Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 14:27:43 Player: Findu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3954) 3954 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 9159 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 77 Friendly Fire -47 Cogmind --------- Core Integrity 0/1000 Matter 86/300 Energy 43/100 System Corruption 8% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Experimental Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Improved Transmission Jammer Improved Reaction Control System Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator Improved Datajack > --- INVENTORY -------- Fusion Compressor Experimental Heat Sink KE Penetrator Smartbomb Launcher [Rating: 74] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Propulsion Constructs Treads Light Treads Wheel Constructs Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Scrap Shield Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 6 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . Utility 7 | . . . . . 4 . . 1 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 131 | 6 6 . 9 3 12 1 5 18 71 Power 15 | 1 . . 2 . . . 1 . 11 Engine 8 | 1 . . 2 . . . . . 5 Core 7 | . . . . . . . 1 . 6 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 2 . . . . . 14 Treads 1 | 1 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 1 . . 2 . . . . . . Hover 6 | . . . . . . . . . 6 Flight 8 | . . . . . . . . . 8 Utility 36 | 1 2 . 1 1 9 . . 5 17 Device 22 | . . . . 1 6 . . 2 13 Storage 2 | 1 . . . . . . . . 1 Processor 8 | . 1 . . . 3 . . 3 1 Hackware 2 | . . . . . . . . . 2 Protection 2 | . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 62 | 2 4 . 4 2 3 1 4 13 29 Energy Gun 13 | 2 2 . 4 1 . . . . 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 21 | . . . . . 1 . . . 20 Ballistic Cannon 5 | . . . . . . . 1 4 . Launcher 15 | . 2 . . . 1 1 1 7 3 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 4 | . . . . 1 1 . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . . . . 4 Parts Lost 54 | . . . 3 1 5 . 10 13 22 Power 6 | . . . . . 2 . 2 . 2 Propulsion 14 | . . . 1 . . . 2 3 8 Utility 16 | . . . . 1 1 . 1 5 8 Weapon 18 | . . . 2 . 2 . 5 5 4 Highest Loss Streak 12 | . . . 1 1 1 . 9 12 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 67 | . 99 100 82 70 63 75 52 57 55 Engine 5 | . 14 14 12 13 2 1 . 3 1 Core 2 | . . . . . 3 5 6 2 3 Treads 4 | . 14 14 10 10 3 . . . . Leg 1 | . . . . . . . 6 2 . Wheel 4 | . 14 14 16 6 . 7 . 1 . Flight 1 | . . . . . 2 . . . 8 Device 13 | . . . . 12 15 23 23 20 12 Storage 1 | . 14 14 . . . . . . . Processor 9 | . 5 14 . . 13 15 8 12 13 Protection 2 | . 7 . 13 . . . . . . Energy Gun 9 | . 16 14 27 17 6 4 1 6 1 Ballistic Gun 1 | . . . . . 2 5 . 1 2 Ballistic Cannon 2 | . . . . . 4 9 4 . . Launcher 1 | . 11 14 . . . . . . . Slashing Weapon 1 | . . . . 6 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 14 18 16 32 32 27 28 27 35 24 Greatest Support 48 | 10 10 10 40 40 41 41 48 44 34 Greatest Overweight (x) 5 | 1 1 1 2 3 1 . 5 4 2 Average Overweight (x) . | . 1 1 . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 5 4 3 3 4 5 Average Carried 3 | . 4 7 4 4 2 2 1 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 5 4 3 3 3 1 1 Scrap Engine Consumption 169 | . . . . 15 96 8 6 44 . Constructs Created 15 | . . . . 3 6 1 1 4 . Constructs Modified 49 | . . . . 2 30 4 3 10 . Class Distribution -------------------- 38% | Construct 33% | Mutant 12% | Subdweller-Mutant 4% | Scavenger-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Matter Collected 2684 | 152 157 38 304 68 304 198 174 402 887 Remotely . | . . . . . . . . . . Salvage Created 4043 | . 