Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 01:22:04 Player: Catfish Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (758) 758 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2883 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 294/550 Matter 143/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Compact Wheel Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Compact Wheel Targeting Computer Targeting Computer Light Armor Plating Heavy Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 38 | 7 2 . 10 19 Power 6 | 1 . . 2 3 Engine 6 | 1 . . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 5 5 Treads . | . . . . . Leg 12 | 2 . . 5 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . . 2 4 Device 2 | . . . 1 1 Storage 2 | 1 . . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 2 . 1 7 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 . 1 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . . 2 16 Power 3 | . . . 1 2 Propulsion 7 | . . . 1 6 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 80 85 96 92 Engine 10 | . 14 14 11 8 Leg 27 | . 28 28 29 24 Device 12 | . . . 10 17 Storage 10 | . 14 14 11 9 Processor 2 | . . . . 4 Protection 1 | . . . . 4 Ballistic Gun 27 | . 23 28 33 22 Naked Turns . | . . . . . Heaviest Build 31 | 11 14 14 27 31 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 3 | 3 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 8 | 3 6 8 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 4 Class Distribution -------------------- 35% | Gunner 22% | Mutant 20% | Scavenger-Tank 14% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 877 | 256 . . 294 327 Remotely . | . . . . . Salvage Created 993 | . . . 338 655 Parts 61 | . . . 23 38 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . . . 6 12 Melee 2 | . . . . 2 Guns 16 | . . . 6 10 Classes Destroyed 8 | . . . 3 5 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 2 | . . . . 2 Grunt 7 | . . . 4 3 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 7 | . . . 2 5 Best Kill Streak 8 | . . . 3 8 Combat Bots Only 5 | . . . 3 5 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2319 | . . . 402 1917 Core 350 | . . . 94 256 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 100 76 . Volleys Fired 67 | . . . 20 47 Largest 3 | . . . 3 3 Hottest 71 | . . . 69 71 Shots Fired 170 | . . . 60 110 Gun 167 | . . . 60 107 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 167 | . . . 60 107 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 18 | . . . 11 18 Robot Miss Streak 3 | . . . 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 108 | . . . 26 82 Core Hits 36 | . . . 11 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1612 | . . . 395 1217 Guns 1434 | . . . 395 1039 Cannons . | . . . . . Explosions 20 | . . . . 20 Melee 158 | . . . . 158 Ramming . | . . . . . Kinetic 1434 | . . . 395 1039 Thermal . | . . . . . Explosive 20 | . . . . 20 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 158 | . . . . 158 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . . . . 24 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . . 24 240 Average Temperature 34 | . . . 12 42 Received Heat Transfer 528 | . . . 78 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 275 | . . . 217 275 Initial 7 | . . . . 7 Average 84 | . . . 67 139 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 82 | 100 100 100 95 62 Level 1 17 | . . . 4 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 3 7 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . . . 7 20 Peak Tracking Total 7 | . . . 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 4 1 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . . . 15 3 Successful 10 | . . . 9 1 Failed 8 | . . . 6 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 7 | . . . 6 1 Terminals 14 | . . . 11 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 3 | . . . 2 1 Botnet 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1071 | 70 35 95 426 445 Spaces Moved 563 | 46 24 80 241 172 Core 19 | 19 . . . . Treads . | . . . . . Legs 544 | 27 24 80 241 172 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 110 120 120 126 126 Slowest Speed 200 | 200 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 4 28 22 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 793 | 62 29 79 320 303 Wait 81 | 5 . . 33 43 Move 559 | 45 23 79 240 172 Hop . | . . . . . Pick Up 25 | 5 3 . 8 9 Fast Attach 11 | 5 1 . 3 2 Attach 15 | 1 . . 2 12 Detach . | . . . . . Swap 12 | 1 1 . 5 5 Drop 17 | . 1 . 9 7 Fire 67 | . . . 20 47 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Entered Mines 120 | -10/Mines | Met a Derelict bent on vengeance 186 | -10/Mines | Discovered new exit (range 14) 201 | -10/Mines | Entered Materials 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 394 | -9/Materials | Identified exit to Mines 514 | -9/Materials | Build established: Gunner 594 | -9/Materials | Discovered new exit (range 12) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x2 852 | -8/Materials | Garrison activated, responded to threat 898 | -8/Materials | Lost 5 parts (2n1u2w) 1072 | -8/Materials | Self-destructed Last Messages --------------- 01052_ R-06 Scavenger collects Flight Unit. 01054_ Acquired 18 matter. 01058_ R-06 Scavenger collects Lgt. Assault Rifle. 01058_ Acquired 11 matter. 01059_ Imp. Ion Engine destroyed. 01059_ Hvy. Assault Rifle destroyed. 01059_ Katana destroyed. 01059_ Critical hit (Blast). 01061_ Penetrated by Slug. 01062_ R-06 Scavenger collects Flight Unit. 01063_ Imp. Ion Engine destroyed. 01065_ H-61 Shepherd calls for reinforcements. 01065_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01066_ Repair Station disabled. 01066_ Processing Tank disabled. 01067_ Aluminum Leg destroyed. 01069_ Penetrated by Slug. 01069_ Rocket Launcher destroyed. 01069_ Aluminum Leg destroyed. 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H ??????????????????????? | | ?????????????????????? / ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????! ! %??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed ElectronCoolantCannon Manual? 0 Play Time 00:13:56 Cumulative 3.4 hours Start 2022.03.31 @ 01:08:46 End 2022.03.31 @ 01:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f50909bf-db60-4b85-a889-3b619322fd74