6 . . 1 6 . 8 Message Errors 9 | . . . . 1 3 1 . . . 1 . 3 Matter Fused 8 | . . . . . 2 3 . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 2 . 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . 2 1 . . . 1 . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1236 | . 18 . 110 834 8 . 45 . . . 170 51 Projectiles 29 | . 18 . 11 . . . . . . . . . Explosions 8 | . . . . . 8 . . . . . . . Melee 1199 | . . . 99 834 . . 45 . . . 170 51 Knockbacks 7 | . . . . 7 . . . . . . . . Impact 7 | . . . . 7 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . 165 . . . . . . . . Shots 7 | . . . . 7 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 479 | 54 479 45 344 357 60 5 3 304 353 247 389 125 Average Temperature 90 | 28 97 22 71 69 16 5 2 100 145 94 137 27 Received Heat Transfer 2198 | . 504 36 225 918 261 . 27 . . 27 . 200 Effects 16 | . 5 . 1 . . . . . 1 1 8 . Shutdowns 5 | . . . . . . . . . 1 . 4 . Energy Bleed 3 | . . . 1 . . . . . . . 2 . Interference 3 | . . . . . . . . . . 1 2 . Damage (major) 5 | . 5 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . 3 3 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 18 | 1 . . 7 10 . . . . . . . . Impact Corruptions 30 | . . . 6 23 . . 1 . . . . . Robots Melted 3 | . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . Parts Melted 30 | . 4 . 2 9 15 . . . . . . . Heat Transferred 12332 | 185 1986 386 1184 3441 4936 214 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Maximum Alert Level 2 | . . . . 1 2 1 . . . . . 1 Low Security (%) 84 | 100 100 100 100 86 42 80 . 100 100 100 100 92 Level 1 9 | . . . . 13 25 19 . . . . . 7 Level 2 5 | . . . . . 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 683 | 10 57 103 182 231 683 275 . 24 1 2 14 220 Initial 257 | . . 19 . 76 92 257 . . 1 . . . Average 93 | 2 12 14 92 55 287 109 . 6 . . 1 101 Influence Increases 3835 | 25 325 160 560 689 1307 209 . 99 . 3 53 405 Destroy 0b10 Robot/C 1780 | . 200 100 240 380 580 120 . . . . . 160 Destroy 0b10 Robot/NC 315 | 25 20 5 45 90 40 25 . . . . 35 30 Destroy Leader 436 | . 58 20 68 96 180 . . . . . 4 10 Allied During Kill 283 | . . . . . 250 33 . . . . . . Successful Hack 213 | . 46 . 52 10 23 30 . 36 . 2 14 . Disable Machine 195 | . . 30 45 75 45 . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 Destroy Structure 143 | . 1 5 50 38 9 1 . 3 . 1 . 35 Partial Spotted 120 | . . . 15 . 45 . . 60 . . . . Lose Combat Pursuer 300 | . . . 45 . 135 . . . . . . 120 Influence Decreases 3650 | 25 275 210 378 652 865 870 . 94 5 3 53 220 Entered New Map 672 | . . 31 . 106 127 404 . . 4 . . . Time Decay 2134 | 25 225 159 318 403 538 336 . 73 1 3 53 . Lost Part 514 | . 50 20 60 143 10 . . 21 . . . 210 Lost Ally 330 | . . . . . 190 130 . . . . . 10 Squads Dispatched 13 | . 2 . . 1 7 . . . . 2 1 . Investigation 4 | . 1 . . . 2 . . . . 1 . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . 1 . . 1 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Distress Signals 7 | . . . 2 2 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 14 4 19 27 38 9 7 1 5 4 2 21 Peak Tracking Total 9 | . 6 3 4 8 6 3 3 1 5 4 1 9 Tactical Retreats 10 | . . . 2 . 5 . . . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Traps Triggered 5 | . 1 . 2 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Machines Disabled 15 | . . 2 3 5 3 . 1 . . . . 1 Max in Single Turn 2 | . . 2 1 2 1 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Machines Accessed 48 | . 3 . 10 5 11 6 5 3 . 3 2 . Terminals 32 | . 3 . 8 3 9 6 . 2 . 1 . . Fabricators 3 | . . . . . . . . 1 . 1 1 . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 171 | . 10 . 42 14 29 25 32 8 . 9 2 . Successful 106 | . 6 . 20 9 16 11 32 4 . 6 2 . Failed 62 | . 4 . 21 4 13 13 . 4 . 3 . . Catastrophic 6 | . . . . 1 2 2 . 1 . . . . Database Lockouts 3 | . . . 1 1 . 1 . . . . . . Manual 79 | . 6 . 26 8 16 17 . 4 . 2 . . Terminals 111 | . 10 . 38 8 22 25 . 6 . 2 . . Fabricators 7 | . . . . . . . . 2 . 4 1 . Repair Stations 6 | . . . . . 6 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 11 | . . . 