Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:47:36 Player: GwenMeow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2413) 2413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5698 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Transmission Jammer ECM Suite Backup Plating I Improved Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit (0) EM Pulse Cannon Heavy Ion Cannon Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Sensor Array Transmission Jammer ECM Suite Backup Plating I Improved Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit EM Pulse Cannon Assault Rifle Flak Gun Assault Cannon Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 96 | 6 5 34 16 15 3 17 Power 11 | 1 2 2 1 2 . 3 Engine 5 | 1 2 2 . . . . Core 6 | . . . 1 2 . 3 Reactor . | . . . . . . . Propulsion 20 | 2 . 5 4 2 3 4 Treads 4 | . . 4 . . . . Leg 16 | 2 . 1 4 2 3 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 1 8 4 5 . 5 Device 9 | . . 2 . 4 . 3 Storage 3 | 1 1 1 . . . . Processor 3 | . . 1 2 . . . Hackware 1 | . . . . . . 1 Protection 8 | . . 4 2 1 . 1 Artifact . | . . . . . . . Weapon 41 | 2 2 19 7 6 . 5 Energy Gun . | . . . . . . . Energy Cannon 3 | . . 2 . . . 1 Ballistic Gun 25 | 2 2 11 4 4 . 2 Ballistic Cannon 3 | . . . 1 1 . 1 Launcher 10 | . . 6 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 1 1 4 . 14 Power 4 | . . . . 1 . 3 Propulsion 6 | . . . . 1 . 5 Utility 5 | . . 1 1 . . 3 Weapon 5 | . . . . 2 . 3 Highest Loss Streak 5 | . . 1 1 3 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 93 96 91 94 93 Engine 4 | . 14 10 1 . . . Core 4 | . . . 7 6 7 6 Treads 10 | . . 30 8 . . . Leg 17 | . 28 1 17 25 25 26 Device 10 | . . 2 4 13 23 22 Storage 10 | . 25 12 9 7 7 7 Processor 2 | . . . 11 6 . . Protection 8 | . . 14 9 7 7 5 Energy Cannon 1 | . . . . . . 5 Ballistic Gun 16 | . 28 17 21 15 15 7 Ballistic Cannon 3 | . . . 1 5 7 7 Launcher 1 | . . 3 3 . . . Naked Turns . | . . . . . . . Heaviest Build 77 | 11 16 59 76 77 68 74 Greatest Support 63 | 20 20 60 60 50 45 63 Greatest Overweight (x) 19 | . . . 2 1 1 19 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 16 20 20 20 20 Most Carried 17 | 5 8 15 15 11 15 17 Average Carried 10 | 1 5 7 10 8 12 15 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 15 | 2 6 9 11 11 15 14 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Tank 12% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2757 | 227 187 736 589 300 169 549 Remotely . | . . . . . . . Salvage Created 2355 | . 187 759 551 230 103 525 Parts 136 | . 13 52 30 9 5 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 61 | . 8 20 9 5 3 16 Guns 36 | . 8 8 8 5 3 4 Cannons 11 | . . . 1 . . 10 AOE 14 | . . 12 . . . 2 Classes Destroyed 11 | . 2 7 . 1 . 1 Worker 4 | . . 4 . . . . Builder 3 | . . 1 1 . . 1 Recycler 5 | . . 3 1 . . 1 Mechanic 2 | . . 1 1 . . . Watcher 2 | . . 2 . . . . Swarmer 15 | . 6 4 . . 1 4 Grunt 33 | . 2 11 8 3 2 7 Brawler 2 | . . 1 . . . 1 Duelist 4 | . . . . 1 . 3 Sentry 6 | . . 4 1 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 3 9 3 2 2 6 Combat Bots Only 5 | . 3 5 3 2 2 4 Max Kills in Single Turn 3 | . 1 3 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 524 | . 27 127 62 86 5 217 Missed 159 | . 10 43 9 27 4 66 Damage Taken 5869 | . 181 1056 907 1213 14 2498 Core 996 | . 35 127 129 83 . 622 Absorbed by Shields . | . . . . . . . Redirected to Shielding 61 | . . 53 8 . . . Regen/Repaired (Parts) 128 | . . 68 60 . . . Core Remaining (%) 82 | 100 86 68 76 . . . Volleys Fired 192 | . 17 59 40 21 5 50 Largest 3 | . 