Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 21:40:50 Player: P9H Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3386) 3386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 9562 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 299 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 650/650 System Corruption 7% Temperature Cool (0) Movement Core (1450) Ox28 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Compact Battery Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Cooled Fission Core Micro Fission Core Light Antimatter Reactor Power Amplifier Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Matter Compressor Matter Filter Focal Shield > --- WEAPON ----------- Heavy Particle Cannon Compact Ion Cannon Flak Gun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Enhanced Fission Core Power Amplifier Compact Battery Energy Well Field Recycling Unit Heavy Laser Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 3 | . . . 1 1 . . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . 1 1 1 1 . . 1 . Weapon 3 | . . 1 . . 1 . . 1 . Parts Attached 121 | 6 2 13 20 6 36 7 11 2 18 Power 25 | 1 . 2 3 2 7 3 1 . 6 Engine 15 | 1 . 2 3 1 3 2 . . 3 Core 10 | . . . . 1 4 1 1 . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 1 5 . 7 . 1 . 1 Treads 6 | . . 1 2 . 3 . . . . Leg . | . . . . . . . . . . Wheel 11 | 2 . . 3 . 4 . 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 1 2 7 2 12 2 5 1 4 Device 21 | . 1 2 2 2 6 1 5 . 2 Storage 5 | 1 . . 1 . . . . 1 2 Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 10 | . . . 3 . 6 1 . . . Artifact . | . . . . . . . . . . Weapon 42 | 2 1 8 5 2 10 2 4 1 7 Energy Gun 17 | 2 . 5 1 1 4 1 . . 3 Energy Cannon 3 | . . . . . 1 . 1 . 1 Ballistic Gun 17 | . . 2 3 1 5 1 3 1 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 3 | . 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 1 . 2 Parts Lost 77 | . . 8 10 . 20 2 8 . 29 Power 16 | . . 1 2 . 3 1 . . 9 Propulsion 12 | . . 2 1 . 5 . 1 . 3 Utility 22 | . . . 4 . 8 . 4 . 6 Weapon 27 | . . 5 3 . 4 1 3 . 11 Highest Loss Streak 26 | . . 3 5 . 5 2 5 . 26 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 92 86 97 100 97 98 94 100 93 Engine 13 | . 14 10 17 15 9 14 17 11 13 Core 4 | . . . . 6 9 4 1 5 4 Treads 1 | . . 2 1 . 3 . . . . Wheel 13 | . 28 12 14 15 8 13 12 11 13 Device 18 | . 7 22 13 23 19 13 19 29 20 Storage 8 | . 14 11 9 7 6 6 6 11 13 Processor 3 | . . . 3 7 5 . . . . Protection 5 | . . . 9 . 5 19 9 . . Energy Gun 7 | . 18 12 11 . 8 6 2 . 3 Energy Cannon 2 | . . . . . 2 6 6 11 8 Ballistic Gun 13 | . . 9 14 23 14 12 14 17 9 Launcher 1 | . 9 5 1 . . . . . . Peak Build Rating 74 | 6 7 16 32 40 62 56 60 69 74 Average Rating 42 | 3 6 11 24 38 54 54 54 68 69 On Entrance 33 | . 6 7 16 32 40 49 56 60 69 Naked Turns . | . . . . . . . . . . Heaviest Build 162 | 14 16 23 116 121 144 158 158 148 162 Greatest Support 48 | 26 26 26 40 26 42 32 32 32 48 Greatest Overweight (x) 45 | . . 1 9 4 13 4 9 4 45 Average Overweight (x) 3 | . . . 2 4 4 4 3 4 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 22 25 25 25 25 25 25 Most Carried 25 | 5 8 8 25 25 25 25 25 16 18 Average Carried 17 | 2 6 7 15 24 21 23 21 15 15 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 Final Carried 25 | 2 8 8 25 25 24 25 17 15 7 Class Distribution -------------------- 36% | Scavenger-Tank 30% | Scavenger-Gunner 17% | Gunner 10% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Matter Collected 3004 | 260 161 179 610 . 1145 193 235 . 221 Remotely 723 | . 121 93 396 . . . 113 . . Salvage Created 4059 | . 72 439 1129 . 1532 288 351 . 248 Parts 182 | . 2 40 50 . 50 16 16 . 8 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 3 | . . . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Combat Hostiles Destroyed 76 | . 3 18 19 . 19 7 7 . 