Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 11:59:53 Player: Andru7428 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (4378) 4378 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 11399 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 233 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 225/550 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Matter Compressor Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Authchip [R/Combat] Authchip [R/Combat] Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Corruption Screen > --- WEAPON ----------- Precision Assault Rifle Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Improved Kinecellerator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Missile Launcher Molecular Deconstructor Power Sword [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Leg Leg Armored Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 174 | 6 10 . 14 23 . 2 15 41 28 8 1 3 7 16 Power 11 | 1 1 . 2 1 . . 1 2 1 . . . . 2 Engine 7 | 1 1 . 1 1 . . 1 1 1 . . . . . Core 4 | . . . 1 . . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 . . 7 4 . 2 4 12 7 . . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 40 | 2 . . 7 4 . 2 4 12 7 . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 1 . 3 8 . . 6 12 16 5 1 . 1 6 Device 24 | . . . 1 3 . . 1 4 5 3 1 . 1 5 Storage 5 | 1 1 . . . . . . . 2 . . . . 1 Processor 4 | . . . . 1 . . 1 . 2 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 26 | . . . 2 4 . . 4 8 6 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 8 . 2 10 . . 4 15 4 3 . 3 6 6 Energy Gun 9 | 1 1 . . . . . 1 5 . . . . . 1 Energy Cannon 2 | . 1 . . . . . . . 1 . . . . . Ballistic Gun 34 | 1 2 . 2 6 . . 3 9 3 2 . 2 2 2 Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . Launcher 7 | . 1 . . 4 . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . 2 . 1 1 . . 1 2 2 . . 1 . . Parts Lost 38 | . 1 . . 8 . . 3 3 2 . . . . 21 Power 7 | . 1 . . 1 . . . 1 1 . . . . 3 Propulsion 10 | . . . . 2 . . . 1 1 . . . . 6 Utility 10 | . . . . 3 . . 1 . . . . . . 6 Weapon 11 | . . . . 2 . . 2 1 . . . . . 6 Highest Loss Streak 20 | . 1 . . 5 . . 1 2 2 . . . . 20 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 84 85 95 93 100 100 92 99 99 99 100 98 100 90 Engine 7 | . 14 14 9 9 11 11 9 6 2 6 6 6 6 4 Leg 28 | . 28 28 31 32 33 33 27 29 25 26 26 26 26 20 Device 4 | . . . 3 . . . 1 5 6 6 6 6 6 9 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 10 Processor 9 | . . . . 5 11 11 9 7 12 20 20 20 20 16 Protection 12 | . . . 14 11 11 11 19 16 14 12 13 13 13 8 Energy Gun 1 | . 2 . . . . . 5 6 . . . . . . Ballistic Gun 14 | . 7 . 2 21 22 22 12 15 20 19 20 18 16 12 Ballistic Cannon 4 | . 17 28 19 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 11 19 19 30 32 26 26 34 47 49 47 47 47 50 59 Greatest Support 72 | 20 20 20 41 41 36 41 45 71 72 67 67 67 67 67 Greatest Overweight (x) 5 | . . . . . . . . 1 . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 10 9 9 9 9 9 10 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 44% | Mutant 30% | Tank 15% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4095 | 196 214 56 275 615 . 128 303 1001 712 72 20 . . 503 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5224 | . 245 15 136 675 . 220 829 1401 859 . . . . 844 Parts 282 | . 11 5 10 36 . 10 49 83 44 . . . . 34 Haulers Intercepted 5 | . . . 2 . . . 1 2 . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 115 | . 7 3 5 23 . 6 16 25 16 . . . . 14 Melee 3 | . . . . . . . . . . . . . . 3 Guns 86 | . 2 . . 