Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.23 @ 21:53:02 Player: B236 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1343) 1343 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3253 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Improved Aluminum Leg Medium Storage Unit EM Pulse Gun EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Sensor Array Terrain Scanner Improved Targeting Computer Propulsion Shielding Weapon Shielding > --- WEAPON ----------- Medium Laser EMP Blaster > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Medium Storage Unit EM Pulse Gun EM Pulse Gun Beam Rifle Particle Cannon EMP Blaster Rocket Launcher Mining Laser Welding Torch [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 34 | 7 2 11 14 Power 7 | 1 . 4 2 Engine 6 | 1 . 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 4 3 Device 3 | . 1 . 2 Storage 3 | 1 . 1 1 Processor 2 | 1 . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 12 | 2 . 3 7 Energy Gun 4 | 2 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . . 18 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 6 | . . . 6 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 100 80 Engine 9 | . 12 10 6 Leg 19 | . 25 20 13 Device 11 | . 12 10 13 Storage 10 | . 12 10 10 Processor 10 | . 12 10 8 Protection 13 | . . 20 10 Energy Gun 14 | . 25 14 4 Launcher 5 | . . 5 10 Naked Turns . | . . . . Heaviest Build 37 | 19 20 36 37 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 10 10 15 15 Average Capacity 12 | 9 10 13 15 Most Carried 15 | 5 9 15 14 Average Carried 9 | 3 5 11 11 Final Capacity 15 | 10 10 15 15 Final Carried 15 | 5 9 15 5 Class Distribution -------------------- 92% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 789 | 215 75 233 266 Remotely . | . . . . Salvage Created 1669 | . 164 695 810 Parts 124 | . 13 62 49 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 3 14 12 Guns 13 | . 3 8 2 Cannons 1 | . . . 1 AOE 15 | . . 6 9 Classes Destroyed 10 | . 2 5 3 Worker 8 | . . 1 7 Builder 9 | . . 4 5 Tunneler 2 | . . . 2 Hauler 2 | . . . 2 Watcher 8 | . 1 5 2 Swarmer 4 | . . 2 2 Grunt 21 | . 3 10 8 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 14 | . 3 8 14 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . 16 39 115 Missed 44 | . 5 11 28 Damage Taken 2009 | . 88 294 1627 Core 597 | . 6 38 553 Absorbed by Shields . | . . . . Redirected to Shielding 115 | . . 52 63 Ignored by Resistances 722 | . 57 186 479 Core Remaining (%) 95 | 100 97 90 . Volleys Fired 95 | . 11 48 36 Largest 2 | . 2 2 2 Hottest 100 | . 90 90 100 Shots Fired 171 | . 22 94 55 Gun 115 | . 22 78 15 Cannon 3 | . . . 3 Launcher 52 | . . 16 36 Special 1 | . . . 1 Kinetic . | . . . . Thermal 75 | . 11 45 19 Explosive 24 | . . 9 15 Electromagnetic 72 | . 11 40 21 Robot Hit Streak 16 | . 14 13 16 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | . 19 71 41 Core Hits 88 | . 8 40 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 6 3 Burn 8 | . . 5 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3965 | . 304 1577 2084 Guns 1175 | . 264 731 180 Cannons 42 | . . . 42 Explosions 2724 | . 40 846 1838 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1059 | . 152 543 364 Explosive 1500 | . . 509 991 Electromagnetic 1406 | . 152 525 729 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 50 | . . 11 39 Projectiles . | . . . . Explosions 50 | . . 11 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 216 | . . 99 117 Shots 18 | . . 8 10 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 273 | . 273 234 117 Average Temperature 65 | . 100 72 17 Received Heat Transfer 813 | . 99 174 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 3 3 Heat Transferred 3351 | . 383 1841 1127 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 11 | . 1 4 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 399 | . 94 329 399 Initial 12 | . . 12 . Average 78 | . 39 103 99 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 83 85 Level 1 11 | . . 16 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 4 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 6 22 20 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 3 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 3 2 Successful 5 | . 3 1 1 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Locate Traps 2 | . 2 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2461 | 251 512 1210 488 Spaces Moved 1287 | 203 374 536 174 Core 22 | 11 . . 11 Treads . | . . . . Legs 1265 | 192 374 536 163 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 160 | 116 120 190 205 Slowest Speed 500 | 120 120 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 28 | 7 55 40 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 182 | . 6 41 135 Melee . | . . . . Projectile 1 | . . . 1 AOE 181 | . 6 41 134 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1512 | 214 415 634 249 Wait 66 | . 22 22 22 Move 1284 | 202 373 535 174 Hop . | . . . . Pick Up 24 | 5 6 12 1 Fast Attach 9 | 7 1 . 1 Attach 15 | . 1 3 11 Detach 1 | . . . 1 Swap 10 | . . 8 2 Drop 7 | . 1 5 1 Fire 95 | . 11 48 36 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 252 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 389 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Discovered exit to Mines (range 14) 629 | -10/Materials | Identified exit to Materials 629 | -10/Materials | Discovered exit to Materials (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Identified exit to Materials 1908 | -9/Materials | Discovered exit to Materials (range 14) 1974 | -9/Materials | Entered another Materials area 1974 | -8/Materials | Evolved 2 slots: Utility x2 2204 | -8/Materials | Crushed by falling debris 2371 | -8/Materials | Crushed by falling debris 2386 | -8/Materials | Core integrity fell below 50% 2387 | -8/Materials | Crushed by falling debris 2444 | -8/Materials | Core integrity fell below 20% 2462 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. I5AW7A&JMTO2Z M79MOTZ3HBFR6HQQJT U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Burn). U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Burn). Lgt. Nuclear Core melted. Imp. Heat Sink melted. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). 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"??????? | | ?????????# %=[[k% = ### """ ????????? | | ????????#[ # ##/######## """ ????????? | | ????????? %u g [ =%*% =%!= ???????? | | ????????? #### % k# # ######## ????????? | | ?????????# ## g #[# # !##### ?????????? | | ?????????# ##### #####?## ?????????? | | ?????????# # # # ###??# ###########?????????? | | ????????? ##?#?# #????# # # ?????????? | | ?????????###??###+###### # "T?????????? | | ??????????????# # # # ?????????? | | ??????????????# # # # ?????????? | | ??????????????# ## # # ?????????? | | ?????????###### # ####+?????????? | | ????????? # # # # ####### ?????????? | | ????????? + # # #?????# ?????????? | | ???????????????????????# ###??????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 345 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearIonicChainsword Manual? 0 Play Time 00:30:01 Cumulative 18.5 hours Start 2024.07.23 @ 21:22:43 End 2024.07.23 @ 21:53:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 64x42 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da4c8b8e-2e90-41e2-981c-38b02290ba71