3 Guns 50 | . . 12 14 . 13 6 3 . 2 Cannons 11 | . . . . . 5 1 4 . 1 AOE 13 | . 3 6 4 . . . . . . Classes Destroyed 13 | . 1 4 5 . 1 1 . . 1 Worker 6 | . . . 3 . 2 . 1 . . Builder 1 | . . 1 . . . . . . . Hauler 1 | . . . . . . . . . 1 Recycler 8 | . . 1 3 . 4 . . . . Swarmer 19 | . . 11 . . 5 3 . . . Grunt 23 | . 3 3 5 . 7 3 2 . . Brawler 5 | . . . 2 . 2 . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 13 | . . 4 5 . 2 . 1 . 1 Specialist 4 | . . . 4 . . . . . . Hunter 6 | . . . 2 . 1 . 3 . . Programmer 4 | . . . . . 2 . . . 2 Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 15 | . 3 15 6 . 4 4 3 . 2 Combat Bots Only 14 | . 3 14 3 . 4 4 2 . 2 Max Kills in Single Turn 2 | . 2 2 2 . 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 2 1 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Hostile Shots Fired 869 | . 7 96 128 . 223 25 153 . 237 Missed 259 | . 3 26 32 . 77 6 45 . 70 Damage Taken 10223 | . 43 1131 1410 . 2745 307 1214 . 3373 Core 2056 | . 11 204 251 . 282 14 130 . 1164 Absorbed by Shields 16 | . . . . . . . 16 . . Ignored by Resistances 343 | . . . . . . . 72 . 271 Core Remaining (%) 78 | 100 95 49 54 100 . . 49 100 . Volleys Fired 243 | . 3 45 55 . 86 14 26 . 14 Largest 5 | . 2 3 3 . 4 4 4 . 5 Hottest 292 | . 80 120 135 . 198 198 204 . 292 Shots Fired 721 | . 6 94 153 . 260 49 101 . 58 Gun 594 | . 3 77 143 . 228 35 74 . 34 Cannon 97 | . . . . . 32 14 27 . 24 Launcher 30 | . 3 17 10 . . . . . . Special . | . . . . . . . . . . Kinetic 325 | . . 33 77 . 98 25 65 . 27 Thermal 287 | . 3 44 66 . 83 24 36 . 31 Explosive 30 | . 3 17 10 . . . . . . Electromagnetic 79 | . . . . . 79 . . . . Robot Hit Streak 22 | . 3 22 10 . 18 8 14 . 9 Robot Miss Streak 8 | . 1 8 4 . 6 5 8 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 3 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 458 | . 5 51 104 . 169 26 61 . 42 Core Hits 227 | . 7 30 48 . 61 14 39 . 28 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . 1 . . 3 . . . . Critical Strikes 17 | . . 4 2 . 9 . . . 2 Burn 10 | . . 3 2 . 4 . . . 1 Meltdown 1 | . . . . . . . . . 1 Destroy 5 | . . 1 . . 4 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9678 | . 321 1054 2019 . 3344 662 1226 . 1052 Guns 6575 | . 38 443 1485 . 2819 456 818 . 516 Cannons 1667 | . . . . . 525 206 400 . 536 Explosions 1428 | . 283 611 534 . . . . . . Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . 8 . . Kinetic 3475 | . . 131 707 . 1042 370 743 . 482 Thermal 3848 | . 38 407 778 . 1288 292 475 . 570 Explosive 1333 | . 283 516 534 . . . . . . Electromagnetic 1014 | . . . . . 1014 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 2 6 6 6 1 7 Average Corruption 3 | . . . . 2 2 6 6 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . 1 19 15 15 1 2 Message Errors 15 | . . . . . 8 4 1 1 1 Matter Fused 13 | . . . . 1 1 5 6 . . Heat Flow Errors 5 | . . . . . 1 . 3 . 1 Energy Discharges 6 | . . . . . 1 2 3 . . Data Loss (minor) 6 | . . . . . 4 2 . . . Data Loss (major) 3 | . . . . . 2 1 . . . Misfires 3 | . . . . . 1 1 1 . . Weapon Failures 2 | . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 141 | . . 132 . . 9 . . . . Projectiles 9 | . . . . . 9 . . . . Explosions 132 | . . 132 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 435 | . . 359 72 . . . 4 . . Shots 13 | . . 10 3 . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 569 | . 72 378 378 . 237 199 346 . 569 Average Temperature 121 | . 40 121 122 . 112 117 135 . 206 Received Heat Transfer 1906 | . 24 225 252 . 654 36 219 . 496 Effects 7 | . . . 3 . . . . . 4 Shutdowns 3 | . . . . . . . . . 3 Interference 3 | . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 7 | . . . . . 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 16 | . . 2 4 . 6 . . . 4 Heat Transferred 7920 | . 111 1149 1850 . 2701 481 740 . 