Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 21:26:32 Player: CONM Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (11) 55 Value Destroyed (272) 272 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 3806 Bonus ------- Follower Combat Kills 79 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector Improved Light Armor Plating Light Assault Rifle Mining Laser Heavy Mace [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 35 | 6 1 1 9 . 12 . 6 Power 4 | 1 . . . . 3 . . Engine 2 | 1 . . . . 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 5 . 1 . 2 Treads . | . . . . . . . . Leg 5 | 2 . . 1 . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 4 . 1 . . Utility 10 | 2 . . 1 . 3 . 4 Device 5 | 1 . . . . 1 . 3 Storage 3 | 1 . . . . 1 . 1 Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 1 1 1 3 . 5 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 2 . 1 . . Special Weapon 3 | . 1 . . . 2 . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . . . 6 . 7 Power 1 | . . . . . 1 . . Propulsion 6 | . . . . . 4 . 2 Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . 1 . . Highest Loss Streak 7 | . . . . . 4 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 85 100 96 88 55 . 20 Engine 9 | . 14 14 11 11 4 . . Leg 10 | . 28 28 . . . . 6 Flight 16 | . . . 33 33 24 . . Device 11 | . 14 14 11 11 10 . 2 Storage 10 | . 14 14 11 11 6 . 6 Processor 4 | . . . 8 11 6 . . Ballistic Gun 9 | . 14 14 13 11 1 . . Launcher 1 | . . . 6 . . . . Impact Weapon 3 | . . 11 . . . . . Naked Turns 50 | . . . . . 50 . . Heaviest Build 15 | 10 11 13 15 11 15 . 8 Greatest Support 30 | 20 20 20 12 12 16 3 30 Greatest Overweight (x) 2 | 2 . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 8 Average Capacity 8 | 7 8 8 8 8 8 5 7 Most Carried 10 | 5 7 8 8 8 10 5 5 Average Carried 6 | 2 6 7 7 7 6 5 . Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 5 7 8 6 8 5 5 . Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 354 | 243 9 39 41 . 22 . . Remotely . | . . . . . . . . Salvage Created 204 | 36 9 27 72 . 60 . . Parts 23 | 8 2 2 8 . 3 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 7 | . . 1 3 . 3 . . Melee 1 | . . 1 . . . . . AOE 6 | . . . 3 . 3 . . Classes Destroyed 5 | 1 . 1 2 . 1 . . Tunneler 3 | 2 1 . . . . . . Recycler 1 | . . . 1 . . . . Swarmer 3 | . . . 3 . . . . Grunt 3 | . . 1 . . 2 . . Duelist 1 | . . . . . 1 . . Best Kill Streak 4 | 2 1 1 4 . 3 . . Combat Bots Only 3 | . . 1 3 . 3 . . Max Kills in Single Turn 4 | 1 1 1 4 . 2 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 168 | . . 24 26 8 52 . 58 Missed 46 | . . 5 13 5 14 . 9 Damage Taken 2075 | . . 159 153 42 624 . 1097 Core 1187 | . . 44 57 31 350 . 705 Absorbed by Shields 217 | . . . . . . . 217 Core Remaining (%) 74 | 100 . 82 . 78 36 . . Volleys Fired 22 | 7 4 1 1 . 9 . . Largest 2 | 1 1 1 2 . 1 . . Hottest 53 | 20 20 20 53 . 33 . . Shots Fired 23 | 7 4 1 2 . 9 . . Gun 19 | 7 4 1 1 . 6 . . Cannon . | . . . . . . . . Launcher 4 | . . . 1 . 3 . . Special . | . . . . . . . . Kinetic 19 | 7 4 1 1 . 6 . . Thermal . | . . . . . . . . Explosive 4 | . . . 1 . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 3 7 . 1 . 3 . . Robot Miss Streak 2 | 1 . 1 2 . 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 20 | 6 4 3 1 . 6 . . Core Hits 19 | 4 2 1 3 . 9 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 4 | . . 4 . . . . . Impact 4 | . . 4 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 682 | 56 35 122 179 . 290 . . Guns 144 | 56 35 . . . 53 . . Cannons . | . . . . . . . . Explosions 411 | . . . 179 . 232 . . Melee 122 | . . 122 . . . . . Ramming 5 | . . . . . 5 . . Kinetic 144 | 56 35 . . . 53 . . Thermal . | . . . . . . . . Explosive 411 | . . . 179 . 232 . . Electromagnetic . | . . . . . . . . Impact 122 | . . 122 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . 18 . 13 . . Projectiles . | . . . . . . . . Explosions 31 | . . . 18 . 13 . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . . . . 57 . . Shots 2 | . . . . . 2 . . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . 1 . . . 1 . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 24 | . . 6 16 7 24 . . Average Temperature 10 | . . 6 10 7 11 . . Received Heat Transfer 549 | . . 30 102 24 252 . 141 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 280 | 10 11 116 280 109 276 129 90 Initial 125 | . 6 4 44 109 48 125 90 Average 82 | 3 7 32 194 109 105 126 60 Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 82 | 100 100 100 29 100 74 100 100 Level 1 17 | . . . 70 . 25 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . . 2 . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . . 5 16 5 14 . 3 Peak Tracking Total 10 | . . 3 10 5 7 . 4 Tactical Retreats 7 | . . . 3 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 4 | . . . 2 . 2 . . Max in Single Turn 2 | . . . 2 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 5 | . 1 1 . 1 1 1 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 1 1 . 