Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.22 @ 14:58:19 Player: VR-DUX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1400) 1400 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4420 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Advanced Treads Aluminum Leg Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod (150) Trap Scanner Long-range Tractor Beam AWS/Gauss Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Large Storage Unit Structural Scanner Small Laser Assault Rifle Grenade Launcher Hammer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 54 | . 21 1 3 2 27 Power 8 | . 3 . . 1 4 Engine 7 | . 3 . . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | . 4 . . . 12 Treads 2 | . 2 . . . . Leg 14 | . 2 . . . 12 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 4 1 . . 4 Device 4 | . 1 1 . . 2 Storage 4 | . 3 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | . 10 . 3 1 7 Energy Gun 4 | . 1 . . 1 2 Energy Cannon 4 | . 3 . . . 1 Ballistic Gun 6 | . 3 . 2 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 2 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 8 . . 2 14 Power 5 | . 2 . . 1 2 Propulsion 9 | . 3 . . . 6 Utility 2 | . . . . . 2 Weapon 8 | . 3 . . 1 4 Highest Loss Streak 6 | . 3 . . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 86 100 99 96 96 Engine 12 | . 13 14 14 11 7 Treads 3 | . 10 . . . . Leg 23 | . 10 28 28 28 34 Device 13 | . 13 14 14 14 12 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . . 4 Energy Gun 8 | . 9 14 8 3 6 Energy Cannon 2 | . 4 . . . 2 Ballistic Gun 9 | . 7 14 14 14 5 Launcher 1 | . . . 5 8 . Impact Weapon 2 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 43 | 11 28 27 34 29 43 Greatest Support 51 | 20 40 26 26 26 51 Greatest Overweight (x) 8 | . 8 1 1 1 7 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 13 | . 12 15 15 15 15 Most Carried 15 | . 8 7 10 13 15 Average Carried 8 | . 5 7 8 10 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 7 7 10 11 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1222 | 200 299 31 81 121 490 Remotely . | . . . . . . Salvage Created 1786 | . 468 10 . 208 1100 Parts 73 | . 24 1 . 8 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 14 . . 2 20 Guns 25 | . 7 . . 2 16 Cannons 5 | . 1 . . . 4 AOE 6 | . 6 . . . . Classes Destroyed 11 | . 8 . . 1 2 Worker 3 | . 2 1 . . . Builder 2 | . 1 . . . 1 Tunneler 2 | . 1 . . 1 . Recycler 4 | . . . . 1 3 Mechanic 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 9 | . 5 . . . 4 Grunt 22 | . 6 . . 2 14 Sentry 2 | . . . . . 2 Subdweller 3 | . 3 . . . . Best Kill Streak 6 | . 5 1 . 2 6 Combat Bots Only 4 | . 3 . . 2 4 Max Kills in Single Turn 4 | . 4 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3737 | . 998 84 . 136 2519 Core 651 | . 83 16 . . 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 76 | . . . . . 76 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 194 | . 80 2 . 10 102 Largest 2 | . 2 2 . 2 2 Hottest 104 | . 100 60 . 60 104 Shots Fired 347 | . 140 4 . 12 191 Gun 275 | . 87 4 . 12 172 Cannon 58 | . 39 . . . 19 Launcher 14 | . 14 . . . . Special . | . . . . . . Kinetic 157 | . 55 2 . 10 90 Thermal 156 | . 51 2 . 2 101 Explosive 14 | . 14 . . . . Electromagnetic 20 | . 20 . . . . Robot Hit Streak 15 | . 15 8 . 13 9 Robot Miss Streak 6 | . 5 . . 1 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 212 | . 74 3 . 8 127 Core Hits 118 | . 41 1 . 6 70 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Melee Attacks 14 | . 3 . . . 11 Impact 14 | . 3 . . . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3547 | . 1630 32 . 119 1766 Guns 2074 | . 497 32 . 119 1426 Cannons 715 | . 375 . . . 340 Explosions 758 | . 758 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1214 | . 253 11 . 119 831 Thermal 1534 | . 578 21 . . 935 Explosive 644 | . 644 . . . . Electromagnetic 155 | . 155 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . 60 . . . 5 Projectiles 5 | . . . . . 5 Explosions 60 | . 60 . . . . Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 4 | . . . . . 4 Self-Inflicted Damage 73 | . 73 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | . 226 . . 23 232 Average Temperature 65 | . 63 . . 16 69 Received Heat Transfer 1437 | . 303 48 . 96 990 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 3 . . . 2 Heat Transferred 3262 | . 977 50 . . 2235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 356 | . 158 15 . 45 356 Initial 17 | . . . . . 17 Average 99 | . 70 5 . 18 197 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 80 | . 100 100 . 100 41 Level 1 19 | . . . . . 58 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 24 2 . 2 39 Peak Tracking Total 9 | . 5 2 . 2 9 Tactical Retreats 8 | . 