Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 10:05:18 Player: Zoe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (4552) 4552 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 12007 Bonus ------- High Alert Combat Kills 105 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 148/150 System Corruption 31% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Compact Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Biometal Medium Treads Advanced Heat Sink Matter Neutralizer [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Advanced Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 Utility 8 | . . 1 1 . . . . . 2 . . 2 2 . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 243 | 6 7 16 18 29 . 9 . . 10 4 20 18 52 54 Power 44 | 1 2 2 6 7 . 1 . . . . 1 2 10 12 Engine 14 | 1 1 2 6 1 . . . . . . . 1 2 . Core 16 | . 1 . . 6 . 1 . . . . 1 1 6 . Reactor 14 | . . . . . . . . . . . . . 2 12 Propulsion 83 | 2 4 9 6 13 . 3 . . 2 2 9 8 12 13 Treads 12 | . . . . . . . . . . . . . 6 6 Leg 17 | 2 4 2 . . . . . . . . 3 5 1 . Wheel 2 | . . . . . . . . . . . . . 2 . Hover 5 | . . . . . . . . . . . . 1 . 4 Flight 47 | . . 7 6 13 . 3 . . 2 2 6 2 3 3 Utility 68 | 1 1 1 2 4 . 3 . . 6 2 9 6 22 11 Device 30 | . 1 . . 3 . 2 . . 2 . 4 1 11 6 Storage 2 | 1 . . . . . . . . . . . . . 1 Processor 12 | . . . . 1 . . . . 1 . 2 1 4 3 Hackware 6 | . . . 1 . . . . . . . 1 . 4 . Protection 18 | . . 1 1 . . 1 . . 3 2 2 4 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 . 4 4 5 . 2 . . 2 . 1 2 8 18 Energy Gun 18 | . . 1 1 . . 1 . . . . . 2 4 9 Energy Cannon 9 | . . . . . . . . . . . . . 2 7 Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 3 . 1 . . 2 . 1 . . . Slashing Weapon 4 | . . . . 2 . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 . . 1 . Corrupted Parts 12 | . . . 1 . . . . . . . . 5 2 4 System Corruption 43 | . . . 2 . . . . . . . . 19 7 15 Parts Lost 101 | . 1 4 10 8 . 4 . . 1 . 16 14 20 23 Power 17 | . 1 . 3 2 . 1 . . . . 1 1 6 2 Propulsion 46 | . . 1 5 4 . 3 . . . . 11 9 4 9 Utility 24 | . . 1 1 2 . . . . 1 . 4 2 6 7 Weapon 14 | . . 2 1 . . . . . . . . 2 4 5 Highest Loss Streak 14 | . 1 2 7 3 . 2 . . 1 . 9 14 7 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 97 82 74 91 100 98 100 100 88 93 58 52 61 76 Engine 2 | . 9 9 9 2 . . . . . . . . . . Core 4 | . 3 1 . 11 15 13 15 15 13 13 6 2 3 . Reactor 1 | . . . . . . . . . . . . . 1 7 Treads 4 | . . . . . . . . . . . . . 3 16 Leg 3 | . 28 7 . . . . . . . . . 19 . . Flight 15 | . . 25 35 36 38 38 38 38 33 33 18 . 5 . Device 9 | . 3 11 3 7 15 12 7 7 7 13 8 1 10 15 Storage 3 | . 14 11 9 2 . . . . . . . . . 1 Processor 8 | . . . . 4 7 7 7 7 7 13 9 10 11 15 Hackware 4 | . . . 3 7 7 7 7 7 6 6 5 . 9 4 Protection 4 | . 8 3 1 4 . 2 7 7 6 6 2 8 4 2 Energy Gun 1 | . . . 4 . . . . . . . . 5 2 4 Energy Cannon 1 | . . . . . . . . . . . . . 1 6 Ballistic Gun 3 | . 28 13 . . . . . . . . . . . . Impact Weapon 2 | . . . 8 6 7 7 7 7 5 6 3 . . . Slashing Weapon 1 | . . . . 5 7 7 7 7 5 . . . 2 . Peak Build Rating 136 | 6 11 17 21 47 46 48 45 45 54 56 55 62 108 136 Average Rating 55 | 4 7 13 14 36 46 44 45 45 46 52 34 38 75 116 On Entrance 33 | . 6 11 11 18 46 46 45 45 45 51 52 20 12 94 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 14 15 17 17 21 19 25 25 25 25 21 25 24 31 75 Greatest Support 200 | 20 20 30 18 26 26 26 25 25 25 25 45 75 176 200 Greatest Overweight (x) 3 | 1 . 3 . 1 . . . . . . . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 7 8 7 8 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 4 4 4 5 5 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 2 4 4 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 27% | Sprinter 21% | Mutant 12% | Hacker-Mutant 12% | Scavenger-Sprinter 6% | Hacker-Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Matter Collected 2801 | 221 329 382 93 368 . 78 . . 50 . 26 362 490 402 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5041 | . 461 443 102 454 . 65 . . 161 . 48 587 768 1952 Parts 238 | . 25 32 12 12 . 4 . . 9 . 4 13 39 88 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 90 | . 10 14 5 11 . 3 . . 3 . 2 6 12 24 Melee 27 | . . . . 10 . 2 . . 2 . 2 . 10 1 Guns 35 | . 10 14 3 . . . . . . . . 6 . 2 Cannons 20 | . . . . . . . . . . . . . . 20 Classes Destroyed 12 | . 2 4 . 2 . . . . . . . 1 . 3 Worker 1 | . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . 1 . . Operator 2 | . . 1 1 . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . 1 1 Swarmer 20 | . . 7 5 3 . 3 . . . . 2 . . . Grunt 44 | . 10 5 . 6 . . . . . . . 6 1 16 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 6 | . . 2 . . . . . . . . . . 3 1 Hunter 3 | . . . . 1 . . . . 2 . . . . . Programmer 15 | . . . . 1 . . . . 1 . . . 8 5 Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 4 3 3 . 2 . . 2 . 1 3 3 6 Combat Bots Only 5 | . 3 4 2 3 . 2 . . 2 . 1 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 . . 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Hostile Shots Fired 1414 | . 56 94 138 77 2 19 . 14 17 . 229 137 238 393 Missed 536 | . 17 41 68 33 . 9 . 10 11 . 111 49 66 121 Damage Taken 16144 | . 474 530 714 707 38 149 . 38 83 . 1581 1665 3748 6417 Core 3603 | . 39 68 151 144 12 17 . . 17 . 749 330 758 1318 Absorbed by Shields 146 | . . . . . . . . . . . 102 . 44 . Reduced by Siege Mode 575 | . . . . . . . . . . . . . . 575 Redirected to Shielding 233 | . . . . . . . . . . . . 109 124 . Regen/Repaired (Parts) 36 | . . 19 . 17 . . . . . . . . . . Core Remaining (%) 65 | 100 84 83 72 . . . . 75 . . 9 67 34 . Volleys Fired 297 | . 43 116 13 . . . . . . . . 28 19 78 Largest 3 | . 2 2 1 . . . . . . . . 2 2 3 Hottest 255 | . 40 40 45 . . . . . . . . 129 125 255 Shots Fired 488 | . 86 129 13 . . . . . . . . 48 23 189 Gun 363 | . 86 129 13 . . . . . . . . 48 6 81 Cannon 124 | . . . . . . . . . . . . . 17 107 Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 215 | . 86 129 . . . . . . . . . . . . Thermal 137 | . . . . . . . . . . . . 20 18 99 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 136 | . . . 13 . . . . . . . . 28 5 90 Robot Hit Streak 44 | . 9 7 4 . . . . . . . . 14 7 44 Robot Miss Streak 9 | . 4 9 3 . . . . . . . . 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . . Shots Hit Robots 417 | . 54 63 17 31 . 5 . . 5 . 3 40 42 157 Core Hits 162 | . 21 28 4 10 . 1 . . 1 . 2 19 16 60 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . 2 . . . . . Critical Strikes 22 | . . . 1 1 . . . . 2 . 1 1 6 10 Burn 1 | . . . . . . . . . . . . 1 . . Corrupt 12 | . . . . . . . . . . . . . 2 10 Smash 5 | . . . 1 1 . . . . 2 . 1 . . . Sever 4 | . . . . . . . . . . . . . 4 . Melee Attacks 121 | . . . 12 43 1 7 . . 6 . 6 . 42 4 Impact 39 | . . . 11 14 . 4 . . 4 . 6 . . . Slashing 77 | . . . . 29 1 3 . . 2 . . . 42 . Piercing 4 | . . . . . . . . . . . . . . 4 Sneak Attacks 5 | . . . 1 3 . . . . 1 . . . . . Combat Hostiles 4 | . . . . 3 . . . . 1 . . . . . Follow-up Attacks 7 | . . . 