Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.05 @ 17:48:52 Player: AllSoundNoFury Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (371) 371 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3928 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Experimental Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Pulse Rifle Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Pulse Rifle Assault Rifle > --- INVENTORY -------- Nuclear Core Wheel Experimental Sensor Array Thief Drone Bay Field Lobotomy Kit Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . 1 . . . 3 1 Weapon 1 | . . . . . 1 . Parts Attached 38 | 7 1 . . 8 18 4 Power 3 | 1 . . . 1 1 . Engine 1 | 1 . . . . . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . . 3 3 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 6 | . . . . 3 3 . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 12 | 2 1 . . 1 8 . Device 3 | . 1 . . 1 1 . Storage 2 | 1 . . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 5 | 1 . . . . 4 . Artifact . | . . . . . . . Weapon 12 | 2 . . . 3 6 1 Energy Gun 8 | 1 . . . 2 5 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . . 1 5 9 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility 4 | . . . . . 1 3 Weapon 5 | . . . . 1 2 2 Highest Loss Streak 8 | . . . . 1 2 8 Average Slot Usage (%) 87 | . 99 100 100 100 88 66 Engine 4 | . 12 12 12 . . . Core 5 | . . . . 11 8 6 Leg 10 | . 25 25 25 16 . . Wheel 3 | . . . . 8 11 . Flight 5 | . . . . . . 18 Device 12 | . 11 12 12 12 15 12 Storage 9 | . 12 12 12 12 8 7 Processor 7 | . . . . . 16 13 Protection 6 | . 12 12 12 12 5 . Energy Gun 8 | . 12 12 12 12 14 . Ballistic Gun 9 | . 12 12 12 12 6 6 Naked Turns . | . . . . . . . Heaviest Build 31 | 19 20 20 20 25 31 18 Greatest Support 26 | 20 20 20 20 26 26 21 Greatest Overweight (x) 3 | 2 . . . 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 6 6 7 8 8 8 Average Carried 6 | 3 5 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 6 6 7 8 8 6 Class Distribution -------------------- 38% | Hacker-Mutant 26% | Hacker-Scout 20% | Scavenger-Skirmisher 14% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 598 | 213 70 1 . 109 150 55 Remotely . | . . . . . . . Salvage Created 553 | . 39 17 . 225 243 29 Parts 27 | . 3 3 . 7 14 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . 1 1 . 11 4 1 Guns 18 | . 1 1 . 11 4 1 Classes Destroyed 6 | . 1 1 . 1 3 . Watcher 1 | . . . . . 1 . Swarmer 2 | . . 1 . . . 1 Grunt 5 | . 1 . . 2 2 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Assembled 9 | . . . . 9 . . Best Kill Streak 3 | . 1 1 . 2 3 1 Combat Bots Only 3 | . 1 1 . 2 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2172 | . 48 3 . 426 520 1175 Core 915 | . . . . 98 115 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . . . 60 79 . Volleys Fired 68 | . 3 1 . 39 23 2 Largest 2 | . 2 2 . 2 2 1 Hottest 119 | . 70 70 . 70 119 20 Shots Fired 122 | . 6 2 . 73 39 2 Gun 122 | . 6 2 . 73 39 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 58 | . 3 1 . 34 18 2 Thermal 64 | . 3 1 . 39 21 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 6 7 . 24 32 10 Robot Miss Streak 2 | . . . . 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 105 | . 6 1 . 59 37 2 Core Hits 47 | . 2 1 . 27 16 1 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1102 | . 64 12 . 604 398 24 Guns 1096 | . 64 12 . 604 392 24 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 373 | . 25 . . 178 146 24 Thermal 723 | . 39 12 . 426 246 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 61 36 . 314 133 . Average Temperature 90 | . 29 19 . 107 53 . Received Heat Transfer 552 | . 33 . . 213 288 18 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1882 | . 111 37 . 1164 570 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 122 | . 72 70 . 65 122 90 Initial 19 | . . 19 . . . 1 Average 32 | . 25 46 . 31 74 9 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 1 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 10 2 . 13 17 8 Peak Tracking Total 5 | . 5 2 . 4 5 3 Tactical Retreats 6 | . 1 . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 . 5 1 . 2 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 36 | . 2 . 28 1 . 5 Successful 35 | . 2 . 28 1 . 4 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 3 | . 1 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 32 | . 1 . 28 1 . 2 Record 29 | . . . 27 . . 2 Open Door 1 | . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 43 | . . 43 43 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 104 | . . 104 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4229 | 218 192 209 890 615 864 1241 Spaces Moved 2682 | 134 97 154 738 349 487 723 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 1297 | 121 97 154 738 187 . . Wheels 649 | . . . . 162 487 . Hover . | . . . . . . . Flight 723 | . . . . . . 723 Fastest Speed 34 | 50 120 120 120 90 90 34 Average Speed 92 | 118 120 120 120 120 94 34 Slowest Speed 150 | 150 120 120 120 150 110 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 18 31 92 70 32 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4329 | 193 167 176 742 478 859 1714 Wait 1468 | 42 64 22 4 67 288 981 Move 2668 | 133 96 153 737 348 486 715 Hop 4 | . . . . . . 4 Pick Up 55 | 11 3 . 1 9 29 2 Fast Attach . | . . . . . . . Attach 27 | 7 1 . . 1 15 3 Detach 2 | . . . . . . 2 Swap 11 | . . . . 7 3 1 Drop 25 | . . . . 7 14 4 Fire 68 | . 3 1 . 