1 1 1 . Successful 5 | . 1 1 . 1 1 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 1 . 1 1 1 . Open Door 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . 16 17 . . . . Total Damage 332 | . . 130 202 . . . . Kills 5 | . . 3 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 1151 | 125 81 284 198 147 248 3 65 Spaces Moved 1540 | 83 58 220 254 427 465 5 28 Core 142 | 18 . . . . 110 5 9 Treads . | . . . . . . . . Legs 362 | 65 58 220 . . . . 19 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1036 | . . . 254 427 355 . . Fastest Speed 31 | 50 120 120 34 34 31 50 50 Average Speed 61 | 118 120 120 64 34 37 50 113 Slowest Speed 150 | 150 120 120 114 34 114 50 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 1 6 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 14 48 23 68 35 . 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 38 | . . 1 9 . 28 . . Melee 1 | . . 1 . . . . . Projectile . | . . . . . . . . AOE 37 | . . . 9 . 28 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1709 | 101 65 234 287 422 534 4 62 Wait 49 | . . . 12 . 37 . . Move 1520 | 82 57 219 251 415 464 4 28 Hop 6 | . . . 1 5 . . . Pick Up 23 | 6 2 5 4 2 3 . 1 Fast Attach 8 | 5 1 . 1 . 1 . . Attach 23 | 1 . 1 5 . 10 . 6 Detach 8 | . . . 3 . 5 . . Swap 4 | . . . 3 . 1 . . Drop 13 | . . 4 6 . 3 . . Fire 22 | 7 4 1 1 . 9 . . Melee 4 | . . 4 . . . . . Ram 1 | . . . . . 1 . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 27 | . . . . . . . 27 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 207 | -10/Materials | Entered Mines 217 | -10/Mines | Met a Derelict shopkeep closing up shop 318 | -10/Mines | Build established: Mutant 322 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 467 | -10/Mines | Discovered new exit (range 3) 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 491 | -10/Mines | Entered Materials 491 | -9/Materials | Accompanied by 3 allies 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Lost 4 allies 687 | -9/Materials | Discovered new exit (range 6) 689 | -9/Materials | Entered Mines 697 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 698 | -9/Mines | Found Prototype Device 715 | -9/Mines | Assembled infested the area 734 | -9/Mines | Found the Drone Emporium 787 | -9/Mines | Build established: Scavenger-Mutant 826 | -9/Mines | Learned location of 2 exits from Materials 834 | -9/Mines | Discovered new exit (range 6) 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -8/Materials | Identified exit to Factory 1016 | -8/Materials | Garrison activated, responded to threat 1026 | -8/Materials | Released all parts (5) 1033 | -8/Materials | Core integrity fell below 50% 1051 | -8/Materials | Lost 4 parts (3n1w) 1084 | -8/Materials | Entered Factory 1084 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1086 | -7/Factory | Identified exit to DSF 1087 | -7/Factory | Entered DSF 1129 | -7/DSF | Core integrity fell below 50% 1130 | -7/DSF | Additional patrols routed to DSF 1144 | -7/DSF | Core integrity fell below 20% 1152 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01142_ Field strength at 61. 01143_ Field strength at 45. 01143_ Penetrated by Slug. 01144_ Field strength at 29. 01145_ Field strength at 23. 01146_ Field strength at 7. 01147_ Stasis field depleted. 01147_ Triggered Stasis Trap. 01147_ A bubble of rippling energy engulfs the area. 01147_ Field strength at 94. 01148_ Field strength at 88. 01149_ Penetrated by Slug. 01150_ Field strength at 63. 01151_ Field strength at 57. 01152_ Penetrated by Slug. 01152_ Energy Filter destroyed. 01152_ Sml. Storage Unit destroyed. 01152_ Field strength at 25. 01152_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????##??###??######??????? | | ????????????????#!!!# ?# #??????? | | ?????????? ##!!!; ## % #??????? | | ?????????? x @ %!!##?????? | | ?????????? H !!;#?????? | | ?????????? % ^ % !##?????? | | ?????????? a##!!!; ;#% #??????? | | ????????????????#!!!# ##x #??????? | | ????????????????###?###### ###??????? | | ???????????????????????#!! #???????? | | ???????????????????????#!! #???????? | | ???????????????????????#!! #???????? | | ???????????????????????### ##???????? | | ???????????????????????#!! #???????? | | ???????????????????????#!! #???????? | | ????????????????????#??### ##???????? | | ????????????????#???#!??## ###??????? | | ??????????# ### #!!## ""###????? | | ?????????? """""????? | | ?????????? ""##"????? | | ??????????? #!!!# ##"""%"#??????? | | ????????????????##??###?#"""""#??????? | | ????????????????????????##"####??????? | | ?????????????????????????#"#?????????? | | ?????????????????????????#""?????????? | | ??????????????????????????##?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaCannonDetector Manual? 0 Play Time 00:28:24 Cumulative 12.3 hours Start 2024.05.05 @ 15:57:03 End 2024.05.05 @ 21:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45b5dfca-5d8c-4b7c-90d3-3fef04112a28