4 4 . . . . . 3 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Terminal Hacks 61 | . 2 . 12 1 6 8 32 . . . . . Record 31 | . . . . . . . 31 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 5 | . . . . . 2 3 . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . Open Door 4 | . . . . . 3 . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 3 1 . Network Status 2 | . . . . . . . . . . 1 1 . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Scanalyzer 7 | . . . 1 3 . . . . . 3 . . Retrieve Study 7 | . . . 1 3 . . . . . 3 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 4 . 7 4 5 3 . 4 . . . . Terminals 27 | . 4 . 7 4 5 3 . 4 . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 21 | . 3 . 5 3 5 3 . 2 . . . . Operators 5 | . 1 . 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 35 | . 3 . 10 4 7 6 . 3 . 2 . . Full Trace Events 4 | . . . 2 . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . Part Studies Acquired 7 | . . . 1 3 . . . . . 3 . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 92 | . . . . . 92 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . . . 1 . . 1 . Non-combat 2 | . . . 1 . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 . . . . . . . 1 . no_distress 1 | . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 12 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Total Allies 23 | . . . . . 10 12 . . . . 1 . Largest Group 12 | . . . . . 10 12 6 . . . 1 1 Highest-Rated Group 239 | . . . . . 173 239 124 . . . 64 64 Highest-Rated Ally 64 | . . . . . 29 34 34 . . . 64 64 Total Orders 2 | . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . Ally Attacks 109 | . . . . . 59 48 2 . . . . . Total Damage 1307 | . . . . . 643 640 24 . . . . . Kills 14 | . . . . . 7 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Active Infowar (turns) 2208 | 38 147 . . . 420 811 323 67 8 9 384 1 Optics 1554 | . . . . . 420 811 323 . . . . . Sensors 75 | . 75 . . . . . . . . . . . IFF 469 | . . . . . . . . 67 8 9 384 1 Terrain 110 | 38 72 . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 2 3 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Turns Passed 10163 | 87 894 1038 975 1607 1536 811 1630 261 60 205 470 589 Spaces Moved 7003 | 35 442 511 751 822 998 718 1326 302 113 252 484 249 Core 10 | . . . . 3 . . . . . . . 7 Treads 5 | . . . . 5 . . . . . . . . Legs 1600 | 35 418 511 38 106 492 . . . . . . . Wheels 687 | . 24 . 42 621 . . . . . . . . Hover 4676 | . . . 671 87 506 718 1326 302 113 252 484 217 Flight 25 | . . . . . . . . . . . . 25 Fastest Speed 30 | 120 100 190 48 44 38 38 38 31 30 30 31 30 Average Speed 88 | 120 147 190 65 110 79 78 90 32 43 32 32 80 Slowest Speed 1400 | 120 190 260 260 750 130 98 98 36 96 96 36 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 53 78 56 44 98 90 85 9 88 4 8 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . . . . . 1 . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 . . 1 . . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug 39 | . . . 10 20 . . . 3 . 1 . 5 Terrain Destroyed 107 | . . 5 48 39 6 . . 3 . 1 . 5 Melee 29 | . . . 10 10 . . . 3 . 1 . 5 Projectile 4 | . . 2 1 . 1 . . . . . . . AOE 74 | . . 3 37 29 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Gar Total 10229 | 56 591 550 1121 1355 1592 946 1740 459 124 375 782 538 Wait 2234 | 3 61 19 244 335 446 76 381 128 . 103 251 187 Move 6992 | 34 441 510 750 821 997 717 1325 302 112 251 483 249 Hop . | . . . . . . . . . . . . . Pick Up 106 | 3 11 2 14 24 8 6 7 9 3 6 11 2 Fast Attach 43 | 1 5 1 9 13 3 1 . . 1 . 2 7 Attach 37 | . 3 1 4 9 . . . 7 . 4 3 6 Detach 8 | . . . . 2 . . . . . 3 2 1 Swap 132 | 1 12 3 15 32 29 4 8 4 4 4 6 10 Drop 110 | 2 10 3 14 20 20 3 9 2 4 3 10 10 Fire 255 | 12 48 10 32 66 77 10 . . . . . . Melee 172 | . . . 39 33 2 . 10 7 . 1 14 66 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 132 | . . . . . 