Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:47:18 Player: Darkpi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (694) 694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 2491 Bonus ------- Follower Combat Kills 180 Friendly Fire -43 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Energy Well (350) Light Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Tactical Coordination Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Energy Well Light Armor Plating System Restoration Module Mining Laser [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Makeshift Leg Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility 0b10 Decoder Chip [Scout] Device Tactical Coordination Suite Storage Medium Battery Processor 0b10 Decoder Chip [Scout] Protection Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 64 | 7 15 23 1 12 6 Power 9 | 1 1 4 . . 3 Engine 9 | 1 1 4 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 2 2 . 3 1 Treads . | . . . . . . Leg 5 | 1 . . . 3 1 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 17 | . 5 6 1 4 1 Device 6 | . . 3 . 2 1 Storage 4 | . 4 . . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 27 | 3 7 11 . 5 1 Energy Gun 11 | 2 1 5 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 3 2 . 1 . Ballistic Cannon 5 | . 1 4 . . . Launcher 1 | . 1 . . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . 5 . . 12 Power 6 | . . 2 . . 4 Propulsion 5 | . . 2 . . 3 Utility 2 | . . . . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 4 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 61 63 88 79 88 Engine 20 | . 14 14 22 22 21 Leg 13 | . . . . 9 24 Wheel 3 | . 7 10 22 4 . Flight 1 | . 15 6 . . . Device 6 | . . 1 8 4 10 Processor 8 | . . 8 . 9 9 Protection 4 | . . 4 14 8 . Energy Gun 12 | . 9 5 11 17 10 Ballistic Gun 7 | . 6 6 . 4 10 Ballistic Cannon 1 | . 2 5 11 . . Naked Turns 1 | . . . . . 1 Heaviest Build 32 | 5 8 26 24 27 32 Greatest Support 52 | 20 20 20 20 37 52 Greatest Overweight (x) 6 | . . 2 1 1 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | . 2 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 4 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Derelict-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1203 | 264 132 462 81 122 142 Remotely . | . . . . . . Salvage Created 836 | 49 122 354 14 . 297 Parts 56 | 3 16 26 3 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . 1 20 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | 1 9 11 1 . 3 Guns 19 | 1 5 9 1 . 3 Cannons 3 | . 1 2 . . . AOE 3 | . 3 . . . . Classes Destroyed 5 | 1 2 2 . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 9 3 1 . . Grunt 10 | 1 . 6 . . 3 Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 1 3 4 1 . 2 Combat Bots Only 4 | 1 3 4 1 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 197 | 5 24 67 12 . 89 Missed 65 | . 9 23 5 . 28 Damage Taken 1954 | 50 184 520 58 . 1142 Core 499 | 30 58 136 . . 275 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 88 64 . . . . Volleys Fired 105 | 4 31 47 4 1 18 Largest 2 | 2 2 2 2 2 2 Hottest 169 | 60 60 96 94 169 114 Shots Fired 183 | 8 46 83 8 2 36 Gun 142 | 8 35 58 4 1 36 Cannon 37 | . 8 25 4 . . Launcher 3 | . 3 . . . . Special 1 | . . . . 1 . Kinetic 119 | 4 28 65 4 . 18 Thermal 61 | 4 15 18 4 2 18 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 6 15 1 . 9 Robot Miss Streak 6 | 1 4 6 6 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 93 | 5 19 46 1 . 22 Core Hits 51 | 2 15 21 1 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 1 . . 1 Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1813 | 47 394 787 17 . 568 Guns 1148 | 47 151 433 17 . 500 Cannons 458 | . 104 354 . . . Explosions 139 | . 139 . . . . Melee 68 | . . . . . 68 Ramming . | . . . . . . Kinetic 1029 | 25 176 634 . . 194 Thermal 577 | 22 79 153 17 . 306 Explosive 139 | . 139 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 68 | . . . . . 68 Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 . Average Corruption 4 | . . 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 3 4 1 . Message Errors 3 | . . 3 . . . Matter Fused 2 | . . . 1 1 . Heat Flow Errors 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 16 | . 1 15 . . . Projectiles 15 | . . 15 . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks 6 | . 3 3 . . . Impact . | . . . . . . Kinetic 6 | . 3 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . 60 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 576 | 70 62 337 234 110 576 Average Temperature 126 | 39 22 84 93 58 207 Received Heat Transfer 1071 | 30 . 216 . . 