Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 22:14:19 Player: UnifiBg Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1368) 1368 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 2769 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 0/400 Matter 137/300 Energy 96/100 System Corruption 10% Temperature Cool (15) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Sensor Array Signal Interpreter Medium Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Trap Extractor (0/4) Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Advanced Treads Sensor Array Medium Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Small Laser Shock Bomb Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 61 | 9 16 36 Power 10 | 2 4 4 Engine 10 | 2 4 4 Core . | . . . Reactor . | . . . Propulsion 21 | 2 6 13 Treads 13 | 2 . 11 Leg . | . . . Wheel 5 | . 3 2 Hover . | . . . Flight 3 | . 3 . Utility 7 | 3 1 3 Device 2 | 2 . . Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 23 | 2 5 16 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 8 | . 5 3 Ballistic Cannon . | . . . Launcher 7 | . . 7 Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 4 13 Power 4 | . 1 3 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 7 | . 1 6 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 96 Engine 11 | . 13 11 Treads 25 | . 24 26 Wheel 4 | . 2 5 Device 1 | . 2 . Storage 12 | . 14 11 Processor 17 | . 11 20 Energy Gun 5 | . 12 . Ballistic Gun 9 | . 15 5 Launcher 5 | . . 8 Impact Weapon 4 | . . 6 Naked Turns . | . . . Heaviest Build 30 | 15 13 30 Greatest Support 66 | 40 40 66 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 7 8 10 Most Carried 15 | 8 8 15 Average Carried 7 | 4 7 8 Final Capacity 15 | 8 8 15 Final Carried 11 | 8 8 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 989 | 310 145 534 Remotely . | . . . Salvage Created 1687 | 120 391 1176 Parts 106 | 11 29 66 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 45 | . 12 33 Melee 3 | . . 3 Guns 22 | . 11 11 AOE 16 | . 1 15 Classes Destroyed 9 | 3 3 3 Worker 2 | 1 . 1 Builder 4 | . . 4 Tunneler 1 | 1 . . Recycler 4 | 1 1 2 Watcher 2 | . 1 1 Swarmer 19 | . 9 10 Grunt 17 | . 3 14 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 11 | 1 6 11 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 4 | . 1 4 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 291 | . 86 205 Missed 78 | . 16 62 Damage Taken 2909 | . 675 2234 Core 538 | . 128 410 Absorbed by Shields . | . . . Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 74 | 100 48 . Volleys Fired 125 | 10 44 71 Largest 2 | 2 2 2 Hottest 80 | 80 80 76 Shots Fired 234 | 20 86 128 Gun 211 | 20 86 105 Cannon . | . . . Launcher 23 | . . 23 Special . | . . . Kinetic 148 | . 53 95 Thermal 10 | . . 10 Explosive 20 | . . 20 Electromagnetic 56 | 20 33 3 Robot Hit Streak 16 | 4 7 16 Robot Miss Streak 6 | 3 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 166 | 11 44 111 Core Hits 85 | 3 20 62 Critical Kills . | . . . Critical Parts Destroyed 5 | . . 5 Critical Strikes 6 | . 1 5 Corrupt 1 | . 1 . Smash 5 | . . 5 Melee Attacks 32 | . . 32 Impact 32 | . . 32 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3614 | 146 605 2863 Guns 1378 | 146 465 767 Cannons . | . . . Explosions 1496 | . 140 1356 Melee 740 | . . 740 Ramming . | . . . Kinetic 897 | . 195 702 Thermal 323 | . 140 183 Explosive 1086 | . . 1086 Electromagnetic 568 | 146 270 152 Impact 740 | . . 740 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 241 | . . 241 Projectiles . | . . . Explosions 16 | . . 16 Melee 225 | . . 225 Knockbacks 3 | . . 3 Impact 2 | . . 2 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 215 | . 53 162 Shots 9 | . 1 8 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | 72 138 28 Average Temperature 22 | 29 36 8 Received Heat Transfer 867 | . 99 768 Siege Activations . | . . . Robots Corrupted 5 | . . 5 Combat Hostiles 4 | . . 4 Parts Fried 9 | . 2 7 Impact Corruptions 9 | . . 9 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 150 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 775 | 15 251 775 Initial 55 | . 9 55 Average 225 | 4 76 364 Maximum Alert Level 3 | . 1 3 Low Security (%) 45 | 100 89 6 Level 1 29 | . 10 48 Level 2 23 | . . 43 Level 3 . | . . 1 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 73 | . 25 48 Peak Tracking Total 9 | . 7 9 Tactical Retreats 8 | . 5 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 21 2 Successful 12 | . 