1 6 . . . . . . . . . . Damage Inflicted 10977 | . 676 734 354 1097 . 248 . . 274 . 196 915 1875 4608 Guns 3919 | . 676 734 108 . . . . . . . . 906 86 1409 Cannons 3408 | . . . . . . . . . . . . . 361 3047 Explosions 3 | . . . . . . . . . . . . . . 3 Melee 3617 | . . . 246 1097 . 248 . . 274 . 196 . 1426 130 Ramming 30 | . . . . . . . . . . . . 9 2 19 Kinetic 1410 | . 676 734 . . . . . . . . . . . . Thermal 3635 | . . . . . . . . . . . . 283 361 2991 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2285 | . . . 108 . . . . . . . . 623 86 1468 Impact 1087 | . . . 246 258 . 149 . . 238 . 196 . . . Slashing 2400 | . . . . 839 . 99 . . 36 . . . 1426 . Piercing 130 | . . . . . . . . . . . . . . 130 Highest Corruption 31 | . . . 2 1 1 1 1 1 1 1 11 25 24 31 Average Corruption 10 | . . . 2 1 1 1 1 1 1 1 6 13 15 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 159 | . . . 2 1 . . . . . . 21 15 54 66 Message Errors 26 | . . . . . . . . . . . 4 1 7 14 Matter Fused 35 | . . . 1 1 . . . . . . 4 5 14 10 Heat Flow Errors 15 | . . . 1 . . . . . . . 1 2 4 7 Energy Discharges 13 | . . . . . . . . . . . 2 2 7 2 Parts Rejected 8 | . . . . . . . . . . . 1 . 2 5 Parts Fused 6 | . . . . . . . . . . . 1 1 3 1 Data Loss (minor) 20 | . . . . . . . . . . . 4 1 7 8 Data Loss (major) 6 | . . . . . . . . . . . 1 . 2 3 Misfires 5 | . . . . . . . . . . . . . 2 3 Alerts 4 | . . . . . . . . . . . . . 2 2 Misdirections 17 | . . . . . . . . . . . 3 3 4 7 Weapon Failures 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 567 | . . . 38 70 . 72 . . 117 . 44 . 135 91 Projectiles 76 | . . . . . . . . . . . . . 12 64 Explosions . | . . . . . . . . . . . . . . . Melee 491 | . . . 38 70 . 72 . . 117 . 44 . 123 27 Knockbacks 8 | . . . 2 2 . 1 . . 2 . . . . 1 Impact 8 | . . . 2 2 . 1 . . 2 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . . 4 . 19 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . 3 1 1 Targets Rammed 7 | . . . . . . . . . . . . 3 2 2 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 1 1 Highest Temperature 321 | . 3 . 233 321 32 6 . . 135 . 242 203 222 319 Average Temperature 80 | . 3 . 102 82 17 6 . . 46 . 106 63 71 133 Received Heat Transfer 2408 | . 276 195 72 216 60 27 . 6 6 . 276 315 397 562 Effects 4 | . . . . 4 . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . 13 Total Turns 333 | . . . . . . . . . . . . . . 333 Longest Duration 61 | . . . . . . . . . . . . . . 61 Robots Corrupted 7 | . . . 2 1 . 1 . . 1 . . . 1 1 Combat Hostiles 7 | . . . 2 1 . 1 . . 1 . . . 1 1 Parts Fried 27 | . . . 2 . . . . . 4 . . 7 2 12 Impact Corruptions 11 | . . . 3 3 . 1 . . 3 . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 9 | . . . . . . . . . . . . 2 2 5 Heat Transferred 4181 | . . . . . . . . . . . . 629 444 3108 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Peak Influence 696 | . 284 456 477 696 . . . . 212 53 417 338 212 306 Initial 217 | . . 75 192 217 . . . . 46 23 37 203 47 45 Average 203 | . 138 248 354 457 . . . . 128 27 190 230 84 149 Maximum Alert Level 2 | . 1 2 2 2 . . . . 1 . 2 1 1 1 Low Security (%) 57 | 100 72 34 6 . . . . . 90 100 62 2 98 75 Level 1 30 | . 27 53 52 39 . . . . 9 . 27 97 1 24 Level 2 12 | . . 12 41 60 . . . . . . 10 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 4 5 9 . . . . 5 . 2 4 4 6 Investigation 26 | . 3 1 4 6 . . . . 4 . 1 3 2 2 Extermination 7 | . . . . 1 . . . . 1 . . 1 2 2 Reinforcement 10 | . 1 3 1 2 . