Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.09 @ 02:55:50 Player: Spoodle Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (262) 1310 Value Destroyed (9379) 9379 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (8865) 8865 TOTAL SCORE: 29814 Bonus ------- High Alert Combat Kills 1186 Follower Combat Kills 4758 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1820 Friendly Fire -499 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 61/100 System Corruption 15% Temperature Cool (11) Movement Hovering (70) +NEM 1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Experimental Gyrokinetic Inverter > --- UTILITY (10) ----- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON (4) ------- Advanced Plasma Rifle > --- INVENTORY (5) ---- Advanced Cryofiber Web Subatomic Replicator Enhanced Hardcell Cannon Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Recoil Stabilizer Advanced Transmission Jammer Hardened Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Cryofiber Web Experimental Energy Well Experimental Cloaking Device Zionite Weapon Casing Advanced Point Defense System Advanced Point Defense System Experimental Hacking Suite Improved System Restoration Module High-powered Tractor Beam Zionite Phaser-M Zionite Phaser-M Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Hardcell Cannon Launcher Thermoblaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . Utility 8 | . . . 2 . . . 2 2 . . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 328 | 8 16 2 25 . 13 1 45 15 7 12 32 11 18 2 38 4 . 24 16 12 20 7 Power 36 | 1 2 1 3 . 1 1 6 . 1 2 1 1 1 . 5 . . 2 1 2 5 . Engine 14 | 1 2 1 1 . 1 1 3 . . 1 . . . . 1 . . . 1 . 1 . Core 7 | . . . 2 . . . 1 . . . . . 1 . 3 . . . . . . . Reactor 15 | . . . . . . . 2 . 1 1 1 1 . . 1 . . 2 . 2 4 . Propulsion 107 | 2 4 . 9 . . . 15 5 2 3 13 1 10 2 11 1 . 7 9 7 3 3 Treads 29 | . 2 . 9 . . . 7 . . 1 . . 1 . . 1 . . 8 . . . Leg 47 | 2 2 . . . . . 7 5 2 2 12 1 3 2 . . . 7 1 . . 1 Wheel 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hover 26 | . . . . . . . 1 . . . 1 . 4 . 8 . . . . 7 3 2 Flight 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Utility 117 | 2 5 . 5 . 8 . 20 7 4 3 13 5 5 . 14 3 . 8 6 2 6 1 Device 52 | 1 1 . 1 . 2 . 9 4 2 1 5 4 3 . 5 . . 5 4 . 4 1 Storage 11 | 1 2 . . . 1 . 1 1 . . 1 1 . . 2 . . 1 . . . . Processor 23 | . 2 . 1 . 4 . 5 1 . . 1 . . . 2 2 . 1 1 1 2 . Hackware 8 | . . . 2 . . . . . . . 1 . . . 5 . . . . . . . Protection 23 | . . . 1 . 1 . 5 1 2 2 5 . 2 . . 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 5 1 8 . 4 . 4 3 . 4 5 4 2 . 8 . . 7 . 1 6 3 Energy Gun 24 | 3 3 1 2 . . . 1 . . . 1 1 2 . 1 . . 4 . 1 3 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | . . . 4 . 2 . 3 . . 1 1 . . . . . . . . . . . Ballistic Cannon 5 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . 1 Launcher 6 | . . . 1 . . . . . . . 3 1 . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 . . 1 . 3 . . . . 3 . . . . . 1 . Slashing Weapon 8 | . . . . . . . . 2 . . . 2 . . 3 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 49 | . 1 . 1 . 5 . 10 2 . . 9 1 4 . 4 . . 6 1 1 2 2 Parts Lost 115 | . 3 1 2 . . . 8 4 8 7 7 9 20 . 8 . . . 17 9 6 6 Power 15 | . 1 . . . . . 1 . 1 2 . 1 2 . 1 . . . 3 1 1 1 Propulsion 43 | . 1 . 1 . . . 3 . 2 2 2 4 8 . 3 . . . 6 6 3 2 Utility 43 | . 1 . 1 . . . 3 2 5 3 3 4 6 . 4 . . . 6 2 2 1 Weapon 14 | . . 1 . . . . 1 2 . . 2 . 4 . . . . . 2 . . 2 Highest Loss Streak 17 | . 2 1 1 . . . 5 2 7 7 6 4 16 . 4 . . . 17 7 4 6 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Average Backups 12 | 4 9 13 14 14 14 14 14 14 14 14 12 9 12 4 7 12 15 10 14 4 3 4 Power . | . . 1 1 1 . . 1 1 . . . 1 . . . . 1 . . . . . Propulsion 2 | 1 1 2 3 4 4 4 1 1 1 1 1 . . . 1 1 2 1 2 . . . Utility 5 | . 3 4 4 4 4 5 8 10 9 7 5 2 4 2 3 7 9 5 7 2 1 1 Weapon 3 | 1 3 5 6 5 5 4 3 1 2 4 4 5 6 1 1 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | 1 1 . 9 . 3 1 5 . . 2 5 . 9 . 3 1 . 3 9 1 1 1 Power 7 | . . . 3 . . . . . . . . . 1 . . 1 . 1 1 . . . Propulsion 13 | 1 . . 1 . . . . . . 2 2 . 1 . 2 . . 1 3 . . . Utility 17 | . 1 . 1 . 3 . 2 . . . 1 . 2 . . . . 1 4 1 1 . Weapon 16 | . . . 4 . . 1 3 . . . 2 . 5 . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 88 | . 99 99 99 100 99 99 94 99 92 96 93 79 83 11 75 72 78 83 78 24 39 24 Engine 3 | . 14 14 1 . 6 10 3 . . 1 4 . . . . . . . . . . . Core 2 | . . . 9 11 4 . 1 . . . . . 3 . 5 5 5 2 . . . . Reactor 1 | . . . . . . . 1 5 4 3 . 3 4 . 1 5 5 5 7 1 3 . Treads 10 | . 3 28 22 22 22 22 12 . . . . . . . . 4 5 1 23 2 . . Leg 9 | . 24 . . . . . 11 23 23 22 22 13 6 2 . . . 16 3 1 . 1 Hover 1 | . . . . . . . . . . . . . 3 5 13 10 10 6 . 8 8 5 Device 10 | . 2 . 10 11 10 11 10 10 8 16 17 22 21 4 10 . . 10 18 1 6 2 Storage 8 | . 14 14 11 11 11 11 6 11 11 5 6 16 10 . 5 5 5 4 3 . . . Processor 9 | . 11 14 11 11 11 11 12 17 12 9 4 . . . 7 13 21 11 5 4 6 8 Hackware 1 | . . . 8 11 3 . . . . . . . . . 10 . . . . . . . Protection 5 | . . . 3 . 7 11 5 5 4 10 10 . 5 . . 4 5 8 4 2 2 . Energy Gun 3 | . 20 27 7 . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 6 | . . . 9 11 13 22 23 9 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 7 . 5 11 1 . . . . . . . . . . . . 