Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.26 @ 06:22:29 Player: Agave Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1810 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 92/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (188) (Slowed +138) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Autogun Improved Light Cannon > --- INVENTORY (9) ---- Aluminum Leg Large Storage Unit Terrain Scanner Terrain Scan Processor EM Shotgun Light Assault Rifle Improved Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Assault Rifle Grenade Launcher Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Salvage Targeting Computer Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | . 4 . 17 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads 2 | . . . 2 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device . | . . . . Storage 2 | . . . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 1 . 12 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 6 | . . . 6 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 7 | . . . 7 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 80 | . 94 100 68 Engine 11 | . 14 14 9 Treads 3 | . . . 5 Leg 18 | . 28 28 10 Storage 12 | . 14 14 11 Processor 10 | . 8 14 11 Energy Gun 7 | . 14 14 2 Ballistic Gun 13 | . 14 14 13 Slashing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 29 | 13 14 14 29 Greatest Support 40 | 20 20 20 40 Greatest Overweight 14 | . . . 14 Average Overweight . | . . . 1 Largest Inventory Capacity 14 | . 7 7 14 Average Capacity 8 | . 7 7 9 Most Carried 9 | . 7 7 9 Average Carried 6 | . 5 7 6 Final Capacity 9 | 7 7 7 9 Final Carried 8 | 6 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 442 | 200 82 . 160 Remotely . | . . . . Salvage Created 561 | . 198 . 363 Parts 34 | . 11 . 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 4 . 18 Guns 12 | . 4 . 8 AOE 10 | . . . 10 Classes Destroyed 6 | . 1 . 5 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 10 | . . . 10 Grunt 9 | . 4 . 5 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 13 | . 4 . 13 Combat Bots Only 11 | . 4 . 11 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1816 | . 187 . 1629 Core 434 | . 22 . 412 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 53 | . 14 . 39 Largest 2 | . 2 . 2 Hottest 76 | . 60 . 76 Shots Fired 98 | . 28 . 70 Gun 85 | . 28 . 57 Cannon . | . . . . Launcher 13 | . . . 13 Special . | . . . . Kinetic 64 | . 14 . 50 Thermal 7 | . . . 7 Explosive 13 | . . . 13 Electromagnetic 14 | . 14 . . Robot Hit Streak 7 | . 7 . 7 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 60 | . 19 . 41 Core Hits 43 | . 8 . 35 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2125 | . 239 . 1886 Guns 679 | . 239 . 440 Cannons . | . . . . Explosions 1446 | . . . 1446 Melee . | . . . . Ramming . | . . . . Kinetic 471 | . 90 . 381 Thermal 59 | . . . 59 Explosive 1446 | . . . 1446 Electromagnetic 149 | . 149 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 158 | . . . 158 Projectiles . | . . . . Explosions 158 | . . . 158 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 152 | . . . 152 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 . 33 Average Temperature 27 | . 42 . 13 Received Heat Transfer 432 | . 102 . 330 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 397 | . 140 54 397 Initial 54 | . . 54 20 Average 108 | . 52 54 160 Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | . 100 100 57 Level 1 22 | . . . 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 . 25 Peak Tracking Total 9 | . 5 . 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 780 | . 366 9 405 Spaces Moved 421 | 1 251 8 161 Core 22 | . . . 22 Treads 35 | . . . 35 Legs 364 | 1 251 8 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 126 | 120 120 120 137 Slowest Speed 188 | 120 120 120 188 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 47 7 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 74 | . . . 74 Melee 5 | . . . 5 Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 559 | . 291 7 261 Wait 35 | . 11 . 24 Move 418 | . 250 7 161 Hop . | . . . . Pick Up 17 | . 6 . 11 Fast Attach 1 | . . . 1 Attach 12 | . 2 . 10 Detach . | . . . . Swap 8 | . 2 . 6 Drop 7 | . 6 . 1 Fire 53 | . 14 . 39 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Entered Mines 369 | -10/Mines | Discovered new exit (range 7) 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Utility x2 614 | -9/Materials | Lost 6 parts (1p2n3w) 630 | -9/Materials | Destroyed 11 combat bots 693 | -9/Materials | Core integrity fell below 50% 721 | -9/Materials | Core integrity fell below 20% 750 | -9/Materials | Lost 6 parts (1p2n3w) 781 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00736_ S-10 Pest destroyed. 00737_ K-01 Serf collects debris. 00737_ R-06 Scavenger collects Flight Unit. 00737_ U-05 Engineer lays Concrete. 00740_ K-01 Serf collects debris. 00740_ Acquired 20 matter. 00741_ U-05 Engineer lays Concrete. 00742_ Acquired 20 matter. 00743_ U-05 Engineer lays Concrete. 00744_ Acquired 20 matter. 00746_ U-05 Engineer lays Concrete. 00748_ Acquired 16 matter. 00748_ U-05 Engineer builds a Wall. 00748_ K-01 Serf collects debris. 00750_ U-05 Engineer builds a Wall. 00754_ U-05 Engineer lays Concrete. 00757_ Acquired 22 matter. 00772_ Acquired Imp. Light Cannon. 00774_ Acquired EM Shotgun. 00777_ Acquired Imp. Light Cannon. 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Y t | # # # !!+???????? | | ????????????????????# @ # # !#???????? | | ????????????????????# # ## #???????? | | ????????????????????######### # # !/#???????? | | ????????????????????????????### # # !#???????? | | ??????????????????????????????# ####?#????????? | | ??????????????????????????????# #?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????##+###????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMomentumImmobilizer Manual? 0 Play Time 00:24:02 Cumulative 74.8 hours Start 2021.01.25 @ 06:12:18 End 2021.01.26 @ 06:22:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5189af-7b6a-4441-8998-d0a12f5f79c2