2 2 3 3 3 3 Hottest 141 | . 40 136 97 92 96 141 Shots Fired 461 | . 34 108 108 58 15 138 Gun 307 | . 34 76 92 37 10 58 Cannon 121 | . . 6 10 21 5 79 Launcher 33 | . . 26 6 . . 1 Special . | . . . . . . . Kinetic 401 | . 34 76 102 58 15 116 Thermal 27 | . . 6 . . . 21 Explosive 33 | . . 26 6 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 7 15 14 9 3 7 Robot Miss Streak 8 | . 2 4 4 3 5 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 287 | . 20 73 70 37 8 79 Core Hits 161 | . 10 58 26 13 6 48 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 1 . 2 1 1 6 Destroy 3 | . 1 . 2 . . . Blast 8 | . . . . 1 1 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6527 | . 273 2070 1250 662 168 2104 Guns 3184 | . 273 620 978 337 117 859 Cannons 1631 | . . 81 96 317 51 1086 Explosions 1692 | . . 1364 176 . . 152 Melee . | . . . . . . . Ramming 20 | . . 5 . 8 . 7 Kinetic 4465 | . 273 620 1074 654 168 1676 Thermal 350 | . . 81 . . . 269 Explosive 1692 | . . 1364 176 . . 152 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . 1 Average Corruption 1 | . . 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . 18 . . . 5 Message Errors 6 | . . 4 . . . 2 Matter Fused 6 | . . 5 . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 5 | . . 4 . . . 1 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . . 33 . . . 4 Projectiles 11 | . . 7 . . . 4 Explosions 26 | . . 26 . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . 2 . 9 Impact . | . . . . . . . Kinetic 11 | . . . . 2 . 9 Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . 8 . . . 46 Shots 3 | . . 2 . . . 1 Rammed 1 | . . 1 . . . . Targets Rammed 4 | . . 1 . 2 . 1 Kicked 3 | . . . . 2 . 1 Crushed . | . . . . . . . Highest Temperature 333 | . . 242 250 15 27 333 Average Temperature 82 | . . 92 77 8 14 99 Received Heat Transfer 1680 | . 24 306 504 321 9 516 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 518 | . . 148 . . . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 395 | . 270 395 271 183 95 194 Initial 131 | . . 35 131 110 35 49 Average 145 | . 103 265 170 96 63 62 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 70 | 100 79 24 62 100 100 100 Level 1 29 | . 20 75 37 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 4 2 3 . 7 Investigation 5 | . . 3 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 13 | . 3 4 2 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 14 31 17 5 9 31 Peak Tracking Total 7 | . 5 6 5 4 3 7 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . 1 2 . 2 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 7 | . . 4 1 . . 2 Max in Single Turn 2 | . . 2 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 2 3 2 4 . 2 Terminals 6 | . 1 . 1 3 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 4 | . 1 2 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 32 | . 4 13 7 6 . 2 Successful 24 | . 3 10 5 4 . 2 Failed 8 | . 1 3 2 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 . 3 5 . 1 Fabricators . | . . . . . . . Repair Stations 9 | . . 5 4 . . . Recycling Units 11 | . 2 8 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . 1 . 2 3 . 1 Record 3 | . . . . 2 . 1 Alert Level 3 | . 1 . 1 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 4 3 . . . Scan Component 4 | . . 2 2 . . . Repair 3 | . . 2 1 . . . Recycling Unit Hacks 9 | . 2 6 . . . 1 Recycle Component 2 | . . 2 . . . . Process 2 | . . 2 . . . . Report Inventory 3 | . 1 1 . . . 1 Retrieve Matter 1 | . . 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 3 1 2 . . Full Trace Events 4 | . . 