3 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 2 . 3 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 . 2 . 6 Successful 9 | . 2 . 2 . 5 Failed 4 | . 3 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 3 . 1 . 3 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 . 2 Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . . . 1 Branch Access Points 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4245 | . 1511 503 964 185 1082 Spaces Moved 2022 | 1 706 226 504 88 497 Core 79 | . 78 . . . 1 Treads 281 | . 281 . . . . Legs 1662 | 1 347 226 504 88 496 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 190 120 120 Average Speed 171 | 120 177 190 190 179 133 Slowest Speed 450 | 120 450 190 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 2 97 65 87 27 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 1 . . . 8 Terrain Destroyed 97 | . 89 . . . 8 Melee 9 | . 1 . . . 8 Projectile . | . . . . . . AOE 88 | . 88 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2447 | . 824 296 513 103 711 Wait 121 | . 1 67 . 1 52 Move 2017 | . 705 225 503 87 497 Hop . | . . . . . . Pick Up 26 | . 8 . 3 3 12 Fast Attach 12 | . 6 1 . . 5 Attach 24 | . 7 . 3 2 12 Detach 4 | . . . 3 . 1 Swap 18 | . 8 . . . 10 Drop 17 | . 6 1 1 . 9 Fire 194 | . 80 2 . 10 102 Melee 14 | . 3 . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 13) 258 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Lost 3 parts (1p1n1w) 328 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 11) 700 | -10/Materials | Derelicts attacked the area 883 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Lost 3 parts (2n1w) 1404 | -10/Materials | Discovered new exit (range 5) 1512 | -10/Materials | Entered Mines 1716 | -10/Mines | Discovered new exit (range 9) 1948 | -10/Mines | Learned 2 Materials zone layouts 1993 | -10/Mines | Assembled infested the area 2007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2007 | -10/Mines | Discovered new exit (range 5) 2015 | -10/Mines | Entered Exiles 2061 | -10/Exiles | Met 8R-AWN 2090 | -10/Exiles | Met EX-HEX 2148 | -10/Exiles | Met EX-BIN 2175 | -10/Exiles | Aligned with FarCom system 2177 | -10/Exiles | Given EX-Vault access code 2221 | -10/Exiles | Opened EX-Vault 2234 | -10/Exiles | Found AWS/Gauss 2273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2330 | -10/Exiles | Met EX-DEC 2345 | -10/Exiles | Learned location of Zion (-7) 2418 | -10/Exiles | Visited The Gauntlet 2958 | -10/Exiles | Discovered new exit (range 12) 2979 | -10/Exiles | Left Exiles lab with AWS/Gauss 2979 | -10/Exiles | Entered Mines 3040 | -9/Mines | Met a Derelict bent on vengeance 3148 | -9/Mines | Discovered new exit (range 8) 3164 | -9/Mines | Entered Materials 3164 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3897 | -8/Materials | Build established: Scavenger-Mutant 3985 | -8/Materials | Repaired Aluminum Leg? 4166 | -8/Materials | Discovered new exit (range 14) 4173 | -8/Materials | Core integrity fell below 50% 4228 | -8/Materials | Lost 3 parts (1p1n1w) 4237 | -8/Materials | Core integrity fell below 20% 4246 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04170_ Lgt. Nuclear Core destroyed. 04170_ Critical hit (Blast). 04174_ Knocked back. 04176_ Slug penetrates Wall. 04176_ Dropped Aluminum Leg. 04191_ R-06 Scavenger collects Particle Gun. 04194_ R-06 Scavenger collects Imp. Heat Sink. 04195_ Ion Cannon destroyed. 04197_ Aluminum Leg destroyed. 04221_ Acquired Shock Bomb Launcher. 04222_ Shock Bomb Launcher severed. 04223_ Acquired Shock Bomb Launcher. 04224_ Electrolysis Chamber disabled. 04228_ L-31 Rogue destroyed. 04228_ Imp. Aluminum Leg destroyed. 04232_ Ion Engine destroyed. 04232_ Imp. Aluminum Leg destroyed. 04242_ Flak Cannon destroyed. 04243_ Carbon-fiber Leg destroyed. 04244_ Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???? ######???????######### | | ????##+######################### | | ????## @ g########### | | ?##### g; x%* ! ! # | | ?##### g#g ! # | | ?## # "" """ # """ | | ?## # """ """ # ! """ | | ?## """"" xg# """ """ # """ | | ?## """"" # # | | ?## """"" + ] # * | | ?### """"" # # "=" | | ?### """"" ##########" "R" | | ??## """"" ########### """ | | ??## """"" ###########+###### | | ?### #### | | ?### = | | ?##" T ##### | | ?##" #####+## | | ?##" ### # | | ?##T + # | | ?##" = ### # | | ?##" =""" % % ### # | | ?##" ===Y" ######/##### + | | ?### [!""" ## %! # # | | ?### == + ###### | | #### ## # ! | | ####+#+#### ### ! + % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponShrapnelCalibrator Manual? 0 Play Time 00:45:29 Cumulative 69.6 hours Start 2023.08.22 @ 13:18:48 End 2023.08.22 @ 14:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37162af1-d93b-426a-abdd-98dd29c3027d