825 Effects 18 | . . 1 . . 17 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . . . . . 4 Interference 3 | . . 1 . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1175 | 50 175 432 37 . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 366 | 20 201 366 163 . . Initial 142 | . 13 72 142 . . Average 147 | 4 107 226 161 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 72 | 100 88 36 100 . . Level 1 28 | . 11 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | 1 16 15 3 . 12 Peak Tracking Total 5 | 1 5 4 3 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 9 6 . . . Successful 12 | . 7 5 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 5 . . . Record 6 | . 1 5 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 3 | . 3 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 3 . . . . Recycled Matter 40 | . 40 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 127 | . . . . 127 127 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 56 | . . . . . 56 Total Damage 896 | . . . . . 896 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4491 | 92 315 309 109 1947 1719 Spaces Moved 3228 | 93 424 194 99 1147 1271 Core 71 | 34 . 13 . . 24 Treads . | . . . . . . Legs 1997 | 4 . . . 746 1247 Wheels 727 | 55 79 93 99 401 . Hover . | . . . . . . Flight 433 | . 345 88 . . . Fastest Speed 37 | 50 37 37 95 95 120 Average Speed 125 | 70 46 65 95 166 129 Slowest Speed 350 | 120 80 150 95 210 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 7 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 63 19 24 79 93 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 2 1 3 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 19 | . 16 2 1 . . Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 16 | . 16 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3504 | 111 497 302 105 1184 1305 Wait 14 | . 5 9 . . . Move 3207 | 92 409 191 98 1146 1271 Hop 8 | . 7 1 . . . Pick Up 58 | 7 15 17 1 12 6 Fast Attach 1 | . . . . 1 . Attach 33 | 5 8 14 . 2 4 Detach 14 | . 7 7 . . . Swap 30 | 2 7 9 1 9 2 Drop 32 | 1 8 7 1 13 2 Fire 105 | 4 31 47 4 1 18 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 17) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 425 | -9/Materials | Central database locked down 534 | -9/Materials | Lost 4 parts (1p2n1w) 689 | -9/Materials | Discovered new exit (range 13) 717 | -9/Materials | Entered Mines 768 | -9/Mines | Learned location of 1 exit from Materials 819 | -9/Mines | Build established: Scavenger-Mutant 820 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 826 | -9/Mines | Entered Zion 884 | -7/Zion | Learned location of Warlord (-4) 924 | -7/Zion | System corruption cleaned by Quarantine Array 998 | -7/Zion | Found CR-A16's Pointy Stick 1020 | -7/Zion | Gained Derelict followers 1074 | -7/Zion | Learned location of Extension (-6) 1216 | -7/Zion | Learned location of 1 exit from Factory 1525 | -7/Zion | Build established: Mutant 2257 | -7/Zion | Build established: Derelict-Mutant 2758 | -7/Zion | Discovered new exit (range 11) 2773 | -7/Zion | Entered Proximity Caves 2773 | -6/Proximity Caves | Accompanied by 5 allies 2775 | -6/Proximity Caves | Spotter reported a threat 2776 | -6/Proximity Caves | Spotter reported a threat 3447 | -6/Proximity Caves | Learned location of 2 exits from Factory 3490 | -6/Proximity Caves | Spotted B-75 Beast 3783 | -6/Proximity Caves | Build established: Scavenger-Mutant 4432 | -6/Proximity Caves | Core integrity fell below 50% 4437 | -6/Proximity Caves | Lost 3 allies 4467 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 4487 | -6/Proximity Caves | Core integrity fell below 20% 4492 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Short circuit. Overheating: Energy bleed (-75). Critical hit (Burn: +37). Lgt. Angular Momentum Engine destroyed. Carbon-fiber Leg destroyed. Acquired Mak. Sword. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Broken Titanium Leg destroyed. Imp. Ion Engine destroyed. Rnf. Ion Engine destroyed. G-50 Soldier Carbon-fiber Leg severed. Mak. Sword destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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Deuterium Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness One Hack Too Far Risk Taker Robot Respite Storm Trooper The More The Merrier Tourist Uninvited Guest Challenges ------------ None Game ------ Seed NovaTrackerLattice Manual? 0 Play Time 01:34:56 Cumulative 1.5 hours Start 2024.04.02 @ 19:05:06 End 2024.04.02 @ 20:47:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 2cead5fc-2ff7-4666-b13b-43481dbb2262