39 23 2 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 219 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Identified exit to Mines 360 | -10/Materials | Discovered exit to Mines (range 10) 411 | -10/Materials | Entered Mines 473 | -10/Mines | Found a hidden stash of uninstalled traps 597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Identified exit to Exiles 597 | -10/Mines | Discovered exit to Exiles (range 5) 620 | -10/Mines | Entered Exiles 620 | -10/Exiles | Accompanied by 2 allies 650 | -10/Exiles | Led the pair of lost Derelicts to a safe place 652 | -10/Exiles | Met 8R-AWN 678 | -10/Exiles | Met EX-HEX 729 | -10/Exiles | Met EX-BIN 746 | -10/Exiles | Aligned with FarCom system 747 | -10/Exiles | Given EX-Vault access code 911 | -10/Exiles | Opened EX-Vault 927 | -10/Exiles | Found Field Lobotomy Kit 953 | -10/Exiles | Warned to stay clear of 0b10 Research branches 996 | -10/Exiles | Met EX-DEC 1008 | -10/Exiles | Learned location of Zion (-6) 1069 | -10/Exiles | Identified exit to Mines 1069 | -10/Exiles | Discovered exit to Mines (range 14) 1223 | -10/Exiles | Visited The Gauntlet 1510 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1510 | -10/Exiles | Entered Mines 1511 | -9/Mines | Assembled infested the area 1511 | -9/Mines | Learned location of Storage (-7) 1516 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1808 | -9/Mines | Build established: Hacker-Skirmisher 2029 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2030 | -9/Mines | Found Prototype Device 2066 | -9/Mines | Identified exit to Materials 2066 | -9/Mines | Discovered exit to Materials (range 8) 2109 | -9/Mines | Found the Drone Emporium 2116 | -9/Mines | Found Prototype Device 2125 | -9/Mines | Entered Materials 2125 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2511 | -8/Materials | Build established: Scavenger-Skirmisher 2727 | -8/Materials | Identified exit to Factory 2727 | -8/Materials | Discovered exit to Factory (range 13) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3300 | -7/Factory | Build established: Hacker-Scout 4083 | -7/Factory | Identified Exp. Sensor Array 4083 | -7/Factory | Identified Thief Drone Bay 4158 | -7/Factory | Core integrity fell below 50% 4161 | -7/Factory | Lost 8 parts (1p3n2u2w) 4197 | -7/Factory | Core integrity fell below 20% 4230 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- ID: Thief Drone Bay S-27 Virus destroyed. Assault Rifle destroyed. Dropped Thief Drone Bay. Lgt. Nuclear Core destroyed. Xenon Bombardment Thruster destroyed. R-06 Scavenger collects Thief Drone Bay. Mining Laser destroyed. Heat Sink destroyed. Imp. Terrain Scanner destroyed. Door malfunctions. K-01 Serf destroyed. System corrupted: Matter fused (-6). R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. System corrupted: Matter fused (-5). Targeting Computer destroyed. U-05 Engineer repairs door. P-60 Hacker resets U-05 Engineer, system corruption cleaned. G&FBKO4D/WLM%JNW8WUET8,,TLI4K% Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#?????????#????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #???????????????????????? | | ??????????????????? ?????????#????##??#??????????? | | ?????????????????????????????#?#?????????????????? | | ???????????????????????????????????#?????????????? | | ???????????????????????##??????#???###???#???????? | | ??????????????????#??#???##?????????#?????#??????? | | ????????????????????#??#?#????##?????????????????? | | ??????????????????#?#??#?###?##??#???????????????? | | ?????????????????####????#?##################????? | | ?????????????? ? #?????????# ## #????? | | ???????????????? ## ????"?#""" "" ## #????? | | ?????????????? ????? ???""?#""" """## #????? | | ??????????????? ??#? ????"?#""" S"## #????? | | ??????????????? ?#? ?? ???# """##!! #????? | | ????????????#? ????? ??"" #""" """##!! #?#??? | | #?????????????????#???""?" #""" #####+####???# | | ???????????? #?? #???"???"?#""" + #??????? | | #??????????? #?? ?? ?? ?? # ! # #?????## | | #????????????# ##+#########+####### ##???#?? | | #???? ????"??+ % s% #??????? | | #??? ??????"?# @ p #??????? | | #????????? ? # uu r ###????? | | #????????????######+#########+########### ##?????? | | ##?????????#??? ??? ??? ??# ? ? # #??#??## | | ##########??#? ?? ? ?? ?# """" ?? # #????#?? | | #### ?"??"?" ??? # """" ?? ?# #?##?#?? | | #?????""?""" """?# """" ? # ##?##??? | | #?#??"???"?"???"?# """" !! # ####???? | | ##????? ? ? ? # !! # ######?? | | #?????#??####################### ##????## | | #???#????# ###?####?# ##??#??? | | #??????### ###??##?## #?###??? | | ## #???#????# ##?#####?# ##????#? | | ## ########## ###?#??#?# ###?#??# | | ## # """" ##?##??#?# #?#??#?? | | ?# # """" ###?###??# #?#?#### | | ## # """" #????##?## #???##?# | | ?# # """" ##?????#?# #????### | | ?# + """" """ ########## ##??#??? | | ## # """" T" + #??##?#? | | ?# # """ ####### #####???##? | | ########### # #??#??# ########### | | ?????#???## ###############??### ### | | #??#?#???## ? ? ???#?####?# # """""" | | ??????##??# ? ???##?#?#?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Safety First Challenges ------------ None Game ------ Seed ShadingOpticalProtomatter Manual? 0 Play Time 00:41:41 Cumulative 16.2 hours Start 2020.12.05 @ 13:37:49 End 2020.12.05 @ 17:48:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 6 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99ec0f5a-0839-4871-8cad-6e6c21c173e7