888 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Peak Influence 789 | . 104 789 643 270 301 417 308 81 141 Initial 332 | . . 43 332 255 41 142 218 81 39 Average 221 | . 55 415 513 209 88 287 226 81 67 Maximum Alert Level 3 | . . 3 2 1 1 2 1 . . Low Security (%) 55 | 100 100 39 . 24 88 32 24 100 100 Level 1 23 | . . 16 11 75 11 40 75 . . Level 2 18 | . . 12 88 . . 26 . . . Level 3 2 | . . 32 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 7 . 6 . 1 . 2 Investigation 1 | . . . 1 . . . . . . Extermination 3 | . . . . . 2 . . . 1 Reinforcement 9 | . . 1 3 . 3 . 1 . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Distress Signals 7 | . . 1 1 . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 7 31 21 2 46 9 11 . 11 Peak Tracking Total 10 | . 5 10 5 1 5 4 5 . 5 Tactical Retreats 8 | . . 3 . . 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Traps Triggered 8 | . . . 1 . 2 3 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Machines Disabled 7 | . . 4 2 . 1 . . . . Max in Single Turn 2 | . . 2 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Machines Accessed 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 1 | . . . . . 1 . . . . Successful 1 | . . . . . 1 . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Total Allies 6 | . . . . . 6 . . . . Largest Group 6 | . . . . . 6 . . . . Highest-Rated Group 186 | . . . . . 186 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . . 117 . . . . Total Damage 1691 | . . . . . 1691 . . . . Kills 8 | . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Turns Passed 5541 | 48 364 373 1001 533 1669 402 530 143 478 Spaces Moved 2700 | 44 323 194 402 345 685 166 266 88 187 Core 20 | 15 . . 3 . . . . . 2 Treads 128 | . . . 37 . 91 . . . . Legs . | . . . . . . . . . . Wheels 2552 | 29 323 194 362 345 594 166 266 88 185 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 115 150 150 160 145 160 130 Average Speed 152 | 75 90 108 152 150 192 160 159 160 165 Slowest Speed 2300 | 90 90 115 500 150 545 160 235 160 2300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 61 33 32 8 18 30 8 4 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . 4 . . . . . . . Terrain Destroyed 226 | . 13 163 50 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 226 | . 13 163 50 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac Total 3661 | 58 389 279 682 363 884 274 311 90 331 Wait 427 | 1 55 14 157 . 41 54 . 1 104 Move 2692 | 43 322 193 401 344 685 165 265 87 187 Hop . | . . . . . . . . . . Pick Up 109 | 8 7 10 39 6 23 7 1 . 8 Fast Attach 7 | . . 2 . 2 2 . 1 . . Attach 88 | 6 1 7 16 2 24 5 9 2 16 Detach 2 | . . . 1 . 1 . . . . Swap 26 | . 1 4 4 2 10 2 1 . 2 Drop 34 | . . 4 9 7 11 3 . . . Fire 243 | . 3 45 55 . 86 14 26 . 14 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 31 | . . . . . . 24 7 . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 665 | -9/Materials | Lost 3 parts (1p2w) 695 | -9/Materials | Core integrity fell below 50% 718 | -9/Materials | Destroyed 14 combat bots 746 | -9/Materials | Discovered new exit (range 16) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1113 | -8/Materials | Garrison activated, responded to threat 1148 | -8/Materials | Lost 5 parts (2p2u1w) 1160 | -8/Materials | Build established: Scavenger-Tank 1765 | -8/Materials | Discovered new exit (range 16) 1787 | -8/Materials | Entered Factory 1787 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1885 | -7/Factory | Build established: Scavenger-Gunner 2205 | -7/Factory | Discovered new exit (range 15) 2320 | -7/Factory | Entered another Factory area 2320 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3013 | -6/Factory | Build established: Gunner 3056 | -6/Factory | Lost 5 parts (2p2n1u) 3519 | -6/Factory | Allied Derelicts emerged from ambush trap array 3696 | -6/Factory | Allied Derelicts emerged from ambush trap array 3757 | -6/Factory | P-60 Hacker assimilated allied DR-8AO(g) 3975 | -6/Factory | Garrison activated, responded to threat 3989 | -6/Factory | Identified exit to Garrison 3989 | -6/Factory | Entered Garrison 4005 | -6/Garrison | Triggered checkpoint 4009 | -6/Garrison | Lost 3 allies 4133 | -6/Garrison | Warlord forces raided the area 4135 | -6/Garrison | Triggered checkpoint 4160 | -6/Garrison | Build established: Scavenger-Tank 4163 | -6/Garrison | Triggered checkpoint 4169 | -6/Garrison | Triggered checkpoint 4270 | -6/Garrison | Spotted B-75 Beast 4280 | -6/Garrison | Destroyed B-75 Beast 4318 | -6/Garrison | Lost 3 allies 4363 | -6/Garrison | Triggered checkpoint 4366 | -6/Garrison | Discovered new exit (range 14) 4391 | -6/Garrison | Entered Factory 4616 | -6/Factory | Spotted B-75 Beast 4699 | -6/Factory | Lost 5 parts (1n3u1w) 4877 | -6/Factory | Core integrity fell below 50% 4901 | -6/Factory | Discovered new exit (range 12) 4921 | -6/Factory | Entered another Factory area 4921 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5037 | -5/Factory | Discovered new exit (range 10) 5064 | -5/Factory | Entered another Factory area 5064 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5117 | -4/Factory | Spotted B-86 Titan 5524 | -4/Factory | Core integrity fell below 50% 5540 | -4/Factory | Core integrity fell below 20% 5542 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05529_ Slug penetrates Fabricator. 05530_ Penetrated by Slug. 05530_ Lgt. Angular Momentum Engine destroyed. 05530_ Penetrated by Slug. 05530_ Lgt. Angular Momentum Engine destroyed. 05530_ Slug penetrates Wall. 05530_ K-01 Serf destroyed. 05532_ Slug penetrates Fabricator. 05532_ Penetrated by Slug. 05533_ Magnetic Acceleration Cannon destroyed. 05533_ Slug penetrates Wall. 05534_ Com. Ion Cannon destroyed. 05535_ Slug penetrates Fabricator. 05537_ Enh. Fission Core destroyed. 05539_ Fabricator collapses. 05539_ Fabricator disabled. 05539_ Matter Compressor destroyed. 05539_ Penetrated by Slug. 05539_ Imp. Heat Sink destroyed. 05539_ Penetrated by Slug. 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"F ""BB#??????????????????????? | | ?????????????? """"BB##?????????????????????? | | ??????????????? h ;#?????????????????????? | | ???????????????? h ;##########????????????? | | ?????????????????##h ; #????????????? | | ????????????####??# ; #????????????? | | ????????????? ?# p!; #????????????? | | ??????????????" # %%[% #????????????? | | ??????????????? # =@; #????????????? | | ????????????????? + %*!; #????????????? | | ??????????????????# %%%# #????????????? | | ??????????????????# =%# #????????????? | | ????????########### ###############????????? | | ????????# # % #????????? | | ????????# # #????????? | | ????????# # #????????? | | ????????# o #????????? | | ????????#! # #????????? | | ????????# ; ######### ! #????????? | | ????????# # #???????# = #????????? | | ????????#! ; #???????#= #????????? | | ?????#############; #???????# ^+????????? | | ?????# # #???????# #????????? | | ?????#"" + #???????# #????????? | | ?????#"F # #?????### ###??????? | | ?????#""" """ # #?????# #??????? | | ?????#""" """ # #?????# = #??????? | | ?????# """ #######?????# #??????? | | ?????# "" #???????????# #??????? | | ?????# "" #???????????# % #??????? | | ?????# #???????????# #??????? | | ?????# #???????????# ##?????? | | ?????# #???????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 130 Energy Generation 49 Energy Capacity 995 Matter Stores 521 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronSeismicSuperbattery Manual? 0 Play Time 00:54:20 Cumulative 35.2 hours Start 2025.04.08 @ 20:39:20 End 2025.04.08 @ 21:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c618f35e-cf6a-4344-b1bd-245eba2683d2