3 129 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 3 parts (1p2n) 707 | -10/Materials | Build established: Scavenger-Mutant 714 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Derelicts attacked the area 961 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Entered Mines 1019 | -10/Mines | Lost 3 parts (1n2w) 1043 | -10/Mines | Identified exit to Subcaves 1099 | -10/Mines | Learned 4 Materials zone layouts 1311 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1775 | -10/Mines | Identified exit to Materials 1794 | -10/Mines | Discovered exit to Materials (range 11) 1874 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1879 | -10/Mines | Found Scrap Suit 1920 | -10/Mines | Assembled infested the area 2020 | -10/Mines | Entered Materials 2020 | -9/Materials | Evolved 2 slots: Propulsion x2 2021 | -9/Materials | Identified exit to Mines 2021 | -9/Materials | Identified exit to Materials 2330 | -9/Materials | Build established: Mutant 2843 | -9/Materials | Lost 5 parts (1p3n1w) 2922 | -9/Materials | Core integrity fell below 50% 2978 | -9/Materials | Central database locked down 2995 | -9/Materials | Entered another Materials area 2995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3322 | -8/Materials | Lost 3 parts (2n1u) 3636 | -8/Materials | Build established: Scavenger-Mutant 4078 | -8/Materials | Central database locked down 4214 | -8/Materials | Lost 3 parts (2n1u) 4395 | -8/Materials | Lost 3 parts (1n1u1w) 4468 | -8/Materials | Lost 3 parts (2n1u) 4537 | -8/Materials | Discovered new exit (range 16) 4561 | -8/Materials | Discovered new exit (range 16) 4561 | -8/Materials | Identified exit to Storage 4602 | -8/Materials | Entered Storage 4692 | -8/Storage | Repaired Prc. Beam Rifle 4725 | -8/Storage | Repaired Particle Gun 4970 | -8/Storage | Core integrity fell below 50% 5184 | -8/Storage | Garrison activated, responded to threat 5519 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5719 | -8/Storage | Discovered new exit (range 19) 5845 | -8/Storage | Build established: Commander-Mutant 5916 | -8/Storage | Lost 6 allies 6111 | -8/Storage | Used back door to open Recycling access 6111 | -8/Storage | Discovered new exit (range 4) 6138 | -8/Storage | Entered Recycling 6138 | -8/Recycling | Accompanied by 6 allies 6223 | -8/Recycling | Lost 4 allies 6556 | -8/Recycling | Scanned before Scraplab entrance 6630 | -8/Recycling | Discovered new exit (range 6) 6931 | -8/Recycling | Entered Scraplab 6939 | -8/Recycling | Discovered new exit (range 2) 6949 | -8/Recycling | Entered Scraptown 6949 | -8/Scraptown | Accompanied by 6 allies 6949 | -8/Scraptown | System corruption cleaned by C-Scrubber 7077 | -8/Scraptown | Visited UFD Registry 7077 | -8/Scraptown | Registered with UFD as "Nullmech" 7090 | -8/Scraptown | Visited Shadow of the Wyrm 7096 | -8/Scraptown | Visited TADAMA 7119 | -8/Scraptown | Visited Symbiants 7131 | -8/Scraptown | Visited The Evicted 7166 | -8/Scraptown | Discovered new exit (range 11) 7337 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7446 | -8/Scraptown | Visited Abandonware Association 7457 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7497 | -8/Scraptown | Visited Curators Association 7556 | -8/Scraptown | Visited Observation Area 7597 | -8/Scraptown | Visited Derelict Rescue Squad 7612 | -8/Scraptown | Visited Sword Containment 7623 | -8/Scraptown | Visited Supply Room 7640 | -8/Scraptown | Visited Scrap Suit Storage 7650 | -8/Scraptown | Visited Scrapoid Research Area 7655 | -8/Scraptown | Visited LU-1G1's Boring Crew 7723 | -8/Scraptown | Found Prototype Slashing Weapon 7725 | -8/Scraptown | Identified Companion Sword 7817 | -8/Scraptown | Discovered new exit (range 5) 8107 | -8/Scraptown | Met Optimus 8107 | -8/Scraptown | Accepted into 0bPrime 8507 | -8/Scraptown | Civil war broke out across Scraptown 8579 | -8/Scraptown | Entered Factory 8579 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8595 | -6/Factory | Lost 8 allies 8674 | -6/Factory | Lost 3 parts (2p1n) 8780 | -6/Factory | Discovered new exit (range 15) 8840 | -6/Factory | Sucked down chute 8840 | -6/Factory | Entered Waste 8842 | -6/Waste | Spotted C-40 