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 2 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Distress Signals 13 | . 1 4 3 . . . . . . . 1 1 . 3 Communications Jammed 11 | . . . . 4 . . . . . . 7 . . . Distress Signals 9 | . . . . 2 . . . . . . 7 . . . Times Spotted 302 | . 14 46 30 43 1 11 . 6 6 5 43 16 23 58 Peak Tracking Total 16 | . 3 10 14 11 1 6 . 4 2 5 8 8 6 16 Tactical Retreats 61 | . . 7 7 13 . 4 . 3 1 . 13 1 4 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Traps Triggered 12 | . . . . . . . . . 1 . 4 1 3 3 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Machines Disabled 2 | . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Machines Accessed 65 | . 6 7 5 16 . 2 4 1 4 . 5 5 8 2 Terminals 33 | . 5 5 5 7 . 1 . 1 2 . 1 3 2 1 Fabricators 9 | . . . . 4 . . . . 2 . 1 1 1 . Repair Stations 8 | . 1 2 . 2 . . . . . . 1 . 2 . Recycling Units 2 | . . . . 1 . . . . . . . . 1 . Scanalyzers 4 | . . . . 1 . . . . . . 1 . 2 . Garrison Access 4 | . . . . 1 . . . . . . 1 1 . 1 Total Hacks 169 | . 13 23 12 39 . 2 19 1 15 . 8 13 18 6 Successful 78 | . 6 11 5 19 . 2 19 1 6 . 2 2 4 1 Failed 91 | . 7 12 7 20 . . . . 9 . 6 11 14 5 Catastrophic 28 | . 3 5 1 6 . . . . 1 . 2 6 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 9 13 12 13 . . . . 8 . 3 9 4 3 Terminals 79 | . 11 15 12 15 . 1 . 1 8 . 1 8 4 3 Fabricators 29 | . . . . 14 . . . . 7 . 2 3 3 . Repair Stations 22 | . 2 8 . 7 . . . . . . 2 . 3 . Recycling Units 5 | . . . . 1 . . . . . . . . 4 . Scanalyzers 6 | . . . . 1 . . . . . . 1 . 4 . Garrison Access 8 | . . . . 1 . . . . . . 2 2 . 3 Terminal Hacks 37 | . 5 5 2 3 . 2 19 1 . . . . . . Record 7 | . . . . . . 1 5 1 . . . . . . Part Schematic 9 | . . . 1 . . . 8 . . . . . . . Robot Schematic 5 | . 2 . . . . . 3 . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 18 | . . . . 9 . . . . 4 . 2 2 1 . Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 9 | . . . . 4 . . . . 2 . 1 1 1 . Build 8 | . . . . 4 . . . . 2 . 1 1 . . Repair Station Hacks 8 | . 1 3 . 3 . . . . . . . . 1 . Scan Component 4 | . . 2 . 2 . . . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . Refit 2 | . 1 . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . . . . 2 . Insert Component 2 | . . . . 1 . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 10 | . . 3 3 2 . . . . 2 . . . . . Terminals 10 | . . 3 3 2 . . . . 2 . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 6 | . . 1 1 2 . . . . 2 . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 54 | . 4 7 4 15 . 1 . . 4 . 5 5 7 2 Full Trace Events 24 | . 3 2 3 6 . . . . 4 . 1 3 2 . Feedback Events 2 | . . . . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 2 . . . . . 3 . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 233 | . . . . 81 . . . . 152 . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 8 . . . . . . . Parts Built 12 | . . . . 6 . . . . 2 . 2 2 . . Authchips . | . . . . . . . . . . . . . . . Time 290 | . . . . 145 . . . . 36 . 73 36 . . Total Part Build Rating 36 | . . . . 18 . . . . 6 . 6 6 . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . Time 45 | . . 19 . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Turns Passed 8108 | 82 485 1101 270 1061 64 199 22 68 453 40 611 412 1508 1732 Spaces Moved 9479 | 62 270 1047 549 1942 229 593 91 266 405 119 1170 294 1543 899 Core 562 | 7 . . . . . . . . . . 168 91 200 96 Treads 863 | . . . . . . . . . . . . . 261 602 Legs 620 | 55 270 167 . . . . . . . . 