6 7 . . . Impact Weapon 3 | . . . . . 1 . 1 5 11 11 13 5 4 . 2 10 10 2 . . . . Slashing Weapon 3 | . . . . . . . . 6 11 10 5 11 14 . 11 9 10 2 . . . . Peak Build Rating 155 | 7 12 13 23 22 33 31 74 84 83 88 111 105 113 39 124 116 98 132 155 68 118 86 Average Rating 57 | 5 9 12 19 22 25 28 58 79 80 79 81 77 91 25 98 94 98 121 135 46 69 48 On Entrance 51 | . 7 12 13 21 22 29 29 72 82 77 71 93 82 12 28 101 98 98 132 39 25 47 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . 3 11 3 3 4 1 3 14 . 9 Naked Turns 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Heaviest Build 126 | 14 31 31 41 35 62 63 83 65 61 65 94 73 78 1 47 71 70 112 126 18 53 14 Greatest Support 210 | 20 40 40 46 46 46 46 94 79 82 82 95 91 40 21 46 70 70 138 210 68 52 66 Greatest Overweight (x) 7 | . 1 . . . 1 1 2 1 . 1 1 1 7 . 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 5 25 15 15 15 15 5 5 5 Average Capacity 14 | 7 11 15 15 15 17 20 18 15 15 15 15 15 14 5 8 14 15 11 14 5 5 5 Most Carried 20 | 7 12 15 15 14 20 20 20 15 15 15 15 15 15 5 10 15 15 15 15 5 5 5 Average Carried 13 | 4 9 13 14 14 16 19 16 14 13 14 14 12 14 4 8 12 15 10 14 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 5 5 10 15 15 15 15 5 5 5 Final Carried 20 | 7 11 13 15 14 20 20 15 15 14 15 15 13 4 5 9 15 15 15 14 5 5 5 Class Distribution -------------------- 42% | Mutant 6% | Scavenger-Mutant 6% | Messiah-Gladiator 6% | Scavenger-Tank 5% | Scavenger-Gladiator 4% | Commander-Mutant 4% | Skirmisher 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Messiah-Gunner | -5/Factory Messiah-Gladiator | -5/Upper Caves Messiah-Gladiator | -5/Upper Caves Commander-Mutant | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Waste Hacker-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Mutant | -2/Research Scout | -2/Quarantine Scout | -2/Section 7 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Matter Collected 8738 | 280 500 20 1008 . 147 118 1897 863 80 261 520 296 293 46 465 50 30 762 694 54 348 6 Remotely 1066 | . . . . . . . . . . . . . . . . . . 546 520 . . . Salvage Created 11880 | 147 1008 203 1551 . . 6 2214 1754 336 327 634 157 451 . 1009 68 . 781 850 . 384 . Parts 525 | 17 57 11 90 . . 4 116 51 7 7 7 7 25 . 36 2 . 31 39 . 18 . Haulers Intercepted 11 | . 2 . 4 . . . . 1 . . . . 1 . 2 . . 1 . . . . Recyclers Shooed 21 | . 6 . 4 . . . 5 . . . . . 2 . 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 9 . . 3 1 . 7 . . . 5 . . . . . . Prevented 15 | . . . . . . 9 . . 3 1 . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 160 | . 19 4 26 . . 1 31 15 4 4 14 8 6 . 5 1 . 7 12 . 3 . Melee 18 | . . . . . . . . 3 4 4 1 1 1 . 4 . . . . . . . Guns 71 | . 9 4 10 . . 1 31 12 . . 2 2 . . . . . . . . . . Cannons 30 | . 8 . 12 . . . . . . . . . . . . . . 5 2 . 3 . AOE 34 | . 2 . 4 . . . . . . . 6 5 5 . . . . 2 10 . . . Classes Destroyed 26 | 2 4 . 4 . . 1 5 . 3 2 4 . 1 . . . . . . . . . Worker 18 | . 1 . 2 . . . 3 1 . . . . 2 . 3 . . 1 4 . 1 . Builder 16 | . . . 1 . . . 4 2 . . . . 1 . . . . 1 6 . 1 . Tunneler 9 | 5 . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . Hauler 11 | . 2 . 4 . . . . 1 . . . . 1 . 2 . . 1 . . . . Recycler 26 | 1 2 . 4 . . . 3 6 . . . . 1 . 3 . . 3 2 . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Operator 4 | . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 5 . . . . 1 . . . . . . 1 . . . 1 . . . Swarmer 24 | . . . 5 . . . 6 4 . . 1 5 . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 73 | . 19 4 17 . . . 11 7 1 1 3 . 1 . 1 . . 1 7 . . . Brawler 6 | . . . . . . . . . 1 . 3 . . . . 1 . . 1 . . . Duelist 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Sentry 11 | . . . 5 . . . 1 1 1 . . . 1 . . . . 2 . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 3 1 . . 1 . 1 . . . . . 3 . . . Programmer 22 | . . . . . . . 6 2 . . 2 2 2 . 4 . . 1 . . 3 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 21 | 6 4 2 6 . . 1 10 4 2 3 6 5 6 . 4 1 . 5 21 . 2 . Combat Bots Only 12 | . 3 2 5 . . 1 5 3 2 3 5 5 5 . 2 1 . 4 12 . 2 . Max Kills in Single Turn 6 | 2 1 1 3 . . 1 2 3 1 1 3 4 6 . 1 1 . 3 6 . 1 . Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 . . . . . . . 2 4 5 . . . . 2 4 . . . Melee 1 | . . . . . . . . 1 1 1 1 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Hostile Shots Fired 1768 | . 91 15 116 . . 24 286 118 99 49 102 42 185 . 58 10 3 37 270 114 78 71 Missed 593 | . 28 6 34 . . 10 88 30 40 15 39 8 59 . 17 4 1 13 99 45 29 28 Hits 1175 | . 63 9 82 . . 14 198 88 59 34 63 34 126 . 41 6 2 24 171 69 49 43 Melee 24 | . . . 1 . . . 2 . 4 4 6 . . . . 1 . . 6 . . . Projectile 1151 | . 63 9 81 . . 14 196 88 55 30 57 34 126 . 41 5 2 24 165 69 49 43 AOE 13 | . . . . . . . . . . . 9 . 4 . . . . . . . . . Critical Strikes 43 | . . . 1 . . 1 7 3 1 1 1 1 7 . 3 . . . 5 3 6 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Damage Taken 24885 | . 835 119 1052 . . 370 3408 879 1068 841 2237 1483 3233 . 936 135 42 509 3541 1720 1053 1424 Core 5050 | . 160 26 193 . . 86 419 62 78 60 97 600 959 . 155 31 . . 301 816 381 626 Absorbed by Shields 1202 | . . . . . . . . 828 198 . 114 . . . . . . . 62 . . . Redirected to Shielding 165 | . . . . . . . . . . . . . . . . . . . 25 . 