424 67 353 172 731 123 374 681 1118 Parts 207 | . 25 10 25 5 36 10 14 28 54 Haulers Intercepted 2 | . . . . . 1 . . 1 . Recyclers Shooed 2 | . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . . 20 . . 4 11 . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Combat Hostiles Destroyed 87 | . 8 5 10 3 15 7 10 9 20 Melee 2 | . . . . . 1 . . 1 . Guns 42 | . 1 1 10 3 8 . . 3 16 Cannons 9 | . . . . . 2 2 5 . . AOE 30 | . 7 4 . . 1 5 5 5 3 Classes Destroyed 16 | . 4 1 1 1 4 1 . 3 1 Worker 5 | . . . . . 1 . . 4 . Builder 1 | . 1 . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . Recycler 5 | . 2 . . . 1 . . 1 1 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . Watcher 7 | . 2 . . . 2 . . 1 2 Swarmer 25 | . . 3 3 . 6 3 . . 10 Saboteur 1 | . . . . . . . . 1 . Grunt 32 | . 8 2 2 1 2 3 6 3 5 Duelist 7 | . . . . . . 1 3 1 2 Sentry 9 | . . . . 2 3 . 1 1 2 Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . 1 . . 1 . Programmer 5 | . . . . . 3 . . 1 1 Subdweller 5 | . . . 5 . . . . . . Best Kill Streak 7 | . 5 3 3 3 5 7 4 4 6 Combat Bots Only 7 | . 3 3 3 3 5 7 4 3 6 Max Kills in Single Turn 4 | . 3 1 1 2 2 3 3 4 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . 2 1 . . 1 2 3 3 2 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Hostile Shots Fired 823 | . 16 10 57 20 197 33 104 198 188 Missed 252 | . 5 3 22 6 72 7 25 39 73 Damage Taken 10156 | . 137 122 720 213 1711 409 1873 2457 2514 Core 2364 | . 14 27 43 . 253 62 323 635 1007 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1287 | . . . . . 751 100 182 221 33 Core Remaining (%) 49 | 100 . . . 66 . . 8 25 . Volleys Fired 241 | . 19 9 31 7 43 8 31 34 59 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 166 | . 90 75 135 135 135 138 162 166 135 Shots Fired 453 | . 32 18 61 14 96 23 52 72 85 Gun 311 | . 22 9 61 14 57 8 13 47 80 Cannon 82 | . . . . . 33 8 32 9 . Launcher 58 | . 10 9 . . 6 7 5 16 5 Special 2 | . . . . . . . 2 . . Kinetic 131 | . . . . . 14 8 12 38 59 Thermal 178 | . 8 . 56 14 50 . 29 4 17 Explosive 42 | . 10 9 . . 6 7 5 . 5 Electromagnetic 100 | . 14 9 5 . 26 8 4 30 4 Robot Hit Streak 18 | . 4 3 6 10 14 2 7 10 18 Robot Miss Streak 10 | . 4 2 3 1 3 7 10 5 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . 1 1 . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 287 | . 19 10 31 12 69 4 27 51 64 Core Hits 214 | . 18 7 17 4 50 16 29 33 40 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 13 | . 2 . . 4 2 . 2 2 1 Burn 5 | . 2 . . 3 . . . . . Destroy 3 | . . . . 1 . . . 1 1 Blast 2 | . . . . . . . 2 . . Corrupt 2 | . . . . . 1 . . 1 . Sever 1 | . . . . . 1 . . . . Melee Attacks 16 | . . . . 1 12 . . 1 2 Impact . | . . . . . . . . . . Slashing 14 | . . . . 1 12 . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9857 | . 782 344 548 244 1719 677 1165 2075 2303 Guns 3965 | . 176 62 548 244 684 35 116 666 1434 Cannons 1186 | . . . . . 562 74 442 108 . Explosions 4502 | . 594 282 . . 355 568 606 1264 833 Melee 155 | . . . . . 118 . . 37 . Ramming 49 | . 12 . . . . . 1 . 36 Kinetic 2057 | . . . . . 144 35 284 540 1054 Thermal 2538 | . 127 . 495 244 881 . 233 248 310 Explosive 3516 | . 531 282 . . 280 568 606 416 833 Electromagnetic 1542 | . 112 62 53 . 296 74 41 834 70 Impact . | . . . . . . . . . . Slashing 155 | . . . . . 118 . . 37 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 4 4 4 4 4 6 3 8 Average Corruption 3 | . 3 4 4 4 3 4 5 1 3 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 150 | . 4 3 20 24 33 16 21 2 27 Message Errors 38 | . . . 6 3 11 2 6 2 8 Matter Fused 33 | . 1 3 5 6 8 3 3 . 4 Heat Flow Errors 23 | . 3 . 1 6 3 2 3 . 5 Energy Discharges 17 | . . . 