6 122 . . Wheels . | . . . . . . . . . . . . . . . Hover 96 | . . . . . . . . . . . . 62 . 34 Flight 7338 | . . 880 549 1942 229 593 91 266 405 119 996 19 1082 167 Fastest Speed 23 | 50 120 29 28 23 24 24 24 24 24 24 24 35 34 40 Average Speed 49 | 115 120 45 28 25 24 24 24 24 24 24 31 72 65 124 Slowest Speed 295 | 120 120 295 32 104 24 27 24 24 24 24 90 190 200 225 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 103 | . . 37 16 17 4 1 . 2 . . 23 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 68 55 47 44 42 70 74 54 12 74 24 7 37 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . . Scrap Searched 2 | . . . . . 1 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . . . . . 3 10 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . . 3 10 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Total 12169 | 69 342 1512 613 2428 231 635 90 267 753 128 1372 441 1945 1343 Wait 1991 | . 21 356 38 418 6 22 . 4 324 4 170 91 262 275 Move 9273 | 61 269 977 517 1912 220 590 90 261 405 118 1125 293 1536 899 Hop 90 | . . 32 15 12 4 1 . 2 . . 21 . 3 . Pick Up 43 | 2 2 5 2 10 . 5 . . 2 . 2 2 5 6 Fast Attach 115 | 6 . 2 6 6 . 1 . . 3 1 10 14 39 27 Attach 54 | . 1 3 8 10 . 4 . . 2 . 5 4 6 11 Detach 35 | . . 2 1 3 . 1 . . 1 1 7 3 7 9 Swap 74 | . 6 11 4 13 . 4 . . 5 3 5 . 7 16 Drop 59 | . . 8 . 9 . 1 . . 6 1 4 2 12 16 Fire 297 | . 43 116 13 . . . . . . . . 28 19 78 Melee 108 | . . . 9 35 1 6 . . 5 . 6 . 42 4 Ram 4 | . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 2 2 Escape Stasis 22 | . . . . . . . . . . . 17 . 5 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 3) 172 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 4) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Discovered new exit (range 16) 742 | -9/Materials | Build established: Scavenger-Mutant 772 | -9/Materials | Discovered new exit (range 5) 1124 | -9/Materials | Build established: Sprinter 1212 | -9/Materials | Repaired Cesium-ion Thruster 1449 | -9/Materials | Discovered new exit (range 9) 1450 | -9/Materials | Build established: Scavenger-Sprinter 1491 | -9/Materials | Discovered new exit (range 16) 1669 | -9/Materials | Entered another Materials area 1669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -8/Materials | Lost 3 parts (1n1u1w) 1934 | -8/Materials | Discovered new exit (range 10) 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1962 | -7/Factory | Lost 7 parts (3p4n) 2282 | -7/Factory | Fabricated O-16 Technician (x1) 2371 | -7/Factory | Lost 3 parts (1p1n1u) 2388 | -7/Factory | Identified exit to Factory 2513 | -7/Factory | Fabricated Cesium-ion Thruster? 2634 | -7/Factory | Build established: Sprinter 2734 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 2750 | -7/Factory | Discovered new exit (range 15) 2795 | -7/Factory | Fabricated Cesium-ion Thruster? 2873 | -7/Factory | Repaired Broken Cesium-ion Thruster 3000 | -7/Factory | Entered Lower Caves 3018 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3056 | -7/Lower Caves | Encountered a Warlord checkpoint 3062 | -7/Lower Caves | Discovered new exit (range 5) 3064 | -7/Lower Caves | Entered another Lower Caves area 3065 | -7/Lower Caves | Discovered exit to Factory (range 10) 3216 | -7/Lower Caves | Learned Factory security intel 3260 | -7/Lower Caves | Discovered new exit (range 13) 3263 | -7/Lower Caves | Entered Data Miner 3263 | -7/Data Miner | Discovered new exit (range 6) 3268 | -7/Data Miner | Met Data Miner 3276 | -7/Data Miner | Learned