10 2 Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2901 | 306 1022 1573 Spaces Moved 1588 | 159 525 904 Core 2 | 2 . . Treads 1268 | 157 419 692 Legs . | . . . Wheels 295 | . 83 212 Hover . | . . . Flight 23 | . 23 . Fastest Speed 50 | 50 80 80 Average Speed 139 | 158 145 132 Slowest Speed 205 | 160 205 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 47 | 7 64 72 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 140 | . 8 132 Melee 2 | . . 2 Projectile . | . . . AOE 138 | . 8 130 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2012 | 190 708 1114 Wait 140 | . 101 39 Move 1586 | 158 524 904 Hop . | . . . Pick Up 33 | 9 6 18 Fast Attach 23 | 9 8 6 Attach 12 | . 2 10 Detach 4 | 1 1 2 Swap 26 | . 6 20 Drop 31 | 3 16 12 Fire 125 | 10 44 71 Melee 32 | . . 32 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 307 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Discovered new exit (range 13) 901 | -10/Materials | Identified exit to Mines 1207 | -10/Materials | Core integrity fell below 50% 1297 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Identified exit to Materials 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Core integrity fell below 50% 1930 | -9/Materials | Discovered new exit (range 17) 2014 | -9/Materials | Identified exit to Materials 2251 | -9/Materials | Identified exit to Mines 2453 | -9/Materials | Discovered exit to Mines (range 5) 2514 | -9/Materials | Repaired Grenade Launcher 2533 | -9/Materials | Discovered exit to Materials (range 4) 2903 | -9/Materials | Crushed by falling debris 2903 | -9/Materials | Smashed by cave-in Last Messages --------------- 02888_ U-05 Engineer builds a Door. 02889_ U-05 Engineer builds a Wall. 02889_ K-01 Serf collects debris. 02890_ U-05 Engineer destroyed. 02890_ R-06 Scavenger destroyed. 02890_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02892_ K-01 Serf collects debris. 02893_ U-05 Engineer lays Concrete. 02893_ U-05 Engineer destroyed. 02896_ Grenade Launcher destroyed. 02898_ Y-45 Defender destroyed. 02898_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02903_ The unstable cave ceiling collapses. 02903_ Crushed by falling debris. 02903_ Sml. Laser destroyed. 02903_ System corrupted by crushing effect (+5). 02903_ Imp. Ion Engine destroyed. 02903_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ????????????????# ?# #???# #??????????? | | ????????????????# # *% #??## ##?????????? | | ????????????????# #### %###### #?????##### | | ????????????????# %[ = ####### % | | ????????????????# * T + | | ????????????????#![ % ## # | | ???????????????##[ ! ]== ##### % ## # | | ???????????????# ]== #######+#### + | | ???????????????# ]= #?#= # | | ???????????????+ #?# # | | ???????????????# #?# "" + | | ???????????????# #T### #?# S"" #%######## | | ???????????????### ####### ### "" # ## # | | ?????????????????# ???#""" ## ! # ## #% | | ?????????????????#????#" ###########+##!! %+% | | ??????????????????????#"! #?????# #! ## | | ??????????????????????#"" > #?????# #! #? | | ??????????????????????#"| #?????#""" ! # ## | | ??????????????????????#" o #?????#""" # ## | | ??????????????????????#""" #?????#""" ! "###### | | ????????????############## ##?????# ####### | | ????????????# | [ # ############+## # | | ????????????# " ""# # | | ????????????# T" k + | | ??????????### " u k # | | ??????? ?# % @ ##+#####+###### # | | ??????? ####== [ #????? #???### ### | | ?????? =%%[ * #???" """ #?????#+### | | ?????? | !! %! #?""" """ #?????# | | ?????? %! ! # """ """ #?????# "" | | ?????? # ! ### ! ##### #?????# """ | | ???????## #??# " #? #?????# """ | | ????????# ????# " s"" ## ! =! #?????# | | ????????# ##??????# " ## =! #?????# """ | | ????????#?????????# ## #?#######?????# """ | | ??????????????????# % #????????????????# """ | | ??????????????????# ! #????????????????# | | ??????????????????# ! #????????????????##### | | ??????????????????# ! #???????????????????# | | ??????????????????#######+###???????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# #?????????????????????# | | ?????????????????########+##????????????????????# | | ?????????????????# #????????????????????# | | ?????????????????# ###################### | | ?????????????????# # | | ?????????????????# %/ | | ?????????????????# # | | ?????????????????# ### ######+###### | | ?????????????????# #?# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed FortressInsulatedGun Manual? 0 Play Time 00:33:21 Cumulative 1.7 hours Start 2024.07.28 @ 21:23:21 End 2024.07.28 @ 22:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d471d088-eca2-411a-9dfb-4f02726ef9cd