13 . 6 14 25 16 . . . . 10 Cannons 9 | . 3 1 5 . . . . . . . . . . . AOE 17 | . 2 2 . 10 . . 2 . . . . . . 1 Classes Destroyed 17 | . 3 . 1 3 . 1 2 4 1 . . . . 2 Worker 3 | . . . . . . . 1 . . . . . . 2 Builder 3 | . . . . . . . . 2 . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 5 | . . . 2 . . . 1 2 . . . . . . Recycler 7 | . 1 . . 4 . . 1 . 1 . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . 2 . . . . . . Swarmer 34 | . 3 3 4 9 . 3 4 3 4 . . . . 1 Grunt 38 | . 4 . 1 3 . 3 4 13 4 . . . . 6 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . 1 1 1 . . . . . Sentry 15 | . . . . 1 . . 7 4 2 . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 4 | . . . . . . . . . 4 . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 8 | . . . . . . . . 4 1 . . . . 3 Assembled 8 | . . . . 8 . . . . . . . . . . Best Kill Streak 7 | . 3 3 3 7 . 3 5 4 5 . . . . 3 Combat Bots Only 7 | . 2 3 3 7 . 3 4 4 4 . . . . 3 Max Kills in Single Turn 4 | . 2 2 1 4 . 1 2 3 2 . . . . 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 4 | . 2 2 . 4 . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Damage Taken 9238 | . 215 88 233 1408 . 242 714 1440 1079 . 36 . 36 3747 Core 1555 | . 20 . 16 167 . 33 110 87 86 . . . 24 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 92 . . . 46 80 87 . . . . 87 . Volleys Fired 311 | . 17 7 21 62 . 18 41 66 37 1 . . 2 39 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 . . 1 3 Hottest 183 | . 70 70 70 46 . 46 73 183 84 58 . . 39 91 Shots Fired 738 | . 33 14 42 119 . 36 81 199 111 3 . . 2 98 Gun 664 | . 24 . . 114 . 36 81 199 111 3 . . . 96 Cannon 64 | . 8 14 42 . . . . . . . . . . . Launcher 10 | . 1 . . 5 . . . . . . . . 2 2 Special . | . . . . . . . . . . . . . . . Kinetic 652 | . 21 14 42 114 . 36 56 163 111 3 . . . 92 Thermal 51 | . 11 . . . . . . 36 . . . . . 4 Explosive 10 | . 1 . . 5 . . . . . . . . 2 2 Electromagnetic 25 | . . . . . . . 25 . . . . . . . Robot Hit Streak 35 | . 5 5 5 7 . 9 20 35 29 . . . . 24 Robot Miss Streak 6 | . 2 2 6 4 . 2 3 4 5 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 11 | . . . . 2 . 1 . 3 1 . . . . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 . . . . 1 Shots Hit Robots 541 | . 22 7 18 71 . 26 62 157 91 . . . . 87 Core Hits 247 | . 12 3 7 39 . 12 32 71 33 . . . . 38 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . 1 . . 1 2 . . . . . 1 Critical Strikes 8 | . 1 . . 1 . . 1 2 1 . . . . 2 Destroy 6 | . . . . 1 . . 1 2 1 . . . . 1 Blast 1 | . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 38 | . . . . . . . . . . 2 . . 7 29 Impact . | . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . 2 . . 7 29 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12085 | . 360 263 321 1513 . 424 1347 3036 1984 . . . . 2837 Guns 9795 | . 152 . . 1021 . 424 1075 3025 1976 . . . . 2122 Cannons 556 | . 120 117 319 . . . . . . . . . . . Explosions 1279 | . 88 146 . 492 . . 272 . . . . . . 281 Melee 425 | . . . . . . . . . . . . . . 425 Ramming 30 | . . . 2 . . . . 11 8 . . . . 9 Kinetic 9079 | . 172 117 319 1021 . 424 619 2369 1976 . . . . 2062 Thermal 1234 | . 100 146 . . . . 272 656 . . . . . 60 Explosive 861 | . 88 . . 492 . . . . . . . . . 281 Electromagnetic 456 | . . . . . . . 456 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 425 | . . . . . . . . . . . . . . 425 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . . . . . 2 Average Corruption 1 | . . . . . . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . 5 Effects 14 | . . . . . . . . 14 . . . . . . Message Errors 3 | . . . . . . . . 