140 . Regen/Repaired (Parts) 230 | . 104 . . . . . . . . . 126 . . . . . . . . . . . Core Remaining (%) 41 | 100 . 25 . . . 30 50 . . . . 10 . . . . . . 76 . . . Volleys Fired 581 | 10 110 11 138 . 1 11 79 37 . 5 25 16 6 . 2 2 . 32 42 4 50 . Largest 4 | 2 2 2 2 . 1 2 4 4 . 1 3 2 2 . 1 1 . 2 2 1 1 . Hottest 780 | 90 100 90 90 . 100 50 250 110 . 35 780 260 80 . 73 73 . 136 136 73 120 . Shots Fired 1066 | 20 149 19 198 . 1 22 283 137 . 5 40 19 11 . 2 2 . 44 59 4 51 . Gun 758 | 20 72 19 134 . . 22 283 137 . 5 8 7 10 . 2 2 . 7 . 4 26 . Cannon 244 | . 73 . 61 . . . . . . . . . . . . . . 35 50 . 25 . Launcher 59 | . . . 3 . . . . . . . 32 12 1 . . . . 2 9 . . . Special 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Kinetic 773 | . 73 . 172 . . 22 275 137 . 5 4 . . . . . . 35 50 . . . Thermal 131 | 17 36 . 1 . 1 . 8 . . . 32 11 . . . . . . . . 25 . Explosive 14 | . . . 3 . . . . . . . . . . . . . . 2 9 . . . Electromagnetic 84 | 3 40 19 22 . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . 4 8 11 . . . . . . . . . Phasic 41 | . . . . . . . . . . . . . . . 2 2 . 7 . 4 26 . Robot Hit Streak 18 | 6 15 8 15 . . 7 9 18 . . 7 7 11 . 2 . . 6 5 . 13 . Robot Miss Streak 8 | 5 4 3 5 . . 2 8 5 . . 3 2 2 . . . . 2 5 . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 19 | . 1 2 1 . . . 11 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 785 | 9 90 15 138 . . 17 176 121 25 20 18 18 17 . 39 2 . 27 27 . 26 . Core Hits 445 | 7 41 10 64 . . 4 107 46 8 5 48 10 10 . 11 1 . 17 48 1 7 . Critical Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . . . 2 . . . 1 1 2 2 1 . . . 5 1 . . . . . . Critical Strikes 42 | . 4 . 3 . . . 3 4 3 5 2 . 1 . 11 1 . 3 1 . 1 . Destroy 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Blast 9 | . 4 . 1 . . . . . . . . . . . . . . 3 1 . . . Smash 12 | . . . . . . . . 2 2 2 . . . . 5 1 . . . . . . Sever 13 | . . . . . . . . 2 1 3 1 . 1 . 5 . . . . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Melee Attacks 242 | . . . . . . . 7 52 40 30 6 6 26 . 50 16 . 4 . . 1 4 Impact 79 | . . . . . . . 7 13 13 10 5 . 1 . 13 13 . 4 . . . . Slashing 161 | . . . . . . . . 39 27 20 1 6 25 . 36 3 . . . . . 4 Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks 35 | . . . . . . . . 10 . 4 . . 8 . 10 . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 45 | . . . . . . . . 8 13 9 1 . 4 . 10 . . . . . . . Damage Inflicted 35984 | 123 1899 256 2678 8 . 273 4672 3618 1076 1046 4604 1834 2233 . 2651 82 . 2754 4876 99 1161 41 Guns 10968 | 120 777 255 1412 . . 273 4639 1878 . 48 335 284 339 . 76 . . 190 . . 342 . Cannons 6069 | . 759 . 846 . . . . . . . . . . . . . . 1541 2105 . 818 . Explosions 10888 | . 333 . 365 . . . . . . . 4165 1385 1256 . . . . 621 2763 . . . Melee 7562 | . . . . . . . . 1707 1066 998 104 165 638 . 2575 82 . 227 . . . . Ramming 497 | 3 30 1 55 8 . . 33 33 10 . . . . . . . . 175 8 99 1 41 Kinetic 12050 | . 759 . 1933 . . 273 3399 1878 . 48 114 . . . . . . 1541 2105 . . . Thermal 7544 | 95 506 . 156 . . . 1240 . . . 4165 564 . . . . . . . . 818 . Explosive 3604 | . . . 220 . . . . . . . . . . . . . . 621 2763 . . . Electromagnetic 1198 | 25 604 255 314 . . . . . . . . . . . . . . . . . . . Impact 1975 | . . . . . . . . 224 335 361 68 . . . 678 82 . 227 . . . . Slashing 5587 | . . . . . . . . 1483 731 637 36 165 638 . 1897 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2921 | . . . . . . . . . . . 221 1105 1595 . . . . . . . . . Phasic 608 | . . . . . . . . . . . . . . . 76 . . 190 . . 342 . Highest Corruption 15 | . . . . . . . 6 4 7 12 13 1 2 2 2 . . . 1 3 9 15 Average Corruption 4 | . . . . . . . 4 3 6 8 2 1 1 2 1 . . . 1 2 4 11 Corruption Purged 8 | . . . . . . . 6 . . . . . . . 2 . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 3 . . 9 2 1 . . Effects 121 | . . . . . . . 19 16 12 26 3 6 2 3 4 . . . 2 1 13 14 Message Errors 27 | . . . . . . . 2 5 2 8 . 1 . 1 1 . . . . 1 3 3 Matter Fused 28 | . . . . . . . 2 3 3 4 1 3 1 1 . . . . 2 . 5 3 Heat Flow Errors 14 | . . . . . . . 4 3 . 3 . . . . . . . . . . 2 2 Energy Discharges 17 | . . . . . . . 3 1 5 5 . . . . 2 . . . . . . 1 Parts Fused 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . 4 4 . 3 2 2 1 1 . . . . . . 1 5 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Misfires 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2885 | . 56 . 6 . . . 1 433 49 270 114 208 292 . 822 35 . 321 149 . 129 . Projectiles 385 | . 13 . 6 . . . . . . . . . . . . . . 147 90 . 129 . Explosions 519 | . 43 . . . . . . . . . 114 149 107 . . . . 47 59 . . . Melee 1981 | . . . . . . . 1 433 49 270 . 59 185 . 822 35 . 127 . . . . Knockbacks 57 | . 11 . 14 . . . 1 1 1 1 . . . . 1 1 . 10 16 . . . Impact 11 | . . . 2 . . . 1 1 1 1 . . . . 1 1 . 3 . . . . Kinetic 39 | . 8 . 11 . . . . . . . . . . . . . . 7 13 . . . Secondary 7 | . 3 . 1 . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 641 | . 57 . 5 . . . . . . . . 176 165 . . . . . 173 47 . 18 Shots 6 | . 1 . 1 . . . . . . . . 1 1 . . . . . 2 . . . Rammed 46 | . 1 1 9 1 . . 3 . . . . . . . . . . 1 3 16 2 9 Targets Rammed 70 | 1 6 1 9 1 . . 7 4 1 . . . . . . . . 10 3 16 2 9 Kicked 23 | 1 5 . . . . . 3 4 1 . . . . . . . . 9 . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 1759 | 120 210 146 99 . 203 311 315 393 9 226 1759 1410 120 . 12 80 . 250 95 4 115 222 Average Temperature 98 | 57 56 71 25 . 76 139 94 91 4 87 247 697 59 . 4 23 . 90 31 3 83 106 Received Heat Transfer 4290 | . 441 66 387 . . 402 468 130 208 243 214 63 767 . 144 . 9 54 412 48 81 153 Effects 31 | . . . . . . . 2 1 . . 2 24 . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . Interference 6 | . . . . . . . 1 1 . . 1 3 . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 1 . . . . 1 1 . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Fried 9 | . 1 . . . . . . 2 2 1 . . . . . . . . 3 . . . Impact Corruptions 29 | . . . . . . . 1 3 2 3 . . . . 13 1 . 5 1 . . . Robots Melted 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . 2 . . . 3 . . . . . . 1 . . . . Heat Transferred 9930 | 248 800 . 125 . . . 1468 . . . 5977 720 . . . . . . . . 592 . Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Maximum Alert Level 4 | . 1 . 2 1 . . 3 2 . . . . 2 . . . . 2 4 2 1 . Low Security (%) 48 | 100 82 100 41 67 . . 11 . . . . . 68 100 100 . . 51 . . 74 100 Level 1 18 | . 17 . 38 32 . . 6 . . . . . 25 . . . . 25 27 39 25 . Level 2 29 | . . . 20 . . . 65 100 . . . . 6 . . . . 22 53 60 . . Level 3 3 | . . . . . . . 17 . . . . . . . . . . . 16 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1117 | 15 268 173 549 203 . . 989 634 . . . . 594 160 188 . . 611 1117 566 288 157 Initial 551 | . . 93 . 203 . . . 478 . . . . . 160 70 . . 65 330 551 198 157 Average 286 | 3 113 62 252 191 . . 528 541 . . . . 124 133 69 . . 268 552 448 184 57 Influence Increases 10084 | 30 736 136 1318 . . 160 1711 523 140 40 474 200 1009 . 519 278 66 964 1230 102 412 36 Destroy 0b10 Robot/C 5300 | . 380 80 760 . . 80 960 300 80 20 420 160 360 . 240 220 60 540 580 . 60 . Destroy 0b10 Robot/NC 580 | 30 40 . 95 . . 10 80 60 . 5 5 10 50 . 55 . . 45 75 5 15 . Destroy Leader 1020 | . 90 20 228 . . 20 184 62 . . . 30 86 . 76 30 . 102 82 . 10 . Allied During Kill 1109 | . . 6 80 . . 50 201 . . . 49 . 306 . 35 28 6 154 193 1 . . Successful Hack 73 | . 26 . 18 . . . 14 . . . . . . . 15 . . . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . 60 30 60 . . . 165 45 . . . . 105 . 15 . . 15 45 15 75 30 Destroy Structure 607 | . 20 . 17 . . . 62 26 . . . . 102 . 8 . . 108 180 21 57 6 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 600 | . 60 . . . . . 45 30 60 15 . . . . 75 . . . 60 60 195 . Influence Decreases 10084 | 30 497 375 795 350 173 160 734 995 558 127 264 410 551 358 431 365 70 472 839 729 485 316 Entered New Map 2970 | . . 146 . 320 173 . . 499 188 17 . 210 . 298 30 71 20 32 259 429 155 123 Time Decay 5237 | 30 475 219 550 30 . 140 574 446 270 110 134 130 211 60 271 294 50 440 310 90 270 133 Lost Part 1042 | . 22 10 20 . . . 80 40 80 . 60 70 200 . 80 . . . 170 90 60 60 Lost Ally 685 | . . . 75 . . 20 80 10 20 . 70 . 140 . 50 . . . 100 120 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 5 . 9 . . . 12 4 . . . . 6 . 4 . . 5 12 2 3 4 Investigation 16 | . 5 . 4 . . . 3 1 . . . . . . . . . . 1 1 . 1 Extermination 15 | . . . . . . . 3 2 . . . . 2 . 2 . . 3 1 . 1 1 Reinforcement 25 | . . . 3 . . . 4 1 . . . . 3 . 2 . . 2 6 . 2 2 Assault 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . Garrison 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 . . . . . 1 . . . . 1 2 . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Distress Signals 15 | . . . 3 . . . 1 1 . . 1 . 1 . 1 . . . 1 4 . 2 Communications Jammed 48 | . . . . . . . . . . . . . 10 . . . . 4 34 . . . Distress Signals 46 | . . . . . . . . . . . . . 10 . . . . 3 33 . . . Times Spotted 539 | . 30 4 60 . . 4 62 22 8 8 108 8 33 6 21 8 3 26 53 21 22 32 Peak Tracking Total 17 | . 3 2 6 . . 2 12 4 5 4 17 5 16 6 9 4 3 4 17 16 8 11 Tactical Retreats 24 | . 2 . . . . . 2 2 3 1 . . . . 4 . . . 3 2 5 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 18 | . 3 . . . . . 3 2 . . 1 . 1 . 1 . . 5 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 47 | . 4 2 5 . . . 11 3 . . 2 . 7 . 1 . . 1 3 1 5 2 Max in Single Turn 2 | . 2 1 1 . . . 1 1 . . 1 . 1 . 1 . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 45 | . 10 . 10 . 1 . 4 3 . 1 4 . 1 . 4 . . 2 2 2 1 . Terminals 13 | . 7 . 6 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 2 . . . . . . . 3 . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . 2 . . . . 1 . 1 . . 1 . . . . Scanalyzers 5 | . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . 1 1 1 . . Total Hacks 113 | . 26 . 33 . 2 . 10 6 . 1 8 . 1 . 11 . . 6 4 3 2 . Successful 67 | . 17 . 26 . 2 . 6 . . 1 8 . . . 6 . . . . 1 . . Failed 46 | . 9 . 7 . . . 4 6 . . . . 1 . 5 . . 6 4 2 2 . Catastrophic 9 | . . . . . . . 1 2 . . . . 1 . 1 . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 19 . 24 . . . 9 7 . . . . 9 . 15 . . 18 22 7 14 3 Terminals 45 | . 22 . 23 . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . 5 . . . . . . . 9 . . . . 1 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 2 . . . . 4 . . . . 1 . 2 . . 4 . . . . Scanalyzers 14 | . . . 8 . . . . 2 . . . . . . . . . . 2 . 2 . Garrison Access 11 | . . . . . . . 5 . . . . . . . . . . 2 2 2 . . Terminal Hacks 24 | . 5 . 8 . 2 . . . . 