Crusher 8854 | -6/Waste | Spotted C-40 Crusher 8855 | -6/Waste | EMP discharged 8873 | -6/Waste | Spotted C-40 Crusher 8882 | -6/Waste | Spotted C-40 Crusher 8883 | -6/Waste | Spotted C-40 Crusher 8889 | -6/Waste | Spotted C-40 Crusher 8892 | -6/Waste | Discovered new exit (range 11) 8900 | -6/Waste | Entered Factory 8957 | -6/Factory | Build established: Scavenger-Sprinter 8977 | -6/Factory | Discovered new exit (range 7) 9070 | -6/Factory | Fabricated Imp. Hover Unit? 9105 | -6/Factory | System corruption reached 10% 9105 | -6/Factory | Entered another Factory area 9105 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9155 | -5/Factory | Identified exit to Garrison 9575 | -5/Factory | Entered Garrison 9575 | -5/Garrison | Accompanied by 1 ally 9801 | -5/Garrison | Triggered checkpoint 9828 | -5/Garrison | Garrison Relay disabled 10067 | -5/Garrison | Triggered checkpoint 10067 | -5/Garrison | Spotted B-75 Beast 10108 | -5/Garrison | System corruption reached 10% 10145 | -5/Garrison | Core integrity fell below 50% 10157 | -5/Garrison | Core integrity fell below 20% 10164 | -5/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10139_ Knocked back. 10142_ Cld. Gravmag System destroyed. Companion Sword: "That tickles." 10149_ Knocked back. 10150_ System corrupted: Companion Sword rejected. Companion Sword: "Pick me up right this instant!" 10150_ Acquired Companion Sword. 10155_ Knocked back. 10157_ S-27 Virus destroyed. 10157_ Sneak attack on S-27 Virus. Companion Sword: "Your lack of awareness will be your undoing, Swarmer!" 10157_ S-27 Virus destroyed. 10158_ Knocked back. 10159_ Acquired 26 matter. 10161_ Acquired VTOL Module. 10161_ VTOL Module destroyed. 10161_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????#%!!!!#?# !"#????????????????? | | ????????????????????#!!=![#?# #"#????????????????? | | ????????????????????#%%!![#?# ###???#####????????? | | ????????????????????##!%=##?# #?????#] !#????????? | | ?????????????????????##!##??# #?????#] !#????????? | | ??????????????????????#!#???# #?????#] !#????????? | | ??????????????????????#!#?### #?????#] !#????????? | | ??????????????????????#%###* ######## #?????????? | | ??????????????????????#!=*%%! #?????????? | | ??????????????????????#!### [[######"###?????????? | | ??????????????????????# #?###[#????# #???????????? | | ??????????#####???????# ##??#!###??# #???????????? | | ??????????# #???????#""####%#!####[##??????????? | | ??????????# ######### ![*!**=]!!%[!#??????????? | | ??????????# ####/#%##!"*##??????????? | | ??????????# #??###!#??# #???????????? | | ??????????############# #????###??# #???????????? | | ??????????????????????# #?????????# #???????????? | | ??????????????????????# #???###???# #####???????? | | ??????????????????????# #??? #???# #???????? | | ??????????????????????# #???# #???# ### #???????? | | ??????????????????????# #???# #???# #?#"#???????? | | ??????????????????????# #???# #???# #?# ? #????? | | ??????????????????????# #???#%###?#+"## ##???? | | ??????????????????????# #####+#;## ?? | | ??????????????????????# @ %*[BB ?? | | ??????????????????????# x %s%BB ?? | | ??????????????????????#############% ## ##???? | | ??????????????????????????????????? ## #????? | | ??????????????????????????????????? ????? | | ??????????????????????????????????? ? ????? | | ??????????????????????????????????? ?? ???? | | ??????????????????????????????????? ?? ???? | | ??????????????????????????????????? ?? ^## ??? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Imp. Hover Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -6/Factory Repaired ---------- Prc. Beam Rifle | 17% | -8/Storage Particle Gun | 12% | -8/Storage Studied --------- Imp. Hover Unit | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Airjet | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatMicrowarpProjector Manual? 0 Play Time 01:46:17 Cumulative 67.9 hours Start 2026.01.08 @ 14:24:02 End 2026.01.08 @ 16:10:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c99793f-921a-438f-a160-838c6b8ccc1a