Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.13 @ 10:13:22 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (575) 575 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1590 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Warning (396) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Medium Matter Pod (100) Large Matter Pod (150) Power Shielding High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Small Laser Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Matter Pod Large Matter Pod [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | . 10 6 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 1 | . . 1 Leg 1 | . 1 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 6 | . 3 3 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 92 | . 98 79 Engine 11 | . 14 7 Treads 1 | . . 4 Leg 17 | . 27 . Wheel 5 | . . 14 Device 5 | . 7 2 Storage 12 | . 14 11 Protection 3 | . 5 . Energy Gun 29 | . 28 33 Ballistic Gun 1 | . . 5 Naked Turns . | . . . Heaviest Build 31 | 11 28 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 12 | . 10 15 Most Carried 9 | . 9 6 Average Carried 7 | . 7 5 Final Capacity 15 | 8 15 15 Final Carried 7 | 6 7 6 Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Mutant 27% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 570 | 200 192 178 Remotely . | . . . Salvage Created 758 | . 442 316 Parts 41 | . 28 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 11 10 Guns 21 | . 11 10 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 1 | . 1 . Swarmer 7 | . 3 4 Grunt 13 | . 8 5 Duelist 1 | . . 1 Best Kill Streak 7 | . 4 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1345 | . 504 841 Core 244 | . 99 145 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 75 | . 46 29 Largest 4 | . 2 4 Hottest 170 | . 90 170 Shots Fired 167 | . 92 75 Gun 167 | . 92 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . . 12 Thermal 155 | . 92 63 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 103 | . 53 50 Core Hits 42 | . 24 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1182 | . 621 561 Guns 1182 | . 621 561 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 65 | . . 65 Thermal 1117 | . 621 496 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 492 | . 354 492 Average Temperature 165 | . 119 235 Received Heat Transfer 453 | . 177 276 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 2 5 Heat Transferred 2656 | . 1495 1161 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 259 | . 192 259 Initial 39 | . . 39 Average 117 | . 101 147 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | . 100 77 Level 1 7 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 16 15 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful . | . . . Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 727 | . 477 250 Spaces Moved 333 | 1 203 129 Core . | . . . Treads . | . . . Legs 188 | 1 187 . Wheels 145 | . 16 129 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 95 Average Speed 125 | 120 138 104 Slowest Speed 260 | 120 260 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 2 30 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 495 | . 306 189 Wait 63 | . 40 23 Move 331 | . 202 129 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 6 | . 3 3 Attach 3 | . . 3 Detach . | . . . Swap 7 | . 7 . Drop 6 | . 6 . Fire 75 | . 46 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Weapon x2 600 | -9/Materials | Destroyed 7 combat bots 601 | -9/Materials | Lost 5 parts (1p1n1u2w) 728 | -9/Materials | Self-destructed Last Messages --------------- 00692_ Heat Sink melted. 00692_ G-34 Mercenary destroyed. 00692_ Switching to secondary target: G-34 Mercenary. 00699_ Lgt. Ion Engine severed. 00700_ Overheating: System interference. 00700_ Sml. Laser temporarily disabled. 00702_ Core Shielding melted. 00702_ Melee Analysis Suite melted. 00702_ L-31 Rogue destroyed. 00702_ Switching to secondary target: G-34 Mercenary. 00711_ Sml. Laser destroyed. 00714_ System corrupted by crushing effect (+4). 00716_ Lgt. Assault Rifle destroyed. 00724_ G-34 Mercenary destroyed. 00726_ Sml. Laser destroyed. 00726_ Critical hit (Smash). 00726_ Lgt. Treads destroyed. 00726_ Wheel destroyed. 00726_ System corrupted by crushing effect (+3). 00726_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????#######????????????????????????????????? | | ??????????# ???########?????????????????????? | | #?????????# #?# #?????????????????????? | | #?????????# """ ### #?????????????????????? | | #?????????# R" + + #?????????????????????? | | #?????????# """ # ##########????????????????????? | | #?????????# # # #????????????????????? | | #?????????######## # """ #????????????????????? | | #????????????????# # """"" #????????????????????? | | #????????????????# # """"" #????????????????????? | | #????????????????# # """"" #????????????????????? | | #????????????????# # """ #????????????????????? | | ################## # #????????????????????? | | %= # g #????????????????????? | | + %b@ #????????????????????? | | #####g####????????????????????? | | ######### #??#=% ??????????????????????? | | ????????# ????????????????????? | | ????????# ###### #### """ "??????????????????? | | ????????# #????# #??# """ """????????????????? | | ????????# #????# #??# """ """????????????????? | | ????????# #????# #??# ????????????????? | | ????????# #????? #??#[ ???????????????? | | ????????##+##?????+#??# ?? ??????????????? | | ?????????? ?????????? ?????? ???????????????? | | ??????????""??????????# ??????????????????????? | | ??????????""??????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerDecoderDiverter Manual? 0 Play Time 00:06:52 Cumulative 187.1 hours Start 2021.12.13 @ 10:08:17 End 2021.12.13 @ 10:13:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a0ccb50-748a-4442-a658-ffa33e1d958b