1 8 . . . . . . . . . . . Record 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Part Schematic 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 10 . 11 . . . 1 . . . . . . . 4 . . . . . . . Terminals 17 | . 8 . 9 . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 7 . . . 4 3 . . . . 1 . 2 . . 2 2 2 1 . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 4 . . . . . . . . . . . . . 5 . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 26 | . . . 3 . 16 . . . . . . . . . . . . . 7 . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 1 2 5 . . . . . . . . . . . Allies Hacked 8 | . . . . . . . 2 1 . . 1 . . . . . . 2 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Total Allies 55 | . . 5 . . 6 . 5 1 1 2 5 . 8 . 7 . . 8 . 7 . . Largest Group 8 | . . 5 5 . 6 6 5 1 1 2 7 . 8 . 4 1 1 8 6 3 . . Highest-Rated Group 805 | . . 81 81 . 206 206 380 29 29 56 294 . 805 . 270 135 135 448 394 243 . . Highest-Rated Ally 135 | . . 31 31 . 40 40 85 29 29 31 64 . 103 . 135 135 135 135 135 81 . . Zionite Dispatches 16 | . . . . . . . 2 1 . . . . 3 . 3 . . 4 . 3 . . Heavy 5 | . . . . . . . 1 . . . . . 3 . . . . 1 . . . . Light 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 19 | . . . . . . . . 2 . . 13 . . . 1 . . 2 . 1 . . STAY 10 | . . . . . . . . 1 . . 9 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . 4 . . . . . . . . . . . DROP 5 | . . . . . . . . 1 . . . . . . 1 . . 2 . 1 . . Ally Attacks 430 | . . . 70 . . 34 78 . 2 . 22 . 70 . 19 22 7 49 42 15 . . Total Damage 16331 | . . . 804 . . 618 2872 . 39 . 835 . 5298 . 633 681 227 2489 1311 524 . . Kills 131 | . . . 13 . . 5 25 . . . 9 . 18 . 7 10 3 23 17 1 . . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Active Infowar (turns) 10012 | 44 229 . 1670 62 965 . 1657 715 434 502 780 1 599 1 311 32 . 605 589 . 565 251 Optics 1310 | . . . . . 3 . 631 . . . . . . . . . . . . . 426 250 Sensors 4428 | . . . . . . . 1203 715 434 502 779 . . . 131 . . . 151 . 480 33 IFF 599 | . . . . . . . . . . . . . 599 . . . . . . . . . Terrain 698 | . . . 518 . . . . . . . . . . . 180 . . . . . . . Seismic 2967 | 44 229 . 1670 62 962 . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 173 | . . . . . . . . . . . 1 1 . 1 137 32 . 1 . . . . Jamming 1479 | . . . . . . . . . . . . . 285 . . . . 605 589 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 . . . 2 . . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 1 5 . 3 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Turns Passed 20388 | 115 1501 616 2444 62 2711 864 1950 1114 583 747 1581 825 825 122 635 645 109 1099 687 194 580 379 Spaces Moved 12765 | 57 777 345 1209 38 1518 410 1009 651 408 486 977 434 452 200 886 369 63 613 375 295 704 489 Core 177 | 9 . . . . . . . . . . . . 13 . . . . . 33 95 . 27 Treads 4871 | . 92 345 1209 38 1518 410 428 . . 1 . . . . . 333 63 147 287 . . . Legs 4924 | 48 685 . . . . . 581 651 408 485 977 434 134 . . . . 466 55 . . . Wheels 300 | . . . . . . . . . . . . . 300 . . . . . . . . . Hover 2230 | . . . . . . . . . . . . . 5 200 623 36 . . . 200 704 462 Flight 263 | . . . . . . . . . . . . . . . 263 . . . . . . . Fastest Speed 26 | 50 120 160 160 160 160 200 105 110 117 117 113 113 36 36 28 35 160 118 50 26 48 50 Average Speed 128 | 108 141 160 160 160 175 200 142 118 117 121 120 167 149 45 44 148 160 142 133 40 57 63 Slowest Speed 265 | 120 240 160 160 160 200 200 265 190 120 240 190 190 190 60 108 240 160 240 225 110 106 100 Overloaded Moves 135 | . . . . . . . . . . . . . 5 19 . . . . . 111 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Exploration Rate (%) 47 | 3 96 82 89 14 89 61 25 17 60 43 78 76 16 85 23 49 13 14 55 12 54 28 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . 3 . 2 . 1 . . . . . 2 1 . . . . . . 2 . . . Known Exits Taken 8 | . . . . . . . 1 1 . . . 1 . . . 1 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 . . . 1 . . . . 1 . . Scrap Searched 14 | . . 1 . . 4 2 . . . 1 . 3 . . . 3 . . . . . . Spaces Dug 66 | . 2 . . . . . 5 11 6 4 . 1 5 . 4 10 . 4 3 3 6 2 Terrain Destroyed 375 | . 24 . 13 . . . 6 11 6 5 25 82 13 . 4 11 . 53 99 3 18 2 Melee 47 | . . . . . . . 5 11 6 4 . 1 5 . 4 9 . . . . . 2 Projectile 61 | . 4 . . . . . 1 . . 1 . 1 1 . . 2 . 14 16 3 18 . AOE 267 | . 20 . 13 . . . . . . . 25 80 7 . . . . 39 83 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Tes Res Qua Sec Total 15543 | 87 1017 390 1523 39 1567 437 1350 848 463 598 1340 506 569 230 1048 439 71 781 496 365 829 550 Wait 872 | . 81 22 72 . 7 8 81 77 1 39 193 30 24 27 32 35 9 34 18 22 22 38 Move 12745 | 56 776 344 1209 37 1517 409 1008 650 407 485 976 433 452 199 885 368 62 612 374 294 703 489 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 11 9 5 23 . 12 2 38 5 3 13 17 1 14 . 17 9 . 14 8 5 4 . Fast Attach 201 | 4 4 . 7 . 6 2 27 7 1 4 22 7 10 2 29 2 . 19 15 8 17 8 Attach 120 | 3 3 1 4 1 2 . 21 3 5 5 5 7 10 1 12 3 . 10 8 6 9 1 Detach 50 | . 1 . . . . . 4 . . . 1 4 5 1 9 1 . 5 5 4 9 1 Swap 180 | 1 17 1 30 . 6 1 35 21 5 9 23 2 8 . 6 3 . 10 2 . . . Drop 284 | 1 10 3 32 . 16 4 43 8 . 7 39 1 23 . 21 5 . 32 21 6 12 . Fire 581 | 10 110 11 138 . 1 11 79 37 . 5 25 16 6 . 2 2 . 32 42 4 50 . Melee 168 | . . . . . . . 7 36 24 20 5 5 17 . 35 11 . 