3 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 2 1 . . . Time 90 | . . 52 38 . . . Parts Recycled 2 | . . 2 . . . . Recycled Matter 356 | . . 356 . . . . Retrieved Matter 101 | . . 101 . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 5428 | 87 527 1621 755 738 306 1394 Spaces Moved 2551 | 71 363 777 265 335 146 594 Core 27 | 17 . . . . . 10 Treads 817 | . . 721 96 . . . Legs 1707 | 54 363 56 169 335 146 584 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 170 190 190 190 Average Speed 173 | 103 120 166 183 190 190 206 Slowest Speed 1000 | 120 120 170 260 190 190 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 63 65 26 11 33 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . . 112 25 1 . 17 Melee . | . . . . . . . Projectile 17 | . . . 4 1 . 12 AOE 138 | . . 112 21 . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3221 | 84 423 1014 462 395 167 676 Wait 208 | . 26 73 109 . . . Move 2545 | 70 362 776 264 334 145 594 Hop . | . . . . . . . Pick Up 102 | 8 8 37 19 15 7 8 Fast Attach . | . . . . . . . Attach 65 | 6 5 23 11 12 2 6 Detach 12 | . 2 8 . . . 2 Swap 31 | . . 11 5 3 1 11 Drop 57 | . 3 26 14 8 2 4 Fire 192 | . 17 59 40 21 5 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 2 . 1 Crush 1 | . . 1 . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 10) 594 | -10/Materials | Discovered new exit (range 9) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Repaired Aluminum Leg 1059 | -9/Materials | Discovered new exit (range 8) 1603 | -9/Materials | Repaired Lgt. Ion Engine 2226 | -9/Materials | Discovered new exit (range 5) 2236 | -9/Materials | Entered another Materials area 2236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2648 | -8/Materials | Met 7R-MNS 2730 | -8/Materials | Discovered new exit (range 16) 2912 | -8/Materials | Repaired Carbon-fiber Leg 2991 | -8/Materials | Entered Factory 2991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -7/Factory | Caught up to 7R-MNS 3146 | -7/Factory | Garrison activated, responded to threat 3218 | -7/Factory | Lost 3 parts (1p2w) 3526 | -7/Factory | Build established: Scavenger-Tank 3686 | -7/Factory | Identified exit to Garrison 3729 | -7/Factory | Entered Garrison 3729 | -7/Garrison | Warlord forces raided the area 3780 | -7/Garrison | Triggered checkpoint 3806 | -7/Garrison | Triggered checkpoint 3806 | -7/Garrison | Triggered checkpoint 3810 | -7/Garrison | Warlord forces retreated 3818 | -7/Garrison | Triggered checkpoint 3862 | -7/Garrison | Lost 6 allies 4008 | -7/Garrison | Discovered new exit (range 12) 4035 | -7/Garrison | Entered Factory 5184 | -7/Factory | Garrison activated, responded to threat 5205 | -7/Factory | Core integrity fell below 50% 5243 | -7/Factory | Lost 5 parts (1p3n1u) 5354 | -7/Factory | Lost 3 parts (2n1u) 5420 | -7/Factory | Core integrity fell below 20% 5429 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. Acquired Lgt. Nuclear Core. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 14 matter. Acquired 32 matter. Acquired 31 matter. ALERT: Cargo convoy en route, clear transfer corridor. R-06 Scavenger collects Aluminum Leg. Hpw. Shotgun destroyed. W-25 Informer sends out distress signal. Flak Gun destroyed. Weapon Cycler destroyed. Assault Cannon destroyed. Lgt. Nuclear Core destroyed. [Achievement: Let's See Who's Tougher] S-27 Virus destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????"" ""?????# """ #?# | | ?????????????????????????# """ ""?????# """ #?# | | ?????????????????????????? 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