location of Section 7 (-3) 3279 | -7/Data Miner | Received God Mode back door access code from Data Miner 3285 | -7/Data Miner | Entered Proximity Caves 3353 | -6/Proximity Caves | Entered Factory 3353 | -6/Factory | Evolved 2 slots: Utility x2 3400 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 3420 | -6/Factory | Discovered new exit (range 15) 3806 | -6/Factory | Sucked down chute 3806 | -6/Factory | Entered Waste 3816 | -6/Waste | Spotted C-40 Crusher 3817 | -6/Waste | Spotted C-40 Crusher 3827 | -6/Waste | Spotted C-40 Crusher 3839 | -6/Waste | Spotted C-40 Crusher 3839 | -6/Waste | Spotted C-40 Crusher 3840 | -6/Waste | Discovered new exit (range 16) 3846 | -6/Waste | Identified exit to Factory 3846 | -6/Waste | Entered Factory 4075 | -6/Factory | Discovered new exit (range 5) 4077 | -6/Factory | Identified exit to Factory 4151 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 4153 | -6/Factory | System corruption reached 10% 4223 | -6/Factory | Lost 9 parts (1p7n1u) 4257 | -6/Factory | Discovered new exit (range 3) 4258 | -6/Factory | Identified exit to Lower Caves 4271 | -6/Factory | Spotted B-75 Beast 4343 | -6/Factory | Core integrity fell below 50% 4391 | -6/Factory | Core integrity fell below 20% 4447 | -6/Factory | Build established: Mutant 4457 | -6/Factory | Entered another Factory area 4457 | -5/Factory | Evolved 2 slots: Utility x2 4616 | -5/Factory | System corruption reached 10% 4728 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 4861 | -5/Factory | Lost 14 parts (1p9n2u2w) 4865 | -5/Factory | Discovered new exit (range 4) 4868 | -5/Factory | Spotted B-75 Beast 4869 | -5/Factory | Incoming investigation squad redirected 4869 | -5/Factory | Entered another Factory area 4869 | -4/Factory | Evolved 2 slots: Utility x2 5140 | -4/Factory | Discovered new exit (range 9) 5155 | -4/Factory | Identified exit to Research 5265 | -4/Factory | Incoming investigation squad redirected 5330 | -4/Factory | System corruption reached 10% 5475 | -4/Factory | Spotted B-86 Titan 5572 | -4/Factory | Spotted B-86 Titan 5597 | -4/Factory | Discovered exit to Research (range 5) 5626 | -4/Factory | Discovered exit to Research (range 5) 5704 | -4/Factory | Build established: Hacker-Mutant 5755 | -4/Factory | Incoming investigation squad redirected 6008 | -4/Factory | Core integrity fell below 50% 6022 | -4/Factory | Lost 7 parts (3n3u1w) 6126 | -4/Factory | Lost 4 parts (2p1n1w) 6377 | -4/Factory | Entered Research 6377 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6905 | -3/Research | Build established: Hacker-Skirmisher 7037 | -3/Research | Spotted B-86 Titan 7152 | -3/Research | Destroyed B-86 Titan 7197 | -3/Research | System corruption reached 10% 7739 | -3/Research | Build established: Scavenger-Gunner 7845 | -3/Research | Spotted B-86 Titan 7928 | -3/Research | Lost 14 parts (2p3n6u3w) 7966 | -3/Research | System corruption reached 30% 7994 | -3/Research | Found Gamma Bomb Array 8043 | -3/Research | Core integrity fell below 50% 8071 | -3/Research | Core integrity fell below 20% 8109 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08064_ C-30 ARC bursts open, deploying its payload. 08064_ P-80 Master unfolds itself. 08064_ Slug penetrates Wall. 08066_ Penetrated by Slug. 08066_ Slug penetrates Wall. 08070_ Penetrated by Slug. 08072_ Knocked back. 08073_ Penetrated by Slug. 08073_ Slug penetrates Wall. 08073_ Penetrated by Slug. 08073_ Slug penetrates Wall. 08077_