3 . . 1 4 Ram 29 | . . . . . . . . . . . . . . . . . . . 2 16 2 9 Kick 23 | 1 5 . . . . . 3 4 1 . . . . . . . . 9 . . . . Crush 17 | . 1 1 8 1 . . 4 . . . . . . . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . 16 11 34 . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Learned Storage emergency access door positions 807 | -10/Materials | Learned location of Mines (-9) 808 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Identified exit to Subcaves 873 | -10/Materials | Learned location of 1 exit from Recycling 876 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Repaired Lgt. Cannon 958 | -10/Materials | Learned Storage emergency access door positions 1078 | -10/Materials | Core integrity fell below 50% 1617 | -10/Materials | Entered Mines 1680 | -10/Mines | Discovered new exit (range 16) 1740 | -10/Mines | Learned 2 Materials zone layouts 1840 | -10/Mines | Discovered new exit (range 5) 1884 | -10/Mines | Discovered exit to Subcaves (range 9) 1976 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2041 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -10/Mines | Discovered new exit (range 5) 2120 | -10/Mines | Found a hidden stash of uninstalled traps 2233 | -10/Mines | Entered Materials 2233 | -9/Materials | Accompanied by 5 allies 2233 | -9/Materials | Evolved 2 slots: Utility x2 2238 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2529 | -9/Materials | Build established: Scavenger-Mutant 2919 | -9/Materials | Discovered new exit (range 13) 2930 | -9/Materials | Build established: Mutant 3203 | -9/Materials | Discovered new exit (range 3) 3581 | -9/Materials | Discovered new exit (range 12) 4042 | -9/Materials | Discovered new exit (range 14) 4402 | -9/Materials | Identified exit to Materials 4402 | -9/Materials | Learned location of 1 exit from Materials 4470 | -9/Materials | Learned 2 Storage zone layouts 4582 | -9/Materials | Learned location of 1 exit from Storage 4633 | -9/Materials | First assault squad dispatched 4653 | -9/Materials | Learned Storage stockpile data 4677 | -9/Materials | Entered Mines 4737 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4739 | -9/Mines | Entered Zion 4775 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4893 | -7/Zion | Learned Factory stockpile data 4995 | -7/Zion | Learned Factory garrison access intel 5023 | -7/Zion | Discovered new exit (range 14) 5160 | -7/Zion | Given A8's code to call for help 5702 | -7/Zion | Found Prototype Processor 5702 | -7/Zion | Identified Exp. Target Analyzer 5709 | -7/Zion | Found Prototype Processor 5709 | -7/Zion | Identified Exp. Melee Analysis Suite 5721 | -7/Zion | Found Prototype Processor 5725 | -7/Zion | Found Prototype Processor 5725 | -7/Zion | Identified Exp. Core Analyzer (x2) 5910 | -7/Zion | Given the Hacking Drone Bay 5926 | -7/Zion | Found Prototype Device 5926 | -7/Zion | Identified Hacking Drone Bay 6088 | -7/Zion | Found Prototype Energy Gun 6937 | -7/Zion | Met Imprinter 6971 | -7/Zion | Imprinted 6973 | -7/Zion | Declared Zion's savior 7233 | -7/Zion | Gained Derelict followers 7450 | -7/Zion | Entered Proximity Caves 7450 | -6/Proximity Caves | Accompanied by 6 allies 7761 | -6/Proximity Caves | Spotted B-75 Beast 7765 | -6/Proximity Caves | Core integrity fell below 50% 7789 | -6/Proximity Caves | Allies destroyed B-75 Beast 8040 | -6/Proximity Caves | Discovered new exit (range 12) 8314 | -6/Proximity Caves | Entered Factory 8314 | -6/Factory | Accompanied by 4 allies 8314 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 8316 | -6/Factory | Loaded intel: 4 garrison access locations 8468 | -6/Factory | Fabricated Imp. Cryofiber Web (x2) 8546 | -6/Factory | Garrison activated, responded to threat 8589 | -6/Factory | Lost 3 allies 8615 | -6/Factory | Build established: Gunner 8822 | -6/Factory | Found Powered Armor 8826 | -6/Factory | Found Powered Armor 8829 | -6/Factory | Found Powered Armor 8834 | -6/Factory | Found Powered Armor 8952 | -6/Factory | Identified Storm Laser 8957 | -6/Factory | Cargo convoy interrupted 9054 | -6/Factory | Lost 5 parts (1p2n1u1w) 9205 | -6/Factory | Zion Heavy squad teleported in 9333 | -6/Factory | Zion Light squad teleported in 9712 | -6/Factory | Terminal network hard line cut 9763 | -6/Factory | Build established: Skirmisher 9993 | -6/Factory | Discovered new exit (range 15) 10013 | -6/Factory | Identified exit to Factory 10193 | -6/Factory | Found Prototype Protection 10197 | -6/Factory | Identified Zio. Weapon Casing 10264 | -6/Factory | Entered another Factory area 10264 | -5/Factory | Evolved 2 slots: Utility x2 10484 | -5/Factory | Build established: Messiah-Gunner 10617 | -5/Factory | Discovered new exit (range 16) 10638 | -5/Factory | Identified exit to Upper Caves 10730 | -5/Factory | Zion Melee Resupply teleported in 10999 | -5/Factory | Build established: Messiah-Mutant 11026 | -5/Factory | Discovered new exit (range 13) 11026 | -5/Factory | Discovered exit to Upper Caves (range 4) 11040 | -5/Factory | Identified exit to Factory 11378 | -5/Factory | Entered Upper Caves 11380 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11399 | -5/Upper Caves | Build established: Messiah-Gladiator 11447 | -5/Upper Caves | Learned Factory trap positions 11537 | -5/Upper Caves | Lost 7 parts (1p2n4u) 11712 | -5/Upper Caves | Learned 4 Factory zone layouts 11738 | -5/Upper Caves | Spotted B-75 Beast 11955 | -5/Upper Caves | Discovered new exit (range 6) 11961 | -5/Upper Caves | Entered another Upper Caves area 12256 | -5/Upper Caves | Encountered a Warlord checkpoint 12406 | -5/Upper Caves | Attacked by a faux Warlord 12462 | -5/Upper Caves | System corruption reached 10% 12483 | -5/Upper Caves | Lost 5 allies 12504 | -5/Upper Caves | Lost 7 parts (2p2n3u) 12697 | -5/Upper Caves | Discovered new exit (range 5) 12708 | -5/Upper Caves | Entered Warlord 12708 | -5/Warlord | Accompanied by 2 allies 12748 | -5/Warlord | System corruption cleaned by Quarantine Array 12757 | -5/Warlord | Build established: Scavenger-Mutant 13126 | -5/Warlord | Found Prototype Device 13126 | -5/Warlord | Identified Exp. Cloaking Device 13136 | -5/Warlord | Found Prototype Processor 13136 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13139 | -5/Warlord | Found Prototype Device 13139 | -5/Warlord | Identified Exp. Focal Shield 13162 | -5/Warlord | Found Prototype Reactor 13214 | -5/Warlord | Build established: Commander-Mutant 13229 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13239 | -5/Warlord | Learned location of Armory (-3) 13241 | -5/Warlord | Learned 4 Armory zone layouts 13242 | -5/Warlord | Learned Quarantine security intel 13242 | -5/Warlord | Learned Factory terminal intel 13242 | -5/Warlord | Learned Armory repair station intel 13242 | -5/Warlord | Learned Research fabricator intel 13440 | -5/Warlord | Warlord's base attacked by MAIN.C 13579 | -5/Warlord | Found Prototype Launcher 13581 | -5/Warlord | Found Prototype Energy Gun 13584 | -5/Warlord | Found Prototype Energy Gun 13693 | -5/Warlord | Identified Vortex Rifle (x2) 13790 | -5/Warlord | Warlord forces counterattacked 13808 | -5/Warlord | Spotted B-86 Titan 13809 | -5/Warlord | Spotted Striker 13825 | -5/Warlord | Spotted Striker 13828 | -5/Warlord | Allies destroyed Striker 13867 | -5/Warlord | Spotted Striker 13942 | -5/Warlord | Spotted Striker 13951 | -5/Warlord | Lost 17 allies 13962 | -5/Warlord | P-80 Master assimilated allied AD-HQY(g) 14009 | -5/Warlord | Lost 10 allies 14040 | -5/Warlord | Spotted B-86 Titan 14040 | -5/Warlord | Spotted Executioner 14040 | -5/Warlord | Spotted B-75 Beast 14044 | -5/Warlord | Destroyed B-75 Beast 14085 | -5/Warlord | Lost 5 allies 14115 | -5/Warlord | Warlord base infiltrated, sounded retreat 14140 | -5/Warlord | Spotted B-75 Beast 14140 | -5/Warlord | Spotted B-86 Titan 14140 | -5/Warlord | Spotted Striker 14140 | -5/Warlord | Spotted Executioner 14170 | -5/Warlord | Destroyed Striker 14194 | -5/Warlord | Rebuked by Warlord 14200 | -5/Warlord | Lost 6 parts (2n2u2w) 14223 | -5/Warlord | Discovered new exit (range 14) 14245 | -5/Warlord | Spotted Striker 14289 | -5/Warlord | Entered Proximity Caves 14290 | -4/Proximity Caves | Identified Vortex Catalyst Activator 14296 | -4/Proximity Caves | Lost 15 allies 14343 | -4/Proximity Caves | Spotted B-86 Titan 14368 | -4/Proximity Caves | Destroyed B-86 Titan 14371 | -4/Proximity Caves | Core integrity fell below 50% 14392 | -4/Proximity Caves | Core integrity fell below 20% 14397 | -4/Proximity Caves | Lost 3 parts (1p2u) 14438 | -4/Proximity Caves | Build established: Scavenger-Mutant 14484 | -4/Proximity Caves | Lost 4 parts (4n) 14800 | -4/Proximity Caves | Build established: Derelict-Gladiator 14984 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15114 | -4/Proximity Caves | Entered Factory 15114 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15115 | -4/Factory | Identified exit to Research 15116 | -4/Factory | Loaded intel: 96 trap records 15117 | -4/Factory | Loaded intel: 25 terminal locations 15284 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15286 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15287 | -4/Factory | Zion Heavy squad teleported in 15301 | -4/Factory | Zion Heavy squad teleported in 15724 | -4/Factory | Zion Heavy squad teleported in 15748 | -4/Factory | Discovered new exit (range 6) 15820 | -4/Factory | Spotted B-86 Titan 15854 | -4/Factory | Allies destroyed B-86 Titan 15888 | -4/Factory | Cargo convoy interrupted 15893 | -4/Factory | Spotted Striker 15899 | -4/Factory | Garrison activated, responded to threat 15902 | -4/Factory | Allies destroyed Striker 15928 | -4/Factory | Core integrity fell below 50% 15937 | -4/Factory | Core integrity fell below 20% 15939 | -4/Factory | Manually triggered Chute Trap 15939 | -4/Factory | Sucked down chute 15939 | -4/Factory | Entered Waste 15943 | -4/Waste | Lost 5 allies 15961 | -4/Waste | Spotted C-40 Crusher 15962 | -4/Waste | Lost 16 parts (1p6n5u4w) 15986 | -4/Waste | Spotted C-40 Crusher 16010 | -4/Waste | Spotted C-40 Crusher 16014 | -4/Waste | Spotted C-40 Crusher 16029 | -4/Waste | Spotted C-40 Crusher 16031 | -4/Waste | Spotted C-40 Crusher 16039 | -4/Waste | Discovered new exit (range 10) 16061 | -4/Waste | Entered Factory 16111 | -4/Factory | Zion Melee Resupply teleported in 16229 | -4/Factory | Zion Hacker squad teleported in 16392 | -4/Factory | Fabricated E-15 Imp? 16462 | -4/Factory | Discovered new exit (range 10) 16474 | -4/Factory | Zion hero teleported in (AD-0RF) 16509 | -4/Factory | Lost 3 parts (1p1n1u) 16696 | -4/Factory | Entered Upper Caves 16696 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 16701 | -4/Upper Caves | Encountered a Warlord checkpoint 16702 | -4/Upper Caves | Spotted B-86 Titan 16718 | -4/Upper Caves | Lost 4 parts (2n2u) 16722 | -4/Upper Caves | Identified exit to Upper Caves 17046 | -4/Upper Caves | Build established: Scavenger-Gladiator 17073 | -4/Upper Caves | Learned 8 Research zone layouts 17192 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17341 | -4/Upper Caves | Entered another Upper Caves area 17341 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 17370 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17408 | -4/Upper Caves | Discovered exit to Research (range 14) 17450 | -4/Upper Caves | Entered Research 17450 | -3/Research | Accompanied by 1 ally (AD-0RF) 17450 | -3/Research | Evolved 2 slots: Propulsion x2 17451 | -3/Research | Identified exit to Testing 17452 | -3/Research | Loaded intel: 4 fabricator locations 17935 | -3/Research | Found Prototype Hackware 18024 | -3/Research | Retrieved Zion intel report: Branch Access 18024 | -3/Research | Identified exit to Armory 18025 | -3/Research | Zion Heavy squad teleported in 18029 | -3/Research | Found Prototype Device 18029 | -3/Research | Identified Exp. Thermal Defense Suite 18244 | -3/Research | Build established: Scavenger-Tank 18356 | -3/Research | Found Zio. Weapon Casing 18438 | -3/Research | Zion Defense Resupply teleported in 18452 | -3/Research | Zion Thermal Resupply teleported in 18489 | -3/Research | Zion Fire squad teleported in 18549 | -3/Research | Entered Testing 18549 | -3/Testing | Accompanied by 6 allies (AD-0RF) 18654 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 18724 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18816 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 18833 | -3/Testing | Retrieved Zion intel report: Emergency Access 18884 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 19044 | -3/Testing | Lost 3 allies 19049 | -3/Testing | First assault squad dispatched 19163 | -3/Testing | Destroyed 12 combat bots 19231 | -3/Testing | Discovered new exit (range 9) 19235 | -3/Testing | Identified exit to Research 19236 | -3/Testing | Entered Research 19236 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19247 | -2/Research | Lost 17 parts (3p6n6u2w) 19265 | -2/Research | Zion Hacker squad teleported in 19274 | -2/Research | Garrison activated, responded to threat 19285 | -2/Research | Zion Hover Resupply teleported in 19297 | -2/Research | P-80 Master assimilated allied 0I-SN4(A) 19314 | -2/Research | Zion Hacker squad teleported in 19320 | -2/Research | Lost 3 allies 19378 | -2/Research | Lost 3 allies 19419 | -2/Research | Build established: Mutant 19424 | -2/Research | Discovered new exit (range 12) 19429 | -2/Research | Core integrity fell below 50% 19430 | -2/Research | Entered Quarantine 19459 | -2/Quarantine | Lost 7 parts (1p5n1u) 19491 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 19529 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 19559 | -2/Quarantine | Found Alien Impact Weapon 19734 | -2/Quarantine | Found Alien Artifact 19734 | -2/Quarantine | Identified Subatomic Replicator 19736 | -2/Quarantine | Identified Core Stripper 19922 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 19933 | -2/Quarantine | Core integrity fell below 20% 19956 | -2/Quarantine | Lost 4 parts (3n1u) 19965 | -2/Quarantine | Spotted Fortress 20007 | -2/Quarantine | Discovered new exit (range 6) 20007 | -2/Quarantine | Discovered new exit (range 7) 20009 | -2/Quarantine | Identified exit to Section 7 20010 | -2/Quarantine | Entered Section 7 20012 | -2/Section 7 | Spotted S7 Guard 20017 | -2/Section 7 | Spotted S7 Guard 20076 | -2/Section 7 | Found Alien Artifact 20076 | -2/Section 7 | Identified Core Regenerator 20076 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 20098 | -2/Section 7 | Found Alien Artifact 20098 | -2/Section 7 | Identified Navigation Efficiency Matrix 20098 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 20158 | -2/Section 7 | Lost 6 parts (1p2n1u2w) 20160 | -2/Section 7 | Spotted S7 Guard 20248 | -2/Section 7 | Spotted Alpha 7 20249 | -2/Section 7 | System corruption reached 10% 20249 | -2/Section 7 | Spotted Alpha 7 20389 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20278_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7013. 20294_ System corrupted: Matter fused (-7). 20295_ Navigation matrix triggers involuntary quantum shift. 20306_ W-44 Eye sends out distress signal. 20306_ P-80 Master resets R-10 Processor, system corruption cleaned. 20307_ Slammed into P-80 Master. 20309_ Destabilizing: Core damaged (-58). 20310_ Slammed into P-80 Master. 20310_ Slug penetrates Wall. 20311_ Slammed into P-80 Master. 20314_ Navigation matrix triggers involuntary quantum shift. 20324_ System corrupted: Component data lost. 20330_ Navigation matrix triggers involuntary quantum shift. 20343_ QMLLDC2XDSUOY5F4Z=NMUD