3 . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 124 | . . . . 21 . . . . . . . . . 103 Projectiles . | . . . . . . . . . . . . . . . Explosions 112 | . . . . 21 . . . . . . . . . 91 Melee 12 | . . . . . . . . . . . . . . 12 Knockbacks 7 | . 1 3 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . 1 3 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . 47 . 86 . . 85 . . . . . 36 125 Shots 9 | . . 1 . 3 . . 2 . . . . . 1 2 Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . 1 . . . . 1 1 . . . . 4 Kicked 3 | . . . 1 . . . . 1 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 226 | . 226 57 147 36 . 4 151 206 7 6 . . . 11 Average Temperature 50 | . 86 26 40 13 . 4 55 58 4 4 . . . 7 Received Heat Transfer 1940 | . 111 . 24 188 . 117 279 387 207 . 9 . . 618 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . 1 Heat Transferred 2357 | . 296 150 . . . . 350 1450 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 677 | . 228 217 409 405 . 190 374 677 435 . . . . 245 Initial 331 | . . 10 . 123 . . 74 170 331 . . . . . Average 190 | . 100 105 232 204 . 106 172 202 327 . . . . 80 Maximum Alert Level 2 | . 1 1 2 2 . . 1 2 2 . . . . 1 Low Security (%) 55 | 100 95 64 37 31 . 100 70 70 8 . . . . 80 Level 1 39 | . 4 35 54 68 . . 29 18 81 . . . . 19 Level 2 4 | . . . 8 . . . . 11 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 3 . . . 1 7 4 . . . . 2 Investigation 2 | . . . . . . . . 2 . . . . . . Extermination 5 | . . . . . . . . 3 1 . . . . 1 Reinforcement 11 | . 2 . 3 . . . 1 1 3 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . 2 1 . . 5 2 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 14 4 24 26 . 7 28 35 21 . 4 . . 26 Peak Tracking Total 7 | . 4 3 6 6 . 3 7 6 6 . 4 . . 7 Tactical Retreats 6 | . 1 . . 2 . 1 . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 13 | . . . . . . . . 12 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . 14 . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 6 | . . 1 1 1 . . . . . 1 . . . 2 Max in Single Turn 1 | . . 1 . 1 . . . . . 1 . . . 1 Garrison Access 3 | . . . . . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 26 | . 1 . 2 1 1 . 4 8 4 . . 3 1 1 Terminals 18 | . 1 . 2 1 . . 4 6 2 . . . 1 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Total Hacks 73 | . 3 . 10 3 1 . 10 18 5 . . 21 1 1 Successful 44 | . 1 . 2 2 1 . 7 6 3 . . 21 1 . Failed 29 | . 2 . 8 1 . . 3 12 2 . . . . 1 Catastrophic 9 | . . . 1 . . . . 6 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 4 2 . . 1 5 . 1 . . . . Terminals 44 | . 3 . 10 3 . . 10 13 3 . . . 1 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 1 . . . . . Terminal Hacks 39 | . 1 . 2 2 1 . 7 3 1 . . 21 1 . Record 6 | . . . . . 1 . . . . . . 4 1 . Part Schematic 10 | . . . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . 3 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 2 2 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 1 . . 4 8 2 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 5 | . . 5 . . . . . . . . . . . . Largest Group 4 | . . 4 4 . . . . . . . . . . . Highest-Rated Group 73 | . . 73 73 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 70 | . . 8 62 . . . . . . . . . . . Total Damage 933 | . . 92 841 . . . . . . . . . . . Kills 17 | . . 4 13 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 10735 | 85 470 801 636 1305 182 362 697 1995 1335 349 508 103 1150 757 Spaces Moved 6941 | 63 315 584 404 835 152 241 380 1284 869 269 335 82 733 395 Core 16 | 5 . . . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . . . Legs 6925 | 58 315 584 404 835 152 241 380 1284 869 269 335 82 733 384 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 100 Average Speed 120 | 114 120 120 120 120 120 120 122 123 120 120 120 120 120 120 Slowest Speed 300 | 120 120 120 120 120 120 120 123 190 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 60 99 38 83 54 55 36 42 24 43 40 69 74 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . 1 1 1 . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . . 8 2 . . . Spaces Dug 44 | . . . . . . . . . . 1 . . 36 7 Terrain Destroyed 123 | . 10 9 . 35 . . 5 . . 1 . . 36 27 Melee 15 | . . . . . . . . . . 1 . . 7 7 Projectile 11 | . . . . . . . . . . . . . . 11 AOE 97 | . 10 9 . 35 . . 5 . . . . . 29 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 8602 | 73 376 672 521 1013 151 279 532 1534 1098 289 440 87 987 550 Wait 951 | . 22 74 47 81 . 15 82 95 129 3 105 . 239 59 Move 6927 | 62 314 583 403 834 151 240 379 1283 868 268 334 81 732 395 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | 5 5 4 11 4 . 1 4 11 7 1 . . . 4 Fast Attach 80 | 6 5 . 9 7 . 1 7 21 14 4 . 2 . 4 Attach 18 | . 1 . . 4 . . 2 4 1 . . 1 . 5 Detach 12 | . 4 . 2 2 . . 1 . 2 . . 1 . . Swap 76 | . 4 . 5 12 . 1 6 16 13 4 1 . 7 7 Drop 105 | . 4 4 22 4 . 3 9 21 26 6 . 2 . 4 Fire 311 | . 17 7 21 62 . 18 41 66 37 1 . . 2 39 Melee 38 | . . . . . . . . . . 2 . . 7 29 Ram 4 | . . . . . . . . . . . . . . 4 Kick 3 | . . . 1 . . . . 1 1 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap 17 | . . . . 3 . . . 14 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 10) 541 | -10/Materials | Discovered new exit (range 12) 556 | -10/Materials | Entered Mines 608 | -10/Mines | Met a Derelict bent on vengeance 642 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 722 | -10/Mines | Discovered new exit (range 7) 1069 | -10/Mines | Discovered new exit (range 15) 1089 | -10/Mines | Found a hidden stash of uninstalled traps 1357 | -10/Mines | Entered Materials 1357 | -9/Materials | Accompanied by 4 allies 1357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1822 | -9/Materials | Discovered new exit (range 8) 1993 | -9/Materials | Entered Mines 1994 | -9/Mines | Assembled infested the area 1999 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2066 | -9/Mines | Destroyed 7 combat bots 2401 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2403 | -9/Mines | Found Prototype Device 2403 | -9/Mines | Identified Exp. Sensor Array 2777 | -9/Mines | Lost 5 parts (1p1n1u2w) 3037 | -9/Mines | Discovered new exit (range 13) 3177 | -9/Mines | Discovered new exit (range 13) 3204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3298 | -9/Mines | Entered Exiles 3314 | -9/Exiles | Discovered new exit (range 15) 3328 | -9/Exiles | Met 8R-AWN 3348 | -9/Exiles | Met EX-HEX 3402 | -9/Exiles | Met EX-DEC 3422 | -9/Exiles | Learned location of Zion (-7) 3466 | -9/Exiles | Discovered new exit (range 14) 3480 | -9/Exiles | Entered Mines 3590 | -8/Mines | Core integrity fell below 50% 3689 | -8/Mines | Discovered new exit (range 7) 3775 | -8/Mines | Discovered new exit (range 4) 3842 | -8/Mines | Entered Materials 3842 | -8/Materials | Evolved 2 slots: Utility x2 4519 | -8/Materials | Discovered new exit (range 5) 4539 | -8/Materials | Entered Factory 4539 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4560 | -7/Factory | Build established: Scavenger-Mutant 4706 | -7/Factory | Identified exit to Garrison 4898 | -7/Factory | Build established: Scavenger-Tank 5087 | -7/Factory | Discovered new exit (range 14) 5976 | -7/Factory | Discovered new exit (range 7) 6135 | -7/Factory | Build established: Tank 6201 | -7/Factory | Discovered new exit (range 12) 6242 | -7/Factory | Garrison activated, responded to threat 6534 | -7/Factory | Entered another Factory area 6534 | -6/Factory | Evolved 2 slots: Utility x2 6706 | -6/Factory | Build established: Scavenger-Tank 6838 | -6/Factory | Fabricated Arm. Leg (x2) 7027 | -6/Factory | Spotted B-75 Beast 7145 | -6/Factory | Build established: Tank 7846 | -6/Factory | Discovered new exit (range 9) 7855 | -6/Factory | Identified exit to Lower Caves 7869 | -6/Factory | Entered Lower Caves 8117 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8132 | -6/Lower Caves | Found Prototype Special Weapon 8197 | -6/Lower Caves | Encountered a Warlord checkpoint 8201 | -6/Lower Caves | Discovered new exit (range 13) 8213 | -6/Lower Caves | Identified exit to Lower Caves 8218 | -6/Lower Caves | Entered another Lower Caves area 8219 | -6/Lower Caves | Encountered a Warlord checkpoint 8233 | -6/Lower Caves | Learned location of Extension (-6) 8593 | -6/Lower Caves | Discovered new exit (range 8) 8725 | -6/Lower Caves | Identified exit to Data Miner 8726 | -6/Lower Caves | Entered Data Miner 8726 | -6/Data Miner | Discovered new exit (range 6) 8737 | -6/Data Miner | Identified Molecular Deconstructor 8757 | -6/Data Miner | Met Data Miner 8780 | -6/Data Miner | Learned location of Section 7 (-3) 8781 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8800 | -6/Data Miner | Received God Mode back door access code from Data Miner 8828 | -6/Data Miner | Identified exit to Proximity Caves 8829 | -6/Data Miner | Entered Proximity Caves 9282 | -5/Proximity Caves | Learned Factory stockpile data 9768 | -5/Proximity Caves | Build established: Mutant 9891 | -5/Proximity Caves | Discovered new exit (range 7) 9899 | -5/Proximity Caves | Identified exit to Factory 9979 | -5/Proximity Caves | Entered Factory 9979 | -5/Factory | Evolved 2 slots: Utility x2 10098 | -5/Factory | Discovered new exit (range 6) 10110 | -5/Factory | Identified exit to Upper Caves 10697 | -5/Factory | Core integrity fell below 50% 10720 | -5/Factory | Core integrity fell below 20% 10736 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10708_ U-05 Engineer lays Concrete. 10711_ K-01 Serf collects debris. 10712_ R-10 Processor collects Autogun. 10712_ Penetrated by Slug. 10714_ Med. Storage Unit destroyed. 10715_ Penetrated by Slug. 10716_ U-05 Engineer builds a Door. 10717_ K-01 Serf collects debris. 10717_ R-10 Processor collects Authchip [R/Combat]. 10722_ Penetrated by Slug. 10722_ Power Sword destroyed. 10722_ K-01 Serf destroyed. 10723_ R-10 Processor collects Sml. Matter Pod. 10723_ Slammed into S-27 Virus. 10725_ Destabilizing: System corrupted (+2). 10726_ Slammed into S-27 Virus. 10726_ Penetrated by Slug. 10727_ Acquired 22 matter. 10728_ Acquired 9 matter. 10730_ Penetrated by Slug. 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""" ??????????? | | ??????????#"######### " " !! F " ??????????? | | ???????????# # " " ???????????? | | ???????????# """ # " " ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 510 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: TH 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveReactiveFilter Manual? 0 Play Time 01:39:40 Cumulative 157.9 hours Start 2022.03.19 @ 22:43:30 End 2022.03.20 @ 11:59:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45722c31-867d-49ef-8dcd-b304faea237e