3 3 1 3 5 . 2 Parts Rejected 2 | . . . 1 . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 21 | . . . 2 3 8 5 1 . 2 Data Loss (major) 5 | . . . 1 2 . . 1 . 1 Misfires 3 | . . . 1 1 . 1 . . . Alerts 3 | . . . . . 1 . . . 2 Weapon Failures 4 | . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . . . . . . 18 . 125 42 Projectiles . | . . . . . . . . . . Explosions 185 | . . . . . . 18 . 125 42 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 589 | . 6 45 . . 22 . 165 198 153 Shots 22 | . . 5 . . 1 . 4 9 3 Rammed 14 | . 1 . 1 . . . 3 . 9 Targets Rammed 14 | . 1 . 1 . . . 3 . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 570 | . 319 105 168 393 243 245 570 348 238 Average Temperature 115 | . 114 35 28 138 75 108 229 116 83 Received Heat Transfer 1800 | . 75 45 120 45 195 93 504 321 402 Effects 21 | . 2 . . 3 . . 13 3 . Shutdowns 4 | . 1 . . . . . 3 . . Energy Bleed 7 | . 1 . . 3 . . 2 1 . Interference 7 | . . . . . . . 5 2 . Damage (minor) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . . . 1 . . 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . 3 . . . 1 Parts Melted 20 | . . . . 1 17 . . . 2 Heat Transferred 6041 | . 383 . 769 567 3083 . 571 150 518 Parts Sabotaged 1 | . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . 1 . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Peak Influence 729 | . 330 292 . 259 265 . . 235 729 Initial 199 | . . 128 . 199 . . . 16 81 Average 161 | . 116 244 . 101 129 . . 97 307 Maximum Alert Level 3 | . 1 1 . 1 1 . . 1 3 Low Security (%) 62 | 100 68 27 . 62 65 . . 90 40 Level 1 26 | . 31 72 . 37 34 . . 9 14 Level 2 9 | . . . . . . . . . 42 Level 3 . | . . . . . . . . . 2 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 6 . 1 3 4 Investigation 4 | . 1 . . . 1 . . . 2 Extermination 4 | . . . . . 2 . . 1 1 Reinforcement 6 | . 2 . . . 3 . . 1 . Assault 2 | . . . . . . . 1 . 1 Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Distress Signals 3 | . . . . 1 1 . . . 1 Communications Jammed 12 | . . . . . . . . . 12 Distress Signals 5 | . . . . . . . . . 5 Times Spotted 203 | . 11 5 41 5 31 9 14 30 57 Peak Tracking Total 13 | . 4 3 8 4 6 4 7 12 13 Tactical Retreats 25 | . 1 . 2 . 4 2 1 2 13 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Traps Triggered 15 | . 3 . 4 . 4 . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . 4 . 1 Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Machines Disabled 16 | . 1 . 2 . . . . 5 8 Max in Single Turn 4 | . 1 . 2 . . . . 2 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Machines Accessed 38 | . 1 . . 12 7 . . 7 11 Terminals 26 | . 1 . . 5 6 . . 6 8 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 9 | . . . . 7 . . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 3 . . 18 12 . . 13 29 Successful 33 | . . . . 9 4 . . 7 13 Failed 41 | . 3 . . 9 8 . . 6 15 Catastrophic 5 | . 1 . . 1 1 . . . 2 Database Lockouts 1 | . . . . . . . . . 1 Manual 4 | . . . . . . . . 1 3 Terminals 55 | . 3 . . 9 11 . . 12 20 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . . 1 . . . 2 Recycling Units 15 | . . . . 9 . . . 1 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . . . 3 4 . . 6 7 Record 9 | . . . . . 1 . . 4 4 Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 3 | . . . . . 2 . . . 1 Unreport Threat 3 | . . . . 1 1 . . . 1 Locate Traps 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 11 | . . . . 6 . . . 1 4 Retrieve Matter 3 | . . . . . . . . . 3 Retrieve Components 8 | . . . . 6 . . . 1 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 1 . . 5 6 . . 6 9 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 19 | . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 15 | . . . . 11 . . . 1 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 1 . 1 Robot Hacks Applied 2 | . . . . . . . 1 . 1 parse_system 2 | . . . . . . . 1 . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . 7 1 . 2 . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Total Allies 10 | . . . . 7 1 . 2 . . Largest Group 6 | . . . . 6 6 . 2 2 . Highest-Rated Group 52 | . . . . 52 52 . 50 50 . Highest-Rated Ally 32 | . . . . 18 32 . 30 30 . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 7 20 . . 3 . Total Damage 365 | . . . . 144 162 . . 59 . Kills 6 | . . . . 2 3 . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Turns Passed 8451 | 42 347 203 1129 1026 1960 539 720 1103 1382 Spaces Moved 7954 | 37 291 184 861 774 1862 642 324 655 2324 Core 635 | 3 . . . 2 . . 20 65 545 Treads 1401 | . . . . 501 900 . . . . Legs 722 | . . . . . 217 . 293 212 . Wheels 2557 | 34 291 184 861 271 53 642 11 210 . Hover 362 | . . . . . . . . 168 194 Flight 2277 | . . . . . 692 . . . 1585 Fastest Speed 29 | 50 95 95 95 110 45 79 79 50 29 Average Speed 88 | 88 95 95 115 111 88 79 187 141 41 Slowest Speed 300 | 95 95 95 120 200 161 79 300 277 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 42 70 36 89 46 75 32 22 59 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . Scrap Searched 12 | . . 1 5 . . 3 3 . . Spaces Dug 25 | . . 17 . 1 7 . . . . Terrain Destroyed 425 | . 48 63 . 1 40 101 52 56 64 Melee 8 | . . . . 1 7 . . . . Projectile 15 | . . . . . . . 3 . 12 AOE 402 | . 48 63 . . 33 101 49 56 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Total 8980 | 43 329 194 930 925 2077 657 390 768 2667 Wait 375 | . . . 1 53 129 5 4 43 140 Move 7945 | 36 290 183 860 773 1861 641 323 654 2324 Hop . | . . . . . . . . . . Pick Up 40 | 1 9 1 7 1 5 . 2 2 12 Fast Attach 55 | 6 2 . 3 1 5 . 2 4 32 Attach 64 | . . . 3 2 7 1 3 12 36 Detach 58 | . 1 . 1 . 9 2 1 13 31 Swap 12 | . 4 . 3 . . . . 2 3 Drop 42 | . 3 1 8 6 4 . . 3 17 Fire 241 | . 19 9 31 7 43 8 31 34 59 Melee 16 | . . . . 1 12 . . 1 2 Ram 14 | . 1 . 1 . . . 3 . 9 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 106 | . . . . 81 2 . 21 . 2 Trap . | . . . . . . . . . . Miscellaneous 12 | . . . 12 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 9) 256 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 500 | -10/Mines | Discovered new exit (range 7) 505 | -10/Mines | Identified exit to Subcaves 513 | -10/Mines | Identified exit to Materials 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 547 | -10/Mines | Discovered exit to Materials (range 14) 593 | -10/Mines | Entered Subcaves 698 | -10/Subcaves | Ambushed by swarm of Subdwellers 701 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 701 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 701 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 701 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 701 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 809 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1000 | -10/Subcaves | Build established: Subdweller-Mutant 1194 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1214 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1422 | -10/Subcaves | Discovered new exit (range 9) 1722 | -10/Subcaves | Entered Recycling 1808 | -9/Recycling | Found Scrap Engine 2106 | -9/Recycling | Discovered new exit (range 7) 2262 | -9/Recycling | Build established: Construct 2748 | -9/Recycling | Entered Factory 2748 | -7/Factory | Accompanied by 6 allies 2748 | -7/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 3060 | -7/Factory | Build established: Commander-Mutant 3432 | -7/Factory | Build established: Construct 4192 | -7/Factory | Discovered new exit (range 10) 4199 | -7/Factory | Identified exit to Lower Caves 4708 | -7/Factory | Entered Lower Caves 4807 | -7/Lower Caves | Destroyed 7 combat bots 4892 | -7/Lower Caves | Spotted B-75 Beast 5238 | -7/Lower Caves | Discovered new exit (range 12) 5246 | -7/Lower Caves | Identified exit to Lower Caves 5247 | -7/Lower Caves | Entered another Lower Caves area 5264 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5278 | -7/Lower Caves | Core integrity fell below 50% 5403 | -7/Lower Caves | Core integrity fell below 20% 5435 | -7/Lower Caves | Lost 9 parts (2p2n1u4w) 5665 | -7/Lower Caves | Build established: Mutant 5886 | -7/Lower Caves | Discovered new exit (range 10) 5903 | -7/Lower Caves | Identified exit to Factory 5967 | -7/Lower Caves | Entered Factory 5967 | -6/Factory | Accompanied by 2 allies 5967 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6077 | -6/Factory | Discovered new exit (range 15) 6132 | -6/Factory | Identified exit to Factory 6897 | -6/Factory | Build established: Construct 6994 | -6/Factory | Cargo convoy interrupted 7004 | -6/Factory | Garrison activated, responded to threat 7033 | -6/Factory | Core integrity fell below 50% 7051 | -6/Factory | Discovered exit to Factory (range 17) 7063 | -6/Factory | Spotted B-75 Beast 7068 | -6/Factory | Lost 12 parts (3n4u5w) 7070 | -6/Factory | Entered another Factory area 7070 | -5/Factory | Evolved 2 slots: Utility x2 7295 | -5/Factory | Build established: Mutant 7726 | -5/Factory | Core integrity fell below 50% 7875 | -5/Factory | Repaired Lgt. Deuterium Engine 7928 | -5/Factory | Cargo convoy interrupted 7970 | -5/Factory | First assault squad dispatched 8121 | -5/Factory | Build established: Scavenger-Sprinter 8252 | -5/Factory | Central database locked down 8263 | -5/Factory | Lost 3 parts (1n1u1w) 8270 | -5/Factory | Search patrols dispatched 8400 | -5/Factory | Discovered new exit (range 20) 8435 | -5/Factory | Core integrity fell below 20% 8452 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08439_ Destroyed Targeting Computer. 08439_ Smartbomb Launcher destroyed. 08439_ Destroyed Smartbomb Launcher. 08439_ G-50 Soldier destroyed. 08439_ Repair Station disabled. 08439_ Backup Plating III tumbles out of repair station. 08439_ Backup Laser III tumbles out of repair station. 08439_ Penetrated by Slug. 08439_ Enh. Optical Array destroyed. 08439_ Imp. System Shield destroyed. 08443_ Acquired 70 matter. 08443_ Slug penetrates L-41 Fighter. 08446_ Penetrated by Slug. 08446_ Slug penetrates L-41 Fighter. 08449_ Gravity Neutralizer destroyed. 08449_ Slug penetrates L-41 Fighter. 08451_ Penetrated by Slug. 08452_ KE Penetrator destroyed. 08452_ L-41 Fighter destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # #????????????????????????????# # """ | | # #????????????????????????????# # | | # #????????????????????????????# ###### """" | | # #????????????????????????????# ?????# """" | | ? ?????????????????????????????# ?????? 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""" ????????# ??" | | ???????????????????????????# ????????#???? | | ????????????????????????????######?????????????### | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 800 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Universal Adapter Challenges ------------ None Game ------ Seed LinearAntimatterSuperbattery Manual? 0 Play Time 02:48:49 Cumulative 30.5 hours Start 2024.06.03 @ 22:11:49 End 2024.06.04 @ 14:27:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 12 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